#W# Work: Working on innate abilities.

This commit is contained in:
WarrentyExpired 2026-10-01 17:20:22 -04:00
parent a628d30ed6
commit 10d1368fb3
2 changed files with 2 additions and 2 deletions

View file

@ -31,7 +31,7 @@ namespace Server.Combat
return;
// Ensure you drop this back down to 0.10 if you raised it for testing!
double procChance = 1.0;
double procChance = 0.10;
if (Utility.RandomDouble() >= procChance)
return;

View file

@ -2231,8 +2231,8 @@ public abstract partial class BaseWeapon
{
attacker.ApplyPoison(defender, Poison.Regular);
}
Server.Combat.InnateWeaponAbilities.CheckProc(attacker, defender, this);
}
Server.Combat.InnateWeaponAbilities.CheckProc(attacker, defender, this);
}
public virtual double GetAosDamage(Mobile attacker, int bonus, int dice, int sides)