fix: Codegens torches, candles, and lanterns (#1078)
This commit is contained in:
parent
7a7637d2b5
commit
354f7e2f41
3 changed files with 71 additions and 136 deletions
|
|
@ -1,37 +1,22 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0)]
|
||||
public partial class Candle : BaseEquipableLight
|
||||
{
|
||||
public class Candle : BaseEquipableLight
|
||||
[Constructible]
|
||||
public Candle() : base(0xA28)
|
||||
{
|
||||
[Constructible]
|
||||
public Candle() : base(0xA28)
|
||||
{
|
||||
Duration = Burnout ? TimeSpan.FromMinutes(20) : TimeSpan.Zero;
|
||||
Burning = false;
|
||||
Duration = Burnout ? TimeSpan.FromMinutes(20) : TimeSpan.Zero;
|
||||
Burning = false;
|
||||
|
||||
Stackable = true;
|
||||
Light = LightType.Circle150;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public Candle(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LitItemID => 0xA0F;
|
||||
public override int UnlitItemID => 0xA28;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
Stackable = true;
|
||||
Light = LightType.Circle150;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public override int LitItemID => 0xA0F;
|
||||
public override int UnlitItemID => 0xA28;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,61 +1,31 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0)]
|
||||
public partial class Lantern : BaseEquipableLight
|
||||
{
|
||||
public class Lantern : BaseEquipableLight
|
||||
[Constructible]
|
||||
public Lantern() : base(0xA25)
|
||||
{
|
||||
[Constructible]
|
||||
public Lantern() : base(0xA25)
|
||||
{
|
||||
Duration = Burnout ? TimeSpan.FromMinutes(20) : TimeSpan.Zero;
|
||||
Duration = Burnout ? TimeSpan.FromMinutes(20) : TimeSpan.Zero;
|
||||
|
||||
Burning = false;
|
||||
Light = LightType.Circle300;
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public Lantern(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LitItemID => ItemID is 0xA15 or 0xA17 ? ItemID : 0xA22;
|
||||
|
||||
public override int UnlitItemID => ItemID == 0xA18 ? ItemID : 0xA25;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
Burning = false;
|
||||
Light = LightType.Circle300;
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public class LanternOfSouls : Lantern
|
||||
{
|
||||
[Constructible]
|
||||
public LanternOfSouls() => Hue = 0x482;
|
||||
public override int LitItemID => ItemID is 0xA15 or 0xA17 ? ItemID : 0xA22;
|
||||
|
||||
public LanternOfSouls(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1061618; // Lantern of Souls
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
public override int UnlitItemID => ItemID == 0xA18 ? ItemID : 0xA25;
|
||||
}
|
||||
|
||||
[SerializationGenerator(0)]
|
||||
public partial class LanternOfSouls : Lantern
|
||||
{
|
||||
[Constructible]
|
||||
public LanternOfSouls() => Hue = 0x482;
|
||||
|
||||
public override int LabelNumber => 1061618; // Lantern of Souls
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,66 +1,46 @@
|
|||
using System;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Items
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class Torch : BaseEquipableLight
|
||||
{
|
||||
public class Torch : BaseEquipableLight
|
||||
[Constructible]
|
||||
public Torch() : base(0xF6B)
|
||||
{
|
||||
[Constructible]
|
||||
public Torch() : base(0xF6B)
|
||||
{
|
||||
Duration = Burnout ? TimeSpan.FromMinutes(30) : TimeSpan.Zero;
|
||||
Burning = false;
|
||||
Duration = Burnout ? TimeSpan.FromMinutes(30) : TimeSpan.Zero;
|
||||
Burning = false;
|
||||
|
||||
Stackable = true;
|
||||
Light = LightType.Circle300;
|
||||
Weight = 1.0;
|
||||
Stackable = true;
|
||||
Light = LightType.Circle300;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public override int LitItemID => 0xA12;
|
||||
public override int UnlitItemID => 0xF6B;
|
||||
|
||||
public override int LitSound => 0x54;
|
||||
public override int UnlitSound => 0x4BB;
|
||||
|
||||
public override void OnAdded(IEntity parent)
|
||||
{
|
||||
base.OnAdded(parent);
|
||||
|
||||
if (parent is Mobile mobile && Burning)
|
||||
{
|
||||
MeerMage.StopEffect(mobile, true);
|
||||
}
|
||||
}
|
||||
|
||||
public Torch(Serial serial) : base(serial)
|
||||
public override void Ignite()
|
||||
{
|
||||
base.Ignite();
|
||||
|
||||
if (Parent is Mobile mobile && Burning)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LitItemID => 0xA12;
|
||||
public override int UnlitItemID => 0xF6B;
|
||||
|
||||
public override int LitSound => 0x54;
|
||||
public override int UnlitSound => 0x4BB;
|
||||
|
||||
public override void OnAdded(IEntity parent)
|
||||
{
|
||||
base.OnAdded(parent);
|
||||
|
||||
if (parent is Mobile mobile && Burning)
|
||||
{
|
||||
MeerMage.StopEffect(mobile, true);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Ignite()
|
||||
{
|
||||
base.Ignite();
|
||||
|
||||
if (Parent is Mobile mobile && Burning)
|
||||
{
|
||||
MeerMage.StopEffect(mobile, true);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
var version = reader.ReadInt();
|
||||
|
||||
if (Weight == 2.0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
MeerMage.StopEffect(mobile, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue