Updates Packets & Randomizer (#43)

* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
This commit is contained in:
Kamron Batman 2019-11-11 03:40:16 -08:00 committed by 3HMonkey
parent 7aa8fd3df1
commit 179cb50557
588 changed files with 10843 additions and 16177 deletions

View file

@ -57,19 +57,17 @@ namespace Server.Items
if (content == null)
{
Pages = new BookPageInfo[pageCount];
Pages = new BookPageInfo[Math.Min(pageCount, 255)];
for (int i = 0; i < Pages.Length; ++i)
Pages[i] = new BookPageInfo();
}
else
{
Pages = content.Copy();
}
}
// Intended for defined books only
public BaseBook(int itemID, bool writable) : this(itemID, 0)
public BaseBook(int itemID, bool writable) : this(itemID, 0, writable)
{
}
@ -230,12 +228,7 @@ namespace Server.Items
Pages[i] = new BookPageInfo(reader);
}
else
{
if (content != null)
Pages = content.Copy();
else
Pages = new BookPageInfo[0];
}
Pages = content?.Copy() ?? new BookPageInfo[0];
break;
}
@ -254,14 +247,7 @@ namespace Server.Items
Pages[i] = new BookPageInfo(reader);
}
else
{
BookContent content = DefaultContent;
if (content != null)
Pages = content.Copy();
else
Pages = new BookPageInfo[0];
}
Pages = DefaultContent?.Copy() ?? new BookPageInfo[0];
break;
}
@ -307,8 +293,8 @@ namespace Server.Items
Author = from.Name;
}
from.Send(new BookHeader(from, this));
from.Send(new BookPageDetails(this));
BookPackets.SendBookHeader(from.NetState, from, this);
BookPackets.SendBookPageDetails(from.NetState, this);
}
public static void Initialize()
@ -350,14 +336,14 @@ namespace Server.Items
if (titleLength > 60)
return;
string title = pvSrc.ReadUTF8StringSafe(titleLength);
string title = pvSrc.ReadStringSafe(titleLength);
int authorLength = pvSrc.ReadUInt16();
if (authorLength > 30)
return;
string author = pvSrc.ReadUTF8StringSafe(authorLength);
string author = pvSrc.ReadStringSafe(authorLength);
book.Title = Utility.FixHtml(title);
book.Author = Utility.FixHtml(author);
@ -380,31 +366,23 @@ namespace Server.Items
{
int index = pvSrc.ReadUInt16();
if (index >= 1 && index <= book.PagesCount)
{
--index;
int lineCount = pvSrc.ReadUInt16();
if (lineCount <= 8)
{
string[] lines = new string[lineCount];
for (int j = 0; j < lineCount; ++j)
if ((lines[j] = pvSrc.ReadUTF8StringSafe()).Length >= 80)
return;
book.Pages[index].Lines = lines;
}
else
{
return;
}
}
else
{
if (index < 1 || index > book.PagesCount)
return;
}
--index;
int lineCount = pvSrc.ReadUInt16();
if (lineCount > 8)
return;
string[] lines = new string[lineCount];
for (int j = 0; j < lineCount; ++j)
if ((lines[j] = pvSrc.ReadUTF8StringSafe()).Length >= 80)
return;
book.Pages[index].Lines = lines;
}
}
@ -418,58 +396,4 @@ namespace Server.Items
Content = 0x08
}
}
public sealed class BookPageDetails : Packet
{
public BookPageDetails(BaseBook book) : base(0x66)
{
EnsureCapacity(256);
m_Stream.Write(book.Serial);
m_Stream.Write((ushort)book.PagesCount);
for (int i = 0; i < book.PagesCount; ++i)
{
BookPageInfo page = book.Pages[i];
m_Stream.Write((ushort)(i + 1));
m_Stream.Write((ushort)page.Lines.Length);
for (int j = 0; j < page.Lines.Length; ++j)
{
byte[] buffer = Utility.UTF8.GetBytes(page.Lines[j]);
m_Stream.Write(buffer, 0, buffer.Length);
m_Stream.Write((byte)0);
}
}
}
}
public sealed class BookHeader : Packet
{
public BookHeader(Mobile from, BaseBook book) : base(0xD4)
{
string title = book.Title ?? "";
string author = book.Author ?? "";
byte[] titleBuffer = Utility.UTF8.GetBytes(title);
byte[] authorBuffer = Utility.UTF8.GetBytes(author);
EnsureCapacity(15 + titleBuffer.Length + authorBuffer.Length);
m_Stream.Write(book.Serial);
m_Stream.Write(true);
m_Stream.Write(book.Writable && from.InRange(book.GetWorldLocation(), 1));
m_Stream.Write((ushort)book.PagesCount);
m_Stream.Write((ushort)(titleBuffer.Length + 1));
m_Stream.Write(titleBuffer, 0, titleBuffer.Length);
m_Stream.Write((byte)0); // terminate
m_Stream.Write((ushort)(authorBuffer.Length + 1));
m_Stream.Write(authorBuffer, 0, authorBuffer.Length);
m_Stream.Write((byte)0); // terminate
}
}
}