AvatarsConquest/Scripts/Mobiles/Dragons/AncientWyvern.cs

91 lines
No EOL
1.9 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a wyvern corpse" )]
public class AncientWyvern : BaseCreature
{
[Constructable]
public AncientWyvern () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an ancient wyvern";
Body = 124;
BaseSoundID = 362;
SetStr( 796, 825 );
SetDex( 86, 105 );
SetInt( 436, 475 );
SetHits( 478, 495 );
SetDamage( 16, 22 );
SetSkill( SkillName.Poisoning, 90.1, 92.5 );
SetSkill( SkillName.MagicResist, 99.1, 100.0 );
SetSkill( SkillName.Tactics, 97.6, 100.0 );
SetSkill( SkillName.HandToHand, 90.1, 92.5 );
Fame = 15000;
Karma = -15000;
VirtualArmor = 60;
PackItem( new GreaterPoisonPotion( Utility.RandomMinMax(1,3) ) );
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich, 2 );
AddLoot( LootPack.MedScrolls );
}
public override bool ReacquireOnMovement{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override Poison HitPoison{ get{ return Poison.Lethal; } }
public override int Meat{ get{ return 10; } }
public override int Hides{ get{ return 20; } }
public override int GetAttackSound()
{
return 713;
}
public override int GetAngerSound()
{
return 718;
}
public override int GetDeathSound()
{
return 716;
}
public override int GetHurtSound()
{
return 721;
}
public override int GetIdleSound()
{
return 725;
}
public AncientWyvern( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}