Converts equipment packets (#314)
### Change to how DisplayEquipInfo works * Fixes a bug where raw name wasn't used * Fixes another bug where an empty, blank, or null string was still sending an empty crafted by property. Bumps release version
This commit is contained in:
parent
b0d8dd42c0
commit
1fb7ac5cda
14 changed files with 177 additions and 132 deletions
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using Server.Network;
|
||||
using Xunit;
|
||||
|
||||
|
|
@ -7,18 +8,22 @@ namespace Server.Tests.Network
|
|||
{
|
||||
public class EquipmentPacketTests : IClassFixture<ServerFixture>
|
||||
{
|
||||
[Fact]
|
||||
public void TestDisplayEquipmentInfo()
|
||||
[Theory]
|
||||
[InlineData(null, false)]
|
||||
[InlineData("Some Crafter", false)]
|
||||
[InlineData("", true)]
|
||||
public void TestDisplayEquipmentInfo(string name, bool unidentified)
|
||||
{
|
||||
var m = new Mobile(0x1);
|
||||
m.DefaultMobileInit();
|
||||
m.RawName = name;
|
||||
|
||||
var item = new Item(World.NewItem);
|
||||
|
||||
var info = new EquipmentInfo(
|
||||
500000,
|
||||
m,
|
||||
false,
|
||||
unidentified,
|
||||
new[]
|
||||
{
|
||||
new EquipInfoAttribute(500001, 1),
|
||||
|
|
@ -27,48 +32,19 @@ namespace Server.Tests.Network
|
|||
}
|
||||
);
|
||||
|
||||
var data = new DisplayEquipmentInfo(item, info).Compile();
|
||||
var expected = new DisplayEquipmentInfo(item, info).Compile();
|
||||
|
||||
var attrs = info.Attributes;
|
||||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
ns.SendDisplayEquipmentInfo(
|
||||
item.Serial,
|
||||
info.Number,
|
||||
info.Crafter?.RawName,
|
||||
info.Unidentified,
|
||||
new List<EquipInfoAttribute>(info.Attributes)
|
||||
);
|
||||
|
||||
var length = 17 + (info.Unidentified ? 4 : 0) + attrs.Length * 6;
|
||||
if (info.Crafter != null)
|
||||
{
|
||||
length += 6 + (info.Crafter.Name?.Length ?? 0);
|
||||
}
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[length];
|
||||
|
||||
var pos = 0;
|
||||
|
||||
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
|
||||
expectedData.Write(ref pos, (ushort)length); // Length
|
||||
expectedData.Write(ref pos, (ushort)0x10); // Subcommand
|
||||
expectedData.Write(ref pos, item.Serial);
|
||||
expectedData.Write(ref pos, info.Number);
|
||||
if (info.Crafter != null)
|
||||
{
|
||||
var name = info.Crafter.Name ?? "";
|
||||
expectedData.Write(ref pos, -3);
|
||||
expectedData.Write(ref pos, (ushort)name.Length);
|
||||
expectedData.WriteAscii(ref pos, name);
|
||||
}
|
||||
|
||||
if (info.Unidentified)
|
||||
{
|
||||
expectedData.Write(ref pos, -4);
|
||||
}
|
||||
|
||||
for (var i = 0; i < attrs.Length; i++)
|
||||
{
|
||||
var attr = attrs[i];
|
||||
expectedData.Write(ref pos, attr.Number);
|
||||
expectedData.Write(ref pos, (ushort)attr.Charges);
|
||||
}
|
||||
|
||||
expectedData.Write(ref pos, -1);
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
|
@ -79,25 +55,13 @@ namespace Server.Tests.Network
|
|||
|
||||
var item = new Item(World.NewItem) { Parent = m };
|
||||
|
||||
var data = new EquipUpdate(item).Compile();
|
||||
var expected = new EquipUpdate(item).Compile();
|
||||
|
||||
Span<byte> expectedData = stackalloc byte[15];
|
||||
var pos = 0;
|
||||
expectedData.Write(ref pos, (byte)0x2E); // Packet ID
|
||||
expectedData.Write(ref pos, item.Serial);
|
||||
expectedData.Write(ref pos, (ushort)item.ItemID);
|
||||
using var ns = PacketTestUtilities.CreateTestNetState();
|
||||
ns.SendEquipUpdate(item);
|
||||
|
||||
#if NO_LOCAL_INIT
|
||||
expectedData.Write(ref pos, (byte)0);
|
||||
#else
|
||||
pos++;
|
||||
#endif
|
||||
|
||||
expectedData.Write(ref pos, (byte)item.Layer);
|
||||
expectedData.Write(ref pos, item.Parent.Serial);
|
||||
expectedData.Write(ref pos, (ushort)item.Hue);
|
||||
|
||||
AssertThat.Equal(data, expectedData);
|
||||
var result = ns.SendPipe.Reader.TryRead();
|
||||
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,19 +17,6 @@ using System;
|
|||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class EquipInfoAttribute
|
||||
{
|
||||
public EquipInfoAttribute(int number, int charges = -1)
|
||||
{
|
||||
Number = number;
|
||||
Charges = charges;
|
||||
}
|
||||
|
||||
public int Number { get; }
|
||||
|
||||
public int Charges { get; }
|
||||
}
|
||||
|
||||
public class EquipmentInfo
|
||||
{
|
||||
public EquipmentInfo(int number, Mobile crafter, bool unidentified, EquipInfoAttribute[] attributes)
|
||||
|
|
@ -56,7 +43,7 @@ namespace Server.Network
|
|||
var attrs = info.Attributes;
|
||||
|
||||
EnsureCapacity(
|
||||
17 + (info.Crafter?.Name?.Length ?? 0) +
|
||||
17 + (info.Crafter?.RawName?.Length ?? 0) +
|
||||
(info.Unidentified ? 4 : 0) + attrs.Length * 6
|
||||
);
|
||||
|
||||
|
|
@ -65,22 +52,15 @@ namespace Server.Network
|
|||
|
||||
Stream.Write(info.Number);
|
||||
|
||||
if (info.Crafter != null)
|
||||
{
|
||||
var name = info.Crafter.Name;
|
||||
var name = info.Crafter?.RawName?.Trim() ?? "";
|
||||
|
||||
if (name.Length > 0)
|
||||
{
|
||||
Stream.Write(-3);
|
||||
|
||||
if (name == null)
|
||||
{
|
||||
Stream.Write((ushort)0);
|
||||
}
|
||||
else
|
||||
{
|
||||
var length = name.Length;
|
||||
Stream.Write((ushort)length);
|
||||
Stream.WriteAsciiFixed(name, length);
|
||||
}
|
||||
var length = name.Length;
|
||||
Stream.Write((ushort)length);
|
||||
Stream.WriteAsciiFixed(name, length);
|
||||
}
|
||||
|
||||
if (info.Unidentified)
|
||||
|
|
@ -39,7 +39,8 @@ namespace Server.Items
|
|||
$"Bank container has {TotalItems} items, {TotalWeight} stones",
|
||||
Owner.NetState
|
||||
);
|
||||
Owner.Send(new EquipUpdate(this));
|
||||
|
||||
Owner.NetState?.SendEquipUpdate(this);
|
||||
DisplayTo(Owner);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1450,8 +1450,6 @@ namespace Server
|
|||
return;
|
||||
}
|
||||
|
||||
Packet p = null;
|
||||
|
||||
var eable = map.GetClientsInRange(worldLoc, GetMaxUpdateRange());
|
||||
|
||||
foreach (var state in eable)
|
||||
|
|
@ -1471,11 +1469,7 @@ namespace Server
|
|||
}
|
||||
else
|
||||
{
|
||||
if (p != null)
|
||||
{
|
||||
state.Send(p);
|
||||
}
|
||||
else if (m_Parent is Item)
|
||||
if (m_Parent is Item)
|
||||
{
|
||||
if (state.ContainerGridLines)
|
||||
{
|
||||
|
|
@ -1488,10 +1482,8 @@ namespace Server
|
|||
}
|
||||
else if (m_Parent is Mobile)
|
||||
{
|
||||
p = new EquipUpdate(this);
|
||||
p.Acquire();
|
||||
|
||||
state.Send(p);
|
||||
// TODO: Optimize by writing once?
|
||||
state.SendEquipUpdate(this);
|
||||
}
|
||||
|
||||
if (ObjectPropertyList.Enabled)
|
||||
|
|
@ -1502,7 +1494,7 @@ namespace Server
|
|||
}
|
||||
else if ((flags & ItemDelta.EquipOnly) != 0 && m_Parent is Mobile)
|
||||
{
|
||||
state.Send(p ??= Packet.Acquire(new EquipUpdate(this)));
|
||||
state.SendEquipUpdate(this);
|
||||
|
||||
if (ObjectPropertyList.Enabled)
|
||||
{
|
||||
|
|
@ -1515,7 +1507,6 @@ namespace Server
|
|||
}
|
||||
}
|
||||
|
||||
Packet.Release(p);
|
||||
eable.Free();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -5699,7 +5699,7 @@ namespace Server
|
|||
}
|
||||
else if (item.Parent is Mobile)
|
||||
{
|
||||
state.Send(new EquipUpdate(item));
|
||||
state.SendEquipUpdate(item);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
129
Projects/Server/Network/Packets/OutgoingEquipmentPackets.cs
Normal file
129
Projects/Server/Network/Packets/OutgoingEquipmentPackets.cs
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
/*************************************************************************
|
||||
* ModernUO *
|
||||
* Copyright 2019-2020 - ModernUO Development Team *
|
||||
* Email: hi@modernuo.com *
|
||||
* File: OutgoingEquipmentPackets.cs *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class EquipInfoAttribute
|
||||
{
|
||||
public EquipInfoAttribute(int number, int charges = -1)
|
||||
{
|
||||
Number = number;
|
||||
Charges = charges;
|
||||
}
|
||||
|
||||
public int Number { get; }
|
||||
|
||||
public int Charges { get; }
|
||||
}
|
||||
|
||||
public static class OutgoingEquipmentPackets
|
||||
{
|
||||
public static void SendDisplayEquipmentInfo(
|
||||
this NetState ns,
|
||||
Serial serial,
|
||||
int number,
|
||||
string crafterName,
|
||||
bool unidentified,
|
||||
List<EquipInfoAttribute> attrs
|
||||
)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
crafterName = crafterName.DefaultIfNullOrEmpty("");
|
||||
|
||||
var length = 17 +
|
||||
(crafterName.Length > 0 ? 6 + crafterName.Length : 0) +
|
||||
(unidentified ? 4 : 0) +
|
||||
attrs.Count * 6;
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0xBF); // Packet ID
|
||||
writer.Write((ushort)length);
|
||||
writer.Write((ushort)0x10); // Subpacket
|
||||
writer.Write(serial);
|
||||
writer.Write(number);
|
||||
|
||||
if (crafterName.Length > 0)
|
||||
{
|
||||
writer.Write(-3); // crafted by
|
||||
|
||||
writer.Write((ushort)crafterName.Length);
|
||||
writer.WriteAscii(crafterName);
|
||||
}
|
||||
|
||||
if (unidentified)
|
||||
{
|
||||
writer.Write(-4);
|
||||
}
|
||||
|
||||
for (var i = 0; i < attrs.Count; ++i)
|
||||
{
|
||||
var attr = attrs[i];
|
||||
writer.Write(attr.Number);
|
||||
writer.Write((short)attr.Charges);
|
||||
}
|
||||
|
||||
writer.Write(-1);
|
||||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
|
||||
public static void SendEquipUpdate(this NetState ns, Item item)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Serial parentSerial;
|
||||
|
||||
var parent = item.Parent as Mobile;
|
||||
var hue = item.Hue;
|
||||
|
||||
if (parent != null)
|
||||
{
|
||||
parentSerial = parent.Serial;
|
||||
|
||||
if (parent.SolidHueOverride >= 0)
|
||||
{
|
||||
hue = parent.SolidHueOverride;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Warning: EquipUpdate on item with !(parent is Mobile)");
|
||||
parentSerial = Serial.Zero;
|
||||
}
|
||||
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0x2E); // Packet ID
|
||||
writer.Write(item.Serial);
|
||||
writer.Write((short)item.ItemID);
|
||||
writer.Write((ushort)item.Layer);
|
||||
writer.Write(parentSerial);
|
||||
writer.Write((short)hue);
|
||||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -174,7 +174,7 @@ namespace Server
|
|||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static string DefaultIfNullOrEmpty(this string value, string def) => value?.Length > 0 ? value : def;
|
||||
public static string DefaultIfNullOrEmpty(this string value, string def) => value?.Trim().Length > 0 ? value : def;
|
||||
|
||||
public static IPAddress Intern(IPAddress ipAddress)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2036,9 +2036,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
var eqInfo = new EquipmentInfo(number, m_Crafter, false, attrs.ToArray());
|
||||
|
||||
from.Send(new DisplayEquipmentInfo(this, eqInfo));
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
[Flags]
|
||||
|
|
|
|||
|
|
@ -880,9 +880,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
var eqInfo = new EquipmentInfo(number, m_Crafter, false, attrs.ToArray());
|
||||
|
||||
from.Send(new DisplayEquipmentInfo(this, eqInfo));
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public virtual void AddEquipInfoAttributes(Mobile from, List<EquipInfoAttribute> attrs)
|
||||
|
|
|
|||
|
|
@ -696,7 +696,7 @@ namespace Server.Items
|
|||
else if (Parent is Mobile)
|
||||
{
|
||||
// What will happen if the client doesn't know about our parent?
|
||||
to.Send(new EquipUpdate(this));
|
||||
to.NetState?.SendEquipUpdate(this);
|
||||
}
|
||||
|
||||
if (ns.HighSeas)
|
||||
|
|
|
|||
|
|
@ -469,14 +469,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
var eqInfo = new EquipmentInfo(
|
||||
number,
|
||||
m_Crafter,
|
||||
false,
|
||||
attrs.ToArray()
|
||||
);
|
||||
|
||||
from.Send(new DisplayEquipmentInfo(this, eqInfo));
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
|
|
|
|||
|
|
@ -268,14 +268,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
var eqInfo = new EquipmentInfo(
|
||||
number,
|
||||
Crafter,
|
||||
false,
|
||||
attrs.ToArray()
|
||||
);
|
||||
|
||||
from.Send(new DisplayEquipmentInfo(this, eqInfo));
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public void Cast(Spell spell)
|
||||
|
|
|
|||
|
|
@ -3413,9 +3413,7 @@ namespace Server.Items
|
|||
return;
|
||||
}
|
||||
|
||||
var eqInfo = new EquipmentInfo(number, m_Crafter, false, attrs.ToArray());
|
||||
|
||||
from.Send(new DisplayEquipmentInfo(this, eqInfo));
|
||||
from.NetState?.SendDisplayEquipmentInfo(Serial, number, m_Crafter?.RawName, false, attrs);
|
||||
}
|
||||
|
||||
public virtual int GetHitAttackSound(Mobile attacker, Mobile defender)
|
||||
|
|
|
|||
|
|
@ -1021,13 +1021,13 @@ namespace Server.Mobiles
|
|||
AddItem(pack);
|
||||
}
|
||||
|
||||
from.Send(new EquipUpdate(pack));
|
||||
from.NetState?.SendEquipUpdate(pack);
|
||||
|
||||
pack = FindItemOnLayer(Layer.ShopSell);
|
||||
|
||||
if (pack != null)
|
||||
{
|
||||
from.Send(new EquipUpdate(pack));
|
||||
from.NetState?.SendEquipUpdate(pack);
|
||||
}
|
||||
|
||||
pack = FindItemOnLayer(Layer.ShopResale);
|
||||
|
|
@ -1038,7 +1038,7 @@ namespace Server.Mobiles
|
|||
AddItem(pack);
|
||||
}
|
||||
|
||||
from.Send(new EquipUpdate(pack));
|
||||
from.NetState?.SendEquipUpdate(pack);
|
||||
}
|
||||
|
||||
public virtual void VendorSell(Mobile from)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue