#W# Tweaks: Made a few CrystalOfKnowlege changes.

This commit is contained in:
WarrentyExpired 2026-11-03 14:32:31 -05:00
parent 0f1419a758
commit 2d37230c4b
3 changed files with 12 additions and 12 deletions

View file

@ -72,7 +72,7 @@ namespace Server.Engines.DungeonTraps
else // Magical else // Magical
{ {
// Magic Resist check with skill gain opportunity // Magic Resist check with skill gain opportunity
if (pm.Skills[SkillName.MagicResist].Value > 0 && pm.CheckSkill(SkillName.MagicResist, 0.0, 100.0)) if (pm.Skills[SkillName.MagicResist].Value > 0 && pm.CheckSkill(SkillName.MagicResist, 0.0, 120.0))
{ {
mitigated = true; mitigated = true;
} }

View file

@ -11,19 +11,19 @@ namespace Server.Items
// The curated list of AOS skills. Delete or comment out any skills you don't want dropping! // The curated list of AOS skills. Delete or comment out any skills you don't want dropping!
private static readonly SkillName[] _ValidSkills = new SkillName[] private static readonly SkillName[] _ValidSkills = new SkillName[]
{ {
SkillName.Anatomy, SkillName.AnimalLore, SkillName.ItemID, SkillName.Anatomy, SkillName.AnimalLore,
SkillName.ArmsLore, SkillName.Parry, SkillName.Begging, SkillName.Parry,
SkillName.Peacemaking, SkillName.Camping, SkillName.Peacemaking,
SkillName.Cartography, SkillName.DetectHidden, SkillName.Discordance, SkillName.Discordance,
SkillName.EvalInt, SkillName.Healing, SkillName.Fishing, SkillName.Forensics, SkillName.EvalInt, SkillName.Healing, SkillName.Fishing,
SkillName.Herding, SkillName.Hiding, SkillName.Provocation, SkillName.Provocation,
SkillName.Lockpicking, SkillName.Magery, SkillName.MagicResist, SkillName.Tactics, SkillName.Lockpicking, SkillName.Magery, SkillName.MagicResist, SkillName.Tactics,
SkillName.Snooping, SkillName.Musicianship, SkillName.Poisoning, SkillName.Archery, SkillName.Musicianship, SkillName.Archery,
SkillName.SpiritSpeak, SkillName.Stealing, SkillName.AnimalTaming, SkillName.SpiritSpeak, SkillName.Stealing, SkillName.AnimalTaming,
SkillName.TasteID, SkillName.Tracking, SkillName.Veterinary, SkillName.Veterinary,
SkillName.Swords, SkillName.Macing, SkillName.Fencing, SkillName.Wrestling, SkillName.Swords, SkillName.Macing, SkillName.Fencing, SkillName.Wrestling,
SkillName.Lumberjacking, SkillName.Mining, SkillName.Meditation, SkillName.Stealth, SkillName.Meditation, SkillName.Stealth,
SkillName.RemoveTrap, SkillName.Necromancy, SkillName.Focus, SkillName.Chivalry SkillName.Necromancy, SkillName.Focus, SkillName.Chivalry
}; };
[CommandProperty(AccessLevel.GameMaster)] [CommandProperty(AccessLevel.GameMaster)]

View file

@ -144,7 +144,7 @@ namespace Server.Custom
m_Tries++; m_Tries++;
// If Snooping fails, roll RemoveTrap to see if they dodge the explosion/poison // If Snooping fails, roll RemoveTrap to see if they dodge the explosion/poison
if (from.CheckSkill(SkillName.RemoveTrap, 0, 125)) if (from.CheckSkill(SkillName.RemoveTrap, 0, 100))
{ {
from.SendMessage(54, "You trigger a pressure plate, but your knowledge of traps allows you to pull your hands back just in time!"); from.SendMessage(54, "You trigger a pressure plate, but your knowledge of traps allows you to pull your hands back just in time!");
} }