fix: Optimizes items to use default weights. (Part 3) (#2242)
This commit is contained in:
parent
2c5441731e
commit
40ba85d7b8
104 changed files with 497 additions and 425 deletions
|
|
@ -42,13 +42,14 @@ public partial class MapItem : Item, ICraftable
|
|||
[Constructible]
|
||||
public MapItem(Map facet = null) : base(0x14EC)
|
||||
{
|
||||
Weight = 1.0;
|
||||
_width = 200;
|
||||
_height = 200;
|
||||
_facet = facet;
|
||||
_pins = new List<Point2D>();
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public int OnCraft(
|
||||
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
|
||||
CraftItem craftItem, int resHue
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue