Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
|
|
@ -203,10 +203,7 @@ namespace Server.Gumps
|
|||
|
||||
private class TypeNameComparer : IComparer<Type>
|
||||
{
|
||||
public int Compare(Type x, Type y)
|
||||
{
|
||||
return x.Name.CompareTo(y.Name);
|
||||
}
|
||||
public int Compare(Type x, Type y) => x.Name.CompareTo(y.Name);
|
||||
}
|
||||
|
||||
public class InternalTarget : Target
|
||||
|
|
|
|||
|
|
@ -11,7 +11,6 @@ using Server.Misc;
|
|||
using Server.Multis;
|
||||
using Server.Network;
|
||||
using Server.Prompts;
|
||||
using Server.RemoteAdmin;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
@ -417,8 +416,7 @@ namespace Server.Gumps
|
|||
int offset = 140 + i * 20;
|
||||
|
||||
if (m == null)
|
||||
AddLabelCropped(12, offset, 81, 20, LabelHue,
|
||||
AdminNetwork.IsAuth(ns) ? "(remote admin)" : "(logging in)");
|
||||
AddLabelCropped(12, offset, 81, 20, LabelHue, "(logging in)");
|
||||
else
|
||||
AddLabelCropped(12, offset, 81, 20, GetHueFor(m), m.Name);
|
||||
AddLabelCropped(95, offset, 81, 20, LabelHue, a == null ? "(no account)" : a.Username);
|
||||
|
|
@ -1162,15 +1160,9 @@ namespace Server.Gumps
|
|||
AddHtml(x + 35, y, 240, 20, Color(text, LabelColor32));
|
||||
}
|
||||
|
||||
public string Center(string text)
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
public void AddBlackAlpha(int x, int y, int width, int height)
|
||||
{
|
||||
|
|
@ -1178,15 +1170,9 @@ namespace Server.Gumps
|
|||
AddAlphaRegion(x, y, width, height);
|
||||
}
|
||||
|
||||
public int GetButtonID(int type, int index)
|
||||
{
|
||||
return 1 + index * 11 + type;
|
||||
}
|
||||
public int GetButtonID(int type, int index) => 1 + index * 11 + type;
|
||||
|
||||
public static string FormatTimeSpan(TimeSpan ts)
|
||||
{
|
||||
return $"{ts.Days:D2}:{ts.Hours % 24:D2}:{ts.Minutes % 60:D2}:{ts.Seconds % 60:D2}";
|
||||
}
|
||||
public static string FormatTimeSpan(TimeSpan ts) => $"{ts.Days:D2}:{ts.Hours % 24:D2}:{ts.Minutes % 60:D2}:{ts.Seconds % 60:D2}";
|
||||
|
||||
public static string FormatByteAmount(long totalBytes)
|
||||
{
|
||||
|
|
@ -3013,20 +2999,14 @@ namespace Server.Gumps
|
|||
{
|
||||
public static readonly IComparer<KeyValuePair<IPAddress, List<Account>>> Instance = new SharedAccountComparer();
|
||||
|
||||
public int Compare(KeyValuePair<IPAddress, List<Account>> x, KeyValuePair<IPAddress, List<Account>> y)
|
||||
{
|
||||
return x.Value.Count - y.Value.Count;
|
||||
}
|
||||
public int Compare(KeyValuePair<IPAddress, List<Account>> x, KeyValuePair<IPAddress, List<Account>> y) => x.Value.Count - y.Value.Count;
|
||||
}
|
||||
|
||||
private class AddCommentPrompt : Prompt
|
||||
{
|
||||
private Account m_Account;
|
||||
|
||||
public AddCommentPrompt(Account acct)
|
||||
{
|
||||
m_Account = acct;
|
||||
}
|
||||
public AddCommentPrompt(Account acct) => m_Account = acct;
|
||||
|
||||
public override void OnCancel(Mobile from)
|
||||
{
|
||||
|
|
@ -3049,10 +3029,7 @@ namespace Server.Gumps
|
|||
{
|
||||
private Account m_Account;
|
||||
|
||||
public AddTagNamePrompt(Account acct)
|
||||
{
|
||||
m_Account = acct;
|
||||
}
|
||||
public AddTagNamePrompt(Account acct) => m_Account = acct;
|
||||
|
||||
public override void OnCancel(Mobile from)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -37,20 +37,11 @@ namespace Server.Gumps
|
|||
public virtual int TextHue => 0;
|
||||
public virtual int TextOffsetX => 2;
|
||||
|
||||
public string Center(string text)
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
public int GetButtonID(int typeCount, int type, int index)
|
||||
{
|
||||
return 1 + index * typeCount + type;
|
||||
}
|
||||
public int GetButtonID(int typeCount, int type, int index) => 1 + index * typeCount + type;
|
||||
|
||||
public bool SplitButtonID(int buttonID, int typeCount, out int type, out int index)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -292,14 +292,8 @@ namespace Server.Gumps
|
|||
}
|
||||
}
|
||||
|
||||
public string Center(string text)
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -92,10 +92,7 @@ namespace Server.Gumps
|
|||
{
|
||||
private Account m_Acct;
|
||||
|
||||
public CommentPrompt(Account acct)
|
||||
{
|
||||
m_Acct = acct;
|
||||
}
|
||||
public CommentPrompt(Account acct) => m_Acct = acct;
|
||||
|
||||
public override void OnCancel(Mobile from)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,10 +7,7 @@ namespace Server.Gumps
|
|||
{
|
||||
private BaseImprisonedMobile m_Item;
|
||||
|
||||
public ConfirmBreakCrystalGump(BaseImprisonedMobile item)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
public ConfirmBreakCrystalGump(BaseImprisonedMobile item) => m_Item = item;
|
||||
|
||||
public override int LabelNumber =>
|
||||
1075084; // This statuette will be destroyed when its trapped creature is summoned. The creature will be bonded to you but will disappear if released. <br><br>Do you wish to proceed?
|
||||
|
|
|
|||
|
|
@ -31,8 +31,9 @@ namespace Server.Gumps
|
|||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (info.ButtonID != 2 || m_Pet.Deleted || !(m_Pet.Controlled && m_From == m_Pet.ControlMaster &&
|
||||
m_From.CheckAlive() && m_Pet.Map == m_From.Map && m_Pet.InRange(m_From, 14)))
|
||||
if (info.ButtonID != 2 || m_Pet.Deleted ||
|
||||
!(m_Pet.Controlled && m_From == m_Pet.ControlMaster &&
|
||||
m_From.CheckAlive() && m_Pet.Map == m_From.Map && m_Pet.InRange(m_From, 14)))
|
||||
return;
|
||||
m_Pet.ControlTarget = null;
|
||||
m_Pet.ControlOrder = OrderType.Release;
|
||||
|
|
|
|||
|
|
@ -65,17 +65,13 @@ namespace Server.Guilds
|
|||
}
|
||||
}
|
||||
|
||||
public static bool IsLeader(Mobile m, Guild g)
|
||||
{
|
||||
return !(m.Deleted || g.Disbanded || !(m is PlayerMobile) ||
|
||||
m.AccessLevel < AccessLevel.GameMaster && g.Leader != m);
|
||||
}
|
||||
public static bool IsLeader(Mobile m, Guild g) =>
|
||||
!(m.Deleted || g.Disbanded || !(m is PlayerMobile) ||
|
||||
m.AccessLevel < AccessLevel.GameMaster && g.Leader != m);
|
||||
|
||||
public static bool IsMember(Mobile m, Guild g)
|
||||
{
|
||||
return !(m.Deleted || g.Disbanded || !(m is PlayerMobile) ||
|
||||
m.AccessLevel < AccessLevel.GameMaster && !g.IsMember(m));
|
||||
}
|
||||
public static bool IsMember(Mobile m, Guild g) =>
|
||||
!(m.Deleted || g.Disbanded || !(m is PlayerMobile) ||
|
||||
m.AccessLevel < AccessLevel.GameMaster && !g.IsMember(m));
|
||||
|
||||
public static bool CheckProfanity(string s, int maxLength = 50)
|
||||
{
|
||||
|
|
@ -123,9 +119,6 @@ namespace Server.Guilds
|
|||
AddHtml(x, y, width, height, text.String, back, scroll);
|
||||
}
|
||||
|
||||
public static string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
public static string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -103,10 +103,7 @@ namespace Server.Guilds
|
|||
{
|
||||
}
|
||||
|
||||
public virtual bool HasRelationship(T o)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual bool HasRelationship(T o) => false;
|
||||
|
||||
public virtual void DrawEntry(T o, int index, int itemNumber)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -179,10 +179,8 @@ namespace Server.Guilds
|
|||
|
||||
|
||||
public override Gump GetResentGump(PlayerMobile pm, Guild g, IComparer<Guild> comparer, bool ascending,
|
||||
string filter, int startNumber)
|
||||
{
|
||||
return new GuildDiplomacyGump(pm, g, comparer, ascending, filter, startNumber, m_Display);
|
||||
}
|
||||
string filter, int startNumber) =>
|
||||
new GuildDiplomacyGump(pm, g, comparer, ascending, filter, startNumber, m_Display);
|
||||
|
||||
public override Gump GetObjectInfoGump(PlayerMobile pm, Guild g, Guild o)
|
||||
{
|
||||
|
|
@ -232,10 +230,7 @@ namespace Server.Guilds
|
|||
{
|
||||
private Guild m_Guild;
|
||||
|
||||
public StatusComparer(Guild g)
|
||||
{
|
||||
m_Guild = g;
|
||||
}
|
||||
public StatusComparer(Guild g) => m_Guild = g;
|
||||
|
||||
public int Compare(Guild x, Guild y)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -73,15 +73,10 @@ namespace Server.Guilds
|
|||
}
|
||||
|
||||
public override Gump GetResentGump(PlayerMobile pm, Guild g, IComparer<PlayerMobile> comparer, bool ascending,
|
||||
string filter, int startNumber)
|
||||
{
|
||||
return new GuildRosterGump(pm, g, comparer, ascending, filter, startNumber);
|
||||
}
|
||||
string filter, int startNumber) =>
|
||||
new GuildRosterGump(pm, g, comparer, ascending, filter, startNumber);
|
||||
|
||||
public override Gump GetObjectInfoGump(PlayerMobile pm, Guild g, PlayerMobile o)
|
||||
{
|
||||
return new GuildMemberInfoGump(pm, g, o, false, false);
|
||||
}
|
||||
public override Gump GetObjectInfoGump(PlayerMobile pm, Guild g, PlayerMobile o) => new GuildMemberInfoGump(pm, g, o, false, false);
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -13,8 +13,7 @@ namespace Server.Gumps
|
|||
AddBackground(0, 0, 245, 145, 9250);
|
||||
AddButton(157, 101, 247, 248, 1);
|
||||
AddButton(81, 100, 241, 248, 0);
|
||||
AddHtml(21, 20, 203, 70, @"Are you sure you want to use
|
||||
honor points on yourself?", true);
|
||||
AddHtml(21, 20, 203, 70, "Are you sure you want to use honor points on yourself?", true);
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
|
|
|
|||
|
|
@ -721,10 +721,7 @@ namespace Server.Prompts
|
|||
{
|
||||
private BaseHouse m_House;
|
||||
|
||||
public RenamePrompt(BaseHouse house)
|
||||
{
|
||||
m_House = house;
|
||||
}
|
||||
public RenamePrompt(BaseHouse house) => m_House = house;
|
||||
|
||||
public override void OnResponse(Mobile from, string text)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -487,10 +487,7 @@ namespace Server.Gumps
|
|||
return String.IsNullOrWhiteSpace(m.Name) ? "(no name)" : m.Name.Trim();
|
||||
}
|
||||
|
||||
private string GetDateTime(DateTime val)
|
||||
{
|
||||
return val == DateTime.MinValue ? "" : val.ToString("yyyy'-'MM'-'dd HH':'mm':'ss");
|
||||
}
|
||||
private string GetDateTime(DateTime val) => val == DateTime.MinValue ? "" : val.ToString("yyyy'-'MM'-'dd HH':'mm':'ss");
|
||||
|
||||
public void AddPageButton(int x, int y, int buttonID, int number, HouseGumpPageAOS page)
|
||||
{
|
||||
|
|
@ -576,10 +573,7 @@ namespace Server.Gumps
|
|||
}
|
||||
}
|
||||
|
||||
public int GetButtonID(int type, int index)
|
||||
{
|
||||
return 1 + index * 15 + type;
|
||||
}
|
||||
public int GetButtonID(int type, int index) => 1 + index * 15 + type;
|
||||
|
||||
public static void PublicPrivateNotice_Callback(Mobile from, BaseHouse house)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -416,10 +416,7 @@ namespace Server.Gumps
|
|||
return list;
|
||||
}
|
||||
|
||||
private static bool IsCustomEnum(Type type)
|
||||
{
|
||||
return type.IsDefined(typeofCustomEnum, false);
|
||||
}
|
||||
private static bool IsCustomEnum(Type type) => type.IsDefined(typeofCustomEnum, false);
|
||||
|
||||
public static void OnValueChanged(object obj, PropertyInfo prop, Stack<StackEntry> stack)
|
||||
{
|
||||
|
|
@ -448,15 +445,9 @@ namespace Server.Gumps
|
|||
return ce.Names;
|
||||
}
|
||||
|
||||
private static bool HasAttribute(Type type, Type check, bool inherit)
|
||||
{
|
||||
return type.GetCustomAttributes(check, inherit).Length > 0;
|
||||
}
|
||||
private static bool HasAttribute(Type type, Type check, bool inherit) => type.GetCustomAttributes(check, inherit).Length > 0;
|
||||
|
||||
private static bool IsType(Type type, Type check)
|
||||
{
|
||||
return type == check || type.IsSubclassOf(check);
|
||||
}
|
||||
private static bool IsType(Type type, Type check) => type == check || type.IsSubclassOf(check);
|
||||
|
||||
private static bool IsType(Type type, Type[] check)
|
||||
{
|
||||
|
|
@ -467,10 +458,7 @@ namespace Server.Gumps
|
|||
return false;
|
||||
}
|
||||
|
||||
private string ValueToString(PropertyInfo prop)
|
||||
{
|
||||
return ValueToString(m_Object, prop);
|
||||
}
|
||||
private string ValueToString(PropertyInfo prop) => ValueToString(m_Object, prop);
|
||||
|
||||
public static string ValueToString(object obj, PropertyInfo prop)
|
||||
{
|
||||
|
|
@ -666,15 +654,9 @@ namespace Server.Gumps
|
|||
{
|
||||
private Type m_Start;
|
||||
|
||||
public GroupComparer(Type start)
|
||||
{
|
||||
m_Start = start;
|
||||
}
|
||||
public GroupComparer(Type start) => m_Start = start;
|
||||
|
||||
public int Compare(KeyValuePair<Type, List<PropertyInfo>> x, KeyValuePair<Type, List<PropertyInfo>> y)
|
||||
{
|
||||
return GetDistance(x.Key).CompareTo(GetDistance(y.Key));
|
||||
}
|
||||
public int Compare(KeyValuePair<Type, List<PropertyInfo>> x, KeyValuePair<Type, List<PropertyInfo>> y) => GetDistance(x.Key).CompareTo(GetDistance(y.Key));
|
||||
|
||||
private int GetDistance(Type type)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -96,15 +96,9 @@ namespace Server.Gumps
|
|||
}
|
||||
}
|
||||
|
||||
public string Center(string text)
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
public void AddTypeButton(int x, int y, int buttonID, string text, ModelBodyType type)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -11,10 +11,8 @@ namespace Server.Gumps
|
|||
private string[] m_Names;
|
||||
|
||||
public SetCustomEnumGump(PropertyInfo prop, Mobile mobile, object o, Stack<StackEntry> stack, int propspage,
|
||||
List<object> list, string[] names) : base(prop, mobile, o, stack, propspage, list, names, null)
|
||||
{
|
||||
List<object> list, string[] names) : base(prop, mobile, o, stack, propspage, list, names, null) =>
|
||||
m_Names = names;
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo relayInfo)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -6,179 +6,179 @@ using Server.Mobiles;
|
|||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
public class ReportMurdererGump : Gump
|
||||
{
|
||||
private int m_Idx;
|
||||
private List<Mobile> m_Killers;
|
||||
private Mobile m_Victum;
|
||||
public class ReportMurdererGump : Gump
|
||||
{
|
||||
private int m_Idx;
|
||||
private List<Mobile> m_Killers;
|
||||
private Mobile m_Victum;
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
EventSink.PlayerDeath += EventSink_PlayerDeath;
|
||||
}
|
||||
public static void Initialize()
|
||||
{
|
||||
EventSink.PlayerDeath += EventSink_PlayerDeath;
|
||||
}
|
||||
|
||||
public static void EventSink_PlayerDeath( PlayerDeathEventArgs e )
|
||||
{
|
||||
Mobile m = e.Mobile;
|
||||
public static void EventSink_PlayerDeath( PlayerDeathEventArgs e )
|
||||
{
|
||||
Mobile m = e.Mobile;
|
||||
|
||||
List<Mobile> killers = new List<Mobile>();
|
||||
List<Mobile> toGive = new List<Mobile>();
|
||||
List<Mobile> killers = new List<Mobile>();
|
||||
List<Mobile> toGive = new List<Mobile>();
|
||||
|
||||
foreach ( AggressorInfo ai in m.Aggressors )
|
||||
{
|
||||
if ( ai.Attacker.Player && ai.CanReportMurder && !ai.Reported )
|
||||
{
|
||||
if (!Core.SE || !((PlayerMobile)m).RecentlyReported.Contains(ai.Attacker))
|
||||
{
|
||||
killers.Add(ai.Attacker);
|
||||
ai.Reported = true;
|
||||
ai.CanReportMurder = false;
|
||||
}
|
||||
}
|
||||
foreach ( AggressorInfo ai in m.Aggressors )
|
||||
{
|
||||
if ( ai.Attacker.Player && ai.CanReportMurder && !ai.Reported )
|
||||
{
|
||||
if (!Core.SE || !((PlayerMobile)m).RecentlyReported.Contains(ai.Attacker))
|
||||
{
|
||||
killers.Add(ai.Attacker);
|
||||
ai.Reported = true;
|
||||
ai.CanReportMurder = false;
|
||||
}
|
||||
}
|
||||
|
||||
if ( ai.Attacker.Player && (DateTime.UtcNow - ai.LastCombatTime) < TimeSpan.FromSeconds( 30.0 ) && !toGive.Contains( ai.Attacker ) )
|
||||
toGive.Add( ai.Attacker );
|
||||
}
|
||||
if ( ai.Attacker.Player && (DateTime.UtcNow - ai.LastCombatTime) < TimeSpan.FromSeconds( 30.0 ) && !toGive.Contains( ai.Attacker ) )
|
||||
toGive.Add( ai.Attacker );
|
||||
}
|
||||
|
||||
foreach ( AggressorInfo ai in m.Aggressed )
|
||||
{
|
||||
if ( ai.Defender.Player && (DateTime.UtcNow - ai.LastCombatTime) < TimeSpan.FromSeconds( 30.0 ) && !toGive.Contains( ai.Defender ) )
|
||||
toGive.Add( ai.Defender );
|
||||
}
|
||||
foreach ( AggressorInfo ai in m.Aggressed )
|
||||
{
|
||||
if ( ai.Defender.Player && (DateTime.UtcNow - ai.LastCombatTime) < TimeSpan.FromSeconds( 30.0 ) && !toGive.Contains( ai.Defender ) )
|
||||
toGive.Add( ai.Defender );
|
||||
}
|
||||
|
||||
foreach ( Mobile g in toGive )
|
||||
{
|
||||
int n = Notoriety.Compute( g, m );
|
||||
foreach ( Mobile g in toGive )
|
||||
{
|
||||
int n = Notoriety.Compute( g, m );
|
||||
|
||||
int theirKarma = m.Karma, ourKarma = g.Karma;
|
||||
bool innocent = ( n == Notoriety.Innocent );
|
||||
bool criminal = ( n == Notoriety.Criminal || n == Notoriety.Murderer );
|
||||
int theirKarma = m.Karma, ourKarma = g.Karma;
|
||||
bool innocent = ( n == Notoriety.Innocent );
|
||||
bool criminal = ( n == Notoriety.Criminal || n == Notoriety.Murderer );
|
||||
|
||||
int fameAward = m.Fame / 200;
|
||||
int karmaAward = 0;
|
||||
int fameAward = m.Fame / 200;
|
||||
int karmaAward = 0;
|
||||
|
||||
if ( innocent )
|
||||
karmaAward = ( ourKarma > -2500 ? -850 : -110 - (m.Karma / 100) );
|
||||
else if ( criminal )
|
||||
karmaAward = 50;
|
||||
if ( innocent )
|
||||
karmaAward = ( ourKarma > -2500 ? -850 : -110 - (m.Karma / 100) );
|
||||
else if ( criminal )
|
||||
karmaAward = 50;
|
||||
|
||||
Titles.AwardFame( g, fameAward, false );
|
||||
Titles.AwardKarma( g, karmaAward, true );
|
||||
}
|
||||
Titles.AwardFame( g, fameAward, false );
|
||||
Titles.AwardKarma( g, karmaAward, true );
|
||||
}
|
||||
|
||||
if ( m is PlayerMobile mobile && mobile.NpcGuild == NpcGuild.ThievesGuild )
|
||||
return;
|
||||
if ( m is PlayerMobile mobile && mobile.NpcGuild == NpcGuild.ThievesGuild )
|
||||
return;
|
||||
|
||||
if ( killers.Count > 0 )
|
||||
new GumpTimer( m, killers ).Start();
|
||||
}
|
||||
if ( killers.Count > 0 )
|
||||
new GumpTimer( m, killers ).Start();
|
||||
}
|
||||
|
||||
private class GumpTimer : Timer
|
||||
{
|
||||
private Mobile m_Victim;
|
||||
private List<Mobile> m_Killers;
|
||||
private class GumpTimer : Timer
|
||||
{
|
||||
private Mobile m_Victim;
|
||||
private List<Mobile> m_Killers;
|
||||
|
||||
public GumpTimer( Mobile victim, List<Mobile> killers ) : base( TimeSpan.FromSeconds( 4.0 ) )
|
||||
{
|
||||
m_Victim = victim;
|
||||
m_Killers = killers;
|
||||
}
|
||||
public GumpTimer( Mobile victim, List<Mobile> killers ) : base( TimeSpan.FromSeconds( 4.0 ) )
|
||||
{
|
||||
m_Victim = victim;
|
||||
m_Killers = killers;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Victim.SendGump( new ReportMurdererGump( m_Victim, m_Killers ) );
|
||||
}
|
||||
}
|
||||
protected override void OnTick()
|
||||
{
|
||||
m_Victim.SendGump( new ReportMurdererGump( m_Victim, m_Killers ) );
|
||||
}
|
||||
}
|
||||
|
||||
private ReportMurdererGump(Mobile victum, List<Mobile> killers, int idx = 0) : base( 0, 0 )
|
||||
{
|
||||
m_Killers = killers;
|
||||
m_Victum = victum;
|
||||
m_Idx = idx;
|
||||
BuildGump();
|
||||
}
|
||||
private ReportMurdererGump(Mobile victum, List<Mobile> killers, int idx = 0) : base( 0, 0 )
|
||||
{
|
||||
m_Killers = killers;
|
||||
m_Victum = victum;
|
||||
m_Idx = idx;
|
||||
BuildGump();
|
||||
}
|
||||
|
||||
private void BuildGump()
|
||||
{
|
||||
AddBackground( 265, 205, 320, 290, 5054 );
|
||||
Closable = false;
|
||||
Resizable = false;
|
||||
private void BuildGump()
|
||||
{
|
||||
AddBackground( 265, 205, 320, 290, 5054 );
|
||||
Closable = false;
|
||||
Resizable = false;
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage( 0 );
|
||||
|
||||
AddImageTiled( 225, 175, 50, 45, 0xCE ); //Top left corner
|
||||
AddImageTiled( 267, 175, 315, 44, 0xC9 ); //Top bar
|
||||
AddImageTiled( 582, 175, 43, 45, 0xCF ); //Top right corner
|
||||
AddImageTiled( 225, 219, 44, 270, 0xCA ); //Left side
|
||||
AddImageTiled( 582, 219, 44, 270, 0xCB ); //Right side
|
||||
AddImageTiled( 225, 489, 44, 43, 0xCC ); //Lower left corner
|
||||
AddImageTiled( 267, 489, 315, 43, 0xE9 ); //Lower Bar
|
||||
AddImageTiled( 582, 489, 43, 43, 0xCD ); //Lower right corner
|
||||
AddImageTiled( 225, 175, 50, 45, 0xCE ); //Top left corner
|
||||
AddImageTiled( 267, 175, 315, 44, 0xC9 ); //Top bar
|
||||
AddImageTiled( 582, 175, 43, 45, 0xCF ); //Top right corner
|
||||
AddImageTiled( 225, 219, 44, 270, 0xCA ); //Left side
|
||||
AddImageTiled( 582, 219, 44, 270, 0xCB ); //Right side
|
||||
AddImageTiled( 225, 489, 44, 43, 0xCC ); //Lower left corner
|
||||
AddImageTiled( 267, 489, 315, 43, 0xE9 ); //Lower Bar
|
||||
AddImageTiled( 582, 489, 43, 43, 0xCD ); //Lower right corner
|
||||
|
||||
AddPage( 1 );
|
||||
AddPage( 1 );
|
||||
|
||||
AddHtml( 260, 234, 300, 140, m_Killers[m_Idx].Name ); // Player's Name
|
||||
AddHtmlLocalized( 260, 254, 300, 140, 1049066 ); // Would you like to report...
|
||||
AddHtml( 260, 234, 300, 140, m_Killers[m_Idx].Name ); // Player's Name
|
||||
AddHtmlLocalized( 260, 254, 300, 140, 1049066 ); // Would you like to report...
|
||||
|
||||
AddButton( 260, 300, 0xFA5, 0xFA7, 1 );
|
||||
AddHtmlLocalized( 300, 300, 300, 50, 1046362 ); // Yes
|
||||
AddButton( 260, 300, 0xFA5, 0xFA7, 1 );
|
||||
AddHtmlLocalized( 300, 300, 300, 50, 1046362 ); // Yes
|
||||
|
||||
AddButton( 360, 300, 0xFA5, 0xFA7, 2 );
|
||||
AddHtmlLocalized( 400, 300, 300, 50, 1046363 ); // No
|
||||
}
|
||||
AddButton( 360, 300, 0xFA5, 0xFA7, 2 );
|
||||
AddHtmlLocalized( 400, 300, 300, 50, 1046363 ); // No
|
||||
}
|
||||
|
||||
public static void ReportedListExpiry_Callback( PlayerMobile from, Mobile killer )
|
||||
{
|
||||
if (from.RecentlyReported.Contains(killer))
|
||||
from.RecentlyReported.Remove(killer);
|
||||
}
|
||||
public static void ReportedListExpiry_Callback( PlayerMobile from, Mobile killer )
|
||||
{
|
||||
if (from.RecentlyReported.Contains(killer))
|
||||
from.RecentlyReported.Remove(killer);
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState state, RelayInfo info )
|
||||
{
|
||||
PlayerMobile from = (PlayerMobile)state.Mobile;
|
||||
public override void OnResponse( NetState state, RelayInfo info )
|
||||
{
|
||||
PlayerMobile from = (PlayerMobile)state.Mobile;
|
||||
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
Mobile killer = m_Killers[m_Idx];
|
||||
if (killer?.Deleted == false)
|
||||
{
|
||||
killer.Kills++;
|
||||
killer.ShortTermMurders++;
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
Mobile killer = m_Killers[m_Idx];
|
||||
if (killer?.Deleted == false)
|
||||
{
|
||||
killer.Kills++;
|
||||
killer.ShortTermMurders++;
|
||||
|
||||
if (Core.SE)
|
||||
{
|
||||
from.RecentlyReported.Add(killer);
|
||||
Timer.DelayCall(TimeSpan.FromMinutes(10), () => ReportedListExpiry_Callback(from, killer));
|
||||
}
|
||||
if (Core.SE)
|
||||
{
|
||||
from.RecentlyReported.Add(killer);
|
||||
Timer.DelayCall(TimeSpan.FromMinutes(10), () => ReportedListExpiry_Callback(from, killer));
|
||||
}
|
||||
|
||||
if (killer is PlayerMobile pk)
|
||||
{
|
||||
pk.ResetKillTime();
|
||||
pk.SendLocalizedMessage(1049067);//You have been reported for murder!
|
||||
if (killer is PlayerMobile pk)
|
||||
{
|
||||
pk.ResetKillTime();
|
||||
pk.SendLocalizedMessage(1049067);//You have been reported for murder!
|
||||
|
||||
if (pk.Kills == 5)
|
||||
{
|
||||
pk.SendLocalizedMessage(502134);//You are now known as a murderer!
|
||||
}
|
||||
else if (SkillHandlers.Stealing.SuspendOnMurder && pk.Kills == 1 && pk.NpcGuild == NpcGuild.ThievesGuild)
|
||||
{
|
||||
pk.SendLocalizedMessage(501562); // You have been suspended by the Thieves Guild.
