Speeds up world loading (#315)
- [X] Speeds up world loading - [X] Removes PeekChar cause it wasn't used - [X] Adds a BufferReader - [X] Removes BinaryFileReader - [X] Removes reading/writing `char` since it is not consistent and will cause a deserialize issue if used. Bumps version release
This commit is contained in:
parent
eb1c03c38b
commit
313eda6a3e
7 changed files with 175 additions and 91 deletions
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@ -29,6 +29,12 @@ namespace Server
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m_End = new Point2D(end);
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m_End = new Point2D(end);
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}
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}
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public Rectangle2D(Point2D start, Point2D end)
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{
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m_Start = start;
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m_End = end;
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}
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public Rectangle2D(int x, int y, int width, int height)
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public Rectangle2D(int x, int y, int width, int height)
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{
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{
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m_Start = new Point2D(x, y);
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m_Start = new Point2D(x, y);
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@ -2,7 +2,7 @@
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* ModernUO *
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* Email: hi@modernuo.com *
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* File: BinaryFileReader.cs *
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* File: BufferReader.cs *
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* *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* it under the terms of the GNU General Public License as published by *
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@ -14,26 +14,48 @@
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*************************************************************************/
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*************************************************************************/
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using System;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net;
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using System.Text;
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using Server.Guilds;
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using Server.Guilds;
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namespace Server
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namespace Server
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{
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{
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public sealed class BinaryFileReader : IGenericReader
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public class BufferReader : IGenericReader
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{
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{
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private readonly BinaryReader m_File;
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private readonly Encoding _encoding;
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private ArraySegment<byte> _segment;
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public int Position { get; private set; }
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public BinaryFileReader(BinaryReader br) => m_File = br;
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public BufferReader(ArraySegment<byte> segment)
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{
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_segment = segment;
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_encoding = Utility.UTF8;
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}
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public long Position => m_File.BaseStream.Position;
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public string ReadString()
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{
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if (!ReadBool())
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{
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return null;
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}
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public string ReadString() => ReadByte() != 0 ? m_File.ReadString() : null;
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var length = ReadEncodedInt();
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var s = length == 0 ? "" : _encoding.GetString(_segment.AsSpan(Position, length));
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Position += length;
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return s;
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}
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public DateTime ReadDateTime() => new DateTime(ReadLong());
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public DateTimeOffset ReadDateTimeOffset() => new DateTimeOffset(ReadLong(), ReadTimeSpan());
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public TimeSpan ReadTimeSpan() => new TimeSpan(ReadLong());
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public DateTime ReadDeltaTime()
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public DateTime ReadDeltaTime()
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{
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{
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var ticks = m_File.ReadInt64();
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var ticks = ReadLong();
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var now = DateTime.UtcNow.Ticks;
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var now = DateTime.UtcNow.Ticks;
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if (ticks > 0 && ticks + now < 0)
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if (ticks > 0 && ticks + now < 0)
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@ -56,7 +78,69 @@ namespace Server
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}
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}
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}
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}
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public IPAddress ReadIPAddress() => new IPAddress(m_File.ReadInt64());
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public decimal ReadDecimal() => new decimal(new[] { ReadInt(), ReadInt(), ReadInt(), ReadInt() });
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public long ReadLong()
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{
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var v = BinaryPrimitives.ReadInt64LittleEndian(_segment.AsSpan(Position, 8));
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Position += 8;
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return v;
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}
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public ulong ReadULong()
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{
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var v = BinaryPrimitives.ReadUInt64LittleEndian(_segment.AsSpan(Position, 8));
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Position += 8;
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return v;
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}
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public int ReadInt()
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{
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var v = BinaryPrimitives.ReadInt32LittleEndian(_segment.AsSpan(Position, 4));
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Position += 4;
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return v;
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}
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public uint ReadUInt()
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{
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var v = BinaryPrimitives.ReadUInt32LittleEndian(_segment.AsSpan(Position, 4));
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Position += 4;
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return v;
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}
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public short ReadShort()
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{
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var v = BinaryPrimitives.ReadInt16LittleEndian(_segment.AsSpan(Position, 2));
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Position += 2;
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return v;
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}
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public ushort ReadUShort()
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{
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var v = BinaryPrimitives.ReadUInt16LittleEndian(_segment.AsSpan(Position, 2));
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Position += 2;
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return v;
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}
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public double ReadDouble()
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{
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var v = BinaryPrimitives.ReadDoubleLittleEndian(_segment.AsSpan(Position, 8));
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Position += 8;
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return v;
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}
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public float ReadFloat()
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{
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var v = BinaryPrimitives.ReadSingleLittleEndian(_segment.AsSpan(Position, 4));
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Position += 4;
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return v;
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}
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public byte ReadByte() => _segment[Position++];
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public sbyte ReadSByte() => (sbyte)_segment[Position++];
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public bool ReadBool() => _segment[Position++] != 0;
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public int ReadEncodedInt()
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public int ReadEncodedInt()
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{
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{
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@ -65,7 +149,7 @@ namespace Server
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do
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do
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{
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{
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b = m_File.ReadByte();
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b = ReadByte();
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v |= (b & 0x7F) << shift;
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v |= (b & 0x7F) << shift;
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shift += 7;
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shift += 7;
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} while (b >= 0x80);
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} while (b >= 0x80);
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@ -73,43 +157,7 @@ namespace Server
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return v;
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return v;
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}
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}
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public DateTime ReadDateTime() => new DateTime(m_File.ReadInt64());
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public IPAddress ReadIPAddress() => new IPAddress(ReadLong());
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public DateTimeOffset ReadDateTimeOffset()
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{
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var ticks = m_File.ReadInt64();
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var offset = new TimeSpan(m_File.ReadInt64());
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return new DateTimeOffset(ticks, offset);
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}
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public TimeSpan ReadTimeSpan() => new TimeSpan(m_File.ReadInt64());
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public decimal ReadDecimal() => m_File.ReadDecimal();
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public long ReadLong() => m_File.ReadInt64();
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public ulong ReadULong() => m_File.ReadUInt64();
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public int ReadInt() => m_File.ReadInt32();
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public uint ReadUInt() => m_File.ReadUInt32();
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public short ReadShort() => m_File.ReadInt16();
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public ushort ReadUShort() => m_File.ReadUInt16();
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public double ReadDouble() => m_File.ReadDouble();
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public float ReadFloat() => m_File.ReadSingle();
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public char ReadChar() => m_File.ReadChar();
