Effects packets (#308)
- [X] Changes effect packets - [X] Updates playing sounds - [X] Updates Effects class to have more options so there are less direct calls to building the packets - [X] Changes bonding status packet
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361ec4dba4
53 changed files with 958 additions and 833 deletions
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@ -103,8 +103,8 @@ namespace Server.Mobiles
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LootPack.FilthyRich.Generate(this, rm.Backpack, false, LootPack.GetLuckChanceForKiller(this));
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}
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Effects.PlaySound(this, Map, GetDeathSound());
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Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0);
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Effects.PlaySound(this, GetDeathSound());
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Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835);
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rm.MoveToWorld(Location, Map);
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Delete();
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@ -112,7 +112,7 @@ namespace Server.Mobiles
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LootPack.FilthyRich.Generate(this, rm.Backpack, false, LootPack.GetLuckChanceForKiller(this));
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}
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Effects.PlaySound(this, Map, GetDeathSound());
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Effects.PlaySound(this, GetDeathSound());
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Effects.SendLocationEffect(Location, Map, 0x3709, 30, 10, 0x835, 0);
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rm.MoveToWorld(Location, Map);
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