fix: Optimizes items to use default weights. (Part 3) (#2242)
This commit is contained in:
parent
2c5441731e
commit
40ba85d7b8
104 changed files with 497 additions and 425 deletions
|
|
@ -77,8 +77,6 @@ public partial class SOS : Item
|
|||
[Constructible]
|
||||
public SOS(Map map, int level) : base(0x14EE)
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
||||
_level = level;
|
||||
MessageIndex = Utility.Random(MessageEntries.Length);
|
||||
TargetMap = map ?? Map.Trammel;
|
||||
|
|
@ -87,6 +85,8 @@ public partial class SOS : Item
|
|||
UpdateHue();
|
||||
}
|
||||
|
||||
public override double DefaultWeight => 1.0;
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue