fix: GateTravel sends you to the origin map (#1924)
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@ -184,7 +184,7 @@ public partial class GateTravelMoongate : Moongate
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}
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var target = LinkedGate.Location;
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var targetMap = LinkedGate.TargetMap;
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var targetMap = LinkedGate.Map;
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// TODO: Add boat permissions
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// BaseBoat boat = BaseBoat.FindBoatAt(target, targetMap);
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