fix(core): Converts Gump Packets (v1) (#379)
- [X] Converts gump packets
This commit is contained in:
parent
126b80f74b
commit
a278623f38
31 changed files with 790 additions and 763 deletions
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@ -9,5 +9,6 @@
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<PackageReference Include="coverlet.collector" Version="1.3.0" />
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<PackageReference Include="Zlib.Bindings" Version="1.4.0" />
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<ProjectReference Include="..\Server\Server.csproj" />
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<ProjectReference Include="..\UOContent\UOContent.csproj" />
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</ItemGroup>
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</Project>
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@ -8,26 +8,19 @@ using Xunit;
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namespace Server.Tests.Network
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{
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public class GumpPacketTests
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public class GumpPacketTests : IClassFixture<ServerFixture>
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{
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[Fact]
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public void TestCloseGump()
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[Theory]
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[InlineData(100, 10)]
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public void TestCloseGump(int typeId, int buttonId)
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{
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var typeId = 100;
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var buttonId = 10;
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var expected = new CloseGump(typeId, buttonId).Compile();
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var data = new CloseGump(typeId, buttonId).Compile();
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendCloseGump(typeId, buttonId);
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Span<byte> expectedData = stackalloc byte[13];
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var pos = 0;
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expectedData.Write(ref pos, (byte)0xBF); // Packet ID
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expectedData.Write(ref pos, (ushort)0xD); // Length
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expectedData.Write(ref pos, (ushort)0x4); // Close Gump
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expectedData.Write(ref pos, typeId);
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expectedData.Write(ref pos, buttonId);
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AssertThat.Equal(data, expectedData);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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[Fact]
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@ -38,212 +31,97 @@ namespace Server.Tests.Network
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var unknownString = "This is an unknown string";
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var caption = "This is a caption";
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var data = new DisplaySignGump(gumpSerial, gumpId, unknownString, caption).Compile();
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var expected = new DisplaySignGump(gumpSerial, gumpId, unknownString, caption).Compile();
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Span<byte> expectedData = stackalloc byte[15 + unknownString.Length + caption.Length];
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var pos = 0;
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.SendDisplaySignGump(gumpSerial, gumpId, unknownString, caption);
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expectedData.Write(ref pos, (byte)0x8B);
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expectedData.Write(ref pos, (ushort)expectedData.Length);
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expectedData.Write(ref pos, gumpSerial);
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expectedData.Write(ref pos, (ushort)gumpId);
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expectedData.Write(ref pos, (ushort)(unknownString.Length + 1));
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expectedData.WriteAsciiNull(ref pos, unknownString);
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expectedData.Write(ref pos, (ushort)(caption.Length + 1));
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expectedData.WriteAsciiNull(ref pos, caption);
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AssertThat.Equal(data, expectedData);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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[Fact]
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public void TestFastGumpPacket()
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[Theory]
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[InlineData(ProtocolChanges.None)]
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[InlineData(ProtocolChanges.Unpack)]
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public void TestGumpPacketNameChange(ProtocolChanges changes)
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{
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var ns = new NetState(null);
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var gump = new NameChangeDeedGump();
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var gump = new ResurrectGump(2);
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.ProtocolChanges = changes;
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var data = gump.Compile(ns).Compile();
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var expected = gump.Compile(ns).Compile();
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Span<byte> expectedData = stackalloc byte[0x1000];
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ns.SendDisplayGump(gump, out _, out _);
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var pos = 0;
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expectedData[pos++] = 0xB0; // Packet ID
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pos += 2; // Length
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expectedData.Write(ref pos, gump.Serial);
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expectedData.Write(ref pos, gump.TypeID);
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expectedData.Write(ref pos, gump.X);
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expectedData.Write(ref pos, gump.Y);
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pos += 2; // Layout Length
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var layoutLength = 0;
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if (!gump.Draggable)
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{
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expectedData.Write(ref pos, GumpUtilities.NoMoveBuffer);
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layoutLength += GumpUtilities.NoMove.Length;
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}
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if (!gump.Closable)
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{
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expectedData.Write(ref pos, GumpUtilities.NoCloseBuffer);
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layoutLength += GumpUtilities.NoClose.Length;
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}
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if (!gump.Disposable)
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{
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expectedData.Write(ref pos, GumpUtilities.NoDisposeBuffer);
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layoutLength += GumpUtilities.NoDispose.Length;
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}
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if (!gump.Resizable)
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{
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expectedData.Write(ref pos, GumpUtilities.NoResizeBuffer);
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layoutLength += GumpUtilities.NoResize.Length;
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}
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foreach (var entry in gump.Entries)
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{
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var str = entry.Compile(ns);
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expectedData.WriteAscii(ref pos, str);
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layoutLength += str.Length; // ASCII so 1:1
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}
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expectedData.Slice(19, 2).Write((ushort)layoutLength);
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expectedData.Write(ref pos, (ushort)gump.Strings.Count);
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for (var i = 0; i < gump.Strings.Count; ++i)
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{
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expectedData.WriteBigUni(ref pos, gump.Strings[i] ?? "");
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}
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expectedData.Slice(1, 2).Write((ushort)pos); // Length
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expectedData = expectedData.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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[Fact]
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public void TestPackedGumpPacket()
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[Theory]
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[InlineData(ProtocolChanges.None)]
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[InlineData(ProtocolChanges.Unpack)]
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public void TestGumpPacketAdmin(ProtocolChanges changes)
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{
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var ns = new NetState(null)
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{
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ProtocolChanges = ProtocolChanges.Unpack
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};
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var m = new Mobile(0x1);
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m.DefaultMobileInit();
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m.RawName = "Test Mobile";
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m.AccessLevel = AccessLevel.Administrator;
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var gump = new ResurrectGump(2);
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var gump = new AdminGump(m, AdminGumpPage.Clients);
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var data = gump.Compile(ns).Compile();
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using var ns = PacketTestUtilities.CreateTestNetState();
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ns.ProtocolChanges = changes;
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Span<byte> expectedData = stackalloc byte[0x1000];
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var expected = gump.Compile(ns).Compile();
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var pos = 0;
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ns.SendDisplayGump(gump, out _, out _);
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expectedData[pos++] = 0xDD; // Packet ID
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pos += 2; // Length
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expectedData.Write(ref pos, gump.Serial);
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expectedData.Write(ref pos, gump.TypeID);
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expectedData.Write(ref pos, gump.X);
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expectedData.Write(ref pos, gump.Y);
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var layoutList = new List<string>();
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var bufferLength = 1; // Null terminated
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if (!gump.Draggable)
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{
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layoutList.Add(GumpUtilities.NoMove);
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bufferLength += GumpUtilities.NoMove.Length;
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}
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if (!gump.Closable)
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{
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layoutList.Add(GumpUtilities.NoClose);
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bufferLength += GumpUtilities.NoClose.Length;
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}
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if (!gump.Disposable)
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{
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layoutList.Add(GumpUtilities.NoDispose);
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bufferLength += GumpUtilities.NoDispose.Length;
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}
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if (!gump.Resizable)
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{
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layoutList.Add(GumpUtilities.NoResize);
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bufferLength += GumpUtilities.NoResize.Length;
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}
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foreach (var entry in gump.Entries)
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{
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var str = entry.Compile(ns);
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bufferLength += str.Length;
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layoutList.Add(str);
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}
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var rawBuffer = ArrayPool<byte>.Shared.Rent(bufferLength);
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Span<byte> buffer = rawBuffer;
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var bufferPos = 0;
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foreach (var layout in layoutList)
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{
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buffer.WriteAscii(ref bufferPos, layout);
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}
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#if NO_LOCAL_INIT
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buffer.Write(ref bufferPos, (byte)0); // Layout terminator
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#else
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bufferPos++;
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#endif
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expectedData.WritePacked(ref pos, buffer.Slice(0, bufferPos));
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ArrayPool<byte>.Shared.Return(rawBuffer);
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expectedData.Write(ref pos, gump.Strings.Count);
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bufferLength = gump.Strings.Sum(str => 2 + str.Length * 2);
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rawBuffer = ArrayPool<byte>.Shared.Rent(bufferLength);
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buffer = rawBuffer;
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bufferPos = 0;
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foreach (var str in gump.Strings)
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{
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buffer.WriteBigUni(ref bufferPos, str);
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}
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expectedData.WritePacked(ref pos, buffer.Slice(0, bufferPos));
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ArrayPool<byte>.Shared.Return(rawBuffer);
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// Length
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expectedData.Slice(1, 2).Write((ushort)pos);
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expectedData = expectedData.Slice(0, pos);
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AssertThat.Equal(data, expectedData);
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var result = ns.SendPipe.Reader.TryRead();
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AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
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}
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}
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public class ResurrectGump : Gump
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public class NameChangeDeedGump : Gump
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{
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public ResurrectGump(int msg) : base(100, 0)
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public NameChangeDeedGump() : base(50, 50)
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{
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Closable = false;
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Draggable = false;
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Resizable = false;
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AddPage(0);
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AddBackground(0, 0, 400, 350, 2600);
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AddBlackAlpha(10, 120, 250, 85);
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AddHtml(10, 125, 250, 20, Color(Center("Name Change Deed"), 0xFFFFFF));
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AddHtmlLocalized(0, 20, 400, 35, 1011022); // <center>Resurrection</center>
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AddLabel(73, 15, 1152, "");
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AddLabel(20, 150, 0x480, "New Name:");
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AddTextField(100, 150, 150, 20, 0);
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/* It is possible for you to be resurrected here by this healer. Do you wish to try?<br>
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* CONTINUE - You chose to try to come back to life now.<br>
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* CANCEL - You prefer to remain a ghost for now.
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*/
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AddHtmlLocalized(50, 55, 300, 140, 1011023 + msg, true, true);
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AddButtonLabeled(75, 180, 1, "Submit");
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}
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AddButton(200, 227, 4005, 4007, 0);
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AddHtmlLocalized(235, 230, 110, 35, 1011012); // CANCEL
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public void AddBlackAlpha(int x, int y, int width, int height)
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{
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AddImageTiled(x, y, width, height, 2624);
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AddAlphaRegion(x, y, width, height);
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}
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AddButton(65, 227, 4005, 4007, 1);
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AddHtmlLocalized(100, 230, 110, 35, 1011011); // CONTINUE
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public void AddTextField(int x, int y, int width, int height, int index)
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{
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AddBackground(x - 2, y - 2, width + 4, height + 4, 0x2486);
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AddTextEntry(x + 2, y + 2, width - 4, height - 4, 0, index, "");
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}
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public static string Center(string text) => $"<CENTER>{text}</CENTER>";
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public static string Color(string text, int color) => $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
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public void AddButtonLabeled(int x, int y, int buttonID, string text)
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{
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AddButton(x, y - 1, 4005, 4007, buttonID);
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AddHtml(x + 35, y, 240, 20, Color(text, 0xFFFFFF));
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}
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}
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}
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@ -1,39 +1,13 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GumpPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Text;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Network
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namespace Server.Tests
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{
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public sealed class CloseGump : Packet
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{
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public CloseGump(int typeID, int buttonID) : base(0xBF)
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{
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EnsureCapacity(13);
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Stream.Write((short)0x04);
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Stream.Write(typeID);
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Stream.Write(buttonID);
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}
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}
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public interface IGumpWriter
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{
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int TextEntries { get; set; }
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@ -50,6 +24,18 @@ namespace Server.Network
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void Flush();
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}
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public sealed class CloseGump : Packet
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{
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public CloseGump(int typeID, int buttonID) : base(0xBF)
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{
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EnsureCapacity(13);
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Stream.Write((short)0x04);
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Stream.Write(typeID);
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Stream.Write(buttonID);
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}
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}
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public sealed class DisplayGumpPacked : Packet, IGumpWriter
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{
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private static readonly byte[] m_True = Gump.StringToBuffer(" 1");
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@ -154,6 +140,7 @@ namespace Server.Network
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// Note: layout MUST be null terminated (don't listen to krrios)
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m_Layout.Write((byte)0);
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WritePacked(m_Layout);
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Stream.Write(m_StringCount);
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@ -175,7 +162,7 @@ namespace Server.Network
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return;
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}
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var wantLength = 1 + buffer.Length * 1024 / 1000;
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var wantLength = 1 + length * 1024 / 1000;
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wantLength += 4095;
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wantLength &= ~4095;
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@ -303,35 +290,6 @@ namespace Server.Network
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}
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}
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public sealed class DisplayGump : Packet
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{
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public DisplayGump(Gump g, string layout, string[] text) : base(0xB0)
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{
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layout ??= "";
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EnsureCapacity(256);
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Stream.Write(g.Serial);
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Stream.Write(g.TypeID);
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Stream.Write(g.X);
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Stream.Write(g.Y);
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Stream.Write((ushort)(layout.Length + 1));
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Stream.WriteAsciiNull(layout);
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Stream.Write((ushort)text.Length);
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for (var i = 0; i < text.Length; ++i)
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{
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var v = text[i] ?? "";
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var length = (ushort)v.Length;
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Stream.Write(length);
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Stream.WriteBigUniFixed(v, length);
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}
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}
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}
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public sealed class DisplaySignGump : Packet
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{
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public DisplaySignGump(Serial serial, int gumpID, string unknown, string caption) : base(0x8B)
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@ -1,46 +1,469 @@
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using System;
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using System.Buffers;
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using System.IO.Compression;
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using System.Text;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Tests.Network
