fix: Optimizes items to use default weights. (Part 3) (#2242)
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104 changed files with 497 additions and 425 deletions
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@ -15,10 +15,11 @@ public partial class KeyRing : Item
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[Constructible]
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public KeyRing() : base(0x1011)
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{
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Weight = 1.0; // They seem to have no weight on OSI ?!
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_keys = new List<Key>();
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}
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public override double DefaultWeight => 1.0;
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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if (!IsChildOf(from.Backpack))
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