feat: Adds auto archiving (#794)
## Adds Auto Archiving Backups are archived once an hour, day, and month. Archives older than 60 days are pruned automatically. _Note: Automatic pruning is off by default_ ### Archive compression format The following formats are supported: * Zstd (The fastest with best compression ratio) * GZip * Zip * None (Tar) _Note: By default archives use [zstandard](http://facebook.github.io/zstd/) format. The archive format can be changed in modernuo.json `autoArchive.compressionFormat`_ ### Restoring world from archive Move the archive to the Saves folder (tar.zst file). On startup the server will extract the file and restore the latest save. See pictures below. ### Manually extracting an archives #### Windows * Use the latest version of [7-zip w/ ZStandard](https://github.com/mcmilk/7-Zip-zstd/releases/latest) 1. Extract the `.tar.zst` file. 2. Extract the `.tar` file. (Yes you have to do it in two steps) * On Windows 10 you can use the command line. `zstd.exe` is in the Assemblies folder after building ModernUO. 1. `tar --use-compress-program "Distribution\Assemblies\zstd.exe -d" -xvf "Archives\Hourly\archivefile.tar.zst" -C "path to where you want to extract it"` #### Mac * Install [Keka](https://www.keka.io) 1. Drop the .tar.zst onto the keka interface. #### Linux 1. Install zstd from a package manager 2. Run `tar -I zstd -xvf "Archives\Hourly\archivefile.tar.zst" -C "path to where you want to extract it"` ### Other changes * Changes Autosave to occur at the same time no matter when the server is booted. * Adds `[SaveFrequency <delay> [warning]`command to set save frequency and warning frequency in-game. * Adds support for time zones that are configurable. The system timezone can also be manually configured. Check `TimeZoneHandler.cs` for details. <img width="257" alt="Screen Shot 2021-09-22 at 11 23 18 PM" src="https://user-images.githubusercontent.com/3953314/134464929-a5bf3cd8-2ef0-4476-a9ad-71d0816a19ac.png"> <img width="241" alt="Screen Shot 2021-09-22 at 11 23 39 PM" src="https://user-images.githubusercontent.com/3953314/134464945-5f6f96dc-3d1e-434d-8256-5c6b3705e786.png"> <img width="836" alt="Screen Shot 2021-09-22 at 11 34 39 PM" src="https://user-images.githubusercontent.com/3953314/134464957-625e57f2-ef47-4ca1-a0a7-cd40c9b6539c.png"> <img width="631" alt="Screen Shot 2021-09-22 at 11 34 50 PM" src="https://user-images.githubusercontent.com/3953314/134464969-b2d65c0d-f8f5-497a-a832-5d805e8e0b22.png">
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22 changed files with 2150 additions and 149 deletions
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<Delete Files="..\..\Distribution\Assemblies\libz.dylib" ContinueOnError="true" />
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<Delete Files="..\..\Distribution\Assemblies\libz.so" ContinueOnError="true" />
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<Delete Files="..\..\Distribution\Assemblies\ZLib.Bindings.dll" ContinueOnError="true" />
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<Delete Files="..\..\Distribution\Assemblies\zstd" ContinueOnError="true" />
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<Delete Files="..\..\Distribution\Assemblies\zstd.exe" ContinueOnError="true" />
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<Delete Files="..\..\Distribution\Assemblies\Zstd.Binaries.dll" ContinueOnError="true" />
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</Target>
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<ItemGroup>
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<ProjectReference Include="..\Server\Server.csproj" Private="false" PrivateAssets="All" IncludeAssets="None">
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<PackageReference Include="Microsoft.Toolkit.HighPerformance" Version="7.0.2" />
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<PackageReference Include="Zlib.Bindings" Version="1.5.0" />
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<PackageReference Include="Argon2.Bindings" Version="1.9.1" />
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<PackageReference Include="Zstd.Binaries" Version="1.0.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SerializationGenerator\SerializationGenerator.csproj">
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