fix deserialize issue with champion spawns
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1 changed files with 4 additions and 0 deletions
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@ -1032,6 +1032,10 @@ namespace Server.Engines.CannedEvil
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{
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m = reader.ReadMobile();
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damage = reader.ReadInt();
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if ( m == null )
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continue;
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m_DamageEntries.Add( m, damage );
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}
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