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (pk.Kills == 5)
|
||||
{
|
||||
pk.SendLocalizedMessage(502134);//You are now known as a murderer!
|
||||
}
|
||||
else if (SkillHandlers.Stealing.SuspendOnMurder && pk.Kills == 1 && pk.NpcGuild == NpcGuild.ThievesGuild)
|
||||
{
|
||||
pk.SendLocalizedMessage(501562); // You have been suspended by the Thieves Guild.
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_Idx++;
|
||||
if ( m_Idx < m_Killers.Count )
|
||||
from.SendGump( new ReportMurdererGump( from, m_Killers, m_Idx ) );
|
||||
}
|
||||
}
|
||||
m_Idx++;
|
||||
if ( m_Idx < m_Killers.Count )
|
||||
from.SendGump( new ReportMurdererGump( from, m_Killers, m_Idx ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,122 +5,122 @@ using Server.Mobiles;
|
|||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
public enum ResurrectMessage
|
||||
{
|
||||
ChaosShrine = 0,
|
||||
VirtueShrine = 1,
|
||||
Healer = 2,
|
||||
Generic = 3
|
||||
}
|
||||
public enum ResurrectMessage
|
||||
{
|
||||
ChaosShrine = 0,
|
||||
VirtueShrine = 1,
|
||||
Healer = 2,
|
||||
Generic = 3
|
||||
}
|
||||
|
||||
public class ResurrectGump : Gump
|
||||
{
|
||||
private Mobile m_Healer;
|
||||
private int m_Price;
|
||||
private bool m_FromSacrifice;
|
||||
private double m_HitsScalar;
|
||||
public class ResurrectGump : Gump
|
||||
{
|
||||
private Mobile m_Healer;
|
||||
private int m_Price;
|
||||
private bool m_FromSacrifice;
|
||||
private double m_HitsScalar;
|
||||
|
||||
public ResurrectGump(Mobile owner, double hitsScalar)
|
||||
: this(owner, owner, ResurrectMessage.Generic, false, hitsScalar)
|
||||
{
|
||||
}
|
||||
public ResurrectGump(Mobile owner, double hitsScalar)
|
||||
: this(owner, owner, ResurrectMessage.Generic, false, hitsScalar)
|
||||
{
|
||||
}
|
||||
|
||||
public ResurrectGump(Mobile owner, ResurrectMessage msg) : this(owner, owner, msg)
|
||||
{
|
||||
}
|
||||
public ResurrectGump(Mobile owner, ResurrectMessage msg) : this(owner, owner, msg)
|
||||
{
|
||||
}
|
||||
|
||||
public ResurrectGump(Mobile owner, bool fromSacrifice = false)
|
||||
: this(owner, owner, ResurrectMessage.Generic, fromSacrifice)
|
||||
{
|
||||
}
|
||||
public ResurrectGump(Mobile owner, bool fromSacrifice = false)
|
||||
: this(owner, owner, ResurrectMessage.Generic, fromSacrifice)
|
||||
{
|
||||
}
|
||||
|
||||
public ResurrectGump(Mobile owner, Mobile healer, ResurrectMessage msg = ResurrectMessage.Generic,
|
||||
bool fromSacrifice = false, double hitsScalar = 0.0)
|
||||
: base( 100, 0 )
|
||||
{
|
||||
m_Healer = healer;
|
||||
m_FromSacrifice = fromSacrifice;
|
||||
m_HitsScalar = hitsScalar;
|
||||
public ResurrectGump(Mobile owner, Mobile healer, ResurrectMessage msg = ResurrectMessage.Generic,
|
||||
bool fromSacrifice = false, double hitsScalar = 0.0)
|
||||
: base( 100, 0 )
|
||||
{
|
||||
m_Healer = healer;
|
||||
m_FromSacrifice = fromSacrifice;
|
||||
m_HitsScalar = hitsScalar;
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage( 0 );
|
||||
|
||||
AddBackground( 0, 0, 400, 350, 2600 );
|
||||
AddBackground( 0, 0, 400, 350, 2600 );
|
||||
|
||||
AddHtmlLocalized( 0, 20, 400, 35, 1011022 ); // <center>Resurrection</center>
|
||||
AddHtmlLocalized( 0, 20, 400, 35, 1011022 ); // <center>Resurrection</center>
|
||||
|
||||
AddHtmlLocalized( 50, 55, 300, 140, 1011023 + (int)msg, true, true ); /* It is possible for you to be resurrected here by this healer. Do you wish to try?<br>
|
||||
AddHtmlLocalized( 50, 55, 300, 140, 1011023 + (int)msg, true, true ); /* It is possible for you to be resurrected here by this healer. Do you wish to try?<br>
|
||||
* CONTINUE - You chose to try to come back to life now.<br>
|
||||
* CANCEL - You prefer to remain a ghost for now.
|
||||
*/
|
||||
|
||||
AddButton( 200, 227, 4005, 4007, 0);
|
||||
AddHtmlLocalized( 235, 230, 110, 35, 1011012 ); // CANCEL
|
||||
AddButton( 200, 227, 4005, 4007, 0);
|
||||
AddHtmlLocalized( 235, 230, 110, 35, 1011012 ); // CANCEL
|
||||
|
||||
AddButton( 65, 227, 4005, 4007, 1);
|
||||
AddHtmlLocalized( 100, 230, 110, 35, 1011011 ); // CONTINUE
|
||||
}
|
||||
AddButton( 65, 227, 4005, 4007, 1);
|
||||
AddHtmlLocalized( 100, 230, 110, 35, 1011011 ); // CONTINUE
|
||||
}
|
||||
|
||||
public ResurrectGump( Mobile owner, Mobile healer, int price )
|
||||
: base( 150, 50 )
|
||||
{
|
||||
m_Healer = healer;
|
||||
m_Price = price;
|
||||
public ResurrectGump( Mobile owner, Mobile healer, int price )
|
||||
: base( 150, 50 )
|
||||
{
|
||||
m_Healer = healer;
|
||||
m_Price = price;
|
||||
|
||||
Closable = false;
|
||||
Closable = false;
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage( 0 );
|
||||
|
||||
AddImage( 0, 0, 3600 );
|
||||
AddImage( 0, 0, 3600 );
|
||||
|
||||
AddImageTiled( 0, 14, 15, 200, 3603 );
|
||||
AddImageTiled( 380, 14, 14, 200, 3605 );
|
||||
AddImageTiled( 0, 14, 15, 200, 3603 );
|
||||
AddImageTiled( 380, 14, 14, 200, 3605 );
|
||||
|
||||
AddImage( 0, 201, 3606 );
|
||||
AddImage( 0, 201, 3606 );
|
||||
|
||||
AddImageTiled( 15, 201, 370, 16, 3607 );
|
||||
AddImageTiled( 15, 0, 370, 16, 3601 );
|
||||
AddImageTiled( 15, 201, 370, 16, 3607 );
|
||||
AddImageTiled( 15, 0, 370, 16, 3601 );
|
||||
|
||||
AddImage( 380, 0, 3602 );
|
||||
AddImage( 380, 0, 3602 );
|
||||
|
||||
AddImage( 380, 201, 3608 );
|
||||
AddImage( 380, 201, 3608 );
|
||||
|
||||
AddImageTiled( 15, 15, 365, 190, 2624 );
|
||||
AddImageTiled( 15, 15, 365, 190, 2624 );
|
||||
|
||||
AddRadio( 30, 140, 9727, 9730, true, 1 );
|
||||
AddHtmlLocalized( 65, 145, 300, 25, 1060015, 0x7FFF ); // Grudgingly pay the money
|
||||
AddRadio( 30, 140, 9727, 9730, true, 1 );
|
||||
AddHtmlLocalized( 65, 145, 300, 25, 1060015, 0x7FFF ); // Grudgingly pay the money
|
||||
|
||||
AddRadio( 30, 175, 9727, 9730, false, 0 );
|
||||
AddHtmlLocalized( 65, 178, 300, 25, 1060016, 0x7FFF ); // I'd rather stay dead, you scoundrel!!!
|
||||
AddRadio( 30, 175, 9727, 9730, false, 0 );
|
||||
AddHtmlLocalized( 65, 178, 300, 25, 1060016, 0x7FFF ); // I'd rather stay dead, you scoundrel!!!
|
||||
|
||||
AddHtmlLocalized( 30, 20, 360, 35, 1060017, 0x7FFF ); // Wishing to rejoin the living, are you? I can restore your body... for a price of course...
|
||||
AddHtmlLocalized( 30, 20, 360, 35, 1060017, 0x7FFF ); // Wishing to rejoin the living, are you? I can restore your body... for a price of course...
|
||||
|
||||
AddHtmlLocalized( 30, 105, 345, 40, 1060018, 0x5B2D ); // Do you accept the fee, which will be withdrawn from your bank?
|
||||
AddHtmlLocalized( 30, 105, 345, 40, 1060018, 0x5B2D ); // Do you accept the fee, which will be withdrawn from your bank?
|
||||
|
||||
AddImage( 65, 72, 5605 );
|
||||
AddImage( 65, 72, 5605 );
|
||||
|
||||
AddImageTiled( 80, 90, 200, 1, 9107 );
|
||||
AddImageTiled( 95, 92, 200, 1, 9157 );
|
||||
AddImageTiled( 80, 90, 200, 1, 9107 );
|
||||
AddImageTiled( 95, 92, 200, 1, 9157 );
|
||||
|
||||
AddLabel( 90, 70, 1645, price.ToString() );
|
||||
AddHtmlLocalized( 140, 70, 100, 25, 1023823, 0x7FFF ); // gold coins
|
||||
AddLabel( 90, 70, 1645, price.ToString() );
|
||||
AddHtmlLocalized( 140, 70, 100, 25, 1023823, 0x7FFF ); // gold coins
|
||||
|
||||
AddButton( 290, 175, 247, 248, 2 );
|
||||
AddButton( 290, 175, 247, 248, 2 );
|
||||
|
||||
AddImageTiled( 15, 14, 365, 1, 9107 );
|
||||
AddImageTiled( 380, 14, 1, 190, 9105 );
|
||||
AddImageTiled( 15, 205, 365, 1, 9107 );
|
||||
AddImageTiled( 15, 14, 1, 190, 9105 );
|
||||
AddImageTiled( 0, 0, 395, 1, 9157 );
|
||||
AddImageTiled( 394, 0, 1, 217, 9155 );
|
||||
AddImageTiled( 0, 216, 395, 1, 9157 );
|
||||
AddImageTiled( 0, 0, 1, 217, 9155 );
|
||||
}
|
||||
AddImageTiled( 15, 14, 365, 1, 9107 );
|
||||
AddImageTiled( 380, 14, 1, 190, 9105 );
|
||||
AddImageTiled( 15, 205, 365, 1, 9107 );
|
||||
AddImageTiled( 15, 14, 1, 190, 9105 );
|
||||
AddImageTiled( 0, 0, 395, 1, 9157 );
|
||||
AddImageTiled( 394, 0, 1, 217, 9155 );
|
||||
AddImageTiled( 0, 216, 395, 1, 9157 );
|
||||
AddImageTiled( 0, 0, 1, 217, 9155 );
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState state, RelayInfo info )
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
public override void OnResponse( NetState state, RelayInfo info )
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
|
||||
from.CloseGump<ResurrectGump>();
|
||||
from.CloseGump<ResurrectGump>();
|
||||
|
||||
if (info.ButtonID != 1 && info.ButtonID != 2)
|
||||
return;
|
||||
|
|
@ -224,5 +224,5 @@ namespace Server.Gumps
|
|||
if ( from.Alive && m_HitsScalar > 0 )
|
||||
from.Hits = (int)(from.HitsMax * m_HitsScalar);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -201,10 +201,7 @@ namespace Server.Gumps
|
|||
AddLabelCropped(145 + half * 160, 60, 115, 17, hue, desc);
|
||||
}
|
||||
|
||||
public static bool HasSpell(Mobile from, int spellID)
|
||||
{
|
||||
return Spellbook.Find(from, spellID)?.HasSpell(spellID) == true;
|
||||
}
|
||||
public static bool HasSpell(Mobile from, int spellID) => Spellbook.Find(from, spellID)?.HasSpell(spellID) == true;
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
{
|
||||
|
|
@ -410,10 +407,7 @@ namespace Server.Gumps
|
|||
{
|
||||
private Runebook m_Book;
|
||||
|
||||
public InternalPrompt(Runebook book)
|
||||
{
|
||||
m_Book = book;
|
||||
}
|
||||
public InternalPrompt(Runebook book) => m_Book = book;
|
||||
|
||||
public override void OnResponse(Mobile from, string text)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -56,15 +56,9 @@ namespace Server.Gumps
|
|||
AddHtmlLocalized(45, 130 + offset, 150, 20, 1061626, GetColor(SecureLevel.Anyone)); // Anyone
|
||||
}
|
||||
|
||||
public int GetColor(SecureLevel level)
|
||||
{
|
||||
return m_Info.Level == level ? 0x7F18 : 0x7FFF;
|
||||
}
|
||||
public int GetColor(SecureLevel level) => m_Info.Level == level ? 0x7F18 : 0x7FFF;
|
||||
|
||||
public int GetFirstID(SecureLevel level)
|
||||
{
|
||||
return m_Info.Level == level ? 4006 : 4005;
|
||||
}
|
||||
public int GetFirstID(SecureLevel level) => m_Info.Level == level ? 4006 : 4005;
|
||||
|
||||
public override void OnResponse(NetState state, RelayInfo info)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -439,10 +439,7 @@ namespace Server.Gumps
|
|||
}
|
||||
}
|
||||
|
||||
public int GetButtonID(int type, int index)
|
||||
{
|
||||
return 1 + index * 3 + type;
|
||||
}
|
||||
public int GetButtonID(int type, int index) => 1 + index * 3 + type;
|
||||
}
|
||||
|
||||
public class SkillsGumpGroup
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -255,20 +255,11 @@ namespace Server.Gumps
|
|||
return house.GetType().Name;
|
||||
}
|
||||
|
||||
public string Right(string text)
|
||||
{
|
||||
return $"<div align=right>{text}</div>";
|
||||
}
|
||||
public string Right(string text) => $"<div align=right>{text}</div>";
|
||||
|
||||
public string Center(string text)
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
public string Center(string text) => $"<CENTER>{text}</CENTER>";
|
||||
|
||||
public string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
public string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
|
||||
public void AddBlackAlpha(int x, int y, int width, int height)
|
||||
{
|
||||
|
|
@ -280,10 +271,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public static readonly IComparer<BaseHouse> Instance = new HouseComparer();
|
||||
|
||||
public int Compare(BaseHouse x, BaseHouse y)
|
||||
{
|
||||
return x.BuiltOn.CompareTo(y.BuiltOn);
|
||||
}
|
||||
public int Compare(BaseHouse x, BaseHouse y) => x.BuiltOn.CompareTo(y.BuiltOn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,55 +1,55 @@
|
|||
namespace Server.Gumps
|
||||
{
|
||||
public delegate void WarningGumpCallback( bool okay );
|
||||
public delegate void WarningGumpCallback( bool okay );
|
||||
|
||||
public class WarningGump : Gump
|
||||
{
|
||||
private WarningGumpCallback m_Callback;
|
||||
public class WarningGump : Gump
|
||||
{
|
||||
private WarningGumpCallback m_Callback;
|
||||
|
||||
public WarningGump( int header, int headerColor, object content, int contentColor, int width, int height, WarningGumpCallback callback = null, bool cancelButton = true) : base( (640 - width) / 2, (480 - height) / 2 )
|
||||
{
|
||||
m_Callback = callback;
|
||||
public WarningGump( int header, int headerColor, object content, int contentColor, int width, int height, WarningGumpCallback callback = null, bool cancelButton = true) : base( (640 - width) / 2, (480 - height) / 2 )
|
||||
{
|
||||
m_Callback = callback;
|
||||
|
||||
Closable = false;
|
||||
Closable = false;
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage( 0 );
|
||||
|
||||
AddBackground( 0, 0, width, height, 5054 );
|
||||
AddBackground( 0, 0, width, height, 5054 );
|
||||
|
||||
AddImageTiled( 10, 10, width - 20, 20, 2624 );
|
||||
AddAlphaRegion( 10, 10, width - 20, 20 );
|
||||
AddHtmlLocalized( 10, 10, width - 20, 20, header, headerColor );
|
||||
AddImageTiled( 10, 10, width - 20, 20, 2624 );
|
||||
AddAlphaRegion( 10, 10, width - 20, 20 );
|
||||
AddHtmlLocalized( 10, 10, width - 20, 20, header, headerColor );
|
||||
|
||||
AddImageTiled( 10, 40, width - 20, height - 80, 2624 );
|
||||
AddAlphaRegion( 10, 40, width - 20, height - 80 );
|
||||
AddImageTiled( 10, 40, width - 20, height - 80, 2624 );
|
||||
AddAlphaRegion( 10, 40, width - 20, height - 80 );
|
||||
|
||||
if ( content is int i )
|
||||
AddHtmlLocalized( 10, 40, width - 20, height - 80, i, contentColor, false, true );
|
||||
else if ( content is string )
|
||||
AddHtml( 10, 40, width - 20, height - 80, $"<BASEFONT COLOR=#{contentColor:X6}>{content}</BASEFONT>", false, true );
|
||||
if ( content is int i )
|
||||
AddHtmlLocalized( 10, 40, width - 20, height - 80, i, contentColor, false, true );
|
||||
else if ( content is string )
|
||||
AddHtml( 10, 40, width - 20, height - 80, $"<BASEFONT COLOR=#{contentColor:X6}>{content}</BASEFONT>", false, true );
|
||||
|
||||
AddImageTiled( 10, height - 30, width - 20, 20, 2624 );
|
||||
AddAlphaRegion( 10, height - 30, width - 20, 20 );
|
||||
AddImageTiled( 10, height - 30, width - 20, 20, 2624 );
|
||||
AddAlphaRegion( 10, height - 30, width - 20, 20 );
|
||||
|
||||
AddButton( 10, height - 30, 4005, 4007, 1 );
|
||||
AddHtmlLocalized( 40, height - 30, 170, 20, 1011036, 32767 ); // OKAY
|
||||
AddButton( 10, height - 30, 4005, 4007, 1 );
|
||||
AddHtmlLocalized( 40, height - 30, 170, 20, 1011036, 32767 ); // OKAY
|
||||
|
||||
if ( cancelButton )
|
||||
{
|
||||
AddButton( 10 + ((width - 20) / 2), height - 30, 4005, 4007, 0 );
|
||||
AddHtmlLocalized( 40 + ((width - 20) / 2), height - 30, 170, 20, 1011012, 32767 ); // CANCEL
|
||||
}
|
||||
}
|
||||
if ( cancelButton )
|
||||
{
|
||||
AddButton( 10 + ((width - 20) / 2), height - 30, 4005, 4007, 0 );
|
||||
AddHtmlLocalized( 40 + ((width - 20) / 2), height - 30, 170, 20, 1011012, 32767 ); // CANCEL
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse( Network.NetState sender, RelayInfo info )
|
||||
{
|
||||
if (m_Callback == null)
|
||||
return;
|
||||
public override void OnResponse( Network.NetState sender, RelayInfo info )
|
||||
{
|
||||
if (m_Callback == null)
|
||||
return;
|
||||
|
||||
if ( info.ButtonID == 1)
|
||||
m_Callback( true );
|
||||
else
|
||||
m_Callback.Invoke( false );
|
||||
}
|
||||
}
|
||||
if ( info.ButtonID == 1)
|
||||
m_Callback( true );
|
||||
else
|
||||
m_Callback.Invoke( false );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,287 +6,287 @@ using Server.Network;
|
|||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
public class WhoGump : Gump
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
CommandSystem.Register( "Who", AccessLevel.Counselor, WhoList_OnCommand );
|
||||
CommandSystem.Register( "WhoList", AccessLevel.Counselor, WhoList_OnCommand );
|
||||
}
|
||||
public class WhoGump : Gump
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
CommandSystem.Register( "Who", AccessLevel.Counselor, WhoList_OnCommand );
|
||||
CommandSystem.Register( "WhoList", AccessLevel.Counselor, WhoList_OnCommand );
|
||||
}
|
||||
|
||||
[Usage( "WhoList [filter]" )]
|
||||
[Aliases( "Who" )]
|
||||
[Description( "Lists all connected clients. Optionally filters results by name." )]
|
||||
private static void WhoList_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
e.Mobile.SendGump( new WhoGump( e.Mobile, e.ArgString ) );
|
||||
}
|
||||
[Usage( "WhoList [filter]" )]
|
||||
[Aliases( "Who" )]
|
||||
[Description( "Lists all connected clients. Optionally filters results by name." )]
|
||||
private static void WhoList_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
e.Mobile.SendGump( new WhoGump( e.Mobile, e.ArgString ) );
|
||||
}
|
||||
|
||||
public static bool OldStyle = PropsConfig.OldStyle;
|
||||
public static bool OldStyle = PropsConfig.OldStyle;
|
||||
|
||||
public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
|
||||
public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
|
||||
public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX;
|
||||
public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY;
|
||||
|
||||
public static readonly int TextHue = PropsConfig.TextHue;
|
||||
public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
|
||||
public static readonly int TextHue = PropsConfig.TextHue;
|
||||
public static readonly int TextOffsetX = PropsConfig.TextOffsetX;
|
||||
|
||||
public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
|
||||
public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
|
||||
public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
|
||||
public static readonly int BackGumpID = PropsConfig.BackGumpID;
|
||||
public static readonly int SetGumpID = PropsConfig.SetGumpID;
|
||||
public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID;
|
||||
public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID;
|
||||
public static readonly int EntryGumpID = PropsConfig.EntryGumpID;
|
||||
public static readonly int BackGumpID = PropsConfig.BackGumpID;
|
||||
public static readonly int SetGumpID = PropsConfig.SetGumpID;
|
||||
|
||||
public static readonly int SetWidth = PropsConfig.SetWidth;
|
||||
public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
|
||||
public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
|
||||
public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
|
||||
public static readonly int SetWidth = PropsConfig.SetWidth;
|
||||
public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY;
|
||||
public static readonly int SetButtonID1 = PropsConfig.SetButtonID1;
|
||||
public static readonly int SetButtonID2 = PropsConfig.SetButtonID2;
|
||||
|
||||
public static readonly int PrevWidth = PropsConfig.PrevWidth;
|
||||
public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
|
||||
public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
|
||||
public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
|
||||
public static readonly int PrevWidth = PropsConfig.PrevWidth;
|
||||
public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY;
|
||||
public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1;
|
||||
public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2;
|
||||
|
||||
public static readonly int NextWidth = PropsConfig.NextWidth;
|
||||
public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
|
||||
public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
|
||||
public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
|
||||
public static readonly int NextWidth = PropsConfig.NextWidth;
|
||||
public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY;
|
||||
public static readonly int NextButtonID1 = PropsConfig.NextButtonID1;
|
||||
public static readonly int NextButtonID2 = PropsConfig.NextButtonID2;
|
||||
|
||||
public static readonly int OffsetSize = PropsConfig.OffsetSize;
|
||||
public static readonly int OffsetSize = PropsConfig.OffsetSize;
|
||||
|
||||
public static readonly int EntryHeight = PropsConfig.EntryHeight;
|
||||
public static readonly int BorderSize = PropsConfig.BorderSize;
|
||||
public static readonly int EntryHeight = PropsConfig.EntryHeight;
|
||||
public static readonly int BorderSize = PropsConfig.BorderSize;
|
||||
|
||||
private static bool PrevLabel = false, NextLabel = false;
|
||||
private static bool PrevLabel = false, NextLabel = false;
|
||||
|
||||
private static readonly int PrevLabelOffsetX = PrevWidth + 1;
|
||||
private static readonly int PrevLabelOffsetY = 0;
|
||||
private static readonly int PrevLabelOffsetX = PrevWidth + 1;
|
||||
private static readonly int PrevLabelOffsetY = 0;
|
||||
|
||||
private static readonly int NextLabelOffsetX = -29;
|
||||
private static readonly int NextLabelOffsetY = 0;
|
||||
private static readonly int NextLabelOffsetX = -29;
|
||||
private static readonly int NextLabelOffsetY = 0;
|
||||
|
||||
private static readonly int EntryWidth = 180;
|
||||
private static readonly int EntryCount = 15;
|
||||
private static readonly int EntryWidth = 180;
|
||||
private static readonly int EntryCount = 15;
|
||||
|
||||
private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize;
|
||||
private static readonly int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 1));
|
||||
private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize;
|
||||
private static readonly int TotalHeight = OffsetSize + ((EntryHeight + OffsetSize) * (EntryCount + 1));
|
||||
|
||||
private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
|
||||
private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
|
||||
private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize;
|
||||
private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize;
|
||||
|
||||
private Mobile m_Owner;
|
||||
private List<Mobile> m_Mobiles;
|
||||
private int m_Page;
|
||||
private Mobile m_Owner;
|
||||
private List<Mobile> m_Mobiles;
|
||||
private int m_Page;
|
||||
|
||||
private class InternalComparer : IComparer<Mobile>
|
||||
{
|
||||
public static readonly IComparer<Mobile> Instance = new InternalComparer();
|
||||
private class InternalComparer : IComparer<Mobile>
|
||||
{
|
||||
public static readonly IComparer<Mobile> Instance = new InternalComparer();
|
||||
|
||||
public InternalComparer()
|
||||
{
|
||||
}
|
||||
public InternalComparer()
|
||||
{
|
||||
}
|
||||
|
||||
public int Compare( Mobile x, Mobile y )
|
||||
{
|
||||
if ( x == null || y == null )
|
||||
throw new ArgumentException();
|
||||
public int Compare( Mobile x, Mobile y )
|
||||
{
|
||||
if ( x == null || y == null )
|
||||
throw new ArgumentException();
|
||||
|
||||
if ( x.AccessLevel > y.AccessLevel )
|
||||
return -1;
|
||||
if ( x.AccessLevel < y.AccessLevel )
|
||||
return 1;
|
||||
return Insensitive.Compare( x.Name, y.Name );
|
||||
}
|
||||
}
|
||||
if ( x.AccessLevel > y.AccessLevel )
|
||||
return -1;
|
||||
if ( x.AccessLevel < y.AccessLevel )
|
||||
return 1;
|
||||
return Insensitive.Compare( x.Name, y.Name );
|
||||
}
|
||||
}
|
||||
|
||||
public WhoGump(Mobile owner, string filter) : this(owner, BuildList( owner, filter ))
|
||||
{
|
||||
}
|
||||
public WhoGump(Mobile owner, string filter) : this(owner, BuildList( owner, filter ))
|
||||
{
|
||||
}
|
||||
|
||||
public WhoGump(Mobile owner, List<Mobile> list, int page = 0) : base(GumpOffsetX, GumpOffsetY)
|
||||
{
|
||||
owner.CloseGump<WhoGump>();
|
||||
public WhoGump(Mobile owner, List<Mobile> list, int page = 0) : base(GumpOffsetX, GumpOffsetY)
|
||||
{
|
||||
owner.CloseGump<WhoGump>();
|
||||
|
||||
m_Owner = owner;
|
||||
m_Mobiles = list;
|
||||
m_Owner = owner;
|
||||
m_Mobiles = list;
|
||||
|
||||
Initialize( page );
|
||||
}
|
||||
Initialize( page );
|
||||
}
|
||||
|
||||
public static List<Mobile> BuildList(Mobile owner, string rawFilter)
|
||||
{
|
||||
string filter = String.IsNullOrWhiteSpace(rawFilter) ? null : rawFilter.Trim().ToLower();
|
||||
public static List<Mobile> BuildList(Mobile owner, string rawFilter)
|
||||
{
|
||||
string filter = String.IsNullOrWhiteSpace(rawFilter) ? null : rawFilter.Trim().ToLower();
|
||||
|
||||
List<Mobile> list = new List<Mobile>();
|
||||
List<NetState> states = NetState.Instances;
|
||||
List<Mobile> list = new List<Mobile>();
|
||||
List<NetState> states = NetState.Instances;
|
||||
|
||||
for ( int i = 0; i < states.Count; ++i )
|
||||
{
|
||||
Mobile m = states[i].Mobile;
|
||||
for ( int i = 0; i < states.Count; ++i )
|
||||
{
|
||||
Mobile m = states[i].Mobile;
|
||||
|
||||
if ( m != null && (m == owner || !m.Hidden || owner.AccessLevel >= m.AccessLevel || m is PlayerMobile mobile && mobile.VisibilityList.Contains( owner ) ) )
|
||||
{
|
||||
if ( filter != null && !(m.Name?.ToLower().IndexOf(filter) >= 0) )
|
||||
continue;
|
||||
if ( m != null && (m == owner || !m.Hidden || owner.AccessLevel >= m.AccessLevel || m is PlayerMobile mobile && mobile.VisibilityList.Contains( owner ) ) )
|
||||
{
|
||||
if ( filter != null && !(m.Name?.ToLower().IndexOf(filter) >= 0) )
|
||||
continue;
|
||||
|
||||
list.Add( m );
|
||||
}
|
||||
}
|
||||
list.Add( m );
|
||||
}
|
||||
}
|
||||
|
||||
list.Sort( InternalComparer.Instance );
|
||||
list.Sort( InternalComparer.Instance );
|
||||
|
||||
return list;
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
public void Initialize( int page )
|
||||
{
|
||||
m_Page = page;
|
||||
public void Initialize( int page )
|
||||
{
|
||||
m_Page = page;
|
||||
|
||||
int count = m_Mobiles.Count - page * EntryCount;
|
||||
int count = m_Mobiles.Count - page * EntryCount;
|
||||
|
||||
if ( count < 0 )
|
||||
count = 0;
|
||||
else if ( count > EntryCount )
|
||||
count = EntryCount;
|
||||
if ( count < 0 )
|
||||
count = 0;
|
||||
else if ( count > EntryCount )
|
||||
count = EntryCount;
|
||||
|
||||
int totalHeight = OffsetSize + (EntryHeight + OffsetSize) * (count + 1);
|
||||
int totalHeight = OffsetSize + (EntryHeight + OffsetSize) * (count + 1);
|
||||
|
||||
AddPage( 0 );
|
||||
AddPage( 0 );
|
||||
|
||||
AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID );
|
||||
AddImageTiled( BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID );
|
||||
AddBackground( 0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID );
|
||||
AddImageTiled( BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID );
|
||||
|
||||
int x = BorderSize + OffsetSize;
|
||||
int y = BorderSize + OffsetSize;
|
||||
int x = BorderSize + OffsetSize;
|
||||
int y = BorderSize + OffsetSize;
|
||||
|
||||
int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) - (OldStyle ? SetWidth + OffsetSize : 0);
|
||||
int emptyWidth = TotalWidth - PrevWidth - NextWidth - (OffsetSize * 4) - (OldStyle ? SetWidth + OffsetSize : 0);
|
||||
|
||||
if ( !OldStyle )
|
||||
AddImageTiled( x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID );
|
||||
if ( !OldStyle )
|
||||
AddImageTiled( x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID );
|
||||
|
||||
AddLabel( x + TextOffsetX, y, TextHue,
|
||||
$"Page {page + 1} of {(m_Mobiles.Count + EntryCount - 1) / EntryCount} ({m_Mobiles.Count})");
|
||||
AddLabel( x + TextOffsetX, y, TextHue,
|
||||
$"Page {page + 1} of {(m_Mobiles.Count + EntryCount - 1) / EntryCount} ({m_Mobiles.Count})");
|
||||
|
||||
x += emptyWidth + OffsetSize;
|
||||
x += emptyWidth + OffsetSize;
|
||||
|
||||
if ( OldStyle )
|
||||
AddImageTiled( x, y, TotalWidth - (OffsetSize * 3) - SetWidth, EntryHeight, HeaderGumpID );
|
||||
else
|
||||
AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID );
|
||||
if ( OldStyle )
|
||||
AddImageTiled( x, y, TotalWidth - (OffsetSize * 3) - SetWidth, EntryHeight, HeaderGumpID );
|
||||
else
|
||||
AddImageTiled( x, y, PrevWidth, EntryHeight, HeaderGumpID );
|
||||
|
||||
if ( page > 0 )
|
||||
{
|
||||
AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1 );
|
||||
if ( page > 0 )
|
||||
{
|
||||
AddButton( x + PrevOffsetX, y + PrevOffsetY, PrevButtonID1, PrevButtonID2, 1 );
|
||||
|
||||
if ( PrevLabel )
|
||||
AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous" );
|
||||
}
|
||||
if ( PrevLabel )
|
||||
AddLabel( x + PrevLabelOffsetX, y + PrevLabelOffsetY, TextHue, "Previous" );
|
||||
}
|
||||
|
||||
x += PrevWidth + OffsetSize;
|
||||
x += PrevWidth + OffsetSize;
|
||||
|
||||
if ( !OldStyle )
|
||||
AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID );
|
||||
if ( !OldStyle )
|
||||
AddImageTiled( x, y, NextWidth, EntryHeight, HeaderGumpID );
|
||||
|
||||
if ( (page + 1) * EntryCount < m_Mobiles.Count )
|
||||
{
|
||||
AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1 );
|
||||
if ( (page + 1) * EntryCount < m_Mobiles.Count )
|
||||
{
|
||||
AddButton( x + NextOffsetX, y + NextOffsetY, NextButtonID1, NextButtonID2, 2, GumpButtonType.Reply, 1 );
|
||||
|
||||
if ( NextLabel )
|
||||
AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue, "Next" );
|
||||
}
|
||||
if ( NextLabel )
|
||||
AddLabel( x + NextLabelOffsetX, y + NextLabelOffsetY, TextHue, "Next" );
|
||||
}
|
||||
|
||||
for ( int i = 0, index = page * EntryCount; i < EntryCount && index < m_Mobiles.Count; ++i, ++index )
|
||||
{
|
||||
x = BorderSize + OffsetSize;
|
||||
y += EntryHeight + OffsetSize;
|
||||
for ( int i = 0, index = page * EntryCount; i < EntryCount && index < m_Mobiles.Count; ++i, ++index )
|
||||
{
|
||||
x = BorderSize + OffsetSize;
|
||||
y += EntryHeight + OffsetSize;
|
||||
|
||||
Mobile m = m_Mobiles[index];
|
||||
Mobile m = m_Mobiles[index];
|
||||
|
||||
AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID );
|
||||
AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor( m ), m.Deleted ? "(deleted)" : m.Name );
|
||||
AddImageTiled( x, y, EntryWidth, EntryHeight, EntryGumpID );
|
||||
AddLabelCropped( x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, GetHueFor( m ), m.Deleted ? "(deleted)" : m.Name );
|
||||
|
||||
x += EntryWidth + OffsetSize;
|
||||
x += EntryWidth + OffsetSize;
|
||||
|
||||
if ( SetGumpID != 0 )
|
||||
AddImageTiled( x, y, SetWidth, EntryHeight, SetGumpID );
|
||||
if ( SetGumpID != 0 )
|
||||
AddImageTiled( x, y, SetWidth, EntryHeight, SetGumpID );
|
||||
|
||||
if ( m.NetState != null && !m.Deleted )
|
||||
AddButton( x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3 );
|
||||
}
|
||||
}
|
||||
if ( m.NetState != null && !m.Deleted )
|
||||
AddButton( x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, i + 3 );
|
||||
}
|
||||
}
|
||||
|
||||
private static int GetHueFor( Mobile m )
|
||||
{
|
||||
switch ( m.AccessLevel )
|
||||
{
|
||||
case AccessLevel.Owner:
|
||||
case AccessLevel.Developer:
|
||||
case AccessLevel.Administrator: return 0x516;
|
||||
case AccessLevel.Seer: return 0x144;
|
||||
case AccessLevel.GameMaster: return 0x21;
|
||||
case AccessLevel.Counselor: return 0x2;
|
||||
default:
|
||||
{
|
||||
return m.Kills >= 5 ? 0x21 : m.Criminal ? 0x3B1 : 0x58;
|
||||
}
|
||||
}
|
||||
}
|
||||
private static int GetHueFor( Mobile m )
|
||||
{
|
||||
switch ( m.AccessLevel )
|
||||
{
|
||||
case AccessLevel.Owner:
|
||||
case AccessLevel.Developer:
|
||||
case AccessLevel.Administrator: return 0x516;
|
||||
case AccessLevel.Seer: return 0x144;
|
||||
case AccessLevel.GameMaster: return 0x21;
|
||||
case AccessLevel.Counselor: return 0x2;
|
||||
default:
|
||||
{
|
||||
return m.Kills >= 5 ? 0x21 : m.Criminal ? 0x3B1 : 0x58;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState state, RelayInfo info )
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
public override void OnResponse( NetState state, RelayInfo info )
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 0: // Closed
|
||||
{
|
||||
return;
|
||||
}
|
||||
case 1: // Previous
|
||||
{
|
||||
if ( m_Page > 0 )
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page - 1 ) );
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 0: // Closed
|
||||
{
|
||||
return;
|
||||
}
|
||||
case 1: // Previous
|
||||
{
|
||||
if ( m_Page > 0 )
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page - 1 ) );
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: // Next
|
||||
{
|
||||
if ( (m_Page + 1) * EntryCount < m_Mobiles.Count )
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page + 1 ) );
|
||||
break;
|
||||
}
|
||||
case 2: // Next
|
||||
{
|
||||
if ( (m_Page + 1) * EntryCount < m_Mobiles.Count )
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page + 1 ) );
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
int index = m_Page * EntryCount + (info.ButtonID - 3);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
int index = m_Page * EntryCount + (info.ButtonID - 3);
|
||||
|
||||
if ( index >= 0 && index < m_Mobiles.Count )
|
||||
{
|
||||
Mobile m = m_Mobiles[index];
|
||||
if ( index >= 0 && index < m_Mobiles.Count )
|
||||
{
|
||||
Mobile m = m_Mobiles[index];
|
||||
|
||||
if ( m.Deleted )
|
||||
{
|
||||
from.SendMessage( "That player has deleted their character." );
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page ) );
|
||||
}
|
||||
else if ( m.NetState == null )
|
||||
{
|
||||
from.SendMessage( "That player is no longer online." );
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page ) );
|
||||
}
|
||||
else if ( m == from || !m.Hidden || from.AccessLevel >= m.AccessLevel || m is PlayerMobile mobile && mobile.VisibilityList.Contains( from ))
|
||||
{
|
||||
from.SendGump( new ClientGump( from, m.NetState ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( "You cannot see them." );
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page ) );
|
||||
}
|
||||
}
|
||||
if ( m.Deleted )
|
||||
{
|
||||
from.SendMessage( "That player has deleted their character." );
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page ) );
|
||||
}
|
||||
else if ( m.NetState == null )
|
||||
{
|
||||
from.SendMessage( "That player is no longer online." );
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page ) );
|
||||
}
|
||||
else if ( m == from || !m.Hidden || from.AccessLevel >= m.AccessLevel || m is PlayerMobile mobile && mobile.VisibilityList.Contains( from ))
|
||||
{
|
||||
from.SendGump( new ClientGump( from, m.NetState ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( "You cannot see them." );
|
||||
from.SendGump( new WhoGump( from, m_Mobiles, m_Page ) );
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,91 +3,91 @@ using Server.Accounting;
|
|||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
public class YoungDungeonWarning : Gump
|
||||
{
|
||||
public YoungDungeonWarning() : base( 150, 200 )
|
||||
{
|
||||
AddBackground( 0, 0, 250, 170, 0xA28 );
|
||||
public class YoungDungeonWarning : Gump
|
||||
{
|
||||
public YoungDungeonWarning() : base( 150, 200 )
|
||||
{
|
||||
AddBackground( 0, 0, 250, 170, 0xA28 );
|
||||
|
||||
AddHtmlLocalized( 20, 43, 215, 70, 1018030, true, true ); // Warning: monsters may attack you on site down here in the dungeons!
|
||||
AddHtmlLocalized( 20, 43, 215, 70, 1018030, true, true ); // Warning: monsters may attack you on site down here in the dungeons!
|
||||
|
||||
AddButton( 70, 123, 0xFA5, 0xFA7, 0);
|
||||
AddHtmlLocalized( 105, 125, 100, 35, 1011036 ); // OKAY
|
||||
}
|
||||
}
|
||||
AddButton( 70, 123, 0xFA5, 0xFA7, 0);
|
||||
AddHtmlLocalized( 105, 125, 100, 35, 1011036 ); // OKAY
|
||||
}
|
||||
}
|
||||
|
||||
public class YoungDeathNotice : Gump
|
||||
{
|
||||
public YoungDeathNotice() : base( 100, 15 )
|
||||
{
|
||||
Closable = false;
|
||||
public class YoungDeathNotice : Gump
|
||||
{
|
||||
public YoungDeathNotice() : base( 100, 15 )
|
||||
{
|
||||
Closable = false;
|
||||
|
||||
AddBackground( 25, 10, 425, 444, 0x13BE );
|
||||
AddBackground( 25, 10, 425, 444, 0x13BE );
|
||||
|
||||
AddImageTiled( 33, 20, 407, 425, 0xA40 );
|
||||
AddAlphaRegion( 33, 20, 407, 425 );
|
||||
AddImageTiled( 33, 20, 407, 425, 0xA40 );
|
||||
AddAlphaRegion( 33, 20, 407, 425 );
|
||||
|
||||
AddHtmlLocalized( 190, 24, 120, 20, 1046287, 0x7D00 ); // You have died.
|
||||
AddHtmlLocalized( 190, 24, 120, 20, 1046287, 0x7D00 ); // You have died.
|
||||
|
||||
// As a ghost you cannot interact with the world. You cannot touch items nor can you use them.
|
||||
AddHtmlLocalized( 50, 50, 380, 40, 1046288, 0xFFFFFF );
|
||||
// You can pass through doors as though they do not exist. However, you cannot pass through walls.
|
||||
AddHtmlLocalized( 50, 100, 380, 45, 1046289, 0xFFFFFF );
|
||||
// Since you are a new player, any items you had on your person at the time of your death will be in your backpack upon resurrection.
|
||||
AddHtmlLocalized( 50, 140, 380, 60, 1046291, 0xFFFFFF );
|
||||
// To be resurrected you must find a healer in town or wandering in the wilderness. Some powerful players may also be able to resurrect you.
|
||||
AddHtmlLocalized( 50, 204, 380, 65, 1046292, 0xFFFFFF );
|
||||
// While you are still in young status, you will be transported to the nearest healer (along with your items) at the time of your death.
|
||||
AddHtmlLocalized( 50, 269, 380, 65, 1046293, 0xFFFFFF );
|
||||
// To rejoin the world of the living simply walk near one of the NPC healers, and they will resurrect you as long as you are not marked as a criminal.
|
||||
AddHtmlLocalized( 50, 334, 380, 70, 1046294, 0xFFFFFF );
|
||||
// As a ghost you cannot interact with the world. You cannot touch items nor can you use them.
|
||||
AddHtmlLocalized( 50, 50, 380, 40, 1046288, 0xFFFFFF );
|
||||
// You can pass through doors as though they do not exist. However, you cannot pass through walls.
|
||||
AddHtmlLocalized( 50, 100, 380, 45, 1046289, 0xFFFFFF );
|
||||
// Since you are a new player, any items you had on your person at the time of your death will be in your backpack upon resurrection.
|
||||
AddHtmlLocalized( 50, 140, 380, 60, 1046291, 0xFFFFFF );
|
||||
// To be resurrected you must find a healer in town or wandering in the wilderness. Some powerful players may also be able to resurrect you.
|
||||
AddHtmlLocalized( 50, 204, 380, 65, 1046292, 0xFFFFFF );
|
||||
// While you are still in young status, you will be transported to the nearest healer (along with your items) at the time of your death.
|
||||
AddHtmlLocalized( 50, 269, 380, 65, 1046293, 0xFFFFFF );
|
||||
// To rejoin the world of the living simply walk near one of the NPC healers, and they will resurrect you as long as you are not marked as a criminal.
|
||||
AddHtmlLocalized( 50, 334, 380, 70, 1046294, 0xFFFFFF );
|
||||
|
||||
AddButton( 195, 410, 0xF8, 0xF9, 0);
|
||||
}
|
||||
}
|
||||
AddButton( 195, 410, 0xF8, 0xF9, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public class RenounceYoungGump : Gump
|
||||
{
|
||||
public RenounceYoungGump() : base( 150, 50 )
|
||||
{
|
||||
AddBackground( 0, 0, 450, 400, 0xA28 );
|
||||
public class RenounceYoungGump : Gump
|
||||
{
|
||||
public RenounceYoungGump() : base( 150, 50 )
|
||||
{
|
||||
AddBackground( 0, 0, 450, 400, 0xA28 );
|
||||
|
||||
AddHtmlLocalized( 0, 30, 450, 35, 1013004 ); // <center> Renouncing 'Young Player' Status</center>
|
||||
AddHtmlLocalized( 0, 30, 450, 35, 1013004 ); // <center> Renouncing 'Young Player' Status</center>
|
||||
|
||||
/* As a 'Young' player, you are currently under a system of protection that prevents
|
||||
* you from being attacked by other players and certain monsters.<br><br>
|
||||
*
|
||||
* If you choose to renounce your status as a 'Young' player, you will lose this protection.
|
||||
* You will become vulnerable to other players, and many monsters that had only glared
|
||||
* at you menacingly before will now attack you on sight!<br><br>
|
||||
*
|
||||
* Select OKAY now if you wish to renounce your status as a 'Young' player, otherwise
|
||||
* press CANCEL.
|
||||
*/
|
||||
AddHtmlLocalized( 30, 70, 390, 210, 1013005, true, true );
|
||||
/* As a 'Young' player, you are currently under a system of protection that prevents
|
||||
* you from being attacked by other players and certain monsters.<br><br>
|
||||
*
|
||||
* If you choose to renounce your status as a 'Young' player, you will lose this protection.
|
||||
* You will become vulnerable to other players, and many monsters that had only glared
|
||||
* at you menacingly before will now attack you on sight!<br><br>
|
||||
*
|
||||
* Select OKAY now if you wish to renounce your status as a 'Young' player, otherwise
|
||||
* press CANCEL.
|
||||
*/
|
||||
AddHtmlLocalized( 30, 70, 390, 210, 1013005, true, true );
|
||||
|
||||
AddButton( 45, 298, 0xFA5, 0xFA7, 1);
|
||||
AddHtmlLocalized( 78, 300, 100, 35, 1011036 ); // OKAY
|
||||
AddButton( 45, 298, 0xFA5, 0xFA7, 1);
|
||||
AddHtmlLocalized( 78, 300, 100, 35, 1011036 ); // OKAY
|
||||
|
||||
AddButton( 178, 298, 0xFA5, 0xFA7, 0);
|
||||
AddHtmlLocalized( 211, 300, 100, 35, 1011012 ); // CANCEL
|
||||
}
|
||||
AddButton( 178, 298, 0xFA5, 0xFA7, 0);
|
||||
AddHtmlLocalized( 211, 300, 100, 35, 1011012 ); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
Mobile from = sender.Mobile;
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
Mobile from = sender.Mobile;
|
||||
|
||||
if ( info.ButtonID == 1 )
|
||||
{
|
||||
if ( from.Account is Account acc )
|
||||
{
|
||||
acc.RemoveYoungStatus( 502085 ); // You have chosen to renounce your `Young' player status.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 502086 ); // You have chosen not to renounce your `Young' player status.
|
||||
}
|
||||
}
|
||||
}
|
||||
if ( info.ButtonID == 1 )
|
||||
{
|
||||
if ( from.Account is Account acc )
|
||||
{
|
||||
acc.RemoveYoungStatus( 502085 ); // You have chosen to renounce your `Young' player status.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 502086 ); // You have chosen not to renounce your `Young' player status.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue