BritainKnights/Scripts/Mobiles/Bugs/TerathanMatriarch.cs

64 lines
No EOL
1.4 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a terathan matriarch corpse" )]
public class TerathanMatriarch : BaseCreature
{
[Constructable]
public TerathanMatriarch() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a terathan matriarch";
Body = 72;
BaseSoundID = 599;
SetStr( 316, 405 );
SetDex( 96, 115 );
SetInt( 366, 455 );
SetHits( 190, 243 );
SetDamage( 11, 14 );
SetSkill( SkillName.Concentration, 90.1, 100.0 );
SetSkill( SkillName.Magery, 90.1, 100.0 );
SetSkill( SkillName.MagicResist, 90.1, 100.0 );
SetSkill( SkillName.Tactics, 50.1, 70.0 );
SetSkill( SkillName.HandToHand, 60.1, 80.0 );
Fame = 10000;
Karma = -10000;
PackItem( new SpidersSilk( 5 ) );
PackReg( Utility.RandomMinMax( 4, 10 ) );
VirtualArmor = 32;
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich );
AddLoot( LootPack.Average, 2 );
AddLoot( LootPack.MedScrolls, 2 );
AddLoot( LootPack.MedPotions );
}
public TerathanMatriarch( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}