fix(core): Removes implicit cast between Serial and uint (#728)

* Fixes spellbooks using serial ctor
* Fixes misc items where someone thought they had an amount and it didn't
* Fixes all `Food` types.
This commit is contained in:
Kamron Batman 2021-08-25 00:27:19 -07:00 • committed by GitHub
parent 17521c9cd7
commit 0dc4acc164
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
74 changed files with 319 additions and 248 deletions

View file

@ -15,10 +15,10 @@ namespace UOContent.Tests
[InlineData(0x1001u)]
public void TestBeginHouseCustomization(uint serial)
{
var expected = new BeginHouseCustomization(serial).Compile();
var expected = new BeginHouseCustomization((Serial)serial).Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendBeginHouseCustomization(serial);
ns.SendBeginHouseCustomization((Serial)serial);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
@ -28,10 +28,10 @@ namespace UOContent.Tests
[InlineData(0x1001u)]
public void TestEndHouseCustomization(uint serial)
{
var expected = new EndHouseCustomization(serial).Compile();
var expected = new EndHouseCustomization((Serial)serial).Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendEndHouseCustomization(serial);
ns.SendEndHouseCustomization((Serial)serial);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
@ -42,10 +42,10 @@ namespace UOContent.Tests
[InlineData(0x1001u, 100)]
public void TestDesignStateGeneral(uint serial, int revision)
{
var expected = new DesignStateGeneral(serial, revision).Compile();
var expected = new DesignStateGeneral((Serial)serial, revision).Compile();
var ns = PacketTestUtilities.CreateTestNetState();
ns.SendDesignStateGeneral(serial, revision);
ns.SendDesignStateGeneral((Serial)serial, revision);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
@ -54,7 +54,7 @@ namespace UOContent.Tests
[Fact]
public void TestHouseDesignStateDetailed()
{
Serial serial = 0x40000001;
Serial serial = (Serial)0x40000001;
var revision = 10;
var tiles = new MultiTileEntry[250];
for (var i = 0; i < tiles.Length; i++)