fix: Codegens and fixes bugs with plant system (#1490)

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Kamron Batman 2023-09-05 19:20:03 -07:00 committed by GitHub
parent 01b864f955
commit 6820efe0ca
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GPG key ID: 4AEE18F83AFDEB23
20 changed files with 2305 additions and 2228 deletions

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@ -1836,7 +1836,7 @@ namespace Server.Engines.ConPVP
mob.RemoveStatMod("Holy Bless");
mob.RemoveStatMod("Holy Curse");
OrangePetals.RemoveContext(mob);
OrangePetals.RemoveEffect(mob);
mob.Paralyzed = false;
mob.Hidden = false;

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@ -1,31 +1,15 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class FertileDirt : Item
{
public class FertileDirt : Item
[Constructible]
public FertileDirt(int amount = 1) : base(0xF81)
{
[Constructible]
public FertileDirt(int amount = 1) : base(0xF81)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public FertileDirt(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = true;
Weight = 1.0;
Amount = amount;
}
}

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@ -1,133 +1,89 @@
using System;
using System.Collections.Generic;
using ModernUO.Serialization;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class OrangePetals : Item
{
public class OrangePetals : Item
private static readonly Dictionary<Mobile, Timer> _table =
new();
[Constructible]
public OrangePetals(int amount = 1) : base(0x1021)
{
private static readonly Dictionary<Mobile, OrangePetalsContext> m_Table =
new();
Stackable = true;
Hue = 0x2B;
Amount = amount;
}
[Constructible]
public OrangePetals(int amount = 1) : base(0x1021)
public override int LabelNumber => 1053122; // orange petals
public override double DefaultWeight => 0.1;
public override bool CheckItemUse(Mobile from, Item item)
{
if (item != this)
{
Stackable = true;
Hue = 0x2B;
Amount = amount;
}
public OrangePetals(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1053122; // orange petals
public override double DefaultWeight => 0.1;
public override bool CheckItemUse(Mobile from, Item item)
{
if (item != this)
{
return base.CheckItemUse(from, item);
}
if (from != RootParent)
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
return false;
}
return base.CheckItemUse(from, item);
}
public override void OnDoubleClick(Mobile from)
if (from != RootParent)
{
var context = GetContext(from);
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
return false;
}
if (context != null)
return base.CheckItemUse(from, item);
}
public override void OnDoubleClick(Mobile from)
{
if (UnderEffect(from))
{
// * You already feel resilient! You decide to save the petal for later *
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061904);
return;
}
// * You eat the orange petal. You feel more resilient! *
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061905);
from.PlaySound(0x3B);
Timer timer = new OrangePetalsTimer(from);
timer.Start();
_table[from] = timer;
Consume();
}
public static void RemoveEffect(Mobile m)
{
if (_table.Remove(m, out var timer))
{
timer.Stop();
}
}
public static bool UnderEffect(Mobile m) => _table.ContainsKey(m);
private class OrangePetalsTimer : Timer
{
private readonly Mobile _mobile;
public OrangePetalsTimer(Mobile from) : base(TimeSpan.FromMinutes(5.0)) => _mobile = from;
protected override void OnTick()
{
if (!_mobile.Deleted)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061904);
return;
// * You feel the effects of your poison resistance wearing off *
_mobile.LocalOverheadMessage(MessageType.Regular, 0x3F, 1053091);
}
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061905);
from.PlaySound(0x3B);
Timer timer = new OrangePetalsTimer(from);
timer.Start();
AddContext(from, new OrangePetalsContext(timer));
Consume();
}
private static void AddContext(Mobile m, OrangePetalsContext context)
{
m_Table[m] = context;
}
public static void RemoveContext(Mobile m)
{
var context = GetContext(m);
if (context != null)
{
RemoveContext(m, context);
}
}
private static void RemoveContext(Mobile m, OrangePetalsContext context)
{
m_Table.Remove(m);
context.Timer.Stop();
}
private static OrangePetalsContext GetContext(Mobile m)
{
m_Table.TryGetValue(m, out var context);
return context;
}
public static bool UnderEffect(Mobile m) => m_Table.ContainsKey(m);
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
private class OrangePetalsTimer : Timer
{
private readonly Mobile m_Mobile;
public OrangePetalsTimer(Mobile from) : base(TimeSpan.FromMinutes(5.0)) => m_Mobile = from;
protected override void OnTick()
{
if (!m_Mobile.Deleted)
{
// * You feel the effects of your poison resistance wearing off *
m_Mobile.LocalOverheadMessage(MessageType.Regular, 0x3F, 1053091);
}
RemoveContext(m_Mobile);
}
}
private class OrangePetalsContext
{
public OrangePetalsContext(Timer timer) => Timer = timer;
public Timer Timer { get; }
RemoveEffect(_mobile);
}
}
}

