#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
61
Scripts/Items/Skill Items/Blacksmith Items/AnvilForge.cs
Normal file
61
Scripts/Items/Skill Items/Blacksmith Items/AnvilForge.cs
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[FlipableAttribute( 0xFAF, 0xFB0 )]
|
||||
[Server.Engines.Craft.Anvil]
|
||||
public class Anvil : Item
|
||||
{
|
||||
[Constructable]
|
||||
public Anvil() : base( 0xFAF )
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public Anvil( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Server.Engines.Craft.Forge]
|
||||
public class Forge : Item
|
||||
{
|
||||
[Constructable]
|
||||
public Forge() : base( 0xFB1 )
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public Forge( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
357
Scripts/Items/Skill Items/Blacksmith Items/LargeForge.cs
Normal file
357
Scripts/Items/Skill Items/Blacksmith Items/LargeForge.cs
Normal file
|
|
@ -0,0 +1,357 @@
|
|||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Server.Engines.Craft.Forge]
|
||||
public class LargeForgeWest : Item
|
||||
{
|
||||
private InternalItem m_Item;
|
||||
private InternalItem2 m_Item2;
|
||||
|
||||
[Constructable]
|
||||
public LargeForgeWest() : base( 0x199A )
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = new InternalItem( this );
|
||||
m_Item2 = new InternalItem2( this );
|
||||
}
|
||||
|
||||
public LargeForgeWest( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange( Point3D oldLocation )
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Location = new Point3D( X, Y + 1, Z );
|
||||
if ( m_Item2 != null )
|
||||
m_Item2.Location = new Point3D( X, Y + 2, Z );
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Map = Map;
|
||||
if ( m_Item2 != null )
|
||||
m_Item2.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Item != null )
|
||||
m_Item.Delete();
|
||||
if ( m_Item2 != null )
|
||||
m_Item2.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( m_Item );
|
||||
writer.Write( m_Item2 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item2 = reader.ReadItem() as InternalItem2;
|
||||
}
|
||||
|
||||
[Server.Engines.Craft.Forge]
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private LargeForgeWest m_Item;
|
||||
|
||||
public InternalItem( LargeForgeWest item ) : base( 0x1996 )
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange( Point3D oldLocation )
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Location = new Point3D( X, Y - 1, Z );
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Item != null )
|
||||
m_Item.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( m_Item );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeWest;
|
||||
}
|
||||
}
|
||||
|
||||
[Server.Engines.Craft.Forge]
|
||||
private class InternalItem2 : Item
|
||||
{
|
||||
private LargeForgeWest m_Item;
|
||||
|
||||
public InternalItem2( LargeForgeWest item ) : base( 0x1992 )
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange( Point3D oldLocation )
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Location = new Point3D( X, Y - 2, Z );
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Item != null )
|
||||
m_Item.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( m_Item );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeWest;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Server.Engines.Craft.Forge]
|
||||
public class LargeForgeEast : Item
|
||||
{
|
||||
private InternalItem m_Item;
|
||||
private InternalItem2 m_Item2;
|
||||
|
||||
[Constructable]
|
||||
public LargeForgeEast() : base( 0x197A )
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = new InternalItem( this );
|
||||
m_Item2 = new InternalItem2( this );
|
||||
}
|
||||
|
||||
public LargeForgeEast( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange( Point3D oldLocation )
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Location = new Point3D( X + 1, Y, Z );
|
||||
if ( m_Item2 != null )
|
||||
m_Item2.Location = new Point3D( X + 2, Y, Z );
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Map = Map;
|
||||
if ( m_Item2 != null )
|
||||
m_Item2.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Item != null )
|
||||
m_Item.Delete();
|
||||
if ( m_Item2 != null )
|
||||
m_Item2.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( m_Item );
|
||||
writer.Write( m_Item2 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
m_Item2 = reader.ReadItem() as InternalItem2;
|
||||
}
|
||||
|
||||
[Server.Engines.Craft.Forge]
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private LargeForgeEast m_Item;
|
||||
|
||||
public InternalItem( LargeForgeEast item ) : base( 0x197E )
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange( Point3D oldLocation )
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Location = new Point3D( X - 1, Y, Z );
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Item != null )
|
||||
m_Item.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( m_Item );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeEast;
|
||||
}
|
||||
}
|
||||
|
||||
[Server.Engines.Craft.Forge]
|
||||
private class InternalItem2 : Item
|
||||
{
|
||||
private LargeForgeEast m_Item;
|
||||
|
||||
public InternalItem2( LargeForgeEast item ) : base( 0x1982 )
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem2( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange( Point3D oldLocation )
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Location = new Point3D( X - 2, Y, Z );
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if ( m_Item != null )
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Item != null )
|
||||
m_Item.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( m_Item );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as LargeForgeEast;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue