fix: Fixes region priority and resolution. (#1254)

- [X] Fixes world location JSON deserializer.
- [X] Fixes region resolver and priorities.
- [X] Removes DynamicJson from regions.
- [X] Adds missing region music.
This commit is contained in:
Kamron Batman 2022-11-21 10:38:20 -08:00 committed by GitHub
parent 139be1bc23
commit 18c4459e6b
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
31 changed files with 3809 additions and 3677 deletions

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@ -1,46 +0,0 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: JsonDtoConverter.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Server.Json;
public class JsonDtoConverter<TDto, TObject> : JsonConverter<TObject>
where TDto : IJsonRootDtoConvertible<TDto, TObject>, new() where TObject : new()
{
public override TObject Read(
ref Utf8JsonReader reader,
Type typeToConvert,
JsonSerializerOptions options
)
{
if (typeof(TObject) != typeToConvert)
{
throw new JsonException($"Invalid object type to deserialize for '{typeof(TObject).Name}'");
}
// Deserialize to the DTO
var dto = JsonSerializer.Deserialize<TDto>(ref reader, options);
return TDto.ToObject(dto);
}
public override void Write(Utf8JsonWriter writer, TObject value, JsonSerializerOptions options)
{
JsonSerializer.Serialize(writer, TDto.FromObject(value), options);
}
}

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@ -1,29 +0,0 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: JsonDtoConverter.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Server.Json;
public class JsonDtoConverterFactory<TDto, TObject> : JsonConverterFactory
where TDto : IJsonRootDtoConvertible<TDto, TObject>, new() where TObject : new()
{
public override bool CanConvert(Type typeToConvert) => typeToConvert == typeof(TObject);
public override JsonConverter CreateConverter(Type typeToConvert, JsonSerializerOptions options) =>
new JsonDtoConverter<TDto, TObject>();
}

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@ -80,7 +80,6 @@ public class WorldLocationConverter : JsonConverter<WorldLocation>
private WorldLocation DeserializeObj(ref Utf8JsonReader reader, JsonSerializerOptions options)
{
Span<int> data = stackalloc int[3];
var count = 0;
var hasLoc = false;
var hasXYZ = false;
var hasMap = false;
@ -150,7 +149,6 @@ public class WorldLocationConverter : JsonConverter<WorldLocation>
data[0] = loc.X;
data[1] = loc.Y;
data[2] = loc.Z;
count = 3;
continue;
}
@ -160,7 +158,7 @@ public class WorldLocationConverter : JsonConverter<WorldLocation>
hasMap = true;
}
if (!hasMap || count != 3)
if (!hasMap)
{
throw new JsonException("WorldLocation must have an x, y, z, and map properties");
}

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@ -1,28 +0,0 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: IJsonConvertible.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
namespace Server.Json;
public interface IJsonRootDtoConvertible<TSelf, TObject> where TSelf : IJsonRootDtoConvertible<TSelf, TObject> where TObject : new()
{
public abstract static TSelf FromObject(TObject obj);
public abstract static TObject ToObject(TSelf obj);
}
public interface IJsonDtoConvertible<TSelf, TObject> where TSelf : IJsonDtoConvertible<TSelf, TObject> where TObject : new()
{
public abstract TSelf HydrateDto(TObject obj);
public abstract TObject HydrateObject(TObject obj);
}

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@ -19,7 +19,6 @@ using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
@ -509,7 +508,7 @@ public static class Core
TileMatrixLoader.LoadTileMatrix();
RegionLoader.LoadRegions();
RegionJsonSerializer.LoadRegions();
World.Load();
AssemblyHandler.Invoke("Initialize");

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@ -1,7 +1,5 @@
using System;
using System.Collections.Generic;
using System.Text.Json;
using Server.Json;
using Server.Logging;
using Server.Network;
using Server.Targeting;
@ -78,6 +76,42 @@ public enum MusicName
SelimsBar,
SerpentIsleCombat_U7,
ValoriaShips,
TheWanderer,
Castle,
Festival,
Honor,
Medieval,
BattleOnStones,
Docktown,
GargoyleQueen,
GenericCombat,
Holycity,
HumanLevel,
LoginLoop,
NorthernForestBattleonStones,
PrimevalLich,
QueenPalace,
RoyalCity,
SlasherVeil,
StygianAbyss,
StygianDragon,
Void,
CodexShrine,
AnvilStrikeInMinoc,
ASkaranLullaby,
BlackthornsMarch,
DupresNightInTrinsic,
FayaxionAndTheSix,
FlightOfTheNexus,
GalehavenJaunt,
JhelomToArms,
MidnightInYew,
MoonglowSonata,
NewMaginciaMarch,
NujelmWaltz,
SherrysSong,
StarlightInBritain,
TheVesperMist,
NoMusic = 0x1FFF
}
@ -98,9 +132,16 @@ public class Region : IComparable<Region>
{
}
public Region(string name, Map map, params Rectangle3D[] area) : this(name, map, null, area)
{
}
public Region(string name, Map map, int priority, params Rectangle3D[] area) : this(name, map, null, area) =>
Priority = priority;
public Region(string name, Map map, Region parent, int priority, params Rectangle3D[] area) : this(name, map, parent, area) =>
Priority = priority;
public Region(string name, Map map, Region parent, params Rectangle2D[] area) : this(
name,
map,
@ -131,54 +172,6 @@ public class Region : IComparable<Region>
}
}
public Region(DynamicJson json, JsonSerializerOptions options)
{
Map = json.GetProperty("map", options, out Map map) ? map : null;
Parent = json.GetProperty("parent", options, out string parent) ? Find(parent, Map) : null;
Name = json.GetProperty("name", options, out string name) ? name : null;
Dynamic = false;
if (Parent == null)
{
ChildLevel = 0;
Priority = DefaultPriority;
}
else
{
ChildLevel = Parent.ChildLevel + 1;
Priority = Parent.Priority;
}
Priority = json.GetProperty("priority", options, out int priority) ? priority : Priority;
Area = json.GetProperty("rects", options, out List<Rectangle3D> rects)
? rects.ToArray()
: Array.Empty<Rectangle3D>();
if (Area.Length == 0)
{
logger.Debug("Empty area for region '{Region}'", this);
}
if (json.GetProperty("go", options, out Point3D go))
{
GoLocation = go;
}
else if (Area.Length > 0)
{
var start = Area[0].Start;
var end = Area[0].End;
var x = start.X + (end.X - start.X) / 2;
var y = start.Y + (end.Y - start.Y) / 2;
GoLocation = new Point3D(x, y, Map?.GetAverageZ(x, y) ?? start.Z + (end.Z - start.Z) / 2);
}
Music = json.GetEnumProperty("music", options, out MusicName music) ? music : DefaultMusic;
}
public static List<Region> Regions { get; } = new();
public static TimeSpan StaffLogoutDelay { get; set; } = TimeSpan.Zero;
@ -239,6 +232,11 @@ public class Region : IComparable<Region>
// This is not optimized. Use sparingly
public static Region Find(string name, Map map, bool insensitive = false)
{
if (string.IsNullOrWhiteSpace(name))
{
return null;
}
if (insensitive)
{
name = name.ToLower();

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@ -0,0 +1,61 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: RegionJsonDto.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Text.Json.Serialization;
using Server.Utilities;
namespace Server;
public class RegionJsonDto
{
[JsonIgnore]
public virtual Type RegionType => typeof(Region);
public Map Map { get; set; }
public string? Parent { get; set; }
public string Name { get; set; }
public int? Priority { get; set; }
public Rectangle3D[] Area { get; set; }
public Point3D GoLocation { get; set; }
public MusicName? Music { get; set; }
public virtual void FromRegion(Region region)
{
Map = region.Map;
Parent = region.Parent?.Name;
Name = region.Name;
Priority = region.Priority;
Area = region.Area;
GoLocation = region.GoLocation;
Music = region.Music != region.DefaultMusic ? region.Music : null;
}
public Region ToRegion()
{
var region = Priority != null
? RegionType.CreateInstance<Region>(Name, Map, Region.Find(Parent, Map), Priority, Area)
: RegionType.CreateInstance<Region>(Name, Map, Region.Find(Parent, Map), Area);
HydrateRegion(region);
return region;
}
protected virtual void HydrateRegion(Region region)
{
region.GoLocation = GoLocation;
region.Music = Music ?? region.DefaultMusic;
}
}

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@ -0,0 +1,148 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: RegionJsonSerializer.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Text.Json.Serialization.Metadata;
using Server.Json;
using Server.Logging;
using Server.Utilities;
namespace Server;
public static class RegionJsonSerializer
{
private static readonly ILogger logger = LogFactory.GetLogger(typeof(RegionJsonSerializer));
// Note: This is filled during the `Configure` phase by RegisterRegionForSerialization,
// so it is not available to a JsonConverter which might be used during earlier phases.
private static Dictionary<Type, Type> _regionToDtoLookup = new() { { typeof(Region), typeof(RegionJsonDto) } };
private static JsonDerivedType[] _derivedTypes = { new(typeof(RegionJsonDto), nameof(Region)) };
private static JsonSerializerOptions _options = new(JsonConfig.DefaultOptions)
{
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingDefault,
TypeInfoResolver = new DefaultJsonTypeInfoResolver
{
Modifiers =
{
static typeInfo =>
{
if (typeInfo.Type != typeof(RegionJsonDto))
{
return;
}
typeInfo.PolymorphismOptions = new JsonPolymorphismOptions();
for (var i = 0; i < _derivedTypes.Length; i++)
{
typeInfo.PolymorphismOptions.DerivedTypes.Add(_derivedTypes[i]);
}
},
}
}
};
public static void RegisterRegionForSerialization<TDto, TRegion>()
where TDto : RegionJsonDto, new() where TRegion : Region
{
for (var i = 0; i < _derivedTypes.Length; i++)
{
if (_derivedTypes[i].DerivedType == typeof(TDto))
{
throw new Exception(
$"Type '{typeof(TDto)}' has already been registered for serialization with the region loader."
);
}
}
Array.Resize(ref _derivedTypes, _derivedTypes.Length + 1);
_derivedTypes[^1] = new JsonDerivedType(typeof(TDto), typeof(TRegion).Name);
_regionToDtoLookup[typeof(TRegion)] = typeof(TDto);
}
internal static void LoadRegions()
{
var path = Path.Join(Core.BaseDirectory, "Data/regions.json");
logger.Information("Loading regions");
var stopwatch = Stopwatch.StartNew();
var regions = JsonConfig.Deserialize<List<RegionJsonDto>>(path, _options);
if (regions == null)
{
throw new JsonException($"Failed to deserialize {path}.");
}
foreach (var dto in regions)
{
var region = dto.ToRegion();
region.Register();
}
stopwatch.Stop();
logger.Information(
"Loading regions {Status} ({Count} regions) ({Duration:F2} seconds)",
"done",
regions.Count,
stopwatch.Elapsed.TotalSeconds
);
}
// Note: This is not thread safe. To make `SerializeRegions` threadsafe, use `[ThreadStatic]` or just create the lists
// in the function and take the GC hit.
private static List<RegionJsonDto> _regionJsonDtos;
public static void SerializeRegions(string path, IEnumerable<Region> regions)
{
_regionJsonDtos ??= new List<RegionJsonDto>();
foreach (var region in regions)
{
if (_regionToDtoLookup.TryGetValue(region.GetType(), out var dtoType))
{
var dto = dtoType.CreateInstance<RegionJsonDto>();
dto.FromRegion(region);
_regionJsonDtos.Add(dto);
}
}
JsonConfig.Serialize(path, _regionJsonDtos, _options);
_regionJsonDtos.Clear();
}
public static string SerializeRegions(IEnumerable<Region> regions)
{
_regionJsonDtos ??= new List<RegionJsonDto>();
foreach (var region in regions)
{
if (_regionToDtoLookup.TryGetValue(region.GetType(), out var dtoType))
{
var dto = dtoType.CreateInstance<RegionJsonDto>();
dto.FromRegion(region);
_regionJsonDtos.Add(dto);
}
}
var output = JsonConfig.Serialize(_regionJsonDtos, _options);
_regionJsonDtos.Clear();
return output;
}
}

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@ -1,86 +0,0 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: RegionLoader.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text.Json;
using Server.Json;
using Server.Logging;
using Server.Utilities;
namespace Server;
internal static class RegionLoader
{
private static readonly ILogger logger = LogFactory.GetLogger(typeof(RegionLoader));
internal static void LoadRegions()
{
var path = Path.Join(Core.BaseDirectory, "Data/regions.json");
var failures = new List<string>();
var count = 0;
logger.Information("Loading regions");
var stopwatch = Stopwatch.StartNew();
var regions = JsonConfig.Deserialize<List<DynamicJson>>(path);
if (regions == null)
{
throw new JsonException($"Failed to deserialize {path}.");
}
foreach (var json in regions)
{
var type = AssemblyHandler.FindTypeByName(json.Type);
if (type == null || !typeof(Region).IsAssignableFrom(type))
{
failures.Add($"\tInvalid region type {json.Type}");
continue;
}
var region = type.CreateInstance<Region>(json, JsonConfig.DefaultOptions);
region?.Register();
count++;
}
stopwatch.Stop();
if (failures.Count == 0)
{
logger.Information(
"Loading regions {Status} ({Count} regions, {FailureCount} failures) ({Duration:F2} seconds)",
"done",
count,
failures.Count,
stopwatch.Elapsed.TotalSeconds
);
}
else
{
logger.Warning(
$"Loading regions {{Status}} ({{Count}} regions, {{FailureCount}} failures) ({{Duration:F2}} seconds){Environment.NewLine}{{Failures}}",
"failed",
count,
failures.Count,
stopwatch.Elapsed.TotalSeconds,
failures
);
}
}
}