fix(core): Moves map definitions and cleans up loading maps, regions, and tiles (#431)

- [X] Moves map definitions to a `map-definitions.json` file.
- [X] Creates a TileMatrixLoader.
- [X] Moves tile matrix and multi data configurations closer to their classes.
This commit is contained in:
Kamron Batman 2021-01-25 11:05:52 -08:00 committed by GitHub
parent 8580139544
commit 07751654b7
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 290 additions and 76 deletions

View file

@ -0,0 +1,72 @@
[
{
"index": 0,
"id": 0,
"fileIndex": 0,
"name": "Felucca",
"width": 7168,
"height": 4096,
"season": 4,
"rules": "FeluccaRules"
},
{
"index": 1,
"id": 1,
"fileIndex": 1,
"name": "Trammel",
"width": 7168,
"height": 4096,
"season": 0,
"rules": "TrammelRules"
},
{
"index": 2,
"id": 2,
"fileIndex": 2,
"name": "Ilshenar",
"width": 2304,
"height": 1600,
"season": 1,
"rules": "TrammelRules"
},
{
"index": 3,
"id": 3,
"fileIndex": 3,
"name": "Malas",
"width": 2560,
"height": 2048,
"season": 1,
"rules": "TrammelRules"
},
{
"index": 4,
"id": 4,
"fileIndex": 4,
"name": "Tokuno",
"width": 1448,
"height": 1448,
"season": 1,
"rules": "TrammelRules"
},
{
"index": 5,
"id": 5,
"fileIndex": 5,
"name": "TerMur",
"width": 1280,
"height": 4096,
"season": 1,
"rules": "TrammelRules"
},
{
"index": 127,
"id": 127,
"fileIndex": 127,
"name": "Internal",
"width": -1,
"height": -1,
"season": 0,
"rules": "Internal"
}
]

View file

@ -39,6 +39,7 @@ namespace Server.Json
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
options.Converters.Add(new JsonStringEnumConverter());
options.Converters.Add(new MapConverterFactory());
options.Converters.Add(new Point3DConverterFactory());
options.Converters.Add(new Rectangle3DConverterFactory());

View file

@ -471,8 +471,10 @@ namespace Server
VerifySerialization();
MapLoader.LoadMaps();
AssemblyHandler.Invoke("Configure");
TileMatrixLoader.LoadTileMatrix();
RegionLoader.LoadRegions();
World.Load();
@ -480,11 +482,6 @@ namespace Server
timerThread.Start();
foreach (var m in Map.AllMaps)
{
m.Tiles.Force();
}
TcpServer.Start();
EventSink.InvokeServerStarted();
RunEventLoop();

