Updates Packets & Randomizer (#43)

* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
This commit is contained in:
Kamron Batman 2019-11-11 03:40:16 -08:00 committed by 3HMonkey
parent 7aa8fd3df1
commit 179cb50557
588 changed files with 10843 additions and 16177 deletions

View file

@ -18,16 +18,11 @@
*
***************************************************************************/
#region References
using System;
using System.Collections.Generic;
using Server.Accounting;
using Server.Items;
using Server.Network;
#endregion
namespace Server
{
public class SecureTrade
@ -39,56 +34,33 @@ namespace Server
From = new SecureTradeInfo(this, from, new SecureTradeContainer(this));
To = new SecureTradeInfo(this, to, new SecureTradeContainer(this));
bool from6017 = from.NetState?.ContainerGridLines == true;
bool to6017 = to.NetState?.ContainerGridLines == true;
NetState fromNS = from.NetState;
NetState toNS = to.NetState;
bool from704565 = from.NetState?.NewSecureTrading == true;
bool to704565 = to.NetState?.NewSecureTrading == true;
from.Send(new MobileStatus(from, to));
from.Send(new UpdateSecureTrade(From.Container, false, false));
if (from6017)
from.Send(new SecureTradeEquip6017(To.Container, to));
else
from.Send(new SecureTradeEquip(To.Container, to));
from.Send(new UpdateSecureTrade(From.Container, false, false));
if (from6017)
from.Send(new SecureTradeEquip6017(From.Container, from));
else
from.Send(new SecureTradeEquip(From.Container, from));
from.Send(new DisplaySecureTrade(to, From.Container, To.Container, to.Name));
from.Send(new UpdateSecureTrade(From.Container, false, false));
bool from704565 = fromNS?.NewSecureTrading == true;
bool to704565 = toNS?.NewSecureTrading == true;
Packets.SendMobileStatus(fromNS, from, to);
Packets.SendUpdateSecureTrade(fromNS, From.Container.Serial, false, false);
Packets.SendSecureTradeEquip(fromNS, To.Container, to.Serial);
Packets.SendUpdateSecureTrade(fromNS, From.Container.Serial, false, false);
Packets.SendSecureTradeEquip(fromNS, To.Container, from.Serial);
Packets.SendDisplaySecureTrade(fromNS, to.Serial, From.Container.Serial, To.Container.Serial, to.Name);
Packets.SendUpdateSecureTrade(fromNS, From.Container.Serial, false, false);
if (from.Account != null && from704565)
from.Send(
new UpdateSecureTrade(From.Container, TradeFlag.UpdateLedger, from.Account.TotalGold,
from.Account.TotalPlat));
to.Send(new MobileStatus(to, from));
to.Send(new UpdateSecureTrade(To.Container, false, false));
if (to6017)
to.Send(new SecureTradeEquip6017(From.Container, from));
else
to.Send(new SecureTradeEquip(From.Container, from));
to.Send(new UpdateSecureTrade(To.Container, false, false));
if (to6017)
to.Send(new SecureTradeEquip6017(To.Container, to));
else
to.Send(new SecureTradeEquip(To.Container, to));
to.Send(new DisplaySecureTrade(from, To.Container, From.Container, from.Name));
to.Send(new UpdateSecureTrade(To.Container, false, false));
Packets.SendUpdateSecureTrade(fromNS, From.Container.Serial, TradeFlag.UpdateLedger,from.Account.TotalGold,
from.Account.TotalPlat);
Packets.SendMobileStatus(toNS, to, from);
Packets.SendUpdateSecureTrade(toNS, To.Container.Serial, false, false);
Packets.SendSecureTradeEquip(toNS, From.Container, from.Serial);
Packets.SendUpdateSecureTrade(toNS, To.Container.Serial, false, false);
Packets.SendSecureTradeEquip(toNS, From.Container, to.Serial);
Packets.SendDisplaySecureTrade(toNS, from.Serial, To.Container.Serial, From.Container.Serial, from.Name);
Packets.SendUpdateSecureTrade(toNS, To.Container.Serial, false, false);
if (to.Account != null && to704565)
to.Send(new UpdateSecureTrade(To.Container, TradeFlag.UpdateLedger, to.Account.TotalGold,
to.Account.TotalPlat));
Packets.SendUpdateSecureTrade(toNS, To.Container.Serial, TradeFlag.UpdateLedger,to.Account.TotalGold,
to.Account.TotalPlat);
}
public SecureTradeInfo From{ get; }
@ -112,7 +84,8 @@ namespace Server
item.OnSecureTrade(From.Mobile, To.Mobile, From.Mobile, false);
if (!item.Deleted) From.Mobile.AddToBackpack(item);
if (!item.Deleted)
From.Mobile.AddToBackpack(item);
}
list = To.Container.Items;
@ -136,16 +109,15 @@ namespace Server
{
if (!Valid) return;
From.Mobile.Send(new CloseSecureTrade(From.Container));
To.Mobile.Send(new CloseSecureTrade(To.Container));
Valid = false;
NetState ns = From.Mobile.NetState;
Packets.SendCloseSecureTrade(ns, From.Container.Serial);
ns?.RemoveTrade(this);
ns = To.Mobile.NetState;
Packets.SendCloseSecureTrade(ns, To.Container.Serial);
ns?.RemoveTrade(this);
@ -170,8 +142,9 @@ namespace Server
int plat = left.Mobile.Account.TotalPlat;
int gold = left.Mobile.Account.TotalGold;
left.Mobile.Send(new UpdateSecureTrade(left.Container, TradeFlag.UpdateLedger, gold, plat));
}
if (from.NetState?.NewSecureTrading == true)
Packets.SendUpdateSecureTrade(from.NetState, left.Container.Serial, TradeFlag.UpdateLedger,
from.Account.TotalPlat, from.Account.TotalGold);
if (right.Mobile.NetState?.NewSecureTrading == true)
right.Mobile.Send(new UpdateSecureTrade(right.Container, TradeFlag.UpdateGold, left.Gold, left.Plat));
@ -241,8 +214,8 @@ namespace Server
From.Accepted = false;
To.Accepted = false;
From.Mobile.Send(new UpdateSecureTrade(From.Container, From.Accepted, To.Accepted));
To.Mobile.Send(new UpdateSecureTrade(To.Container, To.Accepted, From.Accepted));
Packets.SendUpdateSecureTrade(From.Mobile.NetState, From.Container.Serial, From.Accepted, To.Accepted);
Packets.SendUpdateSecureTrade(To.Mobile.NetState, To.Container.Serial, To.Accepted, From.Accepted);
return;
}
@ -282,8 +255,8 @@ namespace Server
}
else if (!From.IsDisposed && !To.IsDisposed)
{
From.Mobile.Send(new UpdateSecureTrade(From.Container, From.Accepted, To.Accepted));
To.Mobile.Send(new UpdateSecureTrade(To.Container, To.Accepted, From.Accepted));
Packets.SendUpdateSecureTrade(From.Mobile.NetState, From.Container.Serial, From.Accepted, To.Accepted);
Packets.SendUpdateSecureTrade(To.Mobile.NetState, To.Container.Serial, To.Accepted, From.Accepted);
}
}