Updates Packets & Randomizer (#43)

* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
This commit is contained in:
Kamron Batman 2019-11-11 03:40:16 -08:00 committed by 3HMonkey
parent 7aa8fd3df1
commit 179cb50557
588 changed files with 10843 additions and 16177 deletions

View file

@ -43,13 +43,13 @@ namespace Server.Items
}
#if false
public override void OnDoubleClick( Mobile from )
{
if ( !Movable )
return;
public override void OnDoubleClick( Mobile from )
{
if ( !Movable )
return;
from.Target = new InternalTarget( this );
}
from.Target = new InternalTarget( this );
}
#endif
public static bool IsHeatSource(object targeted)
@ -63,22 +63,13 @@ namespace Server.Items
else
return false;
if (itemID >= 0xDE3 && itemID <= 0xDE9)
return true; // Campfire
if (itemID >= 0x461 && itemID <= 0x48E)
return true; // Sandstone oven/fireplace
if (itemID >= 0x92B && itemID <= 0x96C)
return true; // Stone oven/fireplace
if (itemID == 0xFAC)
return true; // Firepit
if (itemID >= 0x184A && itemID <= 0x184C)
return true; // Heating stand (left)
if (itemID >= 0x184E && itemID <= 0x1850)
return true; // Heating stand (right)
if (itemID >= 0x398C && itemID <= 0x399F)
return true; // Fire field
return false;
return itemID == 0xFAC ||
itemID >= 0xDE3 && itemID <= 0xDE9 ||
itemID >= 0x461 && itemID <= 0x48E ||
itemID >= 0x92B && itemID <= 0x96C ||
itemID >= 0x184A && itemID <= 0x184C ||
itemID >= 0x184E && itemID <= 0x1850 ||
itemID >= 0x398C && itemID <= 0x399F;
}
private class InternalTarget : Target
@ -103,9 +94,7 @@ namespace Server.Items
t.Start();
}
else
{
from.SendLocalizedMessage(500119); // You must wait to perform another action
}
}
}
@ -143,9 +132,7 @@ namespace Server.Items
m_From.PlaySound(0x57);
}
else
{
m_From.SendLocalizedMessage(500686); // You burn the food to a crisp! It's ruined.
}
}
}
}

View file

@ -47,13 +47,13 @@ namespace Server.Items
}
#if false
public override void OnDoubleClick( Mobile from )
{
if ( !Movable )
return;
public override void OnDoubleClick( Mobile from )
{
if ( !Movable )
return;
from.Target = new InternalTarget( this );
}
from.Target = new InternalTarget( this );
}
#endif
private class InternalTarget : Target
@ -135,13 +135,13 @@ namespace Server.Items
}
#if false
public override void OnDoubleClick( Mobile from )
{
if ( !Movable )
return;
public override void OnDoubleClick( Mobile from )
{
if ( !Movable )
return;
from.Target = new InternalTarget( this );
}
from.Target = new InternalTarget( this );
}
#endif
private class InternalTarget : Target
@ -454,9 +454,9 @@ namespace Server.Items
++ItemID;
#if false
this.Delete();
this.Delete();
from.AddToBackpack( new SackFlourOpen() );
from.AddToBackpack( new SackFlourOpen() );
#endif
}
}