fix: Renames WeightOverloading to StaminaSystem (#1495)
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12 changed files with 143 additions and 144 deletions
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@ -74,7 +74,7 @@ namespace Server.Misc
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public virtual GiftResult GiveGift(Mobile mob, Item item)
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{
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if (mob.PlaceInBackpack(item) && !WeightOverloading.IsOverloaded(mob))
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if (mob.PlaceInBackpack(item) && !StaminaSystem.IsOverloaded(mob))
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{
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return GiftResult.Backpack;
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}
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