fix: Optimizes items to use default weights. (Part 3) (#2242)
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104 changed files with 497 additions and 425 deletions
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@ -9,12 +9,13 @@ public partial class Fish : Item, ICarvable
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public Fish(int amount = 1) : base(Utility.Random(0x09CC, 4))
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{
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Stackable = true;
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Weight = 1.0;
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Amount = amount;
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}
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public override double DefaultWeight => 1.0;
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public void Carve(Mobile from, Item item)
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{
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ScissorHelper(from, new RawFishSteak(), 4);
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}
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}
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}
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