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public byte ReadByte() => m_File.ReadByte();
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public sbyte ReadSByte() => m_File.ReadSByte();
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public bool ReadBool() => m_File.ReadBoolean();
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public Point3D ReadPoint3D() => new Point3D(ReadInt(), ReadInt(), ReadInt());
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public Point3D ReadPoint3D() => new Point3D(ReadInt(), ReadInt(), ReadInt());
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@ -259,15 +307,17 @@ namespace Server
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public Race ReadRace() => Race.Races[ReadByte()];
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public Race ReadRace() => Race.Races[ReadByte()];
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public bool End() => m_File.PeekChar() == -1;
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public int Read(Span<byte> buffer)
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public int Read(Span<byte> buffer) => m_File.Read(buffer);
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public void Close()
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{
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{
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m_File.Close();
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var length = buffer.Length;
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}
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if (length > _segment.Count - Position)
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{
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throw new OutOfMemoryException();
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}
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public long Seek(long offset, SeekOrigin origin) => m_File.BaseStream.Seek(offset, origin);
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_segment.AsSpan(Position, length).CopyTo(buffer);
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Position += length;
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return length;
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}
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}
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}
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}
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}
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@ -32,8 +32,6 @@ namespace Server
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protected long Index { get; set; }
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protected long Index { get; set; }
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private readonly char[] m_SingleCharBuffer = new char[1];
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private byte[] m_CharacterBuffer;
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private byte[] m_CharacterBuffer;
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private int m_MaxBufferChars;
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private int m_MaxBufferChars;
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@ -190,7 +188,7 @@ namespace Server
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{
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{
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var bits = decimal.GetBits(value);
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var bits = decimal.GetBits(value);
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for (var i = 0; i < bits.Length; ++i)
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for (var i = 0; i < 4; ++i)
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{
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{
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Write(bits[i]);
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Write(bits[i]);
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}
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}
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Index += 4;
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Index += 4;
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}
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}
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public void Write(char value)
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{
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if (Index + 8 > Buffer.Length)
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{
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Flush();
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}
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m_SingleCharBuffer[0] = value;
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var byteCount = m_Encoding.GetBytes(m_SingleCharBuffer, 0, 1, Buffer, (int)Index);
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Index += byteCount;
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}
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public void Write(byte value)
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public void Write(byte value)
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{
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{
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if (Index + 1 > Buffer.Length)
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if (Index + 1 > Buffer.Length)
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@ -769,7 +754,7 @@ namespace Server
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while (charsLeft > 0)
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while (charsLeft > 0)
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{
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{
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var charCount = charsLeft > m_MaxBufferChars ? m_MaxBufferChars : charsLeft;
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var charCount = Math.Min(charsLeft, m_MaxBufferChars);
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var byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
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var byteLength = m_Encoding.GetBytes(value, current, charCount, m_CharacterBuffer, 0);
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if (Index + byteLength > Buffer.Length)
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if (Index + byteLength > Buffer.Length)
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@ -36,7 +36,6 @@ namespace Server
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ushort ReadUShort();
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ushort ReadUShort();
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double ReadDouble();
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double ReadDouble();
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float ReadFloat();
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float ReadFloat();
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char ReadChar();
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byte ReadByte();
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byte ReadByte();
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sbyte ReadSByte();
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sbyte ReadSByte();
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bool ReadBool();
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bool ReadBool();
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@ -67,7 +66,6 @@ namespace Server
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HashSet<BaseGuild> ReadGuildSet();
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HashSet<BaseGuild> ReadGuildSet();
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HashSet<T> ReadGuildSet<T>() where T : BaseGuild;
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HashSet<T> ReadGuildSet<T>() where T : BaseGuild;
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Race ReadRace();
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Race ReadRace();
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bool End();
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int Read(Span<byte> buffer);
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int Read(Span<byte> buffer);
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}
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}
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}
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}
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@ -38,7 +38,6 @@ namespace Server
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void Write(ushort value);
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void Write(ushort value);
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void Write(double value);
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void Write(double value);
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void Write(float value);
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void Write(float value);
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void Write(char value);
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void Write(byte value);
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void Write(byte value);
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void Write(byte[] value, int length);
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void Write(byte[] value, int length);
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void Write(sbyte value);
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void Write(sbyte value);
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@ -14,6 +14,7 @@
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*************************************************************************/
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*************************************************************************/
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using System;
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using System;
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using System.Buffers;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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@ -31,6 +32,7 @@ namespace Server
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{
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{
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Initial,
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Initial,
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Loading,
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Loading,
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WritingLoadBuffers,
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Running,
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Running,
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Saving,
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Saving,
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WritingSave
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WritingSave
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@ -294,6 +296,35 @@ namespace Server
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return map;
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return map;
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}
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}
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private static void SaveBuffers<I, T>(IIndexInfo<I> indexInfo, List<EntityIndex<T>> entities) where T : ISerializable
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{
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var indexType = indexInfo.TypeName;
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string dataPath = Path.Combine("Saves", indexType, $"{indexType}.bin");
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if (!File.Exists(dataPath))
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{
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return;
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}
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using FileStream bin = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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BinaryReader reader = new BinaryReader(bin);
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foreach (var entry in entities)
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{
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T t = entry.Entity;
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if (t == null || t is IEntity entity && entity.Deleted)
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{
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continue;
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}
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byte[] saveBuffer = new byte[entry.Length];
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reader.Read(saveBuffer, 0, entry.Length);
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t.SaveBuffer = new BufferWriter(saveBuffer, true);
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}
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}
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private static void LoadData<I, T>(IIndexInfo<I> indexInfo, List<EntityIndex<T>> entities) where T : ISerializable
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private static void LoadData<I, T>(IIndexInfo<I> indexInfo, List<EntityIndex<T>> entities) where T : ISerializable
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{
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{
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var indexType = indexInfo.TypeName;
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var indexType = indexInfo.TypeName;
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@ -306,7 +337,11 @@ namespace Server
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}
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}
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using FileStream bin = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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using FileStream bin = new FileStream(dataPath, FileMode.Open, FileAccess.Read, FileShare.Read);
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BinaryFileReader reader = new BinaryFileReader(new BinaryReader(bin));
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var fileBuffer = new byte[bin.Length];
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bin.Read(fileBuffer);
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bin.Close();
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int position = 0;
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foreach (var entry in entities)
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foreach (var entry in entities)
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{
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{
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@ -317,15 +352,15 @@ namespace Server
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continue;
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continue;
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}
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}
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reader.Seek(entry.Position, SeekOrigin.Begin);
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var segment = new ArraySegment<byte>(fileBuffer, position, entry.Length);
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var bufferReader = new BufferReader(segment);
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t.Deserialize(bufferReader);
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t.Deserialize(reader);
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if (bufferReader.Position != entry.Length)
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if (reader.Position != entry.Position + entry.Length)
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{
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{
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Console.WriteLine($"***** Bad deserialize on {t.GetType()} *****");
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Console.WriteLine($"***** Bad deserialize on {t.GetType()} *****");
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Console.WriteLine(
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Console.WriteLine(
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$"Serialized object was {entry.Length} bytes, but {reader.Position - entry.Position} bytes deserialized"
|
$"Serialized object was {entry.Length} bytes, but {bufferReader.Position - entry.Position} bytes deserialized"
|
||||||
);
|
);
|
||||||
|
|
||||||
Console.WriteLine("Delete the object and continue? (y/n)");
|
Console.WriteLine("Delete the object and continue? (y/n)");
|
||||||
|
|
@ -337,13 +372,9 @@ namespace Server
|
||||||
t.Delete();
|
t.Delete();
|
||||||
}
|
}
|
||||||
|
|
||||||
reader.Seek(entry.Position, SeekOrigin.Begin);
|
|
||||||
|
|
||||||
t.SaveBuffer = new BufferWriter(new byte[entry.Length], true);
|
position += entry.Length;
|
||||||
reader.Read(t.SaveBuffer.Buffer);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
reader.Close();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Load()
|
public static void Load()
|
||||||
|
|
@ -377,7 +408,7 @@ namespace Server
|
||||||
|
|
||||||
EventSink.InvokeWorldLoad();
|
EventSink.InvokeWorldLoad();
|
||||||
|
|
||||||
WorldState = WorldState.Running;
|
WorldState = WorldState.WritingLoadBuffers;
|
||||||
|
|
||||||
ProcessSafetyQueues();
|
ProcessSafetyQueues();
|
||||||
|
|
||||||
|
|
@ -407,6 +438,16 @@ namespace Server
|
||||||
Items.Count,
|
Items.Count,
|
||||||
Mobiles.Count
|
Mobiles.Count
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// Async save buffers
|
||||||
|
ThreadPool.QueueUserWorkItem(state =>
|
||||||
|
{
|
||||||
|
SaveBuffers(mobileIndexInfo, mobiles);
|
||||||
|
SaveBuffers(itemIndexInfo, items);
|
||||||
|
SaveBuffers(guildIndexInfo, guilds);
|
||||||
|
WorldState = WorldState.Running;
|
||||||
|
}
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ProcessSafetyQueues()
|
private static void ProcessSafetyQueues()
|
||||||
|
|
@ -457,7 +498,6 @@ namespace Server
|
||||||
|
|
||||||
public static void WriteFiles(object state)
|
public static void WriteFiles(object state)
|
||||||
{
|
{
|
||||||
Console.Write("Closing Save Files...");
|
|
||||||
var watch = Stopwatch.StartNew();
|
var watch = Stopwatch.StartNew();
|
||||||
|
|
||||||
IIndexInfo<Serial> itemIndexInfo = new EntityTypeIndex("Items");
|
IIndexInfo<Serial> itemIndexInfo = new EntityTypeIndex("Items");
|
||||||
|
|
@ -472,7 +512,7 @@ namespace Server
|
||||||
|
|
||||||
m_DiskWriteHandle.Set();
|
m_DiskWriteHandle.Set();
|
||||||
|
|
||||||
Console.WriteLine("done {0:F1} seconds.", watch.Elapsed.TotalSeconds);
|
Console.WriteLine("World: Writing snapshot took {0:F1} seconds.", watch.Elapsed.TotalSeconds);
|
||||||
|
|
||||||
Timer.DelayCall(FinishWorldSave);
|
Timer.DelayCall(FinishWorldSave);
|
||||||
}
|
}
|
||||||
|
|
@ -626,6 +666,7 @@ namespace Server
|
||||||
|
|
||||||
goto case WorldState.Running;
|
goto case WorldState.Running;
|
||||||
}
|
}
|
||||||
|
case WorldState.WritingLoadBuffers:
|
||||||
case WorldState.Running:
|
case WorldState.Running:
|
||||||
{
|
{
|
||||||
if (serial.IsItem)
|
if (serial.IsItem)
|
||||||
|
|
@ -654,7 +695,6 @@ namespace Server
|
||||||
|
|
||||||
public static BaseGuild FindGuild(Serial serial) => Guilds.TryGetValue(serial, out var guild) ? guild : null;
|
public static BaseGuild FindGuild(Serial serial) => Guilds.TryGetValue(serial, out var guild) ? guild : null;
|
||||||
|
|
||||||
|
|
||||||
public static void AddEntity<T>(T entity) where T : class, IEntity
|
public static void AddEntity<T>(T entity) where T : class, IEntity
|
||||||
{
|
{
|
||||||
switch (WorldState)
|
switch (WorldState)
|
||||||
|
|
@ -680,6 +720,7 @@ namespace Server
|
||||||
_pendingAdd[entity.Serial] = entity;
|
_pendingAdd[entity.Serial] = entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case WorldState.WritingLoadBuffers:
|
||||||
case WorldState.Running:
|
case WorldState.Running:
|
||||||
{
|
{
|
||||||
if (entity.Serial.IsItem)
|
if (entity.Serial.IsItem)
|
||||||
|
|
@ -718,6 +759,7 @@ namespace Server
|
||||||
_pendingDelete[entity.Serial] = entity;
|
_pendingDelete[entity.Serial] = entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case WorldState.WritingLoadBuffers:
|
||||||
case WorldState.Running:
|
case WorldState.Running:
|
||||||
{
|
{
|
||||||
if (entity.Serial.IsItem)
|
if (entity.Serial.IsItem)
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,8 @@
|
||||||
{
|
{
|
||||||
"$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/master/src/NerdBank.GitVersioning/version.schema.json",
|
"$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/master/src/NerdBank.GitVersioning/version.schema.json",
|
||||||
"version": "0.8.1"
|
"version": "0.8.1",
|
||||||
|
"cloudBuild": {
|
||||||
|
"setVersionVariables": false,
|
||||||
|
"setAllVariables": false
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue