Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
7aa8fd3df1
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588 changed files with 10843 additions and 16177 deletions
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@ -57,19 +57,17 @@ namespace Server.Items
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if (content == null)
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{
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Pages = new BookPageInfo[pageCount];
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Pages = new BookPageInfo[Math.Min(pageCount, 255)];
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for (int i = 0; i < Pages.Length; ++i)
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Pages[i] = new BookPageInfo();
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}
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else
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{
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Pages = content.Copy();
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}
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}
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// Intended for defined books only
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public BaseBook(int itemID, bool writable) : this(itemID, 0)
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public BaseBook(int itemID, bool writable) : this(itemID, 0, writable)
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{
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}
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@ -230,12 +228,7 @@ namespace Server.Items
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Pages[i] = new BookPageInfo(reader);
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}
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else
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{
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if (content != null)
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Pages = content.Copy();
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else
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Pages = new BookPageInfo[0];
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}
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Pages = content?.Copy() ?? new BookPageInfo[0];
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break;
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}
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@ -254,14 +247,7 @@ namespace Server.Items
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Pages[i] = new BookPageInfo(reader);
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}
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else
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{
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BookContent content = DefaultContent;
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if (content != null)
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Pages = content.Copy();
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else
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Pages = new BookPageInfo[0];
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}
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Pages = DefaultContent?.Copy() ?? new BookPageInfo[0];
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break;
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}
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@ -307,8 +293,8 @@ namespace Server.Items
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Author = from.Name;
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}
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from.Send(new BookHeader(from, this));
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from.Send(new BookPageDetails(this));
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BookPackets.SendBookHeader(from.NetState, from, this);
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BookPackets.SendBookPageDetails(from.NetState, this);
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}
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public static void Initialize()
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@ -350,14 +336,14 @@ namespace Server.Items
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if (titleLength > 60)
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return;
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string title = pvSrc.ReadUTF8StringSafe(titleLength);
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string title = pvSrc.ReadStringSafe(titleLength);
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int authorLength = pvSrc.ReadUInt16();
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if (authorLength > 30)
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return;
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string author = pvSrc.ReadUTF8StringSafe(authorLength);
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string author = pvSrc.ReadStringSafe(authorLength);
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book.Title = Utility.FixHtml(title);
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book.Author = Utility.FixHtml(author);
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@ -380,31 +366,23 @@ namespace Server.Items
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{
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int index = pvSrc.ReadUInt16();
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if (index >= 1 && index <= book.PagesCount)
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{
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--index;
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int lineCount = pvSrc.ReadUInt16();
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if (lineCount <= 8)
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{
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string[] lines = new string[lineCount];
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for (int j = 0; j < lineCount; ++j)
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if ((lines[j] = pvSrc.ReadUTF8StringSafe()).Length >= 80)
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return;
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book.Pages[index].Lines = lines;
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}
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else
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{
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return;
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}
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}
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else
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{
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if (index < 1 || index > book.PagesCount)
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return;
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}
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--index;
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int lineCount = pvSrc.ReadUInt16();
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if (lineCount > 8)
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return;
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string[] lines = new string[lineCount];
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for (int j = 0; j < lineCount; ++j)
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if ((lines[j] = pvSrc.ReadUTF8StringSafe()).Length >= 80)
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return;
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book.Pages[index].Lines = lines;
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}
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}
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@ -418,58 +396,4 @@ namespace Server.Items
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Content = 0x08
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}
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}
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public sealed class BookPageDetails : Packet
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{
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public BookPageDetails(BaseBook book) : base(0x66)
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{
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EnsureCapacity(256);
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m_Stream.Write(book.Serial);
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m_Stream.Write((ushort)book.PagesCount);
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for (int i = 0; i < book.PagesCount; ++i)
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{
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BookPageInfo page = book.Pages[i];
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m_Stream.Write((ushort)(i + 1));
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m_Stream.Write((ushort)page.Lines.Length);
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for (int j = 0; j < page.Lines.Length; ++j)
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{
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byte[] buffer = Utility.UTF8.GetBytes(page.Lines[j]);
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m_Stream.Write(buffer, 0, buffer.Length);
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m_Stream.Write((byte)0);
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}
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}
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}
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}
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public sealed class BookHeader : Packet
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{
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public BookHeader(Mobile from, BaseBook book) : base(0xD4)
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{
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string title = book.Title ?? "";
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string author = book.Author ?? "";
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byte[] titleBuffer = Utility.UTF8.GetBytes(title);
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byte[] authorBuffer = Utility.UTF8.GetBytes(author);
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EnsureCapacity(15 + titleBuffer.Length + authorBuffer.Length);
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m_Stream.Write(book.Serial);
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m_Stream.Write(true);
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m_Stream.Write(book.Writable && from.InRange(book.GetWorldLocation(), 1));
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m_Stream.Write((ushort)book.PagesCount);
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m_Stream.Write((ushort)(titleBuffer.Length + 1));
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m_Stream.Write(titleBuffer, 0, titleBuffer.Length);
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m_Stream.Write((byte)0); // terminate
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m_Stream.Write((ushort)(authorBuffer.Length + 1));
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m_Stream.Write(authorBuffer, 0, authorBuffer.Length);
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m_Stream.Write((byte)0); // terminate
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}
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}
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}
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