Removes unused namespaces

This commit is contained in:
Kamron Batman 2018-09-14 08:41:38 -07:00
parent 86b63f003d
commit 3f0a72a62f
3151 changed files with 84 additions and 8178 deletions

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@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
public class DecorativePlateKabuto : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1c04, 0x1c05 )]

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using System;
using Server.Items;
namespace Server.Items
{
//Is this a filler-type item? the clilocs don't match up and at a glacnce I can't find direct reference of it

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using System;
using Server.Items;
namespace Server.Items
{
public class HeavyPlateJingasa : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
public class LightPlateJingasa : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1410, 0x1417 )]

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateBattleKabuto : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1415, 0x1416 )]

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateDo : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1414, 0x1418 )]

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateGorget : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateHaidate : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateHatsuburi : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateHiroSode : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x1411, 0x141a )]

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateMempo : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
public class PlateSuneate : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
public class SmallPlateJingasa : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
public class StandardPlateKabuto : BaseArmor

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2B6C, 0x3163 )]

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2B67, 0x315E )]

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@ -1,6 +1,3 @@
using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2B6A, 0x3161 )]

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2B69, 0x3160 )]

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using System;
using Server.Items;
namespace Server.Items
{
[FlippableAttribute( 0x2B6B, 0x3162 )]