Effects packets (#308)

- [X] Changes effect packets
- [X] Updates playing sounds
- [X] Updates Effects class to have more options so there are less direct calls to building the packets
- [X] Changes bonding status packet
This commit is contained in:
Kamron Batman 2020-11-12 00:52:38 -08:00 • committed by GitHub
parent 1c9439e4fd
commit 361ec4dba4
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
53 changed files with 958 additions and 833 deletions

View file

@ -68,7 +68,7 @@ namespace Server.Ethics.Evil
{
SpellHelper.Turn(from.Mobile, p);
Effects.PlaySound(p, from.Mobile.Map, 0x1FB);
Effects.PlaySound(new Point3D(p), from.Mobile.Map, 0x1FB);
from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You curse the area.");

View file

@ -68,7 +68,7 @@ namespace Server.Ethics.Hero
{
SpellHelper.Turn(from.Mobile, p);
Effects.PlaySound(p, from.Mobile.Map, 0x299);
Effects.PlaySound(new Point3D(p), from.Mobile.Map, 0x299);
from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You consecrate the area.");