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@ -1,94 +1,72 @@
using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class RedLeaves : Item
{
public class RedLeaves : Item
[Constructible]
public RedLeaves(int amount = 1) : base(0x1E85)
{
[Constructible]
public RedLeaves(int amount = 1) : base(0x1E85)
Stackable = true;
Hue = 0x21;
Amount = amount;
}
public override int LabelNumber => 1053123; // red leaves
public override double DefaultWeight => 0.1;
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
Stackable = true;
Hue = 0x21;
Amount = amount;
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
public RedLeaves(Serial serial) : base(serial)
from.Target = new InternalTarget(this);
from.SendLocalizedMessage(1061907); // Choose a book you wish to seal with the wax from the red leaf.
}
private class InternalTarget : Target
{
private readonly RedLeaves _redLeaves;
public InternalTarget(RedLeaves redLeaves) : base(3, false, TargetFlags.None) => _redLeaves = redLeaves;
protected override void OnTarget(Mobile from, object targeted)
{
}
if (_redLeaves.Deleted)
{
return;
}
public override int LabelNumber => 1053123; // red leaves
public override double DefaultWeight => 0.1;
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
if (!_redLeaves.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
from.Target = new InternalTarget(this);
from.SendLocalizedMessage(1061907); // Choose a book you wish to seal with the wax from the red leaf.
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
private class InternalTarget : Target
{
private readonly RedLeaves m_RedLeaves;
public InternalTarget(RedLeaves redLeaves) : base(3, false, TargetFlags.None) => m_RedLeaves = redLeaves;
protected override void OnTarget(Mobile from, object targeted)
if (targeted is not Item item || !item.IsChildOf(from.Backpack))
{
if (m_RedLeaves.Deleted)
{
return;
}
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
}
else if (item is not BaseBook book)
{
item.LabelTo(from, 1061911); // You can only use red leaves to seal the ink into book pages!
}
else if (!book.Writable)
{
book.LabelTo(from, 1061909); // The ink in this book has already been sealed.
}
else
{
_redLeaves.Consume();
book.Writable = false;
if (!m_RedLeaves.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
if (targeted is not Item item || !item.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
}
else if (item is not BaseBook)
{
item.LabelTo(from, 1061911); // You can only use red leaves to seal the ink into book pages!
}
else
{
var book = (BaseBook)item;
if (!book.Writable)
{
book.LabelTo(from, 1061909); // The ink in this book has already been sealed.
}
else
{
m_RedLeaves.Consume();
book.Writable = false;
book.LabelTo(from, 1061910); // You seal the ink to the page using wax from the red leaf.
}
}
book.LabelTo(from, 1061910); // You seal the ink to the page using wax from the red leaf.
}
}
}

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@ -1,71 +1,55 @@
namespace Server.Mobiles
using ModernUO.Serialization;
namespace Server.Mobiles;
[SerializationGenerator(0, false)]
public partial class GiantIceWorm : BaseCreature
{
public class GiantIceWorm : BaseCreature
[Constructible]
public GiantIceWorm() : base(AIType.AI_Melee)
{
[Constructible]
public GiantIceWorm() : base(AIType.AI_Melee)
{
Body = 89;
BaseSoundID = 0xDC;
Body = 89;
BaseSoundID = 0xDC;
SetStr(216, 245);
SetDex(76, 100);
SetInt(66, 85);
SetStr(216, 245);
SetDex(76, 100);
SetInt(66, 85);
SetHits(130, 147);
SetHits(130, 147);
SetDamage(7, 17);
SetDamage(7, 17);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 90);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 90);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 0);
SetResistance(ResistanceType.Cold, 80, 90);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 10, 20);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 0);
SetResistance(ResistanceType.Cold, 80, 90);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.Poisoning, 75.1, 95.0);
SetSkill(SkillName.MagicResist, 45.1, 60.0);
SetSkill(SkillName.Tactics, 75.1, 80.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
SetSkill(SkillName.Poisoning, 75.1, 95.0);
SetSkill(SkillName.MagicResist, 45.1, 60.0);
SetSkill(SkillName.Tactics, 75.1, 80.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 4500;
Karma = -4500;
Fame = 4500;
Karma = -4500;
VirtualArmor = 40;
VirtualArmor = 40;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}
public GiantIceWorm(Serial serial) : base(serial)
{
}
public override string CorpseName => "a giant ice worm corpse";
public override bool SubdueBeforeTame => true;
public override string DefaultName => "a giant ice worm";
public override Poison PoisonImmune => Poison.Greater;
public override Poison HitPoison => Poison.Greater;
public override FoodType FavoriteFood => FoodType.Meat;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}
public override string CorpseName => "a giant ice worm corpse";
public override bool SubdueBeforeTame => true;
public override string DefaultName => "a giant ice worm";
public override Poison PoisonImmune => Poison.Greater;
public override Poison HitPoison => Poison.Greater;
public override FoodType FavoriteFood => FoodType.Meat;
}

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@ -1,190 +1,155 @@
using ModernUO.Serialization;
using Server.Items;
using Server.Targeting;
namespace Server.Engines.Plants
namespace Server.Engines.Plants;
[SerializationGenerator(0, false)]
public partial class PlantBowl : Item
{
public class PlantBowl : Item
private static readonly int[] _dirtPatchLandTiles =
{
private static readonly int[] _dirtPatchLandTiles =
{
0x9, 0x15,
0x71, 0x7C,
0x82, 0xA7,
0xDC, 0xE3,
0xE8, 0xEB,
0x141, 0x144,
0x14C, 0x15C,
0x169, 0x174,
0x1DC, 0x1EF,
0x272, 0x275,
0x27E, 0x281,
0x2D0, 0x2D7,
0x2E5, 0x2FF,
0x303, 0x31F,
0x32C, 0x32F,
0x33D, 0x340,
0x345, 0x34C,
0x355, 0x358,
0x367, 0x36E,
0x377, 0x37A,
0x38D, 0x390,
0x395, 0x39C,
0x3A5, 0x3A8,
0x3F6, 0x405,
0x547, 0x54E,
0x553, 0x556,
0x597, 0x59E,
0x623, 0x63A,
0x6F3, 0x6FA,
0x777, 0x791,
0x79A, 0x7A9,
0x7AE, 0x7B1,
0x98C, 0x99F,
0x9AC, 0x9BF,
0x5B27, 0x5B3E,
0x71F4, 0x71FB,
0x72C9, 0x72CA
};
0x9, 0x15,
0x71, 0x7C,
0x82, 0xA7,
0xDC, 0xE3,
0xE8, 0xEB,
0x141, 0x144,
0x14C, 0x15C,
0x169, 0x174,
0x1DC, 0x1EF,
0x272, 0x275,
0x27E, 0x281,
0x2D0, 0x2D7,
0x2E5, 0x2FF,
0x303, 0x31F,
0x32C, 0x32F,
0x33D, 0x340,
0x345, 0x34C,
0x355, 0x358,
0x367, 0x36E,
0x377, 0x37A,
0x38D, 0x390,
0x395, 0x39C,
0x3A5, 0x3A8,
0x3F6, 0x405,
0x547, 0x54E,
0x553, 0x556,
0x597, 0x59E,
0x623, 0x63A,
0x6F3, 0x6FA,
0x777, 0x791,
0x79A, 0x7A9,
0x7AE, 0x7B1,
0x98C, 0x99F,
0x9AC, 0x9BF,
0x5B27, 0x5B3E,
0x71F4, 0x71FB,
0x72C9, 0x72CA
};
private static readonly int[] _dirtPatchStaticTiles =
{
0x1B27, 0x1B3E,
0x31F4, 0x31FB,
0x32C9, 0x32CA
};
private static readonly int[] _dirtPatchStaticTiles =
{
0x1B27, 0x1B3E,
0x31F4, 0x31FB,
0x32C9, 0x32CA
};
[Constructible]
public PlantBowl() : base(0x15FD) => Weight = 1.0;
[Constructible]
public PlantBowl() : base(0x15FD) => Weight = 1.0;
public PlantBowl(Serial serial) : base(serial)
public override int LabelNumber => 1060834; // a plant bowl
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
public override int LabelNumber => 1060834; // a plant bowl
from.Target = new InternalTarget(this);
from.SendLocalizedMessage(1061897); // Choose a patch of dirt to scoop up.
}
public override void OnDoubleClick(Mobile from)
public static bool IsDirtPatch(object obj)
{
int tileID;
int[] tiles;
if (obj is Static staticObj && !staticObj.Movable)
{
if (!IsChildOf(from.Backpack))
tileID = staticObj.ItemID;
tiles = _dirtPatchStaticTiles;
}
else if (obj is StaticTarget staticTarget)
{
tileID = staticTarget.ItemID;
tiles = _dirtPatchStaticTiles;
}
else if (obj is LandTarget landTarget)
{
tileID = landTarget.TileID;
tiles = _dirtPatchLandTiles;
}
else
{
return false;
}
var contains = false;
for (var i = 0; !contains && i < tiles.Length; i += 2)
{
contains = tileID >= tiles[i] && tileID <= tiles[i + 1];
}
return contains;
}
private class InternalTarget : Target
{
private readonly PlantBowl _plantBowl;
public InternalTarget(PlantBowl plantBowl) : base(3, true, TargetFlags.None) => _plantBowl = plantBowl;
protected override void OnTarget(Mobile from, object targeted)
{
if (_plantBowl.Deleted)
{
return;
}
if (!_plantBowl.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
from.Target = new InternalTarget(this);
from.SendLocalizedMessage(1061897); // Choose a patch of dirt to scoop up.
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public static bool IsDirtPatch(object obj)
{
int tileID;
int[] tiles;
if (obj is Static staticObj && !staticObj.Movable)
if (targeted is FertileDirt dirt)
{
tileID = staticObj.ItemID;
tiles = _dirtPatchStaticTiles;
}
else if (obj is StaticTarget staticTarget)
{
tileID = staticTarget.ItemID;
tiles = _dirtPatchStaticTiles;
}
else if (obj is LandTarget landTarget)
{
tileID = landTarget.TileID;
tiles = _dirtPatchLandTiles;
}
else
{
return false;
}
var _dirtNeeded = Core.ML ? 20 : 40;
var contains = false;
for (var i = 0; !contains && i < tiles.Length; i += 2)
{
contains = tileID >= tiles[i] && tileID <= tiles[i + 1];
}
return contains;
}
private class InternalTarget : Target
{
private readonly PlantBowl m_PlantBowl;
public InternalTarget(PlantBowl plantBowl) : base(3, true, TargetFlags.None) => m_PlantBowl = plantBowl;
protected override void OnTarget(Mobile from, object targeted)
{
if (m_PlantBowl.Deleted)
{
return;
}
if (!m_PlantBowl.IsChildOf(from.Backpack))
if (!dirt.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
if (targeted is FertileDirt dirt)
else if (dirt.Amount < _dirtNeeded)
{
var _dirtNeeded = Core.ML ? 20 : 40;
if (!dirt.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
}
else if (dirt.Amount < _dirtNeeded)
{
// You need more dirt to fill a plant bowl!
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061896);
}
else
{
var fullBowl = new PlantItem(true);
if (from.PlaceInBackpack(fullBowl))
{
dirt.Consume(_dirtNeeded);
m_PlantBowl.Delete();
// You fill the bowl with fresh dirt.
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061895);
}
else
{
fullBowl.Delete();
// There is no room in your backpack for a bowl full of dirt!
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061894);
}
}
// You need more dirt to fill a plant bowl!
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061896);
}
else if (IsDirtPatch(targeted))
else
{
var fullBowl = new PlantItem();
var fullBowl = new PlantItem(true);
if (from.PlaceInBackpack(fullBowl))
{
m_PlantBowl.Delete();
dirt.Consume(_dirtNeeded);
_plantBowl.Delete();
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061895); // You fill the bowl with fresh dirt.
// You fill the bowl with fresh dirt.
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061895);
}
else
{
@ -194,17 +159,35 @@ namespace Server.Engines.Plants
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061894);
}
}
}
else if (IsDirtPatch(targeted))
{
var fullBowl = new PlantItem();
if (from.PlaceInBackpack(fullBowl))
{
_plantBowl.Delete();
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061895); // You fill the bowl with fresh dirt.
}
else
{
// You'll want to gather fresh dirt in order to raise a healthy plant!
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061893);
fullBowl.Delete();
// There is no room in your backpack for a bowl full of dirt!
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061894);
}
}
protected override void OnTargetOutOfRange(Mobile from, object targeted)
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 502825); // That location is too far away
// You'll want to gather fresh dirt in order to raise a healthy plant!
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1061893);
}
}
protected override void OnTargetOutOfRange(Mobile from, object targeted)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 502825); // That location is too far away
}
}
}

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@ -1,4 +1,5 @@
using System;
using ModernUO.Serialization;
using Server.Misc;
namespace Server.Engines.Plants
@ -21,298 +22,350 @@ namespace Server.Engines.Plants
DoubleGrown
}
public class PlantSystem
[SerializationGenerator(3, false)]
public partial class PlantSystem
{
public static readonly TimeSpan CheckDelay = TimeSpan.FromHours(23.0);
private int m_AvailableResources;
private int m_AvailableSeeds;
private int m_CurePotion;
private int m_Disease;
private int m_Fungus;
private int m_HealPotion;
[DirtyTrackingEntity]
private PlantItem _plant;
private int m_Hits;
private int m_Infestation;
private int m_LeftResources;
private int m_LeftSeeds;
private int m_Poison;
private int m_PoisonPotion;
private PlantHue m_SeedHue;
[SerializableField(0)]
private bool _fertileDirt;
private PlantType m_SeedType;
private int m_StrengthPotion;
[SerializableFieldSaveFlag(0)]
private bool ShouldSerializeFertileDirt() => _fertileDirt;
private int m_Water;
[SerializableField(1)]
private DateTime _nextGrowth;
public PlantSystem(PlantItem plant, bool fertileDirt)
[SerializableField(2, setter: "private")]
private PlantGrowthIndicator _growthIndicator;
[SerializableFieldSaveFlag(2)]
private bool ShouldSerializeGrowthIndicator() => _growthIndicator != PlantGrowthIndicator.None;
[SerializableField(13)]
private bool _pollinated;
[SerializableFieldSaveFlag(13)]
private bool ShouldSerializePollinated() => _pollinated;
public PlantSystem(PlantItem plant)
{
Plant = plant;
FertileDirt = fertileDirt;
_plant = plant;
NextGrowth = Core.Now + CheckDelay;
GrowthIndicator = PlantGrowthIndicator.None;
m_Hits = MaxHits;
m_LeftSeeds = 8;
m_LeftResources = 8;
_nextGrowth = Core.Now + CheckDelay;
_growthIndicator = PlantGrowthIndicator.None;
_hits = MaxHits;
_leftSeeds = 8;
_leftResources = 8;
}
public PlantSystem(PlantItem plant, IGenericReader reader)
private void Deserialize(IGenericReader reader, int version)
{
Plant = plant;
var version = reader.ReadInt();
FertileDirt = reader.ReadBool();
if (version >= 1)
{
NextGrowth = reader.ReadDateTime();
}
else
{
NextGrowth = reader.ReadDeltaTime();
}
_fertileDirt = reader.ReadBool();
NextGrowth = reader.ReadDateTime();
GrowthIndicator = (PlantGrowthIndicator)reader.ReadInt();
m_Water = reader.ReadInt();
_water = reader.ReadInt();
m_Hits = reader.ReadInt();
m_Infestation = reader.ReadInt();
m_Fungus = reader.ReadInt();
m_Poison = reader.ReadInt();
m_Disease = reader.ReadInt();
m_PoisonPotion = reader.ReadInt();
m_CurePotion = reader.ReadInt();
m_HealPotion = reader.ReadInt();
m_StrengthPotion = reader.ReadInt();
_hits = reader.ReadInt();
_infestation = reader.ReadInt();
_fungus = reader.ReadInt();
_poison = reader.ReadInt();
_disease = reader.ReadInt();
_poisonPotion = reader.ReadInt();
_curePotion = reader.ReadInt();
_healPotion = reader.ReadInt();
_strengthPotion = reader.ReadInt();
Pollinated = reader.ReadBool();
m_SeedType = (PlantType)reader.ReadInt();
m_SeedHue = (PlantHue)reader.ReadInt();
m_AvailableSeeds = reader.ReadInt();
m_LeftSeeds = reader.ReadInt();
_seedType = (PlantType)reader.ReadInt();
_seedHue = (PlantHue)reader.ReadInt();
_availableSeeds = reader.ReadInt();
_leftSeeds = reader.ReadInt();
m_AvailableResources = reader.ReadInt();
m_LeftResources = reader.ReadInt();
if (version < 2 && PlantHueInfo.IsCrossable(m_SeedHue))
{
m_SeedHue |= PlantHue.Reproduces;
}
_availableResources = reader.ReadInt();
_leftResources = reader.ReadInt();
}
public PlantItem Plant { get; }
public PlantItem Plant => _plant;
public bool FertileDirt { get; set; }
public DateTime NextGrowth { get; private set; }
public PlantGrowthIndicator GrowthIndicator { get; private set; }
public bool IsFullWater => m_Water >= 4;
public bool IsFullWater => _water >= 4;
[SerializableProperty(3)]
public int Water
{
get => m_Water;
get => _water;
set
{
m_Water = Math.Clamp(value, 0, 4);
_water = Math.Clamp(value, 0, 4);
Plant.InvalidateProperties();
MarkDirty();
}
}
[SerializableFieldSaveFlag(3)]
private bool ShouldSerializeWater() => _water != 0;
[SerializableProperty(4)]
public int Hits
{
get => m_Hits;
get => _hits;
set
{
if (m_Hits == value)
if (_hits == value)
{
return;
}
m_Hits = Math.Clamp(value, 0, MaxHits);
_hits = Math.Clamp(value, 0, MaxHits);
if (m_Hits == 0)
if (_hits == 0)
{
Plant.Die();
}
Plant.InvalidateProperties();
MarkDirty();
}
}
[SerializableFieldSaveFlag(4)]
private bool ShouldSerializeHits() => _hits != 0;
public int MaxHits => 10 + (int)Plant.PlantStatus * 2;
public PlantHealth Health
{
get
get => (_hits * 100 / MaxHits) switch
{
var perc = m_Hits * 100 / MaxHits;
< 33 => PlantHealth.Dying,
< 66 => PlantHealth.Wilted,
< 100 => PlantHealth.Healthy,
_ => PlantHealth.Vibrant
};
}
if (perc < 33)
{
return PlantHealth.Dying;
}
if (perc < 66)
{
return PlantHealth.Wilted;
}
return perc < 100 ? PlantHealth.Healthy : PlantHealth.Vibrant;
[SerializableProperty(5)]
public int Infestation
{
get => _infestation;
set
{
_infestation = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
public int Infestation
{
get => m_Infestation;
set => m_Infestation = Math.Clamp(value, 0, 2);
}
[SerializableFieldSaveFlag(5)]
private bool ShouldSerializeInfestation() => _infestation != 0;
[SerializableProperty(6)]
public int Fungus
{
get => m_Fungus;
set => m_Fungus = Math.Clamp(value, 0, 2);
get => _fungus;
set
{
_fungus = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
[SerializableFieldSaveFlag(6)]
private bool ShouldSerializeFungus() => _fungus != 0;
[SerializableProperty(7)]
public int Poison
{
get => m_Poison;
set => m_Poison = Math.Clamp(value, 0, 2);
get => _poison;
set
{
_poison = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
[SerializableFieldSaveFlag(7)]
private bool ShouldSerializePoison() => _poison != 0;
[SerializableProperty(8)]
public int Disease
{
get => m_Disease;
set => m_Disease = Math.Clamp(value, 0, 2);
get => _disease;
set
{
_disease = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
public bool IsFullPoisonPotion => m_PoisonPotion >= 2;
[SerializableFieldSaveFlag(8)]
private bool ShouldSerializeDisease() => _disease != 0;
public bool IsFullPoisonPotion => _poisonPotion >= 2;
[SerializableProperty(9)]
public int PoisonPotion
{
get => m_PoisonPotion;
set => m_PoisonPotion = Math.Clamp(value, 0, 2);
get => _poisonPotion;
set
{
_poisonPotion = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
public bool IsFullCurePotion => m_CurePotion >= 2;
[SerializableFieldSaveFlag(9)]
private bool ShouldSerializePoisonPotion() => _poisonPotion != 0;
public bool IsFullCurePotion => _curePotion >= 2;
[SerializableProperty(10)]
public int CurePotion
{
get => m_CurePotion;
set => m_CurePotion = Math.Clamp(value, 0, 2);
get => _curePotion;
set
{
_curePotion = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
public bool IsFullHealPotion => m_HealPotion >= 2;
[SerializableFieldSaveFlag(10)]
private bool ShouldSerializeCurePotion() => _curePotion != 0;
public bool IsFullHealPotion => _healPotion >= 2;
[SerializableProperty(11)]
public int HealPotion
{
get => m_HealPotion;
set => m_HealPotion = Math.Clamp(value, 0, 2);
get => _healPotion;
set
{
_healPotion = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
public bool IsFullStrengthPotion => m_StrengthPotion >= 2;
[SerializableFieldSaveFlag(11)]
private bool ShouldSerializeHealPotion() => _healPotion != 0;
public bool IsFullStrengthPotion => _strengthPotion >= 2;
[SerializableProperty(12)]
public int StrengthPotion
{
get => m_StrengthPotion;
set => m_StrengthPotion = Math.Clamp(value, 0, 2);
get => _strengthPotion;
set
{
_strengthPotion = Math.Clamp(value, 0, 2);
MarkDirty();
}
}
[SerializableFieldSaveFlag(12)]
private bool ShouldSerializeStrengthPotion() => _strengthPotion != 0;
public bool HasMaladies => Infestation > 0 || Fungus > 0 || Poison > 0 || Disease > 0 || Water != 2;
public bool PollenProducing => Plant.IsCrossable && Plant.PlantStatus >= PlantStatus.FullGrownPlant;
public bool Pollinated { get; set; }
[SerializableProperty(14)]
public PlantType SeedType
{
get => Pollinated ? m_SeedType : Plant.PlantType;
set => m_SeedType = value;
get => Pollinated ? _seedType : Plant.PlantType;
set
{
_seedType = value;
MarkDirty();
}
}
[SerializableFieldSaveFlag(14)]
private bool ShouldSerializeSeedType() => _pollinated;
[SerializableProperty(15)]
public PlantHue SeedHue
{
get => Pollinated ? m_SeedHue : Plant.PlantHue;
set => m_SeedHue = value;
get => Pollinated ? _seedHue : Plant.PlantHue;
set
{
_seedHue = value;
MarkDirty();
}
}
[SerializableFieldSaveFlag(15)]
private bool ShouldSerializeSeedHue() => _pollinated;
[SerializableProperty(16)]
public int AvailableSeeds
{
get => m_AvailableSeeds;
set
{
if (value >= 0)
{
m_AvailableSeeds = value;
}
}
get => _availableSeeds;
set => _availableSeeds = Math.Max(value, 0);
}
[SerializableFieldSaveFlag(16)]
private bool ShouldSerializeAvailableSeeds() => _availableSeeds != 0;
[SerializableProperty(17)]
public int LeftSeeds
{
get => m_LeftSeeds;
set
{
if (value >= 0)
{
m_LeftSeeds = value;
}
}
get => _leftSeeds;
set => _leftSeeds = Math.Max(value, 0);
}
[SerializableFieldSaveFlag(17)]
private bool ShouldSerializeLeftSeeds() => _leftSeeds != 0;
[SerializableProperty(18)]
public int AvailableResources
{
get => m_AvailableResources;
set
{
if (value >= 0)
{
m_AvailableResources = value;
}
}
get => _availableResources;
set => _availableResources = Math.Max(value, 0);
}
[SerializableFieldSaveFlag(18)]
private bool ShouldSerializeAvailableResources() => _availableResources != 0;
[SerializableProperty(19)]
public int LeftResources
{
get => m_LeftResources;
set
{
if (value >= 0)
{
m_LeftResources = value;
}
}
get => _leftResources;
set => _leftResources = Math.Max(value, 0);
}
[SerializableFieldSaveFlag(19)]
private bool ShouldSerializeLeftResources() => _leftResources != 0;
public void Reset(bool potions)
{
NextGrowth = Core.Now + CheckDelay;
GrowthIndicator = PlantGrowthIndicator.None;
Hits = MaxHits;
m_Infestation = 0;
m_Fungus = 0;
m_Poison = 0;
m_Disease = 0;
Infestation = 0;
Fungus = 0;
Poison = 0;
Disease = 0;
if (potions)
{
m_PoisonPotion = 0;
m_CurePotion = 0;
m_HealPotion = 0;
m_StrengthPotion = 0;
PoisonPotion = 0;
CurePotion = 0;
HealPotion = 0;
StrengthPotion = 0;
}
Pollinated = false;
m_AvailableSeeds = 0;
m_LeftSeeds = 8;
AvailableSeeds = 0;
LeftSeeds = 8;
m_AvailableResources = 0;
m_LeftResources = 8;
AvailableResources = 0;
LeftResources = 8;
}
public int GetLocalizedDirtStatus() =>
@ -634,36 +687,5 @@ namespace Server.Engines.Plants
StrengthPotion = 0;
}
public void Save(IGenericWriter writer)
{
writer.Write(2); // version
writer.Write(FertileDirt);
writer.Write(NextGrowth);
writer.Write((int)GrowthIndicator);
writer.Write(m_Water);
writer.Write(m_Hits);
writer.Write(m_Infestation);
writer.Write(m_Fungus);
writer.Write(m_Poison);
writer.Write(m_Disease);
writer.Write(m_PoisonPotion);
writer.Write(m_CurePotion);
writer.Write(m_HealPotion);
writer.Write(m_StrengthPotion);
writer.Write(Pollinated);
writer.Write((int)m_SeedType);
writer.Write((int)m_SeedHue);
writer.Write(m_AvailableSeeds);
writer.Write(m_LeftSeeds);
writer.Write(m_AvailableResources);
writer.Write(m_LeftResources);
}
}
}

View file

@ -1,271 +1,224 @@
using ModernUO.Serialization;
using Server.Targeting;
namespace Server.Engines.Plants
namespace Server.Engines.Plants;
[SerializationGenerator(3, false)]
public partial class Seed : Item
{
public class Seed : Item
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private PlantType _plantType;
[InvalidateProperties]
[SerializableField(2)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private bool _showType;
[Constructible]
public Seed() : this(PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration())
{
private PlantHue m_PlantHue;
private PlantType m_PlantType;
private bool m_ShowType;
}
[Constructible]
public Seed() : this(PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration())
[Constructible]
public Seed(PlantType plantType, PlantHue plantHue, bool showType = false) : base(0xDCF)
{
Weight = 1.0;
Stackable = Core.SA;
_plantType = plantType;
_plantHue = plantHue;
_showType = showType;
Hue = PlantHueInfo.GetInfo(plantHue).Hue;
}
[CommandProperty(AccessLevel.GameMaster)]
[SerializableProperty(1)]
public PlantHue PlantHue
{
get => _plantHue;
set
{
_plantHue = value;
Hue = PlantHueInfo.GetInfo(value).Hue;
InvalidateProperties();
this.MarkDirty();
}
}
public override int LabelNumber => 1060810; // seed
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public static Seed RandomBonsaiSeed() => RandomBonsaiSeed(0.5);
public static Seed RandomBonsaiSeed(double increaseRatio) => new(
PlantTypeInfo.RandomBonsai(increaseRatio),
PlantHue.Plain
);
public static Seed RandomPeculiarSeed(int group)
{
return group switch
{
1 => new Seed(PlantTypeInfo.RandomPeculiarGroupOne(), PlantHue.Plain),
2 => new Seed(PlantTypeInfo.RandomPeculiarGroupTwo(), PlantHue.Plain),
3 => new Seed(PlantTypeInfo.RandomPeculiarGroupThree(), PlantHue.Plain),
_ => new Seed(PlantTypeInfo.RandomPeculiarGroupFour(), PlantHue.Plain)
};
}
private int GetLabel(out string args)
{
var typeInfo = PlantTypeInfo.GetInfo(_plantType);
var hueInfo = PlantHueInfo.GetInfo(_plantHue);
int title;
if (_showType || typeInfo.PlantCategory == PlantCategory.Default)
{
title = hueInfo.Name;
}
else
{
title = (int)typeInfo.PlantCategory;
}
[Constructible]
public Seed(PlantType plantType, PlantHue plantHue, bool showType = false) : base(0xDCF)
if (Amount == 1)
{
Weight = 1.0;
Stackable = Core.SA;
if (_showType)
{
args = $"#{title}\t#{typeInfo.Name}";
return typeInfo.GetSeedLabel(hueInfo);
}
m_PlantType = plantType;
m_PlantHue = plantHue;
m_ShowType = showType;
Hue = PlantHueInfo.GetInfo(plantHue).Hue;
args = $"#{title}";
return hueInfo.IsBright() ? 1060839 : 1060838; // [bright] ~1_val~ seed
}
public Seed(Serial serial) : base(serial)
if (_showType)
{
args = $"{Amount}\t#{title}\t#{typeInfo.Name}";
return typeInfo.GetSeedLabelPlural(hueInfo);
}
[CommandProperty(AccessLevel.GameMaster)]
public PlantType PlantType
args = $"{Amount}\t#{title}";
return hueInfo.IsBright() ? 1113491 : 1113490; // ~1_amount~ [bright] ~2_val~ seeds
}
public override void AddNameProperty(IPropertyList list)
{
var typeInfo = PlantTypeInfo.GetInfo(_plantType);
var hueInfo = PlantHueInfo.GetInfo(_plantHue);
int title;
if (_showType || typeInfo.PlantCategory == PlantCategory.Default)
{
get => m_PlantType;
set
{
m_PlantType = value;
InvalidateProperties();
}
title = hueInfo.Name;
}
else
{
title = (int)typeInfo.PlantCategory;
}
[CommandProperty(AccessLevel.GameMaster)]
public PlantHue PlantHue
if (Amount == 1)
{
get => m_PlantHue;
set
if (_showType)
{
m_PlantHue = value;
Hue = PlantHueInfo.GetInfo(value).Hue;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool ShowType
{
get => m_ShowType;
set
{
m_ShowType = value;
InvalidateProperties();
}
}
public override int LabelNumber => 1060810; // seed
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public static Seed RandomBonsaiSeed() => RandomBonsaiSeed(0.5);
public static Seed RandomBonsaiSeed(double increaseRatio) => new(
PlantTypeInfo.RandomBonsai(increaseRatio),
PlantHue.Plain
);
public static Seed RandomPeculiarSeed(int group)
{
return group switch
{
1 => new Seed(PlantTypeInfo.RandomPeculiarGroupOne(), PlantHue.Plain),
2 => new Seed(PlantTypeInfo.RandomPeculiarGroupTwo(), PlantHue.Plain),
3 => new Seed(PlantTypeInfo.RandomPeculiarGroupThree(), PlantHue.Plain),
_ => new Seed(PlantTypeInfo.RandomPeculiarGroupFour(), PlantHue.Plain)
};
}
private int GetLabel(out string args)
{
var typeInfo = PlantTypeInfo.GetInfo(m_PlantType);
var hueInfo = PlantHueInfo.GetInfo(m_PlantHue);
int title;
if (m_ShowType || typeInfo.PlantCategory == PlantCategory.Default)
{
title = hueInfo.Name;
}
else
{
title = (int)typeInfo.PlantCategory;
}
if (Amount == 1)
{
if (m_ShowType)
{
args = $"#{title}\t#{typeInfo.Name}";
return typeInfo.GetSeedLabel(hueInfo);
}
args = $"#{title}";
return hueInfo.IsBright() ? 1060839 : 1060838; // [bright] ~1_val~ seed
}
if (m_ShowType)
{
args = $"{Amount}\t#{title}\t#{typeInfo.Name}";
return typeInfo.GetSeedLabelPlural(hueInfo);
}
args = $"{Amount}\t#{title}";
return hueInfo.IsBright() ? 1113491 : 1113490; // ~1_amount~ [bright] ~2_val~ seeds
}
public override void AddNameProperty(IPropertyList list)
{
var typeInfo = PlantTypeInfo.GetInfo(m_PlantType);
var hueInfo = PlantHueInfo.GetInfo(m_PlantHue);
int title;
if (m_ShowType || typeInfo.PlantCategory == PlantCategory.Default)
{
title = hueInfo.Name;
}
else
{
title = (int)typeInfo.PlantCategory;
}
if (Amount == 1)
{
if (m_ShowType)
{
list.Add(typeInfo.GetSeedLabel(hueInfo), $"{title:#}\t{typeInfo.Name:#}");
return;
}
list.Add(hueInfo.IsBright() ? 1060839 : 1060838, $"{title:#}");
list.Add(typeInfo.GetSeedLabel(hueInfo), $"{title:#}\t{typeInfo.Name:#}");
return;
}
if (m_ShowType)
list.Add(hueInfo.IsBright() ? 1060839 : 1060838, $"{title:#}");
return;
}
if (_showType)
{
list.Add(typeInfo.GetSeedLabelPlural(hueInfo), $"{Amount}\t{title:#}\t{typeInfo.Name:#}");
return;
}
list.Add(hueInfo.IsBright() ? 1113491 : 1113490, $"{Amount}\t{title:#}");
}
public override void OnSingleClick(Mobile from)
{
LabelTo(from, GetLabel(out var args), args);
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
from.Target = new InternalTarget(this);
LabelTo(from, 1061916); // Choose a bowl of dirt to plant this seed in.
}
public override bool StackWith(Mobile from, Item dropped, bool playSound) =>
dropped is Seed other && other.PlantType == _plantType && other.PlantHue == _plantHue &&
other.ShowType == _showType && base.StackWith(from, other, playSound);
public override void OnAfterDuped(Item newItem)
{
if (newItem is not Seed newSeed)
{
return;
}
newSeed.PlantType = _plantType;
newSeed.PlantHue = _plantHue;
newSeed.ShowType = _showType;
}
private void Deserialize(IGenericReader reader, int version)
{
_plantType = (PlantType)reader.ReadInt();
_plantHue = (PlantHue)reader.ReadInt();
_showType = reader.ReadBool();
}
private class InternalTarget : Target
{
private readonly Seed _seed;
public InternalTarget(Seed seed) : base(-1, false, TargetFlags.None)
{
_seed = seed;
CheckLOS = false;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (_seed.Deleted)
{
list.Add(typeInfo.GetSeedLabelPlural(hueInfo), $"{Amount}\t{title:#}\t{typeInfo.Name:#}");
return;
}
list.Add(hueInfo.IsBright() ? 1113491 : 1113490, $"{Amount}\t{title:#}");
}
public override void OnSingleClick(Mobile from)
{
LabelTo(from, GetLabel(out var args), args);
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
if (!_seed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
from.Target = new InternalTarget(this);
LabelTo(from, 1061916); // Choose a bowl of dirt to plant this seed in.
}
public override bool StackWith(Mobile from, Item dropped, bool playSound) =>
dropped is Seed other && other.PlantType == m_PlantType && other.PlantHue == m_PlantHue &&
other.ShowType == m_ShowType && base.StackWith(from, other, playSound);
public override void OnAfterDuped(Item newItem)
{
if (newItem is not Seed newSeed)
if (targeted is PlantItem plant)
{
return;
plant.PlantSeed(from, _seed);
}
newSeed.PlantType = m_PlantType;
newSeed.PlantHue = m_PlantHue;
newSeed.ShowType = m_ShowType;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(2); // version
writer.Write((int)m_PlantType);
writer.Write((int)m_PlantHue);
writer.Write(m_ShowType);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_PlantType = (PlantType)reader.ReadInt();
m_PlantHue = (PlantHue)reader.ReadInt();
m_ShowType = reader.ReadBool();
if (Weight != 1.0)
else if (targeted is Item item)
{
Weight = 1.0;
item.LabelTo(from, 1061919); // You must use a seed on a bowl of dirt!
}
if (version < 1)
else
{
Stackable = Core.SA;
}
if (version < 2 && PlantHueInfo.IsCrossable(m_PlantHue))
{
m_PlantHue |= PlantHue.Reproduces;
}
}
private class InternalTarget : Target
{
private readonly Seed m_Seed;
public InternalTarget(Seed seed) : base(-1, false, TargetFlags.None)
{
m_Seed = seed;
CheckLOS = false;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Seed.Deleted)
{
return;
}
if (!m_Seed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042664); // You must have the object in your backpack to use it.
return;
}
if (targeted is PlantItem plant)
{
plant.PlantSeed(from, m_Seed);
}
else if (targeted is Item item)
{
item.LabelTo(from, 1061919); // You must use a seed on a bowl of dirt!
}
else
{
from.SendLocalizedMessage(1061919); // You must use a seed on a bowl of dirt!
}
from.SendLocalizedMessage(1061919); // You must use a seed on a bowl of dirt!
}
}
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Engines.Plants.PlantBowl"
}

View file

@ -0,0 +1,48 @@
{
"version": 3,
"type": "Server.Engines.Plants.PlantItem",
"properties": [
{
"name": "Level",
"type": "Server.Multis.SecureLevel",
"usesSaveFlag": true,
"rule": "EnumMigrationRule"
},
{
"name": "PlantStatus",
"type": "Server.Engines.Plants.PlantStatus",
"usesSaveFlag": true,
"rule": "EnumMigrationRule"
},
{
"name": "PlantType",
"type": "Server.Engines.Plants.PlantType",
"usesSaveFlag": true,
"rule": "EnumMigrationRule"
},
{
"name": "PlantHue",
"type": "Server.Engines.Plants.PlantHue",
"usesSaveFlag": true,
"rule": "EnumMigrationRule"
},
{
"name": "ShowType",
"type": "bool",
"usesSaveFlag": true,
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "PlantSystem",
"type": "Server.Engines.Plants.PlantSystem",
"usesSaveFlag": true,
"rule": "RawSerializableMigrationRule",
"ruleArguments": [
"DeserializationRequiresParent"
]
}
]
}

View file

@ -0,0 +1,176 @@
{
"version": 3,
"type": "Server.Engines.Plants.PlantSystem",
"properties": [
{
"name": "FertileDirt",
"type": "bool",
"usesSaveFlag": true,
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
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{
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{
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{
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},
{
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{
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{
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{
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{
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{
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{
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},
{
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},
{
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{
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{
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{
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{
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{
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}
]
}

View file

@ -0,0 +1,24 @@
{
"version": 3,
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{
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{
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}
]
}

View file

@ -0,0 +1,4 @@
{
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}

View file

@ -0,0 +1,4 @@
{
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}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GreenThornsSHTeleporter"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.OrangePetals"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.RedLeaves"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Mobiles.GiantIceWorm"
}