fix: Optimizes items to use default weights. (Part 3) (#2242)

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Kamron Batman 2025-07-24 16:21:27 -07:00 • committed by GitHub
parent 2c5441731e
commit 40ba85d7b8
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104 changed files with 497 additions and 425 deletions

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@ -9,12 +9,13 @@ public partial class Fish : Item, ICarvable
public Fish(int amount = 1) : base(Utility.Random(0x09CC, 4))
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public override double DefaultWeight => 1.0;
public void Carve(Mobile from, Item item)
{
ScissorHelper(from, new RawFishSteak(), 4);
}
}
}