chore(core): Cleans up networking leftovers from packet conversions (#387)
- [X] Removes span writing extensions - [X] Removes span reading extensions - [X] Cleans up OPL and uses uninitialized arrays Bumps release version
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a278623f38
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6 changed files with 77 additions and 392 deletions
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@ -173,17 +173,17 @@ namespace Server
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var tileList = new List<MultiTileEntry>();
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// Skip the first 4 bytes
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var pos = 4;
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var count = data.ReadUInt32LE(ref pos);
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var reader = new SpanReader(data);
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reader.Seek(4, SeekOrigin.Begin);
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var count = reader.ReadUInt32LE();
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for (uint i = 0; i < count; i++)
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{
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var itemId = data.ReadUInt16LE(ref pos);
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var x = data.ReadInt16LE(ref pos);
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var y = data.ReadInt16LE(ref pos);
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var z = data.ReadInt16LE(ref pos);
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var flagValue = data.ReadUInt16LE(ref pos);
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var itemId = reader.ReadUInt16LE();
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var x = reader.ReadInt16LE();
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var y = reader.ReadInt16LE();
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var z = reader.ReadInt16LE();
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var flagValue = reader.ReadUInt16LE();
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var tileFlag = flagValue switch
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{
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@ -192,8 +192,9 @@ namespace Server
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_ => TileFlag.Background // 0
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};
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var clilocsCount = data.ReadUInt32LE(ref pos);
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pos += (int)Math.Min(clilocsCount, int.MaxValue) * 4; // bypass binary block
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var clilocsCount = reader.ReadUInt32LE();
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var skip = (int)Math.Min(clilocsCount, int.MaxValue) * 4; // bypass binary block
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reader.Seek(skip, SeekOrigin.Current);
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tileList.Add(new MultiTileEntry(itemId, x, y, z, tileFlag));
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}
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