Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
|
|
@ -0,0 +1,48 @@
|
|||
using Server.Engines.ConPVP;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseRefreshPotion : BasePotion
|
||||
{
|
||||
public BaseRefreshPotion(PotionEffect effect) : base(0xF0B, effect)
|
||||
{
|
||||
}
|
||||
|
||||
public BaseRefreshPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public abstract double Refresh{ get; }
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (from.Stam < from.StamMax)
|
||||
{
|
||||
from.Stam += Scale(from, (int)(Refresh * from.StamMax));
|
||||
|
||||
PlayDrinkEffect(from);
|
||||
|
||||
if (!DuelContext.IsFreeConsume(from))
|
||||
Consume();
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage("You decide against drinking this potion, as you are already at full stamina.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class RefreshPotion : BaseRefreshPotion
|
||||
{
|
||||
[Constructible]
|
||||
public RefreshPotion() : base(PotionEffect.Refresh)
|
||||
{
|
||||
}
|
||||
|
||||
public RefreshPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override double Refresh => 0.25;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TotalRefreshPotion : BaseRefreshPotion
|
||||
{
|
||||
[Constructible]
|
||||
public TotalRefreshPotion() : base(PotionEffect.RefreshTotal)
|
||||
{
|
||||
}
|
||||
|
||||
public TotalRefreshPotion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override double Refresh => 1.0;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue