74 lines
1.7 KiB
C#
74 lines
1.7 KiB
C#
using System;
|
|
using Server.Targeting;
|
|
using Server.Network;
|
|
using Server;
|
|
|
|
namespace Server.Spells.First
|
|
{
|
|
public class NightSightSpell : MagerySpell
|
|
{
|
|
private static SpellInfo m_Info = new SpellInfo(
|
|
"Night Sight", "In Lor",
|
|
236,
|
|
9031,
|
|
Reagent.SulfurousAsh,
|
|
Reagent.SpidersSilk
|
|
);
|
|
|
|
public override SpellCircle Circle { get { return SpellCircle.First; } }
|
|
|
|
public NightSightSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
|
{
|
|
}
|
|
|
|
public override void OnCast()
|
|
{
|
|
Caster.Target = new NightSightTarget( this );
|
|
}
|
|
|
|
private class NightSightTarget : Target
|
|
{
|
|
private Spell m_Spell;
|
|
|
|
public NightSightTarget( Spell spell ) : base( 12, false, TargetFlags.Beneficial )
|
|
{
|
|
m_Spell = spell;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object targeted )
|
|
{
|
|
if ( targeted is Mobile && m_Spell.CheckBSequence( (Mobile) targeted ) )
|
|
{
|
|
Mobile targ = (Mobile)targeted;
|
|
|
|
SpellHelper.Turn( m_Spell.Caster, targ );
|
|
|
|
if ( targ.BeginAction( typeof( LightCycle ) ) )
|
|
{
|
|
new LightCycle.NightSightTimer( targ ).Start();
|
|
int level = (int)( LightCycle.DungeonLevel * ( from.Skills[SkillName.Magery].Value/100 ) );
|
|
|
|
if ( level < 0 )
|
|
level = 0;
|
|
|
|
targ.LightLevel = level;
|
|
|
|
targ.FixedParticles( 0x376A, 9, 32, 5007, EffectLayer.Waist );
|
|
targ.PlaySound( 0x1E3 );
|
|
}
|
|
else
|
|
{
|
|
from.SendMessage( "{0} already have nightsight.", from == targ ? "You" : "They" );
|
|
}
|
|
}
|
|
|
|
m_Spell.FinishSequence();
|
|
}
|
|
|
|
protected override void OnTargetFinish( Mobile from )
|
|
{
|
|
m_Spell.FinishSequence();
|
|
}
|
|
}
|
|
}
|
|
}
|