fix(core): Adds Gump component functionality (#377)

- [X] Adds gump close packet
- [X] Fixes gump tooltip
- [X] Adds new compile/append functions for the new gump packets
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Kamron Batman 2021-01-02 19:08:35 -08:00 • committed by GitHub
parent cc91fe2b10
commit 3b413371dc
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40 changed files with 1696 additions and 137 deletions

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@ -1,3 +1,5 @@
using System.Buffers;
using Server.Collections;
using Server.Network;
namespace Server.Gumps
@ -31,6 +33,9 @@ namespace Server.Gumps
public override string Compile(NetState ns) =>
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
@ -43,5 +48,25 @@ namespace Server.Gumps
disp.Switches++;
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(InactiveID.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(ActiveID.ToString());
writer.Write((byte)0x20); // ' '
writer.Write((byte)(InitialState ? 0x31 : 0x30)); // 1 or 0
writer.Write((byte)0x20); // ' '
writer.WriteAscii(SwitchID.ToString());
writer.Write((ushort)0x207D); // " }"
switches++;
}
}
}