Cleans up Spell Targeting (#36)
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de50bc9e43
commit
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99 changed files with 653 additions and 2192 deletions
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@ -1,10 +1,9 @@
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using System;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Spells.Mysticism
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{
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public class AnimatedWeaponSpell : MysticSpell
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public class AnimatedWeaponSpell : MysticSpell, ISpellTargetingPoint3D
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Animated Weapon", "In Jux Por Ylem",
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@ -28,7 +27,7 @@ namespace Server.Spells.Mysticism
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetPoint3D(this);
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}
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public void Target(IPoint3D p)
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@ -63,27 +62,5 @@ namespace Server.Spells.Mysticism
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FinishSequence();
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}
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public class InternalTarget : Target
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{
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private AnimatedWeaponSpell m_Owner;
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public InternalTarget(AnimatedWeaponSpell owner)
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: base(12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D d)
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m_Owner.Target(d);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -3,7 +3,7 @@ using Server.Targeting;
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namespace Server.Spells.Mysticism
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{
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public class EagleStrikeSpell : MysticSpell
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public class EagleStrikeSpell : MysticSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Eagle Strike", "Kal Por Xen",
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@ -27,11 +27,14 @@ namespace Server.Spells.Mysticism
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (CheckHSequence(m))
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{
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/* Conjures a magical eagle that assaults the Target with
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@ -62,27 +65,5 @@ namespace Server.Spells.Mysticism
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to.PlaySound(0x64D);
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}
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private class InternalTarget : Target
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{
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private EagleStrikeSpell m_Owner;
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public InternalTarget(EagleStrikeSpell owner)
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: base(12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -1,11 +1,10 @@
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using System;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Spells.Mysticism
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{
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public class HailStormSpell : MysticSpell
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public class HailStormSpell : MysticSpell, ISpellTargetingPoint3D
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Hail Storm", "Kal Des Ylem",
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@ -29,7 +28,7 @@ namespace Server.Spells.Mysticism
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetPoint3D(this);
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}
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public void Target(IPoint3D p)
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@ -118,27 +117,5 @@ namespace Server.Spells.Mysticism
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new HuedEffect(EffectType.Moving, Serial.Zero, Serial.Zero, 0x36D4, orig, dest, 0, 0, false, false, 0x63,
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0x4));
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}
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private class InternalTarget : Target
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{
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private HailStormSpell m_Owner;
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public InternalTarget(HailStormSpell owner)
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: base(12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D p)
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m_Owner.Target(p);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -1,11 +1,10 @@
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using System;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Spells.Mysticism
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{
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public class NetherCycloneSpell : MysticSpell
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public class NetherCycloneSpell : MysticSpell, ISpellTargetingPoint3D
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Nether Cyclone", "Grav Hur",
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@ -29,7 +28,7 @@ namespace Server.Spells.Mysticism
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetPoint3D(this);
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}
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public void Target(IPoint3D p)
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@ -127,27 +126,5 @@ namespace Server.Spells.Mysticism
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new HuedEffect(EffectType.Moving, Serial.Zero, Serial.Zero, 0x375A, orig, dest, 0, 0, false, false, 0x49A,
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0x4));
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}
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private class InternalTarget : Target
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{
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private NetherCycloneSpell m_Owner;
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public InternalTarget(NetherCycloneSpell owner)
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: base(12, true, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D p)
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m_Owner.Target(p);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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