Removes virtual

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Kamron Batman 2026-08-23 12:29:06 -07:00
parent 963b9b3b85
commit 232c5ed868
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@ -317,7 +317,7 @@ namespace Server.Mobiles
private FightMode FightModeDefaultValue() => FightMode.Closest;
/// <summary>Seconds per AI decision while engaged; see <see cref="ActiveMoveSpeed"/> for movement pace.</summary>
[SerializableField(7, isVirtual: true)]
[SerializableField(7)]
[SaveFlag(nameof(ShouldSerializeActiveSpeed), nameof(ActiveSpeedDefaultValue))]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private double _activeSpeed;
@ -335,7 +335,7 @@ namespace Server.Mobiles
}
/// <summary>Seconds per AI decision while idle; see <see cref="PassiveMoveSpeed"/> for movement pace.</summary>
[SerializableField(8, isVirtual: true)]
[SerializableField(8)]
[SaveFlag(nameof(ShouldSerializePassiveSpeed), nameof(PassiveSpeedDefaultValue))]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private double _passiveSpeed;