Changes properties to use automatic property initializers
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f0a48ad431
commit
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623 changed files with 13072 additions and 19304 deletions
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@ -16,30 +16,14 @@ namespace Server.Engines.Quests.Doom
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Movable = false;
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}
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private Chyloth m_Chyloth;
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private SkeletalDragon m_Dragon;
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private bool m_Summoning;
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
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public Chyloth Chyloth { get; set; }
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
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public Chyloth Chyloth
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{
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get => m_Chyloth;
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set => m_Chyloth = value;
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}
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public SkeletalDragon Dragon { get; set; }
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
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public SkeletalDragon Dragon
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{
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get => m_Dragon;
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set => m_Dragon = value;
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}
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[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
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public bool Summoning
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{
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get => m_Summoning;
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set => m_Summoning = value;
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}
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public bool Summoning { get; set; }
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public override void OnDoubleClick( Mobile from )
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{
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@ -51,17 +35,17 @@ namespace Server.Engines.Quests.Doom
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public virtual void BeginSummon( Mobile from )
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{
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if ( m_Chyloth != null && !m_Chyloth.Deleted )
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if ( Chyloth != null && !Chyloth.Deleted )
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{
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from.SendLocalizedMessage( 1050010 ); // The ferry man has already been summoned. There is no need to ring for him again.
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}
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else if ( m_Dragon != null && !m_Dragon.Deleted )
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else if ( Dragon != null && !Dragon.Deleted )
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{
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from.SendLocalizedMessage( 1050017 ); // The ferryman has recently been summoned already. You decide against ringing the bell again so soon.
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}
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else if ( !m_Summoning )
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else if ( !Summoning )
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{
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m_Summoning = true;
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Summoning = true;
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Effects.PlaySound( GetWorldLocation(), Map, 0x100 );
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@ -73,17 +57,17 @@ namespace Server.Engines.Quests.Doom
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{
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Mobile from = (Mobile)state;
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if ( m_Chyloth != null && !m_Chyloth.Deleted )
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if ( Chyloth != null && !Chyloth.Deleted )
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{
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from.SendLocalizedMessage( 1050010 ); // The ferry man has already been summoned. There is no need to ring for him again.
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}
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else if ( m_Dragon != null && !m_Dragon.Deleted )
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else if ( Dragon != null && !Dragon.Deleted )
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{
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from.SendLocalizedMessage( 1050017 ); // The ferryman has recently been summoned already. You decide against ringing the bell again so soon.
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}
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else if ( m_Summoning )
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else if ( Summoning )
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{
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m_Summoning = false;
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Summoning = false;
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Point3D loc = GetWorldLocation();
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@ -92,15 +76,15 @@ namespace Server.Engines.Quests.Doom
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Effects.SendLocationParticles( EffectItem.Create( loc, Map, EffectItem.DefaultDuration ), 0x3728, 10, 10, 0, 0, 2023, 0 );
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Effects.PlaySound( loc, Map, 0x1FE );
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m_Chyloth = new Chyloth();
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Chyloth = new Chyloth();
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m_Chyloth.Direction = (Direction)(7 & (4 + (int)from.GetDirectionTo( loc )));
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m_Chyloth.MoveToWorld( loc, Map );
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Chyloth.Direction = (Direction)(7 & (4 + (int)from.GetDirectionTo( loc )));
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Chyloth.MoveToWorld( loc, Map );
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m_Chyloth.Bell = this;
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m_Chyloth.AngryAt = from;
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m_Chyloth.BeginGiveWarning();
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m_Chyloth.BeginRemove( TimeSpan.FromSeconds( 40.0 ) );
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Chyloth.Bell = this;
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Chyloth.AngryAt = from;
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Chyloth.BeginGiveWarning();
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Chyloth.BeginRemove( TimeSpan.FromSeconds( 40.0 ) );
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}
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}
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@ -114,8 +98,8 @@ namespace Server.Engines.Quests.Doom
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writer.Write( (int) 0 ); // version
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writer.Write( (Mobile) m_Chyloth );
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writer.Write( (Mobile) m_Dragon );
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writer.Write( (Mobile) Chyloth );
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writer.Write( (Mobile) Dragon );
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}
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public override void Deserialize( GenericReader reader )
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@ -124,10 +108,10 @@ namespace Server.Engines.Quests.Doom
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int version = reader.ReadInt();
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m_Chyloth = reader.ReadMobile() as Chyloth;
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m_Dragon = reader.ReadMobile() as SkeletalDragon;
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Chyloth = reader.ReadMobile() as Chyloth;
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Dragon = reader.ReadMobile() as SkeletalDragon;
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m_Chyloth?.Delete();
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Chyloth?.Delete();
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}
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}
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}
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@ -34,24 +34,13 @@ namespace Server.Engines.Quests.Doom
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EquipItem( new ChylothStaff() );
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}
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private Mobile m_AngryAt;
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private BellOfTheDead m_Bell;
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public BellOfTheDead Bell { get; set; }
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public BellOfTheDead Bell
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{
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get => m_Bell;
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set => m_Bell = value;
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}
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public Mobile AngryAt
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{
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get => m_AngryAt;
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set => m_AngryAt = value;
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}
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public Mobile AngryAt { get; set; }
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public virtual void BeginGiveWarning()
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{
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if ( Deleted || m_AngryAt == null )
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if ( Deleted || AngryAt == null )
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return;
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Timer.DelayCall( TimeSpan.FromSeconds( 4.0 ), EndGiveWarning );
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@ -59,10 +48,10 @@ namespace Server.Engines.Quests.Doom
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public virtual void EndGiveWarning()
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{
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if ( Deleted || m_AngryAt == null )
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if ( Deleted || AngryAt == null )
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return;
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PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050013, m_AngryAt.Name ); // You have summoned me in vain ~1_NAME~! Only the dead may cross!
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PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050013, AngryAt.Name ); // You have summoned me in vain ~1_NAME~! Only the dead may cross!
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PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050014 ); // Why have you disturbed me, mortal?!?
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BeginSummonDragon();
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@ -70,7 +59,7 @@ namespace Server.Engines.Quests.Doom
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public virtual void BeginSummonDragon()
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{
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if ( Deleted || m_AngryAt == null )
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if ( Deleted || AngryAt == null )
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return;
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Timer.DelayCall( TimeSpan.FromSeconds( 30.0 ), EndSummonDragon );
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@ -108,15 +97,15 @@ namespace Server.Engines.Quests.Doom
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public virtual void EndSummonDragon()
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{
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if ( Deleted || m_AngryAt == null )
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if ( Deleted || AngryAt == null )
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return;
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Map map = m_AngryAt.Map;
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Map map = AngryAt.Map;
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if ( map == null )
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return;
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if ( !m_AngryAt.Region.IsPartOf( "Doom" ) )
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if ( !AngryAt.Region.IsPartOf( "Doom" ) )
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return;
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PublicOverheadMessage( MessageType.Regular, 0x3B2, 1050015 ); // Feel the wrath of my legions!!!
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@ -130,12 +119,12 @@ namespace Server.Engines.Quests.Doom
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for ( int i = 0; i < m_Offsets.Length; i += 2 )
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{
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int x = m_AngryAt.X + m_Offsets[(offset + i) % m_Offsets.Length];
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int y = m_AngryAt.Y + m_Offsets[(offset + i + 1) % m_Offsets.Length];
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int x = AngryAt.X + m_Offsets[(offset + i) % m_Offsets.Length];
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int y = AngryAt.Y + m_Offsets[(offset + i + 1) % m_Offsets.Length];
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if ( map.CanSpawnMobile( x, y, m_AngryAt.Z ) )
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if ( map.CanSpawnMobile( x, y, AngryAt.Z ) )
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{
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dragon.MoveToWorld( new Point3D( x, y, m_AngryAt.Z ), map );
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dragon.MoveToWorld( new Point3D( x, y, AngryAt.Z ), map );
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foundLoc = true;
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break;
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}
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@ -151,12 +140,12 @@ namespace Server.Engines.Quests.Doom
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}
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if ( !foundLoc )
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dragon.MoveToWorld( m_AngryAt.Location, map );
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dragon.MoveToWorld( AngryAt.Location, map );
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dragon.Combatant = m_AngryAt;
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dragon.Combatant = AngryAt;
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if ( m_Bell != null )
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m_Bell.Dragon = dragon;
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if ( Bell != null )
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Bell.Dragon = dragon;
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}
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public static void TeleportToFerry( Mobile from )
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@ -192,8 +181,8 @@ namespace Server.Engines.Quests.Doom
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if ( member != from && member.Map == Map.Malas && member.Region.IsPartOf( "Doom" ) )
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{
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if ( m_AngryAt == member )
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m_AngryAt = null;
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if ( AngryAt == member )
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AngryAt = null;
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member.CloseGump( typeof( ChylothPartyGump ) );
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member.SendGump( new ChylothPartyGump( from, member ) );
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@ -201,8 +190,8 @@ namespace Server.Engines.Quests.Doom
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}
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}
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if ( m_AngryAt == from )
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m_AngryAt = null;
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if ( AngryAt == from )
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AngryAt = null;
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TeleportToFerry( from );
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@ -72,13 +72,8 @@ namespace Server.Engines.Quests.Doom
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public class VanquishDaemonObjective : QuestObjective
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{
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private BoneDemon m_Daemon;
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private Corpse m_CorpseWithSkull;
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public Corpse CorpseWithSkull
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{
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get => m_CorpseWithSkull;
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set => m_CorpseWithSkull = value;
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}
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public Corpse CorpseWithSkull { get; set; }
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public override object Message => 1050037;
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@ -143,7 +138,7 @@ namespace Server.Engines.Quests.Doom
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from.SendLocalizedMessage( 1050035 ); // The devourer lies dead. Search his corpse to claim your prize!
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if ( m_Daemon != null )
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m_CorpseWithSkull = m_Daemon.Corpse as Corpse;
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CorpseWithSkull = m_Daemon.Corpse as Corpse;
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}
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}
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}
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@ -153,7 +148,7 @@ namespace Server.Engines.Quests.Doom
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int version = reader.ReadEncodedInt();
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m_Daemon = reader.ReadMobile() as BoneDemon;
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m_CorpseWithSkull = reader.ReadItem() as Corpse;
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CorpseWithSkull = reader.ReadItem() as Corpse;
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}
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public override void ChildSerialize( GenericWriter writer )
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@ -161,7 +156,7 @@ namespace Server.Engines.Quests.Doom
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writer.WriteEncodedInt( (int) 0 ); // version
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writer.Write( (Mobile) m_Daemon );
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writer.Write( (Item) m_CorpseWithSkull );
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writer.Write( (Item) CorpseWithSkull );
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}
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}
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}
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@ -15,16 +15,9 @@ namespace Server.Engines.Quests.Doom
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public override Type[] TypeReferenceTable => m_TypeReferenceTable;
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private Victoria m_Victoria;
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private bool m_WaitForSummon;
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public Victoria Victoria { get; private set; }
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public Victoria Victoria => m_Victoria;
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public bool WaitForSummon
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{
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get => m_WaitForSummon;
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set => m_WaitForSummon = value;
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}
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public bool WaitForSummon { get; set; }
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public override object Name => 1050025;
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@ -38,15 +31,15 @@ namespace Server.Engines.Quests.Doom
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public override void Slice()
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{
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if ( m_WaitForSummon && m_Victoria != null )
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if ( WaitForSummon && Victoria != null )
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{
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SummoningAltar altar = m_Victoria.Altar;
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SummoningAltar altar = Victoria.Altar;
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if ( altar != null && (altar.Daemon == null || !altar.Daemon.Alive) )
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{
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if ( From.Map == m_Victoria.Map && From.InRange( m_Victoria, 8 ) )
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if ( From.Map == Victoria.Map && From.InRange( Victoria, 8 ) )
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{
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m_WaitForSummon = false;
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WaitForSummon = false;
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AddConversation( new VanquishDaemonConversation() );
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}
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@ -72,7 +65,7 @@ namespace Server.Engines.Quests.Doom
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public TheSummoningQuest( Victoria victoria, PlayerMobile from ) : base( from )
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{
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m_Victoria = victoria;
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Victoria = victoria;
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}
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public TheSummoningQuest()
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@ -104,16 +97,16 @@ namespace Server.Engines.Quests.Doom
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{
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int version = reader.ReadEncodedInt();
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m_Victoria = reader.ReadMobile() as Victoria;
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m_WaitForSummon = reader.ReadBool();
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Victoria = reader.ReadMobile() as Victoria;
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WaitForSummon = reader.ReadBool();
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}
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public override void ChildSerialize( GenericWriter writer )
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{
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writer.WriteEncodedInt( (int) 0 ); // version
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writer.Write( (Mobile) m_Victoria );
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writer.Write( (bool) m_WaitForSummon );
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writer.Write( (Mobile) Victoria );
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writer.Write( (bool) WaitForSummon );
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}
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}
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}
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