BritainKnights/Scripts/Items/Skill Items/Instruments/Lute.cs

36 lines
No EOL
642 B
C#

using System;
namespace Server.Items
{
public class Lute : BaseInstrument
{
[Constructable]
public Lute() : base( 0xEB3, 0x4C, 0x4D )
{
Name = "lute";
Weight = 5.0;
ItemID = Utility.RandomList( 0xEB3, 0x0EB4 );
}
public Lute( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 3.0 )
Weight = 5.0;
}
}
}