feat: Adds auto archiving (#794)

## Adds Auto Archiving
Backups are archived once an hour, day, and month. Archives older than 60 days are pruned automatically.

_Note: Automatic pruning is off by default_

### Archive compression format
The following formats are supported:
* Zstd (The fastest with best compression ratio)
* GZip
* Zip
* None (Tar)

_Note: By default archives use [zstandard](http://facebook.github.io/zstd/) format.
The archive format can be changed in modernuo.json `autoArchive.compressionFormat`_

### Restoring world from archive
Move the archive to the Saves folder (tar.zst file). On startup the server will extract the file and restore the latest save. See pictures below.

### Manually extracting an archives
#### Windows
* Use the latest version of [7-zip w/ ZStandard](https://github.com/mcmilk/7-Zip-zstd/releases/latest)
  1. Extract the `.tar.zst` file.
  2. Extract the `.tar` file. (Yes you have to do it in two steps)
* On Windows 10 you can use the command line. `zstd.exe` is in the Assemblies folder after building ModernUO.
  1. `tar --use-compress-program "Distribution\Assemblies\zstd.exe -d" -xvf "Archives\Hourly\archivefile.tar.zst" -C "path to where you want to extract it"`
#### Mac
* Install [Keka](https://www.keka.io)
  1. Drop the .tar.zst onto the keka interface.
#### Linux
  1. Install zstd from a package manager
  2. Run `tar -I zstd -xvf "Archives\Hourly\archivefile.tar.zst" -C "path to where you want to extract it"`

### Other changes
* Changes Autosave to occur at the same time no matter when the server is booted.
* Adds `[SaveFrequency <delay> [warning]`command to set save frequency and warning frequency in-game.
* Adds support for time zones that are configurable. The system timezone can also be manually configured. Check `TimeZoneHandler.cs` for details.

<img width="257" alt="Screen Shot 2021-09-22 at 11 23 18 PM" src="https://user-images.githubusercontent.com/3953314/134464929-a5bf3cd8-2ef0-4476-a9ad-71d0816a19ac.png">
<img width="241" alt="Screen Shot 2021-09-22 at 11 23 39 PM" src="https://user-images.githubusercontent.com/3953314/134464945-5f6f96dc-3d1e-434d-8256-5c6b3705e786.png">
<img width="836" alt="Screen Shot 2021-09-22 at 11 34 39 PM" src="https://user-images.githubusercontent.com/3953314/134464957-625e57f2-ef47-4ca1-a0a7-cd40c9b6539c.png">
<img width="631" alt="Screen Shot 2021-09-22 at 11 34 50 PM" src="https://user-images.githubusercontent.com/3953314/134464969-b2d65c0d-f8f5-497a-a832-5d805e8e0b22.png">
This commit is contained in:
Kamron Batman 2021-09-25 17:22:05 -07:00 committed by GitHub
parent 2f5b26ae68
commit 3f6a87483b
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22 changed files with 2150 additions and 149 deletions

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@ -30,6 +30,9 @@
<Delete Files="..\..\Distribution\Assemblies\libz.dylib" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Assemblies\libz.so" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Assemblies\ZLib.Bindings.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Assemblies\zstd" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Assemblies\zstd.exe" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Assemblies\Zstd.Binaries.dll" ContinueOnError="true" />
</Target>
<ItemGroup>
<ProjectReference Include="..\Server\Server.csproj" Private="false" PrivateAssets="All" IncludeAssets="None">
@ -40,6 +43,7 @@
<PackageReference Include="Microsoft.Toolkit.HighPerformance" Version="7.0.2" />
<PackageReference Include="Zlib.Bindings" Version="1.5.0" />
<PackageReference Include="Argon2.Bindings" Version="1.9.1" />
<PackageReference Include="Zstd.Binaries" Version="1.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SerializationGenerator\SerializationGenerator.csproj">