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{
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public static class GumpUtilities
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{
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public const string NoMove = "{ nomove }";
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public const string NoClose = "{ noclose }";
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public const string NoDispose = "{ nodispose }";
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public const string NoResize = "{ noresize }";
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public static readonly byte[] NoMoveBuffer = Encoding.ASCII.GetBytes("{ nomove }");
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public static readonly byte[] NoCloseBuffer = Encoding.ASCII.GetBytes("{ noclose }");
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public static readonly byte[] NoDisposeBuffer = Encoding.ASCII.GetBytes("{ nodispose }");
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public static readonly byte[] NoResizeBuffer = Encoding.ASCII.GetBytes("{ noresize }");
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private static readonly byte[] m_BeginLayout = Gump.StringToBuffer("{ ");
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private static readonly byte[] m_EndLayout = Gump.StringToBuffer(" }");
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public static void WritePacked(this Span<byte> dest, ref int pos, ReadOnlySpan<byte> source)
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public static Packet Compile(this Gump g, NetState ns = null)
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{
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var length = source.Length;
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IGumpWriter disp;
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if (length == 0)
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if (ns?.Unpack == true)
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{
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#if NO_LOCAL_INIT
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dest.Write(ref pos, 0);
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#else
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pos += 4;
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#endif
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return;
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disp = new DisplayGumpPacked(g);
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}
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else
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{
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disp = new DisplayGumpFast(g);
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}
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var packLength = (ulong)dest.Length - 8;
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ZlibError ce = Zlib.Pack(dest.Slice(pos + 8), ref packLength, source, ZlibQuality.Default);
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if (ce != ZlibError.Okay)
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if (!g.Draggable)
|
||||
{
|
||||
Console.WriteLine("ZLib error: {0} (#{1})", ce, (int)ce);
|
||||
disp.AppendLayout(Gump.NoMove);
|
||||
}
|
||||
|
||||
dest.Write(ref pos, (int)(4 + packLength));
|
||||
dest.Write(ref pos, length);
|
||||
pos += (int)packLength;
|
||||
if (!g.Closable)
|
||||
{
|
||||
disp.AppendLayout(Gump.NoClose);
|
||||
}
|
||||
|
||||
if (!g.Disposable)
|
||||
{
|
||||
disp.AppendLayout(Gump.NoDispose);
|
||||
}
|
||||
|
||||
if (!g.Resizable)
|
||||
{
|
||||
disp.AppendLayout(Gump.NoResize);
|
||||
}
|
||||
|
||||
var count = g.Entries.Count;
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var e = g.Entries[i];
|
||||
|
||||
disp.AppendLayout(m_BeginLayout);
|
||||
e.AppendToByType(disp);
|
||||
disp.AppendLayout(m_EndLayout);
|
||||
}
|
||||
|
||||
disp.WriteStrings(g.Strings);
|
||||
|
||||
disp.Flush();
|
||||
|
||||
return (Packet)disp;
|
||||
}
|
||||
|
||||
public static void AppendToByType(this GumpEntry e, IGumpWriter disp)
|
||||
{
|
||||
switch (e)
|
||||
{
|
||||
case GumpAlphaRegion g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpBackground g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpButton g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpCheck g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpGroup g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpECHandleInput g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpHtml g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpHtmlLocalized g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpImage g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpImageTileButton g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpImageTiled g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpItem g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpItemProperty g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpLabel g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpLabelCropped g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpMasterGump g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpPage g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpRadio g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpSpriteImage g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpTextEntry g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpTextEntryLimited g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
case GumpTooltip g:
|
||||
{
|
||||
g.AppendTo(disp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpAlphaRegion g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpAlphaRegion.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpBackground g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpBackground.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.GumpID);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpButton g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpButton.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.NormalID);
|
||||
disp.AppendLayout(g.PressedID);
|
||||
disp.AppendLayout((int)g.Type);
|
||||
disp.AppendLayout(g.Param);
|
||||
disp.AppendLayout(g.ButtonID);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpCheck g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpButton.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.InactiveID);
|
||||
disp.AppendLayout(g.ActiveID);
|
||||
disp.AppendLayout(g.InitialState);
|
||||
disp.AppendLayout(g.SwitchID);
|
||||
|
||||
disp.Switches++;
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpGroup g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpGroup.LayoutName);
|
||||
disp.AppendLayout(g.Group);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpECHandleInput g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpECHandleInput.LayoutName);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpHtml g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpHtml.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.Parent.Intern(g.Text));
|
||||
disp.AppendLayout(g.Background);
|
||||
disp.AppendLayout(g.Scrollbar);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpHtmlLocalized g, IGumpWriter disp)
|
||||
{
|
||||
switch (g.Type)
|
||||
{
|
||||
case GumpHtmlLocalizedType.Plain:
|
||||
{
|
||||
disp.AppendLayout(GumpHtmlLocalized.LayoutNamePlain);
|
||||
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.Number);
|
||||
disp.AppendLayout(g.Background);
|
||||
disp.AppendLayout(g.Scrollbar);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GumpHtmlLocalizedType.Color:
|
||||
{
|
||||
disp.AppendLayout(GumpHtmlLocalized.LayoutNameColor);
|
||||
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.Number);
|
||||
disp.AppendLayout(g.Background);
|
||||
disp.AppendLayout(g.Scrollbar);
|
||||
disp.AppendLayout(g.Color);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GumpHtmlLocalizedType.Args:
|
||||
{
|
||||
disp.AppendLayout(GumpHtmlLocalized.LayoutNameArgs);
|
||||
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.Background);
|
||||
disp.AppendLayout(g.Scrollbar);
|
||||
disp.AppendLayout(g.Color);
|
||||
disp.AppendLayout(g.Number);
|
||||
disp.AppendLayout(g.Args);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpImage g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpImage.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.GumpID);
|
||||
|
||||
if (g.Hue != 0)
|
||||
{
|
||||
disp.AppendLayout(GumpImage.HueEquals);
|
||||
disp.AppendLayoutNS(g.Hue);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(g.Class))
|
||||
{
|
||||
disp.AppendLayout(GumpImage.ClassEquals);
|
||||
disp.AppendLayoutNS(g.Class);
|
||||
}
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpImageTileButton g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpImageTileButton.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.NormalID);
|
||||
disp.AppendLayout(g.PressedID);
|
||||
disp.AppendLayout((int)g.Type);
|
||||
disp.AppendLayout(g.Param);
|
||||
disp.AppendLayout(g.ButtonID);
|
||||
|
||||
disp.AppendLayout(g.ItemID);
|
||||
disp.AppendLayout(g.Hue);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
|
||||
if (g.LocalizedTooltip > 0)
|
||||
{
|
||||
disp.AppendLayout(GumpImageTileButton.LayoutTooltip);
|
||||
disp.AppendLayout(g.LocalizedTooltip);
|
||||
}
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpImageTiled g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpImageTiled.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.GumpID);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpItem g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(g.Hue == 0 ? GumpItem.LayoutName : GumpItem.LayoutNameHue);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.ItemID);
|
||||
|
||||
if (g.Hue != 0)
|
||||
{
|
||||
disp.AppendLayout(g.Hue);
|
||||
}
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpItemProperty g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpItemProperty.LayoutName);
|
||||
disp.AppendLayout(g.Serial);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpLabel g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpLabel.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Hue);
|
||||
disp.AppendLayout(g.Parent.Intern(g.Text));
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpLabelCropped g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpLabelCropped.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.Hue);
|
||||
disp.AppendLayout(g.Parent.Intern(g.Text));
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpMasterGump g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpMasterGump.LayoutName);
|
||||
disp.AppendLayout(g.GumpID);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpPage g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpPage.LayoutName);
|
||||
disp.AppendLayout(g.Page);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpRadio g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpRadio.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.InactiveID);
|
||||
disp.AppendLayout(g.ActiveID);
|
||||
disp.AppendLayout(g.InitialState);
|
||||
disp.AppendLayout(g.SwitchID);
|
||||
|
||||
disp.Switches++;
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpSpriteImage g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpSpriteImage.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.GumpID);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.SX);
|
||||
disp.AppendLayout(g.SY);
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpTextEntry g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpTextEntry.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.Hue);
|
||||
disp.AppendLayout(g.EntryID);
|
||||
disp.AppendLayout(g.Parent.Intern(g.InitialText));
|
||||
|
||||
disp.TextEntries++;
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpTextEntryLimited g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpTextEntryLimited.LayoutName);
|
||||
disp.AppendLayout(g.X);
|
||||
disp.AppendLayout(g.Y);
|
||||
disp.AppendLayout(g.Width);
|
||||
disp.AppendLayout(g.Height);
|
||||
disp.AppendLayout(g.Hue);
|
||||
disp.AppendLayout(g.EntryID);
|
||||
disp.AppendLayout(g.Parent.Intern(g.InitialText));
|
||||
disp.AppendLayout(g.Size);
|
||||
|
||||
disp.TextEntries++;
|
||||
}
|
||||
|
||||
public static void AppendTo(this GumpTooltip g, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(GumpTooltip.LayoutName);
|
||||
disp.AppendLayout(g.Number);
|
||||
|
||||
if (!string.IsNullOrEmpty(g.Args))
|
||||
{
|
||||
disp.AppendLayout(g.Args);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -362,9 +362,11 @@ namespace System.Buffers
|
|||
if (Position < _first.Length)
|
||||
{
|
||||
var sz = Math.Min(buffer.Length, _first.Length - Position);
|
||||
buffer.CopyTo(_first.Slice(Position));
|
||||
buffer.Slice(sz).CopyTo(_second);
|
||||
Position += buffer.Length;
|
||||
buffer.Slice(0, sz).CopyTo(_first.Slice(Position));
|
||||
if (sz < buffer.Length)
|
||||
{
|
||||
buffer.Slice(sz).CopyTo(_second);
|
||||
}
|
||||
}
|
||||
else if (Position < Length)
|
||||
{
|
||||
|
|
@ -374,6 +376,8 @@ namespace System.Buffers
|
|||
{
|
||||
throw new OutOfMemoryException();
|
||||
}
|
||||
|
||||
Position += buffer.Length;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
|
|
|||
|
|
@ -224,6 +224,10 @@ namespace System.Buffers
|
|||
var src = value.AsSpan(0, charLength);
|
||||
|
||||
var byteCount = fixedLength > -1 ? fixedLength * sizeT : encoding.GetByteCount(value);
|
||||
if (byteCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GrowIfNeeded(byteCount);
|
||||
|
||||
|
|
|
|||
|
|
@ -9,13 +9,10 @@ namespace Server.Gumps
|
|||
{
|
||||
private static uint m_NextSerial = 1;
|
||||
|
||||
private static readonly byte[] m_BeginLayout = StringToBuffer("{ ");
|
||||
private static readonly byte[] m_EndLayout = StringToBuffer(" }");
|
||||
|
||||
private static readonly byte[] m_NoMove = StringToBuffer("{ nomove }");
|
||||
private static readonly byte[] m_NoClose = StringToBuffer("{ noclose }");
|
||||
private static readonly byte[] m_NoDispose = StringToBuffer("{ nodispose }");
|
||||
private static readonly byte[] m_NoResize = StringToBuffer("{ noresize }");
|
||||
public static readonly byte[] NoMove = StringToBuffer("{ nomove }");
|
||||
public static readonly byte[] NoClose = StringToBuffer("{ noclose }");
|
||||
public static readonly byte[] NoDispose = StringToBuffer("{ nodispose }");
|
||||
public static readonly byte[] NoResize = StringToBuffer("{ noresize }");
|
||||
|
||||
internal int m_TextEntries, m_Switches;
|
||||
|
||||
|
|
@ -41,7 +38,7 @@ namespace Server.Gumps
|
|||
|
||||
public List<GumpEntry> Entries { get; }
|
||||
|
||||
public uint Serial { get; set; }
|
||||
public Serial Serial { get; set; }
|
||||
|
||||
public int X { get; set; }
|
||||
|
||||
|
|
@ -248,65 +245,11 @@ namespace Server.Gumps
|
|||
public void SendTo(NetState state)
|
||||
{
|
||||
state.AddGump(this);
|
||||
state.Send(Compile(state));
|
||||
state.SendDisplayGump(this, out m_Switches, out m_TextEntries);
|
||||
}
|
||||
|
||||
public static byte[] StringToBuffer(string str) => Encoding.ASCII.GetBytes(str);
|
||||
|
||||
public Packet Compile(NetState ns = null)
|
||||
{
|
||||
IGumpWriter disp;
|
||||
|
||||
if (ns?.Unpack == true)
|
||||
{
|
||||
disp = new DisplayGumpPacked(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
disp = new DisplayGumpFast(this);
|
||||
}
|
||||
|
||||
if (!Draggable)
|
||||
{
|
||||
disp.AppendLayout(m_NoMove);
|
||||
}
|
||||
|
||||
if (!Closable)
|
||||
{
|
||||
disp.AppendLayout(m_NoClose);
|
||||
}
|
||||
|
||||
if (!Disposable)
|
||||
{
|
||||
disp.AppendLayout(m_NoDispose);
|
||||
}
|
||||
|
||||
if (!Resizable)
|
||||
{
|
||||
disp.AppendLayout(m_NoResize);
|
||||
}
|
||||
|
||||
var count = Entries.Count;
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var e = Entries[i];
|
||||
|
||||
disp.AppendLayout(m_BeginLayout);
|
||||
e.AppendTo(ns, disp);
|
||||
disp.AppendLayout(m_EndLayout);
|
||||
}
|
||||
|
||||
disp.WriteStrings(Strings);
|
||||
|
||||
disp.Flush();
|
||||
|
||||
m_TextEntries = disp.TextEntries;
|
||||
m_Switches = disp.Switches;
|
||||
|
||||
return (Packet)disp;
|
||||
}
|
||||
|
||||
public virtual void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpAlphaRegion : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkertrans");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("checkertrans");
|
||||
|
||||
public GumpAlphaRegion(int x, int y, int width, int height)
|
||||
{
|
||||
|
|
@ -24,23 +24,13 @@ namespace Server.Gumps
|
|||
|
||||
public int Height { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ checkertrans {X} {Y} {Width} {Height} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ checkertrans {X} {Y} {Width} {Height} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpBackground : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("resizepic");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("resizepic");
|
||||
|
||||
public GumpBackground(int x, int y, int width, int height, int gumpID)
|
||||
{
|
||||
|
|
@ -27,24 +27,13 @@ namespace Server.Gumps
|
|||
|
||||
public int GumpID { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ resizepic {X} {Y} {GumpID} {Width} {Height} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ resizepic {X} {Y} {GumpID} {Width} {Height} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(GumpID);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ namespace Server.Gumps
|
|||
|
||||
public class GumpButton : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("button");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("button");
|
||||
|
||||
public GumpButton(
|
||||
int x, int y, int normalID, int pressedID, int buttonID,
|
||||
|
|
@ -42,28 +42,14 @@ namespace Server.Gumps
|
|||
|
||||
public int Param { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ button {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ button {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(NormalID);
|
||||
disp.AppendLayout(PressedID);
|
||||
disp.AppendLayout((int)Type);
|
||||
disp.AppendLayout(Param);
|
||||
disp.AppendLayout(ButtonID);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpCheck : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkbox");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("checkbox");
|
||||
|
||||
public GumpCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
|
||||
{
|
||||
|
|
@ -30,29 +30,14 @@ namespace Server.Gumps
|
|||
|
||||
public int SwitchID { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(InactiveID);
|
||||
disp.AppendLayout(ActiveID);
|
||||
disp.AppendLayout(InitialState);
|
||||
disp.AppendLayout(SwitchID);
|
||||
|
||||
disp.Switches++;
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -21,15 +21,9 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpECHandleInput : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("echandleinput");
|
||||
public override string Compile(NetState ns) => "{ echandleinput }";
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("echandleinput");
|
||||
public override string Compile(OrderedHashSet<string> strings) => "{ echandleinput }";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.WriteAscii("{ echandleinput }");
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
using System.Buffers;
|
||||
using Server.Collections;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
|
|
@ -24,9 +23,7 @@ namespace Server.Gumps
|
|||
}
|
||||
}
|
||||
|
||||
public abstract string Compile(NetState ns);
|
||||
public abstract string Compile(OrderedHashSet<string> strings);
|
||||
public abstract void AppendTo(NetState ns, IGumpWriter disp);
|
||||
|
||||
// TODO: Replace OrderedHashSet with InsertOnlyHashSet, a copy of HashSet that is ReadOnly compatible, but includes
|
||||
// a public AddIfNotPresent function that returns the index of the element
|
||||
|
|
|
|||
|
|
@ -6,25 +6,18 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpGroup : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("group");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("group");
|
||||
|
||||
public GumpGroup(int group) => Group = group;
|
||||
|
||||
public int Group { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ group {Group} }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ group {Group} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(Group);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Group.ToString());
|
||||
writer.Write((ushort)0x207D); // " }"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpHtml : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("htmlgump");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("htmlgump");
|
||||
|
||||
public GumpHtml(int x, int y, int width, int height, string text, bool background, bool scrollbar)
|
||||
{
|
||||
|
|
@ -33,28 +33,14 @@ namespace Server.Gumps
|
|||
|
||||
public bool Scrollbar { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ htmlgump {X} {Y} {Width} {Height} {Parent.Intern(Text)} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ htmlgump {X} {Y} {Width} {Height} {strings.GetOrAdd(Text)} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(Parent.Intern(Text));
|
||||
disp.AppendLayout(Background);
|
||||
disp.AppendLayout(Scrollbar);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -13,9 +13,9 @@ namespace Server.Gumps
|
|||
|
||||
public class GumpHtmlLocalized : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutNamePlain = Gump.StringToBuffer("xmfhtmlgump");
|
||||
private static readonly byte[] m_LayoutNameColor = Gump.StringToBuffer("xmfhtmlgumpcolor");
|
||||
private static readonly byte[] m_LayoutNameArgs = Gump.StringToBuffer("xmfhtmltok");
|
||||
public static readonly byte[] LayoutNamePlain = Gump.StringToBuffer("xmfhtmlgump");
|
||||
public static readonly byte[] LayoutNameColor = Gump.StringToBuffer("xmfhtmlgumpcolor");
|
||||
public static readonly byte[] LayoutNameArgs = Gump.StringToBuffer("xmfhtmltok");
|
||||
|
||||
public GumpHtmlLocalized(
|
||||
int x, int y, int width, int height, int number,
|
||||
|
|
@ -90,17 +90,6 @@ namespace Server.Gumps
|
|||
|
||||
public GumpHtmlLocalizedType Type { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
Type switch
|
||||
{
|
||||
GumpHtmlLocalizedType.Plain =>
|
||||
$"{{ xmfhtmlgump {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} }}",
|
||||
GumpHtmlLocalizedType.Color =>
|
||||
$"{{ xmfhtmlgumpcolor {X} {Y} {Width} {Height} {Number} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} }}",
|
||||
_ =>
|
||||
$"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}"
|
||||
};
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
Type switch
|
||||
{
|
||||
|
|
@ -112,60 +101,6 @@ namespace Server.Gumps
|
|||
$"{{ xmfhtmltok {X} {Y} {Width} {Height} {(Background ? 1 : 0)} {(Scrollbar ? 1 : 0)} {Color} {Number} @{Args}@ }}"
|
||||
};
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
switch (Type)
|
||||
{
|
||||
case GumpHtmlLocalizedType.Plain:
|
||||
{
|
||||
disp.AppendLayout(m_LayoutNamePlain);
|
||||
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(Number);
|
||||
disp.AppendLayout(Background);
|
||||
disp.AppendLayout(Scrollbar);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GumpHtmlLocalizedType.Color:
|
||||
{
|
||||
disp.AppendLayout(m_LayoutNameColor);
|
||||
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(Number);
|
||||
disp.AppendLayout(Background);
|
||||
disp.AppendLayout(Scrollbar);
|
||||
disp.AppendLayout(Color);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GumpHtmlLocalizedType.Args:
|
||||
{
|
||||
disp.AppendLayout(m_LayoutNameArgs);
|
||||
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(Background);
|
||||
disp.AppendLayout(Scrollbar);
|
||||
disp.AppendLayout(Color);
|
||||
disp.AppendLayout(Number);
|
||||
disp.AppendLayout(Args);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
|
|
@ -174,7 +109,8 @@ namespace Server.Gumps
|
|||
{
|
||||
case GumpHtmlLocalizedType.Plain:
|
||||
{
|
||||
writer.Write(m_LayoutNamePlain);
|
||||
writer.Write(LayoutNamePlain);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
@ -193,7 +129,8 @@ namespace Server.Gumps
|
|||
}
|
||||
case GumpHtmlLocalizedType.Color:
|
||||
{
|
||||
writer.Write(m_LayoutNameColor);
|
||||
writer.Write(LayoutNameColor);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
@ -214,7 +151,8 @@ namespace Server.Gumps
|
|||
}
|
||||
case GumpHtmlLocalizedType.Args:
|
||||
{
|
||||
writer.Write(m_LayoutNameArgs);
|
||||
writer.Write(LayoutNameArgs);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,9 +6,9 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpImage : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("gumppic");
|
||||
private static readonly byte[] m_HueEquals = Gump.StringToBuffer(" hue=");
|
||||
private static readonly byte[] m_ClassEquals = Gump.StringToBuffer(" class=");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("gumppic");
|
||||
public static readonly byte[] HueEquals = Gump.StringToBuffer(" hue=");
|
||||
public static readonly byte[] ClassEquals = Gump.StringToBuffer(" class=");
|
||||
|
||||
public GumpImage(int x, int y, int gumpID, int hue = 0, string cls = null)
|
||||
{
|
||||
|
|
@ -29,58 +29,33 @@ namespace Server.Gumps
|
|||
|
||||
public string Class { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ gumppic {X} {Y} {GumpID}{(Hue == 0 ? "" : $"hue={Hue}")}{(string.IsNullOrEmpty(Class) ? "" : $"class={Class}")} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ gumppic {X} {Y} {GumpID}{(Hue == 0 ? "" : $"hue={Hue}")}{(string.IsNullOrEmpty(Class) ? "" : $"class={Class}")} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(GumpID);
|
||||
|
||||
if (Hue != 0)
|
||||
{
|
||||
disp.AppendLayout(m_HueEquals);
|
||||
disp.AppendLayoutNS(Hue);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(Class))
|
||||
{
|
||||
disp.AppendLayout(m_ClassEquals);
|
||||
disp.AppendLayoutNS(Class);
|
||||
}
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(GumpID.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
|
||||
if (Hue != 0)
|
||||
{
|
||||
writer.Write(m_HueEquals);
|
||||
writer.Write(HueEquals);
|
||||
writer.WriteAscii(Hue.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(Class))
|
||||
{
|
||||
writer.Write(m_ClassEquals);
|
||||
writer.Write(ClassEquals);
|
||||
writer.WriteAscii(Class);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
}
|
||||
|
||||
writer.Write((byte)0x7D); // '}'
|
||||
writer.Write((ushort)0x207D); // " }"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpImageTileButton : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("buttontileart");
|
||||
private static readonly byte[] m_LayoutTooltip = Gump.StringToBuffer(" }{ tooltip");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("buttontileart");
|
||||
public static readonly byte[] LayoutTooltip = Gump.StringToBuffer(" }{ tooltip");
|
||||
|
||||
// Note, on OSI, the tooltip supports ONLY clilocs as far as I can figure out,
|
||||
// and the tooltip ONLY works after the buttonTileArt (as far as I can tell from testing)
|
||||
|
|
@ -57,43 +57,16 @@ namespace Server.Gumps
|
|||
|
||||
public int LocalizedTooltip { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
LocalizedTooltip > 0 ?
|
||||
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}{{ tooltip {LocalizedTooltip} }}" :
|
||||
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
LocalizedTooltip > 0 ?
|
||||
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}{{ tooltip {LocalizedTooltip} }}" :
|
||||
$"{{ buttontileart {X} {Y} {NormalID} {PressedID} {(int)Type} {Param} {ButtonID} {ItemID} {Hue} {Width} {Height} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(NormalID);
|
||||
disp.AppendLayout(PressedID);
|
||||
disp.AppendLayout((int)Type);
|
||||
disp.AppendLayout(Param);
|
||||
disp.AppendLayout(ButtonID);
|
||||
|
||||
disp.AppendLayout(ItemID);
|
||||
disp.AppendLayout(Hue);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
|
||||
if (LocalizedTooltip > 0)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutTooltip);
|
||||
disp.AppendLayout(LocalizedTooltip);
|
||||
}
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
@ -115,16 +88,14 @@ namespace Server.Gumps
|
|||
writer.WriteAscii(Width.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Height.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
|
||||
if (LocalizedTooltip > 0)
|
||||
{
|
||||
writer.Write(m_LayoutTooltip);
|
||||
writer.Write(LayoutTooltip);
|
||||
writer.WriteAscii(LocalizedTooltip.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
}
|
||||
|
||||
writer.Write((byte)0x7D); // " }"
|
||||
writer.Write((ushort)0x207D); // " }"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpImageTiled : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("gumppictiled");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("gumppictiled");
|
||||
|
||||
public GumpImageTiled(int x, int y, int width, int height, int gumpID)
|
||||
{
|
||||
|
|
@ -26,24 +26,13 @@ namespace Server.Gumps
|
|||
public int Height { get; set; }
|
||||
|
||||
public int GumpID { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ gumppictiled {X} {Y} {Width} {Height} {GumpID} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(GumpID);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpItem : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("tilepic");
|
||||
private static readonly byte[] m_LayoutNameHue = Gump.StringToBuffer("tilepichue");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("tilepic");
|
||||
public static readonly byte[] LayoutNameHue = Gump.StringToBuffer("tilepichue");
|
||||
|
||||
public GumpItem(int x, int y, int itemID, int hue = 0)
|
||||
{
|
||||
|
|
@ -25,28 +25,13 @@ namespace Server.Gumps
|
|||
|
||||
public int Hue { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(Hue == 0 ? m_LayoutName : m_LayoutNameHue);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(ItemID);
|
||||
|
||||
if (Hue != 0)
|
||||
{
|
||||
disp.AppendLayout(Hue);
|
||||
}
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write(Hue == 0 ? m_LayoutName : m_LayoutNameHue);
|
||||
writer.Write(Hue == 0 ? LayoutName : LayoutNameHue);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,25 +6,19 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpItemProperty : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("itemproperty");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("itemproperty");
|
||||
|
||||
public GumpItemProperty(uint serial) => Serial = serial;
|
||||
|
||||
public uint Serial { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ itemproperty {Serial} }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ itemproperty {Serial} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(Serial);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Serial.ToString());
|
||||
writer.Write((ushort)0x207D); // " }"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpLabel : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("text");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("text");
|
||||
|
||||
public GumpLabel(int x, int y, int hue, string text)
|
||||
{
|
||||
|
|
@ -23,23 +23,13 @@ namespace Server.Gumps
|
|||
public int Hue { get; set; }
|
||||
|
||||
public string Text { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ text {X} {Y} {Hue} {Parent.Intern(Text)} }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ text {X} {Y} {Hue} {strings.GetOrAdd(Text)} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Hue);
|
||||
disp.AppendLayout(Parent.Intern(Text));
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpLabelCropped : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("croppedtext");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("croppedtext");
|
||||
|
||||
public GumpLabelCropped(int x, int y, int width, int height, int hue, string text)
|
||||
{
|
||||
|
|
@ -30,27 +30,14 @@ namespace Server.Gumps
|
|||
|
||||
public string Text { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ croppedtext {X} {Y} {Width} {Height} {Hue} {Parent.Intern(Text)} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ croppedtext {X} {Y} {Width} {Height} {Hue} {strings.GetOrAdd(Text)} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(Hue);
|
||||
disp.AppendLayout(Parent.Intern(Text));
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -21,25 +21,19 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpMasterGump : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("mastergump");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("mastergump");
|
||||
|
||||
public GumpMasterGump(int gumpID) => GumpID = gumpID;
|
||||
|
||||
public int GumpID { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ mastergump {GumpID} }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ mastergump {GumpID} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(GumpID);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(GumpID.ToString());
|
||||
writer.Write((ushort)0x207D); // " }"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,25 +6,18 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpPage : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("page");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("page");
|
||||
|
||||
public GumpPage(int page) => Page = page;
|
||||
|
||||
public int Page { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ page {Page} }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) => $"{{ page {Page} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(Page);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Page.ToString());
|
||||
writer.Write((ushort)0x207D); // " }"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpRadio : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("radio");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("radio");
|
||||
|
||||
public GumpRadio(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
|
||||
{
|
||||
|
|
@ -30,29 +30,14 @@ namespace Server.Gumps
|
|||
|
||||
public int SwitchID { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ radio {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ radio {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(InactiveID);
|
||||
disp.AppendLayout(ActiveID);
|
||||
disp.AppendLayout(InitialState);
|
||||
disp.AppendLayout(SwitchID);
|
||||
|
||||
disp.Switches++;
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpSpriteImage : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("picinpic");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("picinpic");
|
||||
|
||||
public GumpSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
|
||||
{
|
||||
|
|
@ -47,27 +47,14 @@ namespace Server.Gumps
|
|||
public int SX { get; set; }
|
||||
|
||||
public int SY { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) => $"{{ picinpic {X} {Y} {GumpID} {Width} {Height} {SX} {SY} }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ picinpic {X} {Y} {GumpID} {Width} {Height} {SX} {SY} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(GumpID);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(SX);
|
||||
disp.AppendLayout(SY);
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpTextEntry : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentry");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("textentry");
|
||||
|
||||
public GumpTextEntry(int x, int y, int width, int height, int hue, int entryID, string initialText)
|
||||
{
|
||||
|
|
@ -33,30 +33,14 @@ namespace Server.Gumps
|
|||
|
||||
public string InitialText { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {Parent.Intern(InitialText)} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ textentry {X} {Y} {Width} {Height} {Hue} {EntryID} {strings.GetOrAdd(InitialText)} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(Hue);
|
||||
disp.AppendLayout(EntryID);
|
||||
disp.AppendLayout(Parent.Intern(InitialText));
|
||||
|
||||
disp.TextEntries++;
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpTextEntryLimited : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentrylimited");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("textentrylimited");
|
||||
|
||||
public GumpTextEntryLimited(
|
||||
int x, int y, int width, int height, int hue, int entryID, string initialText, int size = 0
|
||||
|
|
@ -38,31 +38,14 @@ namespace Server.Gumps
|
|||
|
||||
public int Size { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
$"{{ textentrylimited {X} {Y} {Width} {Height} {Hue} {EntryID} {Parent.Intern(InitialText)} {Size} }}";
|
||||
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
$"{{ textentrylimited {X} {Y} {Width} {Height} {Hue} {EntryID} {strings.GetOrAdd(InitialText)} {Size} }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(X);
|
||||
disp.AppendLayout(Y);
|
||||
disp.AppendLayout(Width);
|
||||
disp.AppendLayout(Height);
|
||||
disp.AppendLayout(Hue);
|
||||
disp.AppendLayout(EntryID);
|
||||
disp.AppendLayout(Parent.Intern(InitialText));
|
||||
disp.AppendLayout(Size);
|
||||
|
||||
disp.TextEntries++;
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(X.ToString());
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Y.ToString());
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ namespace Server.Gumps
|
|||
{
|
||||
public class GumpTooltip : GumpEntry
|
||||
{
|
||||
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("tooltip");
|
||||
public static readonly byte[] LayoutName = Gump.StringToBuffer("tooltip");
|
||||
|
||||
public GumpTooltip(int number, string args)
|
||||
{
|
||||
|
|
@ -33,26 +33,14 @@ namespace Server.Gumps
|
|||
|
||||
public string Args { get; set; }
|
||||
|
||||
public override string Compile(NetState ns) =>
|
||||
string.IsNullOrEmpty(Args) ? $"{{ tooltip {Number} }}" : $"{{ tooltip {Number} @{Args}@ }}";
|
||||
public override string Compile(OrderedHashSet<string> strings) =>
|
||||
string.IsNullOrEmpty(Args) ? $"{{ tooltip {Number} }}" : $"{{ tooltip {Number} @{Args}@ }}";
|
||||
|
||||
public override void AppendTo(NetState ns, IGumpWriter disp)
|
||||
{
|
||||
disp.AppendLayout(m_LayoutName);
|
||||
disp.AppendLayout(Number);
|
||||
|
||||
if (!string.IsNullOrEmpty(Args))
|
||||
{
|
||||
disp.AppendLayout(Args);
|
||||
}
|
||||
}
|
||||
|
||||
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
|
||||
{
|
||||
writer.Write((ushort)0x7B20); // "{ "
|
||||
writer.Write(m_LayoutName);
|
||||
writer.Write(LayoutName);
|
||||
writer.Write((byte)0x20); // ' '
|
||||
writer.WriteAscii(Number.ToString());
|
||||
|
||||
if (!string.IsNullOrEmpty(Args))
|
||||
|
|
|
|||
|
|
@ -13,7 +13,13 @@
|
|||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
*************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Server.Collections;
|
||||
using Server.Gumps;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
|
|
@ -36,5 +42,152 @@ namespace Server.Network
|
|||
|
||||
ns.Send(writer.Span);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void WritePacked(ref SpanWriter writer, ReadOnlySpan<byte> span)
|
||||
{
|
||||
var length = span.Length;
|
||||
|
||||
if (length == 0)
|
||||
{
|
||||
writer.Write(0);
|
||||
return;
|
||||
}
|
||||
|
||||
var wantLength = 1 + span.Length * 1024 / 1000;
|
||||
|
||||
wantLength += 4095;
|
||||
wantLength &= ~4095;
|
||||
|
||||
var packBuffer = ArrayPool<byte>.Shared.Rent(wantLength);
|
||||
var packLength = wantLength;
|
||||
|
||||
Zlib.Pack(packBuffer, ref packLength, span, length, ZlibQuality.Default);
|
||||
|
||||
writer.Write(4 + packLength);
|
||||
writer.Write(length);
|
||||
writer.Write(packBuffer.AsSpan(0, packLength));
|
||||
|
||||
ArrayPool<byte>.Shared.Return(packBuffer);
|
||||
}
|
||||
|
||||
public static void SendDisplayGump(this NetState ns, Gump gump, out int switches, out int entries)
|
||||
{
|
||||
switches = 0;
|
||||
entries = 0;
|
||||
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var packed = ns.Unpack;
|
||||
|
||||
var writer = new SpanWriter(512, true);
|
||||
writer.Write((byte)(packed ? 0xDD : 0xB0)); // Packet ID
|
||||
writer.Seek(2, SeekOrigin.Current);
|
||||
|
||||
writer.Write(gump.Serial);
|
||||
writer.Write(gump.TypeID);
|
||||
writer.Write(gump.X);
|
||||
writer.Write(gump.Y);
|
||||
|
||||
var spanWriter = new SpanWriter(512, true);
|
||||
|
||||
if (!gump.Draggable)
|
||||
{
|
||||
spanWriter.Write(Gump.NoMove);
|
||||
}
|
||||
|
||||
if (!gump.Closable)
|
||||
{
|
||||
spanWriter.Write(Gump.NoClose);
|
||||
}
|
||||
|
||||
if (!gump.Disposable)
|
||||
{
|
||||
spanWriter.Write(Gump.NoDispose);
|
||||
}
|
||||
|
||||
if (!gump.Resizable)
|
||||
{
|
||||
spanWriter.Write(Gump.NoResize);
|
||||
}
|
||||
|
||||
var stringsList = new OrderedHashSet<string>(11);
|
||||
|
||||
foreach (var entry in gump.Entries)
|
||||
{
|
||||
entry.AppendTo(ref spanWriter, stringsList, ref entries, ref switches);
|
||||
}
|
||||
|
||||
if (packed)
|
||||
{
|
||||
spanWriter.Write((byte)0); // Layout text terminator
|
||||
WritePacked(ref writer, spanWriter.Span);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write((ushort)spanWriter.BytesWritten);
|
||||
writer.Write(spanWriter.Span);
|
||||
}
|
||||
|
||||
if (packed)
|
||||
{
|
||||
writer.Write(stringsList.Count);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write((ushort)stringsList.Count);
|
||||
}
|
||||
|
||||
spanWriter.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
foreach (var str in stringsList)
|
||||
{
|
||||
var s = str ?? "";
|
||||
spanWriter.Write((ushort)s.Length);
|
||||
spanWriter.WriteBigUni(s);
|
||||
}
|
||||
|
||||
if (packed)
|
||||
{
|
||||
WritePacked(ref writer, spanWriter.Span);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(spanWriter.Span);
|
||||
}
|
||||
|
||||
writer.WritePacketLength();
|
||||
|
||||
ns.Send(writer.Span);
|
||||
spanWriter.Dispose(); // Can't use using and refs, so we dispose manually
|
||||
}
|
||||
|
||||
public static void SendDisplaySignGump(this NetState ns, Serial serial, int gumpId, string unknown, string caption)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
unknown ??= "";
|
||||
caption ??= "";
|
||||
|
||||
var length = 15 + unknown.Length + caption.Length;
|
||||
var writer = new SpanWriter(stackalloc byte[length]);
|
||||
writer.Write((byte)0x8B); // Packet ID
|
||||
writer.Write((ushort)length);
|
||||
|
||||
writer.Write(serial);
|
||||
writer.Write((short)gumpId);
|
||||
writer.Write((short)(unknown.Length + 1));
|
||||
writer.WriteAsciiNull(unknown);
|
||||
writer.Write((short)(caption.Length + 1));
|
||||
writer.WriteAsciiNull(caption);
|
||||
|
||||
ns.Send(writer.Span);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue