Simplify server requirements section in README
Removed unnecessary details about game logic and server requirements.
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@ -46,13 +46,7 @@ ModernUO [ | 4–8 | 8 GB | NVMe |
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| Large (200+) | 8+, high clock | 16 GB+ | NVMe |
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Game logic is single-threaded, so **single-core clock speed matters more than core count**, and
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**dedicated vCPU matters more than either** — burstable or shared plans throttle once credits run
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out, which is the most common cause of unexplained lag spikes. Save size drives RAM more than
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player count does.
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See [dev-docs/server-requirements.md](dev-docs/server-requirements.md) for the reasoning and tuning
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options.
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See [dev-docs/server-requirements.md](dev-docs/server-requirements.md) for more information.
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#### Development
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[](https://git-scm.com/downloads)
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