fix: Renames WeightOverloading to StaminaSystem (#1495)
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12 changed files with 143 additions and 144 deletions
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@ -1009,11 +1009,11 @@ namespace Server.Spells
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bcTarget?.AlterSpellDamageFrom(from, ref dmg);
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WeightOverloading.DFA = dfa;
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StaminaSystem.DFA = dfa;
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var damageGiven = AOS.Damage(target, from, dmg, phys, fire, cold, pois, nrgy, chaos);
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WeightOverloading.DFA = DFAlgorithm.Standard;
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StaminaSystem.DFA = DFAlgorithm.Standard;
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bcFrom?.OnDamageSpell(target, damageGiven);
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@ -1143,11 +1143,11 @@ namespace Server.Spells
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bcTarg?.AlterSpellDamageFrom(m_From, ref m_Damage);
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}
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WeightOverloading.DFA = m_DFA;
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StaminaSystem.DFA = m_DFA;
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var damageGiven = AOS.Damage(m_Target, m_From, m_Damage, m_Phys, m_Fire, m_Cold, m_Pois, m_Nrgy, m_Chaos);
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WeightOverloading.DFA = DFAlgorithm.Standard;
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StaminaSystem.DFA = DFAlgorithm.Standard;
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bcFrom?.OnDamageSpell(m_Target, damageGiven);
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@ -72,7 +72,7 @@ namespace Server.Spells.Chivalry
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{
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Caster.SendLocalizedMessage(1061282); // You cannot use the Sacred Journey ability to flee from combat.
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}
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else if (WeightOverloading.IsOverloaded(Caster))
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else if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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}
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@ -150,7 +150,7 @@ namespace Server.Spells.Chivalry
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return false;
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}
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if (WeightOverloading.IsOverloaded(Caster))
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if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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return false;
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@ -72,7 +72,7 @@ namespace Server.Spells.Fourth
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{
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Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
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}
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else if (WeightOverloading.IsOverloaded(Caster))
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else if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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}
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@ -153,7 +153,7 @@ namespace Server.Spells.Fourth
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return false;
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}
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if (WeightOverloading.IsOverloaded(Caster))
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if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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return false;
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@ -73,10 +73,10 @@ namespace Server.Spells.Necromancy
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.PainSpike, 1075667, buffTime, m, Convert.ToString((int)damage)));
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// TODO: Find a better way to do this
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WeightOverloading.DFA = DFAlgorithm.PainSpike;
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StaminaSystem.DFA = DFAlgorithm.PainSpike;
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m.Damage((int)damage, Caster);
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SpellHelper.DoLeech((int)damage, Caster, m);
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WeightOverloading.DFA = DFAlgorithm.Standard;
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StaminaSystem.DFA = DFAlgorithm.Standard;
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// SpellHelper.Damage( this, m, damage, 100, 0, 0, 0, 0, Misc.DFAlgorithm.PainSpike );
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HarmfulSpell(m);
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@ -47,7 +47,7 @@ namespace Server.Spells.Ninjitsu
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (WeightOverloading.IsOverloaded(Caster))
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else if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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}
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@ -39,7 +39,7 @@ namespace Server.Spells.Third
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (WeightOverloading.IsOverloaded(Caster))
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else if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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}
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@ -121,7 +121,7 @@ namespace Server.Spells.Third
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return false;
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}
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if (WeightOverloading.IsOverloaded(Caster))
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if (StaminaSystem.IsOverloaded(Caster))
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{
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Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
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return false;
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