Updates Packets & Randomizer (#43)
* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand. * WIP - Rewriting packets. * Cleanup and updates README * Converts more packets * Fixes header * Converts Effects packets. * Forgot the send command * Adds the start of containers packets. * Adds message packets with caching * Extends the send methods * Starts to add Acquire methods * Converted the packets * Cleanup * Cleanup * Adds more packets * Adds more packets * Fixes clearing arrays from pool. Adds Mobile Incoming * Converts more packets. * Moves more packets * Moves more packets * Test compression * Merges * Migrating to an idiomatic syntax that also supports compression, and proxying. * Optimize the stack alloc. Changes attributes * Converted container packets * Visual Studio doesn't auto save files. I am still getting used to subpar IDEs. * Adds static packet caching. Will profile later. Converts more packets * Fixes packets and changes how compression is configured * WIP - Adds basics for Gumps. Not finished though. * Fix file * Fixes formatting * Changed SpanWriter to be more idiomatic. * Fixes Span vs RawSpan and missing stackallocs * Converts over some more gumps * WIP - Deletes 32bit support. * Drops RDRand32 support. * Fixes gump compilation * Converting gump components * Removes old huffman compression function * Revert signature for backwards compatibility * WIP - Converting more gump components * Creates ArraySet for the strings. Updates AppendTo to reference that. * Converts the maining gump components * Cleans up gump components * Cleans up directives * Cleans up ArraySet and moves it. Adds null-coalescing-assignment * Cleanup, Target Packets, and C# 8 changes. * Removed OPL Packet * World packets * Fixing packet uses * Cleans up code. Fixes packet uses in various places. * More cleanup for packets * Code cleanup * Converts more packet uses and cleans up more code * More code cleanup * Finishes fixing the packets in Item * Updates secure trade packets * Updates core and gets it to compile. * Moved packets to scripts. Fixed account handler use of packets * Code cleanup * Updates chat packets * Code cleanuo * Adds party packets, but need to implement them. * Party packets WIP * Finishes party packets * Rearrange movement namespaces and classes * Finishes plant packets * Code Formatting * Fixes moving effects * Code cleanup, eliminates equipinfo * Adds more packets. Fixes bugs with various packets. * Finishes mahjon packets * Fixes mahjong packet * Code cleanup * Finishes mahjong packets * Adds Map packets * Add multifacet maps and charts * Cleans up some packets with UTF8 * Optimizes packets * Cleans up more packets. Moves the MessageHelper * Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets. * Updates protocol extensions packet receiver * Fixes a few bugs. Fixes a few more packets. * Code cleanup and fixing more packets * Fixes packet effects * Cleaned up more code * Buff Icon cleanup * Removed unused constructors * Code Cleanup. Adds BoatHS Packets * Moves house files. Updates house foundation packets. * Deployment cleanup * Fixes: * Code cleanup * More code cleanup * More code cleanup * Cleaned up BaseHouse * Enforces styling * Converts foreach to linq where possible. * Dont need that * Goals/Readme updates * Removes 32bit support at the highest level. Turns on HRT by default. * Code cleanup. Fixes extended features packet. * Fixes various bugs * Code cleanup * Code cleanup * Code cleanup. Fixes gump X/Y assignment. * Code cleanup using |= operator * More code cleanup * Cleanup * Fixes spacing issues. Thanks Visual Studio. You suck. * Compiler error * Fixes NPE from RunUO 2.7 * Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README * Fixes more packets. Stupid trailing nulls. * Fixes various bugs. * Fixes for gumps * Fixes more gump stuff. Going to split it out later since it is getting insane * Recoded the gump writing * WIP * *Added output path of scripts project to dev branch *Activated debugging in code
This commit is contained in:
parent
7aa8fd3df1
commit
179cb50557
588 changed files with 10843 additions and 16177 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Server.Buffers;
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using Server.Network;
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using Server.Targeting;
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@ -54,7 +55,7 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string BoardName{ get; set; }
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public string BoardName { get; set; }
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public static bool CheckTime(DateTime time, TimeSpan range) => time + range < DateTime.UtcNow;
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@ -66,8 +67,10 @@ namespace Server.Items
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if (minutes != 0 && seconds != 0)
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return $"{minutes} minute{(minutes == 1 ? "" : "s")} and {seconds} second{(seconds == 1 ? "" : "s")}";
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if (minutes != 0)
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return $"{minutes} minute{(minutes == 1 ? "" : "s")}";
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return $"{seconds} second{(seconds == 1 ? "" : "s")}";
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}
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@ -146,11 +149,8 @@ namespace Server.Items
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NetState state = from.NetState;
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state.Send(new BBDisplayBoard(this));
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if (state.ContainerGridLines)
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state.Send(new ContainerContent6017(from, this));
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else
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state.Send(new ContainerContent(from, this));
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BBPackets.SendBBDisplayBoard(state, this);
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Packets.SendContainerContent(state, from, this);
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}
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else
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{
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@ -232,18 +232,14 @@ namespace Server.Items
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public static void BBRequestContent(Mobile from, BaseBulletinBoard board, PacketReader pvSrc)
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{
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if (!(World.FindItem(pvSrc.ReadUInt32()) is BulletinMessage msg) || msg.Parent != board)
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return;
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from.Send(new BBMessageContent(board, msg));
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if (World.FindItem(pvSrc.ReadUInt32()) is BulletinMessage msg && msg.Parent == board)
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BBPackets.SendBBMessageContent(from.NetState, board, msg);
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}
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public static void BBRequestHeader(Mobile from, BaseBulletinBoard board, PacketReader pvSrc)
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{
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if (!(World.FindItem(pvSrc.ReadUInt32()) is BulletinMessage msg) || msg.Parent != board)
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return;
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from.Send(new BBMessageHeader(board, msg));
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if (World.FindItem(pvSrc.ReadUInt32()) is BulletinMessage msg && msg.Parent == board)
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BBPackets.SendBBMessageHeader(from.NetState, board, msg);
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}
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public static void BBPostMessage(Mobile from, BaseBulletinBoard board, PacketReader pvSrc)
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@ -271,7 +267,7 @@ namespace Server.Items
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return;
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}
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string subject = pvSrc.ReadUTF8StringSafe(pvSrc.ReadByte());
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string subject = pvSrc.ReadStringSafe(pvSrc.ReadByte());
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if (subject.Length == 0)
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return;
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@ -282,7 +278,7 @@ namespace Server.Items
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return;
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for (int i = 0; i < lines.Length; ++i)
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lines[i] = pvSrc.ReadUTF8StringSafe(pvSrc.ReadByte());
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lines[i] = pvSrc.ReadStringSafe(pvSrc.ReadByte());
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board.PostMessage(from, thread, subject, lines);
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}
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@ -344,25 +340,25 @@ namespace Server.Items
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{
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}
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public Mobile Poster{ get; private set; }
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public Mobile Poster { get; private set; }
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public BulletinMessage Thread{ get; private set; }
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public BulletinMessage Thread { get; private set; }
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public string Subject{ get; private set; }
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public string Subject { get; private set; }
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public DateTime Time{ get; private set; }
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public DateTime Time { get; private set; }
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public DateTime LastPostTime{ get; set; }
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public DateTime LastPostTime { get; set; }
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public string PostedName{ get; private set; }
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public string PostedName { get; private set; }
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public int PostedBody{ get; private set; }
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public int PostedBody { get; private set; }
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public int PostedHue{ get; private set; }
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public int PostedHue { get; private set; }
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public BulletinEquip[] PostedEquip{ get; private set; }
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public BulletinEquip[] PostedEquip { get; private set; }
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public string[] Lines{ get; private set; }
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public string[] Lines { get; private set; }
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public string GetTimeAsString() => Time.ToString("MMM dd, yyyy");
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@ -452,70 +448,64 @@ namespace Server.Items
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}
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}
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public class BBDisplayBoard : Packet
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public static class BBPackets
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{
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public BBDisplayBoard(BaseBulletinBoard board) : base(0x71)
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public static void SendBBDisplayBoard(NetState ns, BaseBulletinBoard board)
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{
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EnsureCapacity(38);
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SpanWriter writer = new SpanWriter(stackalloc byte[38]);
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writer.Write((byte)0x71); // Packet ID
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writer.Write((ushort)38); // Dynamic Length
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byte[] buffer = Utility.UTF8.GetBytes(board.BoardName ?? "");
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writer.Position++; // writer.Write((byte)0); // Command
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writer.Write(board.Serial);
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writer.WriteAsciiNull(board.BoardName ?? "", 29);
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m_Stream.Write((byte)0x00); // PacketID
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m_Stream.Write(board.Serial); // Bulletin board serial
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// Bulletin board name
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if (buffer.Length >= 29)
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{
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m_Stream.Write(buffer, 0, 29);
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m_Stream.Write((byte)0);
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}
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else
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{
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m_Stream.Write(buffer, 0, buffer.Length);
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m_Stream.Fill(30 - buffer.Length);
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}
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}
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}
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public class BBMessageHeader : Packet
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{
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public BBMessageHeader(BaseBulletinBoard board, BulletinMessage msg) : base(0x71)
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{
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string poster = SafeString(msg.PostedName);
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string subject = SafeString(msg.Subject);
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string time = SafeString(msg.GetTimeAsString());
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EnsureCapacity(22 + poster.Length + subject.Length + time.Length);
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m_Stream.Write((byte)0x01); // PacketID
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m_Stream.Write(board.Serial); // Bulletin board serial
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m_Stream.Write(msg.Serial); // Message serial
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BulletinMessage thread = msg.Thread;
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if (thread == null)
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m_Stream.Write(0); // Thread serial--root
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else
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m_Stream.Write(thread.Serial); // Thread serial--parent
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WriteString(poster);
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WriteString(subject);
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WriteString(time);
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ns.Send(writer.Span);
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}
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public void WriteString(string v)
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public static void SendBBMessageHeader(NetState ns, BaseBulletinBoard board, BulletinMessage msg)
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{
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byte[] buffer = Utility.UTF8.GetBytes(v);
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int len = buffer.Length + 1;
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string poster = msg.PostedName ?? "";
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string subject = msg.Subject ?? "";
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string time = msg.GetTimeAsString() ?? "";
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if (len > 255)
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len = 255;
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byte posterLength = Math.Min((byte)poster.Length, (byte)254);
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byte subjectLength = Math.Min((byte)subject.Length, (byte)254);
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byte timeLength = Math.Min((byte)time.Length, (byte)254);
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m_Stream.Write((byte)len);
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m_Stream.Write(buffer, 0, len - 1);
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m_Stream.Write((byte)0);
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int length = 22 + posterLength + subjectLength + timeLength;
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SpanWriter writer = new SpanWriter(stackalloc byte[length]);
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writer.Write((byte)0x71); // Packet ID
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writer.Write((ushort)length); // Dynamic Length
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writer.Write((byte)0x01); // Command
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writer.Write(board.Serial); // Bulletin board serial
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writer.Write(msg.Serial); // Message serial
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writer.Write(msg.Thread?.Serial ?? 0);
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writer.Write(posterLength);
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writer.WriteAsciiNull(poster, posterLength + 1);
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writer.Write(subjectLength);
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writer.WriteAsciiNull(subject, subjectLength + 1);
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writer.Write(timeLength);
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writer.WriteAsciiNull(time, timeLength + 1);
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ns.Send(writer.Span);
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}
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public static void SendBBMessageContent(NetState ns, BaseBulletinBoard board, BulletinMessage msg)
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{
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string poster = msg.PostedName ?? "";
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string subject = msg.Subject ?? "";
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string time = msg.GetTimeAsString() ?? "";
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byte posterLength = Math.Min((byte)poster.Length, (byte)254);
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byte subjectLength = Math.Min((byte)subject.Length, (byte)254);
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byte timeLength = Math.Min((byte)time.Length, (byte)254);
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int equipLength = Math.Min(msg.PostedEquip.Length, 255);
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int msgLength = Math.Min(msg.Lines.Length, 255);
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public string SafeString(string v) => v ?? string.Empty;
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}
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@ -529,72 +519,43 @@ namespace Server.Items
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EnsureCapacity(22 + poster.Length + subject.Length + time.Length);
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m_Stream.Write((byte)0x02); // PacketID
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m_Stream.Write(board.Serial); // Bulletin board serial
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m_Stream.Write(msg.Serial); // Message serial
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writer.Write((byte)0x02); // Command
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writer.Write(board.Serial); // Bulletin board serial
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writer.Write(msg.Serial); // Message serial
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WriteString(poster);
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WriteString(subject);
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WriteString(time);
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writer.Write(posterLength);
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writer.WriteAsciiNull(poster, posterLength + 1);
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writer.Write(subjectLength);
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writer.WriteAsciiNull(subject, subjectLength + 1);
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writer.Write(timeLength);
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writer.WriteAsciiNull(time, timeLength + 1);
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m_Stream.Write((short)msg.PostedBody);
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m_Stream.Write((short)msg.PostedHue);
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writer.Write((short)msg.PostedBody);
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writer.Write((short)msg.PostedHue);
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int len = msg.PostedEquip.Length;
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writer.Write((byte)equipLength);
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if (len > 255)
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len = 255;
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m_Stream.Write((byte)len);
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for (int i = 0; i < len; ++i)
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for (int i = 0; i < equipLength; ++i)
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{
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BulletinEquip eq = msg.PostedEquip[i];
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m_Stream.Write((short)eq.itemID);
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m_Stream.Write((short)eq.hue);
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writer.Write((short)eq.itemID);
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writer.Write((short)eq.hue);
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}
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len = msg.Lines.Length;
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writer.Write((byte)msgLength);
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if (len > 255)
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len = 255;
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for (int i = 0; i < msgLength; ++i)
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{
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string line = msg.Lines[i];
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byte len = Math.Min((byte)line.Length, (byte)254);
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writer.WriteAsciiNull(line, len);
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}
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m_Stream.Write((byte)len);
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writer.Position = 1;
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writer.Write((ushort)writer.WrittenCount);
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for (int i = 0; i < len; ++i)
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WriteString(msg.Lines[i], true);
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}
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public void WriteString(string v)
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{
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WriteString(v, false);
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}
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public void WriteString(string v, bool padding)
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{
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byte[] buffer = Utility.UTF8.GetBytes(v);
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int tail = padding ? 2 : 1;
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int len = buffer.Length + tail;
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if (len > 255)
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len = 255;
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m_Stream.Write((byte)len);
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m_Stream.Write(buffer, 0, len - tail);
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if (padding)
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m_Stream.Write((short)0); // padding compensates for a client bug
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else
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m_Stream.Write((byte)0);
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}
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public string SafeString(string v)
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{
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if (v == null)
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return string.Empty;
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return v;
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ns.Send(writer.Span);
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}
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}
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}
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Loading…
Add table
Add a link
Reference in a new issue