View file

@ -0,0 +1,135 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: MapLoader.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text.Json.Serialization;
using Server.Json;
namespace Server
{
internal static class MapLoader
{
/* Here we configure all maps. Some notes:
*
* 1) The first 32 maps are reserved for core use.
* 2) Map 127 is reserved for core use.
* 3) Map 255 is reserved for core use.
* 4) Changing or removing any predefined maps may cause server instability.
*
* Map definitions are modified in Data/map-definitions.json:
* - <index> : An unreserved unique index for this map
* - <id> : An identification number used in client communications. For any visible maps, this value must be from 0-5
* - <fileIndex> : A file identification number. For any visible maps, this value must be from 0-5
* - <width>, <height> : Size of the map (in tiles)
* - <season> : Season of the map. 0 = Spring, 1 = Summer, 2 = Fall, 3 = Winter, 4 = Desolation
* - <name> : Reference name for the map, used in props gump, get/set commands, region loading, etc
* - <rules> : Rules and restrictions associated with the map. See documentation for details
*/
internal static void LoadMaps()
{
var failures = new List<string>();
var count = 0;
var path = Path.Combine(Core.BaseDirectory, "Data/map-definitions.json");
Console.Write("Map Definitions: Loading...");
var stopwatch = Stopwatch.StartNew();
var maps = JsonConfig.Deserialize<List<MapDefinition>>(path);
foreach (var def in maps)
{
try
{
RegisterMap(def);
count++;
}
catch (Exception ex)
{
#if DEBUG
Console.WriteLine(ex);
#endif
failures.Add($"\tInvalid map definition {def.Name} ({def.Id})");
}
}
stopwatch.Stop();
Utility.PushColor(failures.Count > 0 ? ConsoleColor.Yellow : ConsoleColor.Green);
Console.Write(failures.Count > 0 ? "done with failures" : "done");
Utility.PopColor();
Console.WriteLine(
" ({0} maps, {1} failures) ({2:F2} seconds)",
count,
failures.Count,
stopwatch.Elapsed.TotalSeconds
);
if (failures.Count > 0)
{
Utility.PushColor(ConsoleColor.Red);
Console.WriteLine(string.Join(Environment.NewLine, failures));
Utility.PopColor();
}
}
private static void RegisterMap(MapDefinition mapDefinition)
{
var newMap = new Map(
mapDefinition.Id,
mapDefinition.Index,
mapDefinition.FileIndex,
Math.Max(mapDefinition.Width, Map.SectorSize),
Math.Max(mapDefinition.Height, Map.SectorSize),
mapDefinition.Season,
mapDefinition.Name,
mapDefinition.Rules
);
Map.Maps[mapDefinition.Index] = newMap;
Map.AllMaps.Add(newMap);
}
internal class MapDefinition
{
[JsonPropertyName("index")]
public int Index { get; set; }
[JsonPropertyName("id")]
public int Id { get; set; }
[JsonPropertyName("fileIndex")]
public int FileIndex { get; set; }
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("width")]
public int Width { get; set; }
[JsonPropertyName("height")]
public int Height { get; set; }
[JsonPropertyName("season")]
public int Season { get; set; }
[JsonPropertyName("rules")]
public MapRules Rules { get; set; }
}
}
}

View file

@ -536,6 +536,12 @@ namespace Server
List = Array.Empty<MultiTileEntry>();
}
public static void Configure()
{
// OSI Client Patch 7.0.9.0
PostHSFormat = ServerConfiguration.GetOrUpdateSetting("maps.enablePostHSMultiComponentFormat", true);
}
public static bool PostHSFormat { get; set; }
public Point2D Min => m_Min;

View file

@ -22,9 +22,9 @@ using Server.Utilities;
namespace Server
{
public static class RegionLoader
internal static class RegionLoader
{
public static void LoadRegions()
internal static void LoadRegions()
{
var path = Path.Join(Core.BaseDirectory, "Data/regions.json");
@ -53,20 +53,21 @@ namespace Server
stopwatch.Stop();
Console.ForegroundColor = failures.Count > 0 ? ConsoleColor.Yellow : ConsoleColor.Green;
Console.Write("done{0}. ", failures.Count > 0 ? " with failures" : "");
Console.ResetColor();
Utility.PushColor(failures.Count > 0 ? ConsoleColor.Yellow : ConsoleColor.Green);
Console.Write(failures.Count > 0 ? "done with failures" : "done");
Utility.PopColor();
Console.WriteLine(
" ({0} regions, {1} failures) ({2:F2} seconds)",
count,
failures.Count,
stopwatch.Elapsed.TotalSeconds
);
if (failures.Count > 0)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(string.Join("\n", failures));
Console.ResetColor();
Utility.PushColor(ConsoleColor.Red);
Console.WriteLine(string.Join(Environment.NewLine, failures));
Utility.PopColor();
}
}
}

View file

@ -0,0 +1,56 @@
/*************************************************************************
* ModernUO *
* Copyright (C) 2019-2021 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: TileMatrixLoader.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Diagnostics;
namespace Server
{
internal static class TileMatrixLoader
{
internal static void LoadTileMatrix()
{
Console.Write("Maps: Loading...");
var stopwatch = Stopwatch.StartNew();
Exception exception = null;
try
{
foreach (var m in Map.AllMaps)
{
m.Tiles.Force(); // Forces the map file stream references to load
}
}
catch (Exception ex)
{
exception = ex;
}
stopwatch.Stop();
Utility.PushColor(exception != null ? ConsoleColor.Yellow : ConsoleColor.Green);
Console.Write(exception != null ? "failed" : "done");
Utility.PopColor();
Console.WriteLine(" ({0:F2} seconds)", stopwatch.Elapsed.TotalSeconds);
if (exception != null)
{
Console.WriteLine(exception);
throw exception;
}
}
}
}

View file

@ -33,8 +33,13 @@ namespace Server
}
}
// TODO: Use configuration
public static bool Enabled { get; set; } = true;
public static bool Enabled { get; set; }
public static void Configure()
{
// Using this requires the old mapDif files to be present. Only needed to support Clients < 6.0.0.0
Enabled = ServerConfiguration.GetOrUpdateSetting("maps.enableTileMatrixPatches", !Core.SE);
}
public int LandBlocks { get; }
@ -143,7 +148,7 @@ namespace Server
while (pCur < pEnd)
{
lists[pCur->m_X & 0x7][pCur->m_Y & 0x7].Add(pCur->m_ID, pCur->m_Z);
pCur = pCur + 1;
pCur += 1;
}
var tiles = new StaticTile[8][][];

View file

@ -1,59 +0,0 @@
namespace Server.Misc
{
public static class MapDefinitions
{
public static void Configure()
{
/* Here we configure all maps. Some notes:
*
* 1) The first 32 maps are reserved for core use.
* 2) Map 0x7F is reserved for core use.
* 3) Map 0xFF is reserved for core use.
* 4) Changing or removing any predefined maps may cause server instability.
*/
RegisterMap(0, 0, 0, 7168, 4096, 4, "Felucca", MapRules.FeluccaRules);
RegisterMap(1, 1, 1, 7168, 4096, 0, "Trammel", MapRules.TrammelRules);
RegisterMap(2, 2, 2, 2304, 1600, 1, "Ilshenar", MapRules.TrammelRules);
RegisterMap(3, 3, 3, 2560, 2048, 1, "Malas", MapRules.TrammelRules);
RegisterMap(4, 4, 4, 1448, 1448, 1, "Tokuno", MapRules.TrammelRules);
RegisterMap(5, 5, 5, 1280, 4096, 1, "TerMur", MapRules.TrammelRules);
RegisterMap(0x7F, 0x7F, 0x7F, Map.SectorSize, Map.SectorSize, 1, "Internal", MapRules.Internal);
/* Example of registering a custom map:
* RegisterMap( 32, 0, 0, 6144, 4096, 3, "Iceland", MapRules.FeluccaRules );
*
* Defined:
* RegisterMap( <index>, <mapID>, <fileIndex>, <width>, <height>, <season>, <name>, <rules> );
* - <index> : An unreserved unique index for this map
* - <mapID> : An identification number used in client communications. For any visible maps, this value must be from 0-5
* - <fileIndex> : A file identification number. For any visible maps, this value must be from 0-5
* - <width>, <height> : Size of the map (in tiles)
* - <season> : Season of the map. 0 = Spring, 1 = Summer, 2 = Fall, 3 = Winter, 4 = Desolation
* - <name> : Reference name for the map, used in props gump, get/set commands, region loading, etc
* - <rules> : Rules and restrictions associated with the map. See documentation for details
*/
// Using this requires the old mapDif files to be present. Only needed to support Clients < 6.0.0.0
TileMatrixPatch.Enabled = ServerConfiguration.GetOrUpdateSetting("maps.enableTileMatrixPatches", !Core.SE);
MultiComponentList.PostHSFormat =
ServerConfiguration.GetOrUpdateSetting(
"maps.enablePostHSMultiComponentFormat",
true
); // OSI Client Patch 7.0.9.0
}
public static void RegisterMap(
int mapIndex, int mapID, int fileIndex, int width, int height, int season,
string name, MapRules rules
)
{
var newMap = new Map(mapID, mapIndex, fileIndex, width, height, season, name, rules);
Map.Maps[mapIndex] = newMap;
Map.AllMaps.Add(newMap);
}
}
}