fix(core): Adds SkipLocalsInitAttribute support, optimizes broadcasted packets (#363)

- [X] Adds support for `SkipLocalsInitAttribute`. SkipLocalsInitAttribute skips initializing stack variables including `stackalloc`. I don't think it is wired/working yet but should be implemented soon.
- [X] Optimizes broadcasted packets by checking if the first byte (packet ID) is non-zero. If it is already set, it reuses the buffer.
- [X] Removes unnecessary refs to Spans. I don't think the Span struct itself is mutable, so a ref is not helpful.
This commit is contained in:
Kamron Batman 2020-12-26 12:46:06 -08:00 committed by GitHub
parent 9c9591b098
commit 03d0a4664e
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 478 additions and 285 deletions

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@ -26,7 +26,7 @@ namespace Server.Network
public const int MobileMovingPacketLength = 17;
public const int MobileMovingPacketCacheLength = MobileMovingPacketLength * 8 * 2; // 8 notoriety, 2 client versions
public static void CreateBondedStatus(ref Span<byte> buffer, Serial serial, bool bonded)
public static void CreateBondedStatus(Span<byte> buffer, Serial serial, bool bonded)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0xBF); // Packet ID
@ -55,7 +55,7 @@ namespace Server.Network
ns.Send(ref buffer, writer.Position);
}
public static void CreateDeathAnimation(ref Span<byte> buffer, Serial killed, Serial corpse)
public static void CreateDeathAnimation(Span<byte> buffer, Serial killed, Serial corpse)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0xAF); // Packet ID
@ -72,11 +72,11 @@ namespace Server.Network
}
Span<byte> span = stackalloc byte[DeathAnimationPacketLength];
CreateDeathAnimation(ref span, killed, corpse);
CreateDeathAnimation(span, killed, corpse);
ns.Send(span);
}
public static void CreateMobileMoving(ref Span<byte> buffer, Mobile m, int noto, bool stygianAbyss)
public static void CreateMobileMoving(Span<byte> buffer, Mobile m, int noto, bool stygianAbyss)
{
var loc = m.Location;
var hue = m.SolidHueOverride >= 0 ? m.SolidHueOverride : m.Hue;
@ -106,7 +106,7 @@ namespace Server.Network
}
Span<byte> span = stackalloc byte[MobileMovingPacketLength];
CreateMobileMoving(ref span, target, noto, ns.StygianAbyss);
CreateMobileMoving(span, target, noto, ns.StygianAbyss);
ns.Send(span);
}
@ -130,7 +130,7 @@ namespace Server.Network
// Packet not created yet
if (buffer[0] == 0)
{
CreateMobileMoving(ref buffer, target, noto, stygianAbyss);
CreateMobileMoving(buffer, target, noto, stygianAbyss);
}
ns.Send(buffer);