Converts equipment packets (#314)
### Change to how DisplayEquipInfo works * Fixes a bug where raw name wasn't used * Fixes another bug where an empty, blank, or null string was still sending an empty crafted by property. Bumps release version
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1fb7ac5cda
14 changed files with 177 additions and 132 deletions
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@ -39,7 +39,8 @@ namespace Server.Items
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$"Bank container has {TotalItems} items, {TotalWeight} stones",
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Owner.NetState
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);
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Owner.Send(new EquipUpdate(this));
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Owner.NetState?.SendEquipUpdate(this);
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DisplayTo(Owner);
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}
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}
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@ -1450,8 +1450,6 @@ namespace Server
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return;
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}
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Packet p = null;
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var eable = map.GetClientsInRange(worldLoc, GetMaxUpdateRange());
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foreach (var state in eable)
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@ -1471,11 +1469,7 @@ namespace Server
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}
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else
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{
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if (p != null)
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{
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state.Send(p);
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}
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else if (m_Parent is Item)
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if (m_Parent is Item)
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{
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if (state.ContainerGridLines)
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{
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@ -1488,10 +1482,8 @@ namespace Server
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}
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else if (m_Parent is Mobile)
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{
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p = new EquipUpdate(this);
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p.Acquire();
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state.Send(p);
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// TODO: Optimize by writing once?
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state.SendEquipUpdate(this);
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}
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if (ObjectPropertyList.Enabled)
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@ -1502,7 +1494,7 @@ namespace Server
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}
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else if ((flags & ItemDelta.EquipOnly) != 0 && m_Parent is Mobile)
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{
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state.Send(p ??= Packet.Acquire(new EquipUpdate(this)));
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state.SendEquipUpdate(this);
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if (ObjectPropertyList.Enabled)
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{
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@ -1515,7 +1507,6 @@ namespace Server
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}
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}
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Packet.Release(p);
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eable.Free();
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}
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@ -5699,7 +5699,7 @@ namespace Server
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}
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else if (item.Parent is Mobile)
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{
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state.Send(new EquipUpdate(item));
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state.SendEquipUpdate(item);
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}
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else
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{
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@ -1,133 +0,0 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: EquipmentPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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namespace Server.Network
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{
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public class EquipInfoAttribute
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{
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public EquipInfoAttribute(int number, int charges = -1)
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{
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Number = number;
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Charges = charges;
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}
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public int Number { get; }
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public int Charges { get; }
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}
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public class EquipmentInfo
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{
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public EquipmentInfo(int number, Mobile crafter, bool unidentified, EquipInfoAttribute[] attributes)
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{
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Number = number;
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Crafter = crafter;
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Unidentified = unidentified;
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Attributes = attributes;
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}
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public int Number { get; }
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public Mobile Crafter { get; }
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public bool Unidentified { get; }
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public EquipInfoAttribute[] Attributes { get; }
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}
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public sealed class DisplayEquipmentInfo : Packet
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{
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public DisplayEquipmentInfo(Item item, EquipmentInfo info) : base(0xBF)
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{
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var attrs = info.Attributes;
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EnsureCapacity(
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17 + (info.Crafter?.Name?.Length ?? 0) +
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(info.Unidentified ? 4 : 0) + attrs.Length * 6
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);
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Stream.Write((short)0x10);
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Stream.Write(item.Serial);
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Stream.Write(info.Number);
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if (info.Crafter != null)
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{
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var name = info.Crafter.Name;
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Stream.Write(-3);
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if (name == null)
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{
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Stream.Write((ushort)0);
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}
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else
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{
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var length = name.Length;
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Stream.Write((ushort)length);
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Stream.WriteAsciiFixed(name, length);
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}
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}
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if (info.Unidentified)
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{
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Stream.Write(-4);
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}
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for (var i = 0; i < attrs.Length; ++i)
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{
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Stream.Write(attrs[i].Number);
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Stream.Write((short)attrs[i].Charges);
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}
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Stream.Write(-1);
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}
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}
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public sealed class EquipUpdate : Packet
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{
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public EquipUpdate(Item item) : base(0x2E, 15)
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{
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Serial parentSerial;
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var parent = item.Parent as Mobile;
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var hue = item.Hue;
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if (parent != null)
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{
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parentSerial = parent.Serial;
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if (parent.SolidHueOverride >= 0)
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{
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hue = parent.SolidHueOverride;
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}
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}
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else
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{
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Console.WriteLine("Warning: EquipUpdate on item with !(parent is Mobile)");
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parentSerial = Serial.Zero;
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}
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Stream.Write(item.Serial);
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Stream.Write((short)item.ItemID);
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Stream.Write((byte)0);
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Stream.Write((byte)item.Layer);
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Stream.Write(parentSerial);
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Stream.Write((short)hue);
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}
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}
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}
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129
Projects/Server/Network/Packets/OutgoingEquipmentPackets.cs
Normal file
129
Projects/Server/Network/Packets/OutgoingEquipmentPackets.cs
Normal file
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@ -0,0 +1,129 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: OutgoingEquipmentPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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namespace Server.Network
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{
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public class EquipInfoAttribute
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{
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public EquipInfoAttribute(int number, int charges = -1)
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{
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Number = number;
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Charges = charges;
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}
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public int Number { get; }
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public int Charges { get; }
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}
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public static class OutgoingEquipmentPackets
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{
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public static void SendDisplayEquipmentInfo(
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this NetState ns,
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Serial serial,
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int number,
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string crafterName,
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bool unidentified,
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List<EquipInfoAttribute> attrs
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)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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crafterName = crafterName.DefaultIfNullOrEmpty("");
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var length = 17 +
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(crafterName.Length > 0 ? 6 + crafterName.Length : 0) +
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(unidentified ? 4 : 0) +
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attrs.Count * 6;
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0xBF); // Packet ID
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writer.Write((ushort)length);
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writer.Write((ushort)0x10); // Subpacket
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writer.Write(serial);
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writer.Write(number);
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if (crafterName.Length > 0)
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{
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writer.Write(-3); // crafted by
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writer.Write((ushort)crafterName.Length);
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writer.WriteAscii(crafterName);
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}
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if (unidentified)
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{
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writer.Write(-4);
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}
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for (var i = 0; i < attrs.Count; ++i)
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{
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var attr = attrs[i];
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writer.Write(attr.Number);
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writer.Write((short)attr.Charges);
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}
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writer.Write(-1);
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ns.Send(ref buffer, writer.Position);
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}
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public static void SendEquipUpdate(this NetState ns, Item item)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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Serial parentSerial;
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var parent = item.Parent as Mobile;
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var hue = item.Hue;
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if (parent != null)
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{
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parentSerial = parent.Serial;
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if (parent.SolidHueOverride >= 0)
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{
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hue = parent.SolidHueOverride;
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}
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}
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else
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{
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Console.WriteLine("Warning: EquipUpdate on item with !(parent is Mobile)");
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parentSerial = Serial.Zero;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x2E); // Packet ID
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writer.Write(item.Serial);
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writer.Write((short)item.ItemID);
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writer.Write((ushort)item.Layer);
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writer.Write(parentSerial);
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writer.Write((short)hue);
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ns.Send(ref buffer, writer.Position);
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}
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}
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}
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@ -174,7 +174,7 @@ namespace Server
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static string DefaultIfNullOrEmpty(this string value, string def) => value?.Length > 0 ? value : def;
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public static string DefaultIfNullOrEmpty(this string value, string def) => value?.Trim().Length > 0 ? value : def;
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public static IPAddress Intern(IPAddress ipAddress)
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{
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