Changes properties to use automatic property initializers
This commit is contained in:
parent
f0a48ad431
commit
06fa31a7bf
623 changed files with 13072 additions and 19304 deletions
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@ -187,9 +187,7 @@ namespace Server.Spells
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m.CheckSkill( MoveSkill, RequiredSkill, RequiredSkill + 37.5 );
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}
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private static Dictionary<Mobile, SpecialMove> m_Table = new Dictionary<Mobile, SpecialMove>();
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public static Dictionary<Mobile, SpecialMove> Table => m_Table;
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public static Dictionary<Mobile, SpecialMove> Table { get; } = new Dictionary<Mobile, SpecialMove>();
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public static void ClearAllMoves( Mobile m )
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{
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@ -215,7 +213,7 @@ namespace Server.Spells
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return null;
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}
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m_Table.TryGetValue( m, out SpecialMove move );
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Table.TryGetValue( m, out SpecialMove move );
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if ( move != null && move.ValidatesDuringHit && !move.Validate( m ) )
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{
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@ -251,7 +249,7 @@ namespace Server.Spells
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{
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WeaponAbility.ClearCurrentAbility( m );
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m_Table[m] = move;
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Table[m] = move;
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move.OnUse( m );
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@ -268,7 +266,7 @@ namespace Server.Spells
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public static void ClearCurrentMove( Mobile m )
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{
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m_Table.TryGetValue( m, out SpecialMove move );
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Table.TryGetValue( m, out SpecialMove move );
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if ( move != null )
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{
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@ -280,7 +278,7 @@ namespace Server.Spells
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m.Send( new ToggleSpecialAbility( moveID + 1, false ) );
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}
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m_Table.Remove( m );
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Table.Remove( m );
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}
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public SpecialMove()
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@ -341,16 +339,14 @@ namespace Server.Spells
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public class SpecialMoveContext
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{
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private Timer m_Timer;
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private Type m_Type;
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public Timer Timer { get; }
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public Timer Timer => m_Timer;
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public Type Type => m_Type;
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public Type Type { get; }
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public SpecialMoveContext( Timer timer, Type type )
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{
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m_Timer = timer;
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m_Type = type;
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Timer = timer;
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Type = type;
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}
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}
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}
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@ -14,22 +14,18 @@ namespace Server.Spells
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{
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public abstract class Spell : ISpell
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{
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private Mobile m_Caster;
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private Item m_Scroll;
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private SpellInfo m_Info;
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private SpellState m_State;
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private long m_StartCastTime;
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public SpellState State { get; set; }
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public SpellState State{ get => m_State;
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set => m_State = value;
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}
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public Mobile Caster => m_Caster;
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public SpellInfo Info => m_Info;
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public string Name => m_Info.Name;
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public string Mantra => m_Info.Mantra;
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public Type[] Reagents => m_Info.Reagents;
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public Item Scroll => m_Scroll;
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public long StartCastTime => m_StartCastTime;
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public Mobile Caster { get; }
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public SpellInfo Info { get; }
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public string Name => Info.Name;
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public string Mantra => Info.Mantra;
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public Type[] Reagents => Info.Reagents;
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public Item Scroll { get; }
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public long StartCastTime { get; private set; }
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private static TimeSpan NextSpellDelay = TimeSpan.FromSeconds( 0.75 );
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private static TimeSpan AnimateDelay = TimeSpan.FromSeconds( 1.5 );
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@ -96,14 +92,14 @@ namespace Server.Spells
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public void HarmfulSpell( Mobile m )
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{
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(m as BaseCreature)?.OnHarmfulSpell( m_Caster );
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(m as BaseCreature)?.OnHarmfulSpell( Caster );
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}
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public Spell( Mobile caster, Item scroll, SpellInfo info )
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{
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m_Caster = caster;
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m_Scroll = scroll;
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m_Info = info;
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Caster = caster;
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Scroll = scroll;
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Info = info;
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}
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public virtual int GetNewAosDamage( int bonus, int dice, int sides, Mobile singleTarget )
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@ -126,14 +122,14 @@ namespace Server.Spells
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int damage = Utility.Dice( dice, sides, bonus ) * 100;
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int damageBonus = 0;
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int inscribeSkill = GetInscribeFixed( m_Caster );
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int inscribeSkill = GetInscribeFixed( Caster );
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int inscribeBonus = (inscribeSkill + (1000 * (inscribeSkill / 1000))) / 200;
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damageBonus += inscribeBonus;
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int intBonus = Caster.Int / 10;
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damageBonus += intBonus;
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int sdiBonus = AosAttributes.GetValue( m_Caster, AosAttribute.SpellDamage );
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int sdiBonus = AosAttributes.GetValue( Caster, AosAttribute.SpellDamage );
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// PvP spell damage increase cap of 15% from an item<65>s magic property
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if ( playerVsPlayer && sdiBonus > 15 )
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sdiBonus = 15;
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@ -147,7 +143,7 @@ namespace Server.Spells
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damage = AOS.Scale( damage, 100 + damageBonus );
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int evalSkill = GetDamageFixed( m_Caster );
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int evalSkill = GetDamageFixed( Caster );
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int evalScale = 30 + ((9 * evalSkill) / 100);
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damage = AOS.Scale( damage, evalScale );
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@ -157,7 +153,7 @@ namespace Server.Spells
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return damage / 100;
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}
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public virtual bool IsCasting => m_State == SpellState.Casting;
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public virtual bool IsCasting => State == SpellState.Casting;
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public virtual void OnCasterHurt()
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{
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@ -167,7 +163,7 @@ namespace Server.Spells
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if ( IsCasting )
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{
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object o = ProtectionSpell.Registry[m_Caster];
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object o = ProtectionSpell.Registry[Caster];
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bool disturb = true;
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if ( o is double )
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@ -195,7 +191,7 @@ namespace Server.Spells
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{
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if ( IsCasting && BlocksMovement )
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{
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m_Caster.SendLocalizedMessage( 500111 ); // You are frozen and can not move.
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Caster.SendLocalizedMessage( 500111 ); // You are frozen and can not move.
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return false;
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}
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@ -212,7 +208,7 @@ namespace Server.Spells
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public virtual bool OnCasterUsingObject( object o )
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{
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if ( m_State == SpellState.Sequencing )
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if ( State == SpellState.Sequencing )
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Disturb( DisturbType.UseRequest );
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return true;
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@ -220,26 +216,26 @@ namespace Server.Spells
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public virtual bool OnCastInTown( Region r )
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{
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return m_Info.AllowTown;
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return Info.AllowTown;
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}
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public virtual bool ConsumeReagents()
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{
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if ( m_Scroll != null || !m_Caster.Player )
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if ( Scroll != null || !Caster.Player )
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return true;
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if ( AosAttributes.GetValue( m_Caster, AosAttribute.LowerRegCost ) > Utility.Random( 100 ) )
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if ( AosAttributes.GetValue( Caster, AosAttribute.LowerRegCost ) > Utility.Random( 100 ) )
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return true;
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if ( Engines.ConPVP.DuelContext.IsFreeConsume( m_Caster ) )
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if ( Engines.ConPVP.DuelContext.IsFreeConsume( Caster ) )
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return true;
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Container pack = m_Caster.Backpack;
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Container pack = Caster.Backpack;
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if ( pack == null )
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return false;
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if ( pack.ConsumeTotal( m_Info.Reagents, m_Info.Amounts ) == -1 )
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if ( pack.ConsumeTotal( Info.Reagents, Info.Amounts ) == -1 )
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return true;
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return false;
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@ -286,7 +282,7 @@ namespace Server.Spells
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if ( !Core.AOS ) //EvalInt stuff for AoS is handled elsewhere
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{
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double casterEI = m_Caster.Skills[DamageSkill].Value;
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double casterEI = Caster.Skills[DamageSkill].Value;
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double targetRS = target.Skills[SkillName.MagicResist].Value;
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/*
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@ -302,20 +298,20 @@ namespace Server.Spells
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scalar = (1.0 + ((casterEI - targetRS) / 200.0));
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// magery damage bonus, -25% at 0 skill, +0% at 100 skill, +5% at 120 skill
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scalar += (m_Caster.Skills[CastSkill].Value - 100.0) / 400.0;
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scalar += (Caster.Skills[CastSkill].Value - 100.0) / 400.0;
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if ( !target.Player && !target.Body.IsHuman /*&& !Core.AOS*/ )
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scalar *= 2.0; // Double magery damage to monsters/animals if not AOS
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}
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(target as BaseCreature)?.AlterDamageScalarFrom( m_Caster, ref scalar );
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(target as BaseCreature)?.AlterDamageScalarFrom( Caster, ref scalar );
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(m_Caster as BaseCreature)?.AlterDamageScalarTo( target, ref scalar );
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(Caster as BaseCreature)?.AlterDamageScalarTo( target, ref scalar );
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if ( Core.SE )
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scalar *= GetSlayerDamageScalar( target );
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target.Region.SpellDamageScalar( m_Caster, target, ref scalar );
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target.Region.SpellDamageScalar( Caster, target, ref scalar );
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if ( Evasion.CheckSpellEvasion( target ) ) //Only single target spells an be evaded
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scalar = 0;
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@ -325,7 +321,7 @@ namespace Server.Spells
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public virtual double GetSlayerDamageScalar( Mobile defender )
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{
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Spellbook atkBook = Spellbook.FindEquippedSpellbook( m_Caster );
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Spellbook atkBook = Spellbook.FindEquippedSpellbook( Caster );
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double scalar = 1.0;
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if ( atkBook != null )
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@ -359,7 +355,7 @@ namespace Server.Spells
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SlayerEntry defSlayer = SlayerGroup.GetEntryByName( defISlayer.Slayer );
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SlayerEntry defSlayer2 = SlayerGroup.GetEntryByName( defISlayer.Slayer2 );
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if ( defSlayer != null && defSlayer.Group.OppositionSuperSlays( m_Caster ) || defSlayer2 != null && defSlayer2.Group.OppositionSuperSlays( m_Caster ) )
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if ( defSlayer != null && defSlayer.Group.OppositionSuperSlays( Caster ) || defSlayer2 != null && defSlayer2.Group.OppositionSuperSlays( Caster ) )
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scalar = 2.0;
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}
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@ -368,16 +364,16 @@ namespace Server.Spells
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public virtual void DoFizzle()
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{
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m_Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 502632 ); // The spell fizzles.
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Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 502632 ); // The spell fizzles.
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if ( m_Caster.Player )
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if ( Caster.Player )
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{
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if ( Core.AOS )
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m_Caster.FixedParticles( 0x3735, 1, 30, 9503, EffectLayer.Waist );
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Caster.FixedParticles( 0x3735, 1, 30, 9503, EffectLayer.Waist );
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else
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m_Caster.FixedEffect( 0x3735, 6, 30 );
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Caster.FixedEffect( 0x3735, 6, 30 );
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m_Caster.PlaySound( 0x5C );
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Caster.PlaySound( 0x5C );
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}
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}
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@ -391,7 +387,7 @@ namespace Server.Spells
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public virtual bool CheckDisturb( DisturbType type, bool firstCircle, bool resistable )
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{
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if ( resistable && m_Scroll is BaseWand )
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if ( resistable && Scroll is BaseWand )
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return false;
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return true;
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@ -402,13 +398,13 @@ namespace Server.Spells
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if ( !CheckDisturb( type, firstCircle, resistable ) )
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return;
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if ( m_State == SpellState.Casting )
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if ( State == SpellState.Casting )
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{
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if ( !firstCircle && !Core.AOS && this is MagerySpell && ((MagerySpell)this).Circle == SpellCircle.First )
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return;
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m_State = SpellState.None;
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m_Caster.Spell = null;
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State = SpellState.None;
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Caster.Spell = null;
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OnDisturb( type, true );
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@ -416,38 +412,38 @@ namespace Server.Spells
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m_AnimTimer?.Stop();
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if ( Core.AOS && m_Caster.Player && type == DisturbType.Hurt )
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if ( Core.AOS && Caster.Player && type == DisturbType.Hurt )
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DoHurtFizzle();
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m_Caster.NextSpellTime = Core.TickCount + (int)GetDisturbRecovery().TotalMilliseconds;
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Caster.NextSpellTime = Core.TickCount + (int)GetDisturbRecovery().TotalMilliseconds;
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}
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else if ( m_State == SpellState.Sequencing )
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else if ( State == SpellState.Sequencing )
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{
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if ( !firstCircle && !Core.AOS && this is MagerySpell && ((MagerySpell)this).Circle == SpellCircle.First )
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return;
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m_State = SpellState.None;
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m_Caster.Spell = null;
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State = SpellState.None;
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Caster.Spell = null;
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OnDisturb( type, false );
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Target.Cancel( m_Caster );
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Target.Cancel( Caster );
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if ( Core.AOS && m_Caster.Player && type == DisturbType.Hurt )
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if ( Core.AOS && Caster.Player && type == DisturbType.Hurt )
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DoHurtFizzle();
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}
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}
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public virtual void DoHurtFizzle()
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{
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m_Caster.FixedEffect( 0x3735, 6, 30 );
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m_Caster.PlaySound( 0x5C );
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Caster.FixedEffect( 0x3735, 6, 30 );
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Caster.PlaySound( 0x5C );
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}
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public virtual void OnDisturb( DisturbType type, bool message )
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{
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if ( message )
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m_Caster.SendLocalizedMessage( 500641 ); // Your concentration is disturbed, thus ruining thy spell.
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Caster.SendLocalizedMessage( 500641 ); // Your concentration is disturbed, thus ruining thy spell.
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}
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public virtual bool CheckCast()
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@ -457,75 +453,75 @@ namespace Server.Spells
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public virtual void SayMantra()
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{
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if ( m_Scroll is BaseWand )
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if ( Scroll is BaseWand )
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return;
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if ( m_Info.Mantra != null && m_Info.Mantra.Length > 0 && m_Caster.Player )
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m_Caster.PublicOverheadMessage( MessageType.Spell, m_Caster.SpeechHue, true, m_Info.Mantra, false );
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if ( Info.Mantra != null && Info.Mantra.Length > 0 && Caster.Player )
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Caster.PublicOverheadMessage( MessageType.Spell, Caster.SpeechHue, true, Info.Mantra, false );
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}
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public virtual bool BlockedByHorrificBeast => true;
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public virtual bool BlockedByAnimalForm => true;
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public virtual bool BlocksMovement => true;
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public virtual bool CheckNextSpellTime => !(m_Scroll is BaseWand);
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public virtual bool CheckNextSpellTime => !(Scroll is BaseWand);
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public bool Cast()
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{
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m_StartCastTime = Core.TickCount;
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StartCastTime = Core.TickCount;
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if ( Core.AOS && m_Caster.Spell is Spell && ((Spell)m_Caster.Spell).State == SpellState.Sequencing )
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((Spell)m_Caster.Spell).Disturb( DisturbType.NewCast );
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if ( Core.AOS && Caster.Spell is Spell && ((Spell)Caster.Spell).State == SpellState.Sequencing )
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((Spell)Caster.Spell).Disturb( DisturbType.NewCast );
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if ( !m_Caster.CheckAlive() )
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if ( !Caster.CheckAlive() )
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{
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return false;
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}
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if ( m_Scroll is BaseWand && m_Caster.Spell != null && m_Caster.Spell.IsCasting )
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if ( Scroll is BaseWand && Caster.Spell != null && Caster.Spell.IsCasting )
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{
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m_Caster.SendLocalizedMessage( 502643 ); // You can not cast a spell while frozen.
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Caster.SendLocalizedMessage( 502643 ); // You can not cast a spell while frozen.
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}
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else if ( m_Caster.Spell != null && m_Caster.Spell.IsCasting )
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else if ( Caster.Spell != null && Caster.Spell.IsCasting )
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{
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m_Caster.SendLocalizedMessage( 502642 ); // You are already casting a spell.
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Caster.SendLocalizedMessage( 502642 ); // You are already casting a spell.
