AvatarsConquest/Scripts/Mobiles/Bugs/AntaurSoldier.cs

58 lines
No EOL
1.1 KiB
C#

using System;
using System.Collections;
using Server.Items;
using Server.Network;
namespace Server.Mobiles
{
[CorpseName( "an antaur corpse" )]
public class AntaurSoldier : BaseCreature
{
[Constructable]
public AntaurSoldier() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an antaur soldier";
Body = 178;
BaseSoundID = 0x4F0;
SetStr( 196, 220 );
SetDex( 101, 125 );
SetInt( 36, 60 );
SetHits( 96, 107 );
SetDamage( 5, 15 );
SetSkill( SkillName.MagicResist, 60.0 );
SetSkill( SkillName.Tactics, 80.0 );
SetSkill( SkillName.HandToHand, 80.0 );
Fame = 3000;
Karma = -3000;
VirtualArmor = 35;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Average );
}
public AntaurSoldier( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Hue = 0;
}
}
}