fix: Moves many EventSinks out of core. (#1783)
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1cb798d807
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45 changed files with 133 additions and 276 deletions
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@ -39,11 +39,9 @@ public class PlayerMurderSystem : GenericPersistence
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public static void Initialize()
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{
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EventSink.Disconnected += OnDisconnected;
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EventSink.Login += OnLogin;
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EventSink.PlayerDeleted += OnPlayerDeleted;
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}
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private static void OnPlayerDeleted(Mobile m)
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public static void OnPlayerDeleted(Mobile m)
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{
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if (m is PlayerMobile pm && _murderContexts.Remove(pm, out var context))
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{
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@ -80,7 +78,7 @@ public class PlayerMurderSystem : GenericPersistence
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UpdateMurderContext(context);
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}
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private static void OnLogin(Mobile m)
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public static void OnLogin(Mobile m)
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{
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if (m is not PlayerMobile pm || !GetMurderContext(pm, out var context))
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{
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