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}
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else if ( BlockedByHorrificBeast && TransformationSpellHelper.UnderTransformation( m_Caster, typeof( HorrificBeastSpell ) ) || ( BlockedByAnimalForm && AnimalForm.UnderTransformation( m_Caster ) ))
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else if ( BlockedByHorrificBeast && TransformationSpellHelper.UnderTransformation( Caster, typeof( HorrificBeastSpell ) ) || ( BlockedByAnimalForm && AnimalForm.UnderTransformation( Caster ) ))
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{
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m_Caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
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Caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
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}
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else if ( !(m_Scroll is BaseWand) && (m_Caster.Paralyzed || m_Caster.Frozen) )
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else if ( !(Scroll is BaseWand) && (Caster.Paralyzed || Caster.Frozen) )
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{
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m_Caster.SendLocalizedMessage( 502643 ); // You can not cast a spell while frozen.
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Caster.SendLocalizedMessage( 502643 ); // You can not cast a spell while frozen.
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}
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else if (CheckNextSpellTime && Core.TickCount - m_Caster.NextSpellTime < 0)
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else if (CheckNextSpellTime && Core.TickCount - Caster.NextSpellTime < 0)
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{
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m_Caster.SendLocalizedMessage( 502644 ); // You have not yet recovered from casting a spell.
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Caster.SendLocalizedMessage( 502644 ); // You have not yet recovered from casting a spell.
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}
|
||||
else if ( m_Caster is PlayerMobile && ( (PlayerMobile) m_Caster ).PeacedUntil > DateTime.UtcNow )
|
||||
else if ( Caster is PlayerMobile && ( (PlayerMobile) Caster ).PeacedUntil > DateTime.UtcNow )
|
||||
{
|
||||
m_Caster.SendLocalizedMessage( 1072060 ); // You cannot cast a spell while calmed.
|
||||
Caster.SendLocalizedMessage( 1072060 ); // You cannot cast a spell while calmed.
|
||||
}
|
||||
#region Dueling
|
||||
else if ( (m_Caster as PlayerMobile)?.DuelContext != null && !((PlayerMobile)m_Caster).DuelContext.AllowSpellCast( m_Caster, this ) )
|
||||
else if ( (Caster as PlayerMobile)?.DuelContext != null && !((PlayerMobile)Caster).DuelContext.AllowSpellCast( Caster, this ) )
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
else if ( m_Caster.Mana >= ScaleMana( GetMana() ) )
|
||||
else if ( Caster.Mana >= ScaleMana( GetMana() ) )
|
||||
{
|
||||
if ( m_Caster.Spell == null && m_Caster.CheckSpellCast( this ) && CheckCast() && m_Caster.Region.OnBeginSpellCast( m_Caster, this ) )
|
||||
if ( Caster.Spell == null && Caster.CheckSpellCast( this ) && CheckCast() && Caster.Region.OnBeginSpellCast( Caster, this ) )
|
||||
{
|
||||
m_State = SpellState.Casting;
|
||||
m_Caster.Spell = this;
|
||||
State = SpellState.Casting;
|
||||
Caster.Spell = this;
|
||||
|
||||
if ( !( m_Scroll is BaseWand ) && RevealOnCast )
|
||||
m_Caster.RevealingAction();
|
||||
if ( !( Scroll is BaseWand ) && RevealOnCast )
|
||||
Caster.RevealingAction();
|
||||
|
||||
SayMantra();
|
||||
|
||||
TimeSpan castDelay = GetCastDelay();
|
||||
|
||||
if ( ShowHandMovement && ( m_Caster.Body.IsHuman || ( m_Caster.Player && m_Caster.Body.IsMonster ) ) )
|
||||
if ( ShowHandMovement && ( Caster.Body.IsHuman || ( Caster.Player && Caster.Body.IsMonster ) ) )
|
||||
{
|
||||
int count = (int)Math.Ceiling( castDelay.TotalSeconds / AnimateDelay.TotalSeconds );
|
||||
|
||||
|
|
@ -535,18 +531,18 @@ namespace Server.Spells
|
|||
m_AnimTimer.Start();
|
||||
}
|
||||
|
||||
if ( m_Info.LeftHandEffect > 0 )
|
||||
Caster.FixedParticles( 0, 10, 5, m_Info.LeftHandEffect, EffectLayer.LeftHand );
|
||||
if ( Info.LeftHandEffect > 0 )
|
||||
Caster.FixedParticles( 0, 10, 5, Info.LeftHandEffect, EffectLayer.LeftHand );
|
||||
|
||||
if ( m_Info.RightHandEffect > 0 )
|
||||
Caster.FixedParticles( 0, 10, 5, m_Info.RightHandEffect, EffectLayer.RightHand );
|
||||
if ( Info.RightHandEffect > 0 )
|
||||
Caster.FixedParticles( 0, 10, 5, Info.RightHandEffect, EffectLayer.RightHand );
|
||||
}
|
||||
|
||||
if ( ClearHandsOnCast )
|
||||
m_Caster.ClearHands();
|
||||
Caster.ClearHands();
|
||||
|
||||
if ( Core.ML )
|
||||
WeaponAbility.ClearCurrentAbility( m_Caster );
|
||||
WeaponAbility.ClearCurrentAbility( Caster );
|
||||
|
||||
m_CastTimer = new CastTimer( this, castDelay );
|
||||
//m_CastTimer.Start();
|
||||
|
|
@ -566,7 +562,7 @@ namespace Server.Spells
|
|||
}
|
||||
else
|
||||
{
|
||||
m_Caster.LocalOverheadMessage( MessageType.Regular, 0x22, 502625 ); // Insufficient mana
|
||||
Caster.LocalOverheadMessage( MessageType.Regular, 0x22, 502625 ); // Insufficient mana
|
||||
}
|
||||
|
||||
return false;
|
||||
|
|
@ -585,7 +581,7 @@ namespace Server.Spells
|
|||
|
||||
public virtual bool CheckFizzle()
|
||||
{
|
||||
if ( m_Scroll is BaseWand )
|
||||
if ( Scroll is BaseWand )
|
||||
return true;
|
||||
|
||||
double minSkill, maxSkill;
|
||||
|
|
@ -608,7 +604,7 @@ namespace Server.Spells
|
|||
scalar = 1.0;
|
||||
|
||||
// Lower Mana Cost = 40%
|
||||
int lmc = AosAttributes.GetValue( m_Caster, AosAttribute.LowerManaCost );
|
||||
int lmc = AosAttributes.GetValue( Caster, AosAttribute.LowerManaCost );
|
||||
if ( lmc > 40 )
|
||||
lmc = 40;
|
||||
|
||||
|
|
@ -622,7 +618,7 @@ namespace Server.Spells
|
|||
if ( Core.AOS )
|
||||
return TimeSpan.Zero;
|
||||
|
||||
double delay = 1.0 - Math.Sqrt((Core.TickCount - m_StartCastTime) / 1000.0 / GetCastDelay().TotalSeconds);
|
||||
double delay = 1.0 - Math.Sqrt((Core.TickCount - StartCastTime) / 1000.0 / GetCastDelay().TotalSeconds);
|
||||
|
||||
if ( delay < 0.2 )
|
||||
delay = 0.2;
|
||||
|
|
@ -640,9 +636,9 @@ namespace Server.Spells
|
|||
if ( !Core.AOS )
|
||||
return NextSpellDelay;
|
||||
|
||||
int fcr = AosAttributes.GetValue( m_Caster, AosAttribute.CastRecovery );
|
||||
int fcr = AosAttributes.GetValue( Caster, AosAttribute.CastRecovery );
|
||||
|
||||
fcr -= ThunderstormSpell.GetCastRecoveryMalus( m_Caster );
|
||||
fcr -= ThunderstormSpell.GetCastRecoveryMalus( Caster );
|
||||
|
||||
int fcrDelay = -(CastRecoveryFastScalar * fcr);
|
||||
|
||||
|
|
@ -667,7 +663,7 @@ namespace Server.Spells
|
|||
|
||||
public virtual TimeSpan GetCastDelay()
|
||||
{
|
||||
if ( m_Scroll is BaseWand )
|
||||
if ( Scroll is BaseWand )
|
||||
return Core.ML ? CastDelayBase : TimeSpan.Zero; // TODO: Should FC apply to wands?
|
||||
|
||||
// Faster casting cap of 2 (if not using the protection spell)
|
||||
|
|
@ -676,19 +672,19 @@ namespace Server.Spells
|
|||
// Paladins with magery of 70.0 or above are subject to a faster casting cap of 2
|
||||
int fcMax = 4;
|
||||
|
||||
if ( CastSkill == SkillName.Magery || CastSkill == SkillName.Necromancy || ( CastSkill == SkillName.Chivalry && m_Caster.Skills[SkillName.Magery].Value >= 70.0 ) )
|
||||
if ( CastSkill == SkillName.Magery || CastSkill == SkillName.Necromancy || ( CastSkill == SkillName.Chivalry && Caster.Skills[SkillName.Magery].Value >= 70.0 ) )
|
||||
fcMax = 2;
|
||||
|
||||
int fc = AosAttributes.GetValue( m_Caster, AosAttribute.CastSpeed );
|
||||
int fc = AosAttributes.GetValue( Caster, AosAttribute.CastSpeed );
|
||||
|
||||
if ( fc > fcMax )
|
||||
fc = fcMax;
|
||||
|
||||
if ( ProtectionSpell.Registry.Contains( m_Caster ) )
|
||||
if ( ProtectionSpell.Registry.Contains( Caster ) )
|
||||
fc -= 2;
|
||||
|
||||
if ( EssenceOfWindSpell.IsDebuffed( m_Caster ) )
|
||||
fc -= EssenceOfWindSpell.GetFCMalus( m_Caster );
|
||||
if ( EssenceOfWindSpell.IsDebuffed( Caster ) )
|
||||
fc -= EssenceOfWindSpell.GetFCMalus( Caster );
|
||||
|
||||
TimeSpan baseDelay = CastDelayBase;
|
||||
|
||||
|
|
@ -706,10 +702,10 @@ namespace Server.Spells
|
|||
|
||||
public virtual void FinishSequence()
|
||||
{
|
||||
m_State = SpellState.None;
|
||||
State = SpellState.None;
|
||||
|
||||
if ( m_Caster.Spell == this )
|
||||
m_Caster.Spell = null;
|
||||
if ( Caster.Spell == this )
|
||||
Caster.Spell = null;
|
||||
}
|
||||
|
||||
public virtual int ComputeKarmaAward()
|
||||
|
|
@ -721,59 +717,59 @@ namespace Server.Spells
|
|||
{
|
||||
int mana = ScaleMana( GetMana() );
|
||||
|
||||
if ( m_Caster.Deleted || !m_Caster.Alive || m_Caster.Spell != this || m_State != SpellState.Sequencing )
|
||||
if ( Caster.Deleted || !Caster.Alive || Caster.Spell != this || State != SpellState.Sequencing )
|
||||
{
|
||||
DoFizzle();
|
||||
}
|
||||
else if ( m_Scroll != null && !(m_Scroll is Runebook) && (m_Scroll.Amount <= 0 || m_Scroll.Deleted || m_Scroll.RootParent != m_Caster || (m_Scroll is BaseWand && (((BaseWand)m_Scroll).Charges <= 0 || m_Scroll.Parent != m_Caster))) )
|
||||
else if ( Scroll != null && !(Scroll is Runebook) && (Scroll.Amount <= 0 || Scroll.Deleted || Scroll.RootParent != Caster || (Scroll is BaseWand && (((BaseWand)Scroll).Charges <= 0 || Scroll.Parent != Caster))) )
|
||||
{
|
||||
DoFizzle();
|
||||
}
|
||||
else if ( !ConsumeReagents() )
|
||||
{
|
||||
m_Caster.LocalOverheadMessage( MessageType.Regular, 0x22, 502630 ); // More reagents are needed for this spell.
|
||||
Caster.LocalOverheadMessage( MessageType.Regular, 0x22, 502630 ); // More reagents are needed for this spell.
|
||||
}
|
||||
else if ( m_Caster.Mana < mana )
|
||||
else if ( Caster.Mana < mana )
|
||||
{
|
||||
m_Caster.LocalOverheadMessage( MessageType.Regular, 0x22, 502625 ); // Insufficient mana for this spell.
|
||||
Caster.LocalOverheadMessage( MessageType.Regular, 0x22, 502625 ); // Insufficient mana for this spell.
|
||||
}
|
||||
else if ( Core.AOS && (m_Caster.Frozen || m_Caster.Paralyzed) )
|
||||
else if ( Core.AOS && (Caster.Frozen || Caster.Paralyzed) )
|
||||
{
|
||||
m_Caster.SendLocalizedMessage( 502646 ); // You cannot cast a spell while frozen.
|
||||
Caster.SendLocalizedMessage( 502646 ); // You cannot cast a spell while frozen.
|
||||
DoFizzle();
|
||||
}
|
||||
else if ( m_Caster is PlayerMobile && ((PlayerMobile) m_Caster).PeacedUntil > DateTime.UtcNow )
|
||||
else if ( Caster is PlayerMobile && ((PlayerMobile) Caster).PeacedUntil > DateTime.UtcNow )
|
||||
{
|
||||
m_Caster.SendLocalizedMessage( 1072060 ); // You cannot cast a spell while calmed.
|
||||
Caster.SendLocalizedMessage( 1072060 ); // You cannot cast a spell while calmed.
|
||||
DoFizzle();
|
||||
}
|
||||
else if ( CheckFizzle() )
|
||||
{
|
||||
m_Caster.Mana -= mana;
|
||||
Caster.Mana -= mana;
|
||||
|
||||
if ( m_Scroll is SpellScroll )
|
||||
m_Scroll.Consume();
|
||||
else if ( m_Scroll is BaseWand )
|
||||
if ( Scroll is SpellScroll )
|
||||
Scroll.Consume();
|
||||
else if ( Scroll is BaseWand )
|
||||
{
|
||||
((BaseWand)m_Scroll).ConsumeCharge( m_Caster );
|
||||
m_Caster.RevealingAction();
|
||||
((BaseWand)Scroll).ConsumeCharge( Caster );
|
||||
Caster.RevealingAction();
|
||||
}
|
||||
|
||||
if ( m_Scroll is BaseWand )
|
||||
if ( Scroll is BaseWand )
|
||||
{
|
||||
bool m = m_Scroll.Movable;
|
||||
bool m = Scroll.Movable;
|
||||
|
||||
m_Scroll.Movable = false;
|
||||
Scroll.Movable = false;
|
||||
|
||||
if ( ClearHandsOnCast )
|
||||
m_Caster.ClearHands();
|
||||
Caster.ClearHands();
|
||||
|
||||
m_Scroll.Movable = m;
|
||||
Scroll.Movable = m;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( ClearHandsOnCast )
|
||||
m_Caster.ClearHands();
|
||||
Caster.ClearHands();
|
||||
}
|
||||
|
||||
int karma = ComputeKarmaAward();
|
||||
|
|
@ -781,17 +777,17 @@ namespace Server.Spells
|
|||
if ( karma != 0 )
|
||||
Misc.Titles.AwardKarma( Caster, karma, true );
|
||||
|
||||
if ( TransformationSpellHelper.UnderTransformation( m_Caster, typeof( VampiricEmbraceSpell ) ) )
|
||||
if ( TransformationSpellHelper.UnderTransformation( Caster, typeof( VampiricEmbraceSpell ) ) )
|
||||
{
|
||||
bool garlic = false;
|
||||
|
||||
for ( int i = 0; !garlic && i < m_Info.Reagents.Length; ++i )
|
||||
garlic = ( m_Info.Reagents[i] == Reagent.Garlic );
|
||||
for ( int i = 0; !garlic && i < Info.Reagents.Length; ++i )
|
||||
garlic = ( Info.Reagents[i] == Reagent.Garlic );
|
||||
|
||||
if ( garlic )
|
||||
{
|
||||
m_Caster.SendLocalizedMessage( 1061651 ); // The garlic burns you!
|
||||
AOS.Damage( m_Caster, Utility.RandomMinMax( 17, 23 ), 100, 0, 0, 0, 0 );
|
||||
Caster.SendLocalizedMessage( 1061651 ); // The garlic burns you!
|
||||
AOS.Damage( Caster, Utility.RandomMinMax( 17, 23 ), 100, 0, 0, 0, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -814,7 +810,7 @@ namespace Server.Spells
|
|||
{
|
||||
if ( !target.Alive && !allowDead )
|
||||
{
|
||||
m_Caster.SendLocalizedMessage( 501857 ); // This spell won't work on that!
|
||||
Caster.SendLocalizedMessage( 501857 ); // This spell won't work on that!
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -830,7 +826,7 @@ namespace Server.Spells
|
|||
{
|
||||
if ( !target.Alive )
|
||||
{
|
||||
m_Caster.SendLocalizedMessage( 501857 ); // This spell won't work on that!
|
||||
Caster.SendLocalizedMessage( 501857 ); // This spell won't work on that!
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -855,16 +851,16 @@ namespace Server.Spells
|
|||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if ( m_Spell.State != SpellState.Casting || m_Spell.m_Caster.Spell != m_Spell )
|
||||
if ( m_Spell.State != SpellState.Casting || m_Spell.Caster.Spell != m_Spell )
|
||||
{
|
||||
Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !m_Spell.Caster.Mounted && m_Spell.m_Info.Action >= 0 )
|
||||
if ( !m_Spell.Caster.Mounted && m_Spell.Info.Action >= 0 )
|
||||
{
|
||||
if ( m_Spell.Caster.Body.IsHuman )
|
||||
m_Spell.Caster.Animate( m_Spell.m_Info.Action, 7, 1, true, false, 0 );
|
||||
m_Spell.Caster.Animate( m_Spell.Info.Action, 7, 1, true, false, 0 );
|
||||
else if ( m_Spell.Caster.Player && m_Spell.Caster.Body.IsMonster )
|
||||
m_Spell.Caster.Animate( 12, 7, 1, true, false, 0 );
|
||||
}
|
||||
|
|
@ -887,25 +883,25 @@ namespace Server.Spells
|
|||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if ( m_Spell?.m_Caster == null )
|
||||
if ( m_Spell?.Caster == null )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ( m_Spell.m_State == SpellState.Casting && m_Spell.m_Caster.Spell == m_Spell )
|
||||
if ( m_Spell.State == SpellState.Casting && m_Spell.Caster.Spell == m_Spell )
|
||||
{
|
||||
m_Spell.m_State = SpellState.Sequencing;
|
||||
m_Spell.State = SpellState.Sequencing;
|
||||
m_Spell.m_CastTimer = null;
|
||||
m_Spell.m_Caster.OnSpellCast( m_Spell );
|
||||
m_Spell.m_Caster.Region?.OnSpellCast( m_Spell.m_Caster, m_Spell );
|
||||
m_Spell.m_Caster.NextSpellTime = Core.TickCount + (int)m_Spell.GetCastRecovery().TotalMilliseconds; // Spell.NextSpellDelay;
|
||||
m_Spell.Caster.OnSpellCast( m_Spell );
|
||||
m_Spell.Caster.Region?.OnSpellCast( m_Spell.Caster, m_Spell );
|
||||
m_Spell.Caster.NextSpellTime = Core.TickCount + (int)m_Spell.GetCastRecovery().TotalMilliseconds; // Spell.NextSpellDelay;
|
||||
|
||||
Target originalTarget = m_Spell.m_Caster.Target;
|
||||
Target originalTarget = m_Spell.Caster.Target;
|
||||
|
||||
m_Spell.OnCast();
|
||||
|
||||
if ( m_Spell.m_Caster.Player && m_Spell.m_Caster.Target != originalTarget && m_Spell.Caster.Target != null )
|
||||
m_Spell.m_Caster.Target.BeginTimeout( m_Spell.m_Caster, TimeSpan.FromSeconds( 30.0 ) );
|
||||
if ( m_Spell.Caster.Player && m_Spell.Caster.Target != originalTarget && m_Spell.Caster.Target != null )
|
||||
m_Spell.Caster.Target.BeginTimeout( m_Spell.Caster, TimeSpan.FromSeconds( 30.0 ) );
|
||||
|
||||
m_Spell.m_CastTimer = null;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -278,13 +278,7 @@ namespace Server.Spells
|
|||
return TimeSpan.FromSeconds( caster.Skills[SkillName.Magery].Value * 1.2 );
|
||||
}
|
||||
|
||||
private static bool m_DisableSkillCheck;
|
||||
|
||||
public static bool DisableSkillCheck
|
||||
{
|
||||
get => m_DisableSkillCheck;
|
||||
set => m_DisableSkillCheck = value;
|
||||
}
|
||||
public static bool DisableSkillCheck { get; set; }
|
||||
|
||||
public static double GetOffsetScalar( Mobile caster, Mobile target, bool curse )
|
||||
{
|
||||
|
|
@ -307,7 +301,7 @@ namespace Server.Spells
|
|||
{
|
||||
if ( Core.AOS )
|
||||
{
|
||||
if ( !m_DisableSkillCheck )
|
||||
if ( !DisableSkillCheck )
|
||||
{
|
||||
caster.CheckSkill( SkillName.EvalInt, 0.0, 120.0 );
|
||||
|
||||
|
|
@ -1387,22 +1381,20 @@ namespace Server.Spells
|
|||
|
||||
public class TransformContext
|
||||
{
|
||||
private Timer m_Timer;
|
||||
private List<ResistanceMod> m_Mods;
|
||||
private Type m_Type;
|
||||
private ITransformationSpell m_Spell;
|
||||
public Timer Timer { get; }
|
||||
|
||||
public Timer Timer => m_Timer;
|
||||
public List<ResistanceMod> Mods => m_Mods;
|
||||
public Type Type => m_Type;
|
||||
public ITransformationSpell Spell => m_Spell;
|
||||
public List<ResistanceMod> Mods { get; }
|
||||
|
||||
public Type Type { get; }
|
||||
|
||||
public ITransformationSpell Spell { get; }
|
||||
|
||||
public TransformContext( Timer timer, List<ResistanceMod> mods, Type type, ITransformationSpell spell )
|
||||
{
|
||||
m_Timer = timer;
|
||||
m_Mods = mods;
|
||||
m_Type = type;
|
||||
m_Spell = spell;
|
||||
Timer = timer;
|
||||
Mods = mods;
|
||||
Type = type;
|
||||
Spell = spell;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4,14 +4,6 @@ namespace Server.Spells
|
|||
{
|
||||
public class SpellInfo
|
||||
{
|
||||
private string m_Name;
|
||||
private string m_Mantra;
|
||||
private Type[] m_Reagents;
|
||||
private int[] m_Amounts;
|
||||
private int m_Action;
|
||||
private bool m_AllowTown;
|
||||
private int m_LeftHandEffect, m_RightHandEffect;
|
||||
|
||||
public SpellInfo( string name, string mantra, params Type[] regs ) : this( name, mantra, 16, 0, 0, true, regs )
|
||||
{
|
||||
}
|
||||
|
|
@ -38,44 +30,35 @@ namespace Server.Spells
|
|||
|
||||
public SpellInfo( string name, string mantra, int action, int leftHandEffect, int rightHandEffect, bool allowTown, params Type[] regs )
|
||||
{
|
||||
m_Name = name;
|
||||
m_Mantra = mantra;
|
||||
m_Action = action;
|
||||
m_Reagents = regs;
|
||||
m_AllowTown = allowTown;
|
||||
Name = name;
|
||||
Mantra = mantra;
|
||||
Action = action;
|
||||
Reagents = regs;
|
||||
AllowTown = allowTown;
|
||||
|
||||
m_LeftHandEffect = leftHandEffect;
|
||||
m_RightHandEffect = rightHandEffect;
|
||||
LeftHandEffect = leftHandEffect;
|
||||
RightHandEffect = rightHandEffect;
|
||||
|
||||
m_Amounts = new int[regs.Length];
|
||||
Amounts = new int[regs.Length];
|
||||
|
||||
for ( int i = 0; i < regs.Length; ++i )
|
||||
m_Amounts[i] = 1;
|
||||
Amounts[i] = 1;
|
||||
}
|
||||
|
||||
public int Action{ get => m_Action;
|
||||
set => m_Action = value;
|
||||
}
|
||||
public bool AllowTown{ get => m_AllowTown;
|
||||
set => m_AllowTown = value;
|
||||
}
|
||||
public int[] Amounts{ get => m_Amounts;
|
||||
set => m_Amounts = value;
|
||||
}
|
||||
public string Mantra{ get => m_Mantra;
|
||||
set => m_Mantra = value;
|
||||
}
|
||||
public string Name{ get => m_Name;
|
||||
set => m_Name = value;
|
||||
}
|
||||
public Type[] Reagents{ get => m_Reagents;
|
||||
set => m_Reagents = value;
|
||||
}
|
||||
public int LeftHandEffect{ get => m_LeftHandEffect;
|
||||
set => m_LeftHandEffect = value;
|
||||
}
|
||||
public int RightHandEffect{ get => m_RightHandEffect;
|
||||
set => m_RightHandEffect = value;
|
||||
}
|
||||
public int Action { get; set; }
|
||||
|
||||
public bool AllowTown { get; set; }
|
||||
|
||||
public int[] Amounts { get; set; }
|
||||
|
||||
public string Mantra { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
|
||||
public Type[] Reagents { get; set; }
|
||||
|
||||
public int LeftHandEffect { get; set; }
|
||||
|
||||
public int RightHandEffect { get; set; }
|
||||
}
|
||||
}
|
||||
|
|
@ -37,8 +37,7 @@ namespace Server.Spells
|
|||
|
||||
private static Dictionary<Type, int> m_IDsFromTypes = new Dictionary<Type, int>( m_Types.Length );
|
||||
|
||||
private static Dictionary<int, SpecialMove> m_SpecialMoves = new Dictionary<int, SpecialMove>();
|
||||
public static Dictionary<int, SpecialMove> SpecialMoves => m_SpecialMoves;
|
||||
public static Dictionary<int, SpecialMove> SpecialMoves { get; } = new Dictionary<int, SpecialMove>();
|
||||
|
||||
public static int GetRegistryNumber( ISpell s )
|
||||
{
|
||||
|
|
@ -84,7 +83,7 @@ namespace Server.Spells
|
|||
}
|
||||
|
||||
if ( spm != null )
|
||||
m_SpecialMoves.Add( spellID, spm );
|
||||
SpecialMoves.Add( spellID, spm );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -95,10 +94,10 @@ namespace Server.Spells
|
|||
|
||||
Type t = m_Types[spellID];
|
||||
|
||||
if ( t == null || !t.IsSubclassOf( typeof( SpecialMove ) ) || !m_SpecialMoves.ContainsKey( spellID ) )
|
||||
if ( t == null || !t.IsSubclassOf( typeof( SpecialMove ) ) || !SpecialMoves.ContainsKey( spellID ) )
|
||||
return null;
|
||||
|
||||
return m_SpecialMoves[spellID];
|
||||
return SpecialMoves[spellID];
|
||||
}
|
||||
|
||||
private static object[] m_Params = new object[2];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue