237 lines
No EOL
5.5 KiB
C#
237 lines
No EOL
5.5 KiB
C#
using System;
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using Server.Network;
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using Server.Gumps;
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namespace Server.Menus.Questions
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{
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public class StuckMenuEntry
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{
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private int m_Name;
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private Point3D[] m_Locations;
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public int Name{ get{ return m_Name; } }
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public Point3D[] Locations{ get{ return m_Locations; } }
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public StuckMenuEntry( int name, Point3D[] locations )
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{
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m_Name = name;
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m_Locations = locations;
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}
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}
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public class StuckMenu : Gump
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{
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private static StuckMenuEntry[] m_Entries = new StuckMenuEntry[]
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{
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// Britain
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new StuckMenuEntry( 1011028, new Point3D[]
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{
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new Point3D( 1522, 1757, 28 ),
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new Point3D( 1519, 1619, 10 ),
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new Point3D( 1457, 1538, 30 ),
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new Point3D( 1607, 1568, 20 ),
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new Point3D( 1643, 1680, 18 )
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} ),
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// Trinsic
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new StuckMenuEntry( 1011029, new Point3D[]
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{
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new Point3D( 2005, 2754, 30 ),
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new Point3D( 1993, 2827, 0 ),
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new Point3D( 2044, 2883, 0 ),
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new Point3D( 1876, 2859, 20 ),
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new Point3D( 1865, 2687, 0 )
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} ),
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// Vesper
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new StuckMenuEntry( 1011030, new Point3D[]
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{
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new Point3D( 2973, 891, 0 ),
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new Point3D( 3003, 776, 0 ),
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new Point3D( 2910, 727, 0 ),
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new Point3D( 2865, 804, 0 ),
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new Point3D( 2832, 927, 0 )
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} ),
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// Minoc
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new StuckMenuEntry( 1011031, new Point3D[]
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{
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new Point3D( 2498, 392, 0 ),
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new Point3D( 2433, 541, 0 ),
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new Point3D( 2445, 501, 15 ),
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new Point3D( 2501, 469, 15 ),
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new Point3D( 2444, 420, 15 )
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} ),
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// Yew
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new StuckMenuEntry( 1011032, new Point3D[]
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{
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new Point3D( 490, 1166, 0 ),
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new Point3D( 652, 1098, 0 ),
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new Point3D( 650, 1013, 0 ),
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new Point3D( 536, 979, 0 ),
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new Point3D( 464, 970, 0 )
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} ),
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// Cove
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new StuckMenuEntry( 1011033, new Point3D[]
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{
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new Point3D( 2230, 1159, 0 ),
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new Point3D( 2218, 1203, 0 ),
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new Point3D( 2247, 1194, 0 ),
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new Point3D( 2236, 1224, 0 ),
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new Point3D( 2273, 1231, 0 )
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} )
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};
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private Mobile m_Mobile, m_Sender;
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private bool m_MarkUse;
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private Timer m_Timer;
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public StuckMenu( Mobile beholder, Mobile beheld, bool markUse ) : base( 150, 50 )
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{
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m_Sender = beholder;
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m_Mobile = beheld;
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m_MarkUse = markUse;
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Closable = false;
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Dragable = false;
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Disposable = false;
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AddBackground( 0, 0, 270, 320, 2600 );
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AddHtmlLocalized( 50, 20, 250, 35, 1011027, false, false ); // Chose a town:
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StuckMenuEntry[] entries = m_Entries;
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for ( int i = 0; i < entries.Length; i++ )
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{
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StuckMenuEntry entry = entries[i];
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AddButton( 50, 55 + 35 * i, 208, 209, i + 1, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 75, 55 + 35 * i, 335, 40, entry.Name, false, false );
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}
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AddButton( 55, 263, 4005, 4007, 0, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 90, 265, 200, 35, 1011012, false, false ); // CANCEL
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}
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public void BeginClose()
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{
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StopClose();
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m_Timer = new CloseTimer( m_Mobile );
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m_Timer.Start();
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m_Mobile.Frozen = true;
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}
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public void StopClose()
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{
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if ( m_Timer != null )
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m_Timer.Stop();
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m_Mobile.Frozen = false;
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}
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public override void OnResponse( NetState state, RelayInfo info )
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{
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StopClose();
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if ( info.ButtonID == 0 )
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{
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if ( m_Mobile == m_Sender )
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m_Mobile.SendLocalizedMessage( 1010588 ); // You choose not to go to any city.
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}
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else
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{
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int index = info.ButtonID - 1;
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StuckMenuEntry[] entries = m_Entries;
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if ( index >= 0 && index < entries.Length )
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Teleport( entries[index] );
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}
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}
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private void Teleport( StuckMenuEntry entry )
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{
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if ( m_MarkUse )
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{
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m_Mobile.SendLocalizedMessage( 1010589 ); // You will be teleported within the next two minutes.
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new TeleportTimer( m_Mobile, entry, TimeSpan.FromSeconds( 10.0 + (Utility.RandomDouble() * 110.0) ) ).Start();
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m_Mobile.UsedStuckMenu();
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}
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else
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{
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new TeleportTimer( m_Mobile, entry, TimeSpan.Zero ).Start();
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}
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}
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private class CloseTimer : Timer
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{
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private Mobile m_Mobile;
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private DateTime m_End;
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public CloseTimer( Mobile m ) : base( TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ) )
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{
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m_Mobile = m;
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m_End = DateTime.Now + TimeSpan.FromMinutes( 3.0 );
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}
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protected override void OnTick()
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{
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if ( m_Mobile.NetState == null || DateTime.Now > m_End )
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{
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m_Mobile.Frozen = false;
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m_Mobile.CloseGump( typeof( StuckMenu ) );
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Stop();
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}
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else
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{
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m_Mobile.Frozen = true;
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}
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}
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}
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private class TeleportTimer : Timer
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{
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private Mobile m_Mobile;
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private StuckMenuEntry m_Destination;
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private DateTime m_End;
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public TeleportTimer( Mobile mobile, StuckMenuEntry destination, TimeSpan delay ) : base( TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ) )
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{
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Priority = TimerPriority.TwoFiftyMS;
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m_Mobile = mobile;
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m_Destination = destination;
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m_End = DateTime.Now + delay;
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}
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protected override void OnTick()
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{
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if ( DateTime.Now < m_End )
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{
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m_Mobile.Frozen = true;
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}
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else
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{
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m_Mobile.Frozen = false;
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Stop();
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int idx = Utility.Random( m_Destination.Locations.Length );
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Point3D dest = m_Destination.Locations[idx];
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Map destMap = Map.Britannia;
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Mobiles.BaseCreature.TeleportPets( m_Mobile, dest, destMap );
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m_Mobile.MoveToWorld( dest, destMap );
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}
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}
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}
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}
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} |