#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
97
Scripts/Spells/2nd/Harm.cs
Normal file
97
Scripts/Spells/2nd/Harm.cs
Normal file
|
|
@ -0,0 +1,97 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class HarmSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Harm", "An Mani",
|
||||
212,
|
||||
9041,
|
||||
Reagent.Nightshade,
|
||||
Reagent.SpidersSilk
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Second; } }
|
||||
|
||||
public HarmSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public override bool DelayedDamage{ get{ return false; } }
|
||||
|
||||
|
||||
public override double GetSlayerDamageScalar( Mobile target )
|
||||
{
|
||||
return 1.0; //This spell isn't affected by slayer spellbooks
|
||||
}
|
||||
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( !Caster.CanSee( m ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( CheckHSequence( m ) )
|
||||
{
|
||||
SpellHelper.Turn( Caster, m );
|
||||
|
||||
SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
|
||||
|
||||
double damage = Utility.Random( 1, 15 );
|
||||
|
||||
if ( CheckResisted( m ) )
|
||||
{
|
||||
damage *= 0.75;
|
||||
|
||||
m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
|
||||
}
|
||||
|
||||
damage *= GetDamageScalar( m );
|
||||
|
||||
if ( !m.InRange( Caster, 2 ) )
|
||||
damage *= 0.25; // 1/4 damage at > 2 tile range
|
||||
else if ( !m.InRange( Caster, 1 ) )
|
||||
damage *= 0.50; // 1/2 damage at 2 tile range
|
||||
|
||||
m.FixedParticles( 0x374A, 10, 15, 5013, EffectLayer.Waist );
|
||||
m.PlaySound( 0x1F1 );
|
||||
|
||||
SpellHelper.Damage( this, m, damage );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private HarmSpell m_Owner;
|
||||
|
||||
public InternalTarget( HarmSpell owner ) : base( 12, false, TargetFlags.Harmful )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
{
|
||||
m_Owner.Target( (Mobile)o );
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue