Updates Packets & Randomizer (#43)

* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
This commit is contained in:
Kamron Batman 2019-11-11 03:40:16 -08:00 committed by 3HMonkey
parent 7aa8fd3df1
commit 179cb50557
588 changed files with 10843 additions and 16177 deletions

View file

@ -1,4 +1,5 @@
using System;
using Server.Buffers;
using Server.Mobiles;
using Server.Network;
@ -18,13 +19,11 @@ namespace Server
};
}
#region Properties
public BuffIcon ID{ get; }
public int TitleCliloc{ get; }
public int Title{ get; }
public int SecondaryCliloc{ get; }
public TextDefinition Description{ get; }
public TimeSpan TimeLength{ get; }
@ -32,50 +31,30 @@ namespace Server
public Timer Timer{ get; }
public bool RetainThroughDeath{ get; }
public bool RetainThroughDeath { get; }
public TextDefinition Args{ get; }
#endregion
#region Constructors
public BuffInfo(BuffIcon iconID, int titleCliloc)
: this(iconID, titleCliloc, titleCliloc + 1)
public BuffInfo(BuffIcon iconId, int title, TimeSpan time = default, Mobile m = null) :
this(iconId, title, title + 1, time, m)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc)
{
ID = iconID;
TitleCliloc = titleCliloc;
SecondaryCliloc = secondaryCliloc;
}
public BuffInfo(BuffIcon iconID, int titleCliloc, TimeSpan length, Mobile m)
: this(iconID, titleCliloc, titleCliloc + 1, length, m)
public BuffInfo(BuffIcon iconId, int title, string args, TimeSpan time = default, Mobile m = null) :
this(iconId, title, title + 1, args, time, m)
{
}
//Only the timed one needs to Mobile to know when to automagically remove it.
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, TimeSpan length, Mobile m)
: this(iconID, titleCliloc, secondaryCliloc)
public BuffInfo(BuffIcon iconId, int title, int desc, TimeSpan time = default, Mobile m = null) :
this(iconId, title, desc, null, time, m)
{
TimeLength = length;
TimeStart = DateTime.UtcNow;
Timer = Timer.DelayCall(length, delegate
{
if (!(m is PlayerMobile pm))
return;
pm.RemoveBuff(this);
});
}
public BuffInfo(BuffIcon iconId, int title, string args, bool retain, Mobile m = null) :
this(iconId, title, title + 1, args, DateTime.UtcNow, default, retain, m)
{
}
public BuffInfo(BuffIcon iconID, int titleCliloc, TextDefinition args)
: this(iconID, titleCliloc, titleCliloc + 1, args)
public BuffInfo(BuffIcon iconId, int title, int desc, string args, TimeSpan time, Mobile m = null) :
this(iconId, title, new TextDefinition(desc, args), DateTime.UtcNow, time, false, m)
{
}
@ -83,8 +62,8 @@ namespace Server
: this(iconID, titleCliloc, secondaryCliloc) =>
Args = args;
public BuffInfo(BuffIcon iconID, int titleCliloc, bool retainThroughDeath)
: this(iconID, titleCliloc, titleCliloc + 1, retainThroughDeath)
public BuffInfo(BuffIcon iconId, int title, int desc, string args, TimeSpan time = default, bool retain = false,
Mobile m = null) : this(iconId, title, new TextDefinition(desc, args), DateTime.UtcNow, time, retain, m)
{
}
@ -92,9 +71,17 @@ namespace Server
: this(iconID, titleCliloc, secondaryCliloc) =>
RetainThroughDeath = retainThroughDeath;
public BuffInfo(BuffIcon iconID, int titleCliloc, TextDefinition args, bool retainThroughDeath)
: this(iconID, titleCliloc, titleCliloc + 1, args, retainThroughDeath)
public BuffInfo(BuffIcon iconId, int title, TextDefinition desc, DateTime start = default, TimeSpan time = default, bool retain = false,
Mobile m = null)
{
ID = iconId;
Title = title;
Description = desc;
TimeLength = time;
TimeStart = start;
RetainThroughDeath = retain;
if (m is PlayerMobile pm)
Timer = Timer.DelayCall(time, playermobile => playermobile.RemoveBuff(this), pm);
}
public BuffInfo(BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args, bool retainThroughDeath)
@ -131,20 +118,17 @@ namespace Server
public static void AddBuff(Mobile m, BuffInfo b)
{
if (m is PlayerMobile pm)
pm.AddBuff(b);
(m as PlayerMobile)?.AddBuff(b);
}
public static void RemoveBuff(Mobile m, BuffInfo b)
{
if (m is PlayerMobile pm)
pm.RemoveBuff(b);
(m as PlayerMobile)?.RemoveBuff(b);
}
public static void RemoveBuff(Mobile m, BuffIcon b)
{
if (m is PlayerMobile pm)
pm.RemoveBuff(b);
(m as PlayerMobile)?.RemoveBuff(b);
}
#endregion
@ -208,80 +192,68 @@ namespace Server
Fly
}
public sealed class AddBuffPacket : Packet
public static class BuffPackets
{
public AddBuffPacket(Mobile m, BuffInfo info)
: this(m, info.ID, info.TitleCliloc, info.SecondaryCliloc, info.Args,
info.TimeStart != DateTime.MinValue ? info.TimeStart + info.TimeLength - DateTime.UtcNow : TimeSpan.Zero)
public static void SendAddBuff(Mobile m, BuffInfo info)
{
SendAddBuff(m.NetState, m.Serial, info.ID, info.Title, info.Description,
info.TimeStart != DateTime.MinValue ? info.TimeStart + info.TimeLength - DateTime.UtcNow : TimeSpan.Zero);
}
public static void SendAddBuff(NetState ns, Serial m, BuffIcon iconID, int title, TextDefinition desc, TimeSpan time)
{
if (ns == null)
return;
string args = desc?.String ?? "";
int length = 44 + args.Length * 2;
SpanWriter writer = new SpanWriter(stackalloc byte[length]);
writer.Write((byte)0xDF); // Packet ID
writer.Write((ushort)length); // Dynamic Length
writer.Write(m);
writer.Write((short)iconID); //ID
writer.Write((short)0x1); //Type 0 for removal. 1 for add 2 for Data
writer.Position += 4;
writer.Write((short)iconID); //ID
writer.Write((short)0x01); //Type 0 for removal. 1 for add 2 for Data
writer.Position += 4;
writer.Write((short)Math.Max(time.TotalSeconds, 0)); //Time in seconds
writer.Position += 3;
writer.Write(title);
writer.Write(desc?.Number ?? 0);
writer.Position += 5;
writer.Write((byte)0x1); // Start indicator?
writer.Position += 2;
writer.WriteLittleUniNull(args);
ns.Send(writer.Span);
}
public AddBuffPacket(Mobile mob, BuffIcon iconID, int titleCliloc, int secondaryCliloc, TextDefinition args,
TimeSpan length)
: base(0xDF)
public static void SendRemoveBuffPacket(NetState ns, Serial m, int icon)
{
bool hasArgs = args != null;
SpanWriter writer = new SpanWriter(stackalloc byte[13]);
writer.Write((byte)0xDF); // Packet ID
writer.Write((ushort)13); // Dynamic Length
EnsureCapacity(hasArgs ? 48 + args.ToString().Length * 2 : 44);
m_Stream.Write(mob.Serial);
writer.Write(m);
writer.Write((short)icon); //ID
writer.Write((short)0x0); //Type 0 for removal. 1 for add 2 for Data
m_Stream.Write((short)iconID); //ID
m_Stream.Write((short)0x1); //Type 0 for removal. 1 for add 2 for Data
writer.Position += 4;
m_Stream.Fill(4);
m_Stream.Write((short)iconID); //ID
m_Stream.Write((short)0x01); //Type 0 for removal. 1 for add 2 for Data
m_Stream.Fill(4);
if (length < TimeSpan.Zero)
length = TimeSpan.Zero;
m_Stream.Write((short)length.TotalSeconds); //Time in seconds
m_Stream.Fill(3);
m_Stream.Write(titleCliloc);
m_Stream.Write(secondaryCliloc);
if (!hasArgs)
{
//m_Stream.Fill( 2 );
m_Stream.Fill(10);
}
else
{
m_Stream.Fill(4);
m_Stream.Write((short)0x1); //Unknown -> Possibly something saying 'hey, I have more data!'?
m_Stream.Fill(2);
//m_Stream.WriteLittleUniNull( "\t#1018280" );
m_Stream.WriteLittleUniNull($"\t{args}");
m_Stream.Write((short)0x1); //Even more Unknown -> Possibly something saying 'hey, I have more data!'?
m_Stream.Fill(2);
}
ns.Send(writer.Span);
}
}
public sealed class RemoveBuffPacket : Packet
{
public RemoveBuffPacket(Mobile mob, BuffInfo info)
: this(mob, info.ID)
{
}
public RemoveBuffPacket(Mobile mob, BuffIcon iconID)
: base(0xDF)
{
EnsureCapacity(13);
m_Stream.Write(mob.Serial);
m_Stream.Write((short)iconID); //ID
m_Stream.Write((short)0x0); //Type 0 for removal. 1 for add 2 for Data
m_Stream.Fill(4);
}
}
}
}