Cleans up Spell Targeting (#36)
This commit is contained in:
parent
de50bc9e43
commit
472b84f5ff
99 changed files with 653 additions and 2192 deletions
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@ -8,7 +8,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class AnimateDeadSpell : NecromancerSpell
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public class AnimateDeadSpell : NecromancerSpell, ISpellTargetingItem
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Animate Dead", "Uus Corp",
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@ -105,7 +105,7 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetItem(this, TargetFlags.None, Core.ML ? 10 : 12);
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Caster.SendLocalizedMessage(1061083); // Animate what corpse?
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}
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@ -128,9 +128,9 @@ namespace Server.Spells.Necromancy
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return null;
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}
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public void Target(object obj)
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public void Target(Item item)
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{
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MaabusCoffinComponent comp = obj as MaabusCoffinComponent;
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MaabusCoffinComponent comp = item as MaabusCoffinComponent;
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if (comp?.Addon is MaabusCoffin addon)
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{
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@ -152,7 +152,7 @@ namespace Server.Spells.Necromancy
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return;
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}
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if (!(obj is Corpse c))
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if (!(item is Corpse c))
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{
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Caster.SendLocalizedMessage(1061084); // You cannot animate that.
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}
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@ -370,25 +370,5 @@ namespace Server.Spells.Necromancy
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m_Requirement = requirement;
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}
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}
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private class InternalTarget : Target
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{
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private AnimateDeadSpell m_Owner;
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public InternalTarget(AnimateDeadSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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m_Owner.Target(o);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -5,7 +5,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class BloodOathSpell : NecromancerSpell
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public class BloodOathSpell : NecromancerSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Blood Oath", "In Jux Mani Xen",
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@ -28,20 +28,18 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (Caster == m || !(m is PlayerMobile || m is BaseCreature)
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) // only PlayerMobile and BaseCreature implement blood oath checking
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{
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if (m == null)
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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// only PlayerMobile and BaseCreature implement blood oath checking
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else if (Caster == m || !(m is PlayerMobile || m is BaseCreature))
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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}
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else if (m_OathTable.ContainsKey(Caster))
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{
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Caster.SendLocalizedMessage(1061607); // You are already bonded in a Blood Oath.
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}
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else if (m_OathTable.ContainsKey(m))
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{
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if (m.Player)
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@ -148,28 +146,5 @@ namespace Server.Spells.Necromancy
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m_Table.Remove(m_Caster);
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}
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}
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private class InternalTarget : Target
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{
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private BloodOathSpell m_Owner;
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public InternalTarget(BloodOathSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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else
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from.SendLocalizedMessage(1060508); // You can't curse that.
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -4,7 +4,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class CorpseSkinSpell : NecromancerSpell
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public class CorpseSkinSpell : NecromancerSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Corpse Skin", "In Agle Corp Ylem",
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@ -27,11 +27,14 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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@ -89,13 +92,11 @@ namespace Server.Spells.Necromancy
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public static bool RemoveCurse(Mobile m)
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{
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ExpireTimer t = m_Table[m];
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if (t == null)
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if (!m_Table.TryGetValue(m, out ExpireTimer t))
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return false;
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m.SendLocalizedMessage(1061688); // Your skin returns to normal.
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t.DoExpire();
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t?.DoExpire();
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return true;
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}
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@ -126,26 +127,5 @@ namespace Server.Spells.Necromancy
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DoExpire();
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}
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}
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private class InternalTarget : Target
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{
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private CorpseSkinSpell m_Owner;
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public InternalTarget(CorpseSkinSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -5,7 +5,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class EvilOmenSpell : NecromancerSpell
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public class EvilOmenSpell : NecromancerSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Evil Omen", "Pas Tym An Sanct",
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@ -29,15 +29,13 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (!(m is BaseCreature || m is PlayerMobile))
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{
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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}
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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@ -68,7 +66,7 @@ namespace Server.Spells.Necromancy
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TimeSpan duration = TimeSpan.FromSeconds(Caster.Skills.SpiritSpeak.Value / 12 + 1.0);
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Timer.DelayCall(duration, TryEndEffect_Callback, m);
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Timer.DelayCall(duration, mob => TryEndEffect(mob), m);
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HarmfulSpell(m);
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@ -78,53 +76,15 @@ namespace Server.Spells.Necromancy
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FinishSequence();
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}
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/*
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* The naming here was confusing. Its a 1-off effect spell.
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* So, we don't actually "checkeffect"; we endeffect with bool
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* return to determine external behaviors.
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*
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* -refactored.
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*/
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private static void TryEndEffect_Callback(Mobile m)
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{
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TryEndEffect(m);
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}
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public static bool TryEndEffect(Mobile m)
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{
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DefaultSkillMod mod = m_Table[m];
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if (mod == null)
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if (!m_Table.TryGetValue(m, out DefaultSkillMod mod))
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return false;
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m_Table.Remove(m);
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mod.Remove();
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mod?.Remove();
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return true;
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}
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private class InternalTarget : Target
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{
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private EvilOmenSpell m_Owner;
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public InternalTarget(EvilOmenSpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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else
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from.SendLocalizedMessage(1060508); // You can't curse that.
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -4,7 +4,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class MindRotSpell : NecromancerSpell
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public class MindRotSpell : NecromancerSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Mind Rot", "Wis An Ben",
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@ -28,15 +28,15 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (HasMindRotScalar(m))
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{
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if (m == null)
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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else if (HasMindRotScalar(m))
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Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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}
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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@ -103,29 +103,6 @@ namespace Server.Spells.Necromancy
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target.SendLocalizedMessage(1074384);
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}
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}
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private class InternalTarget : Target
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{
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private MindRotSpell m_Owner;
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public InternalTarget(MindRotSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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else
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from.SendLocalizedMessage(1060508); // You can't curse that.
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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public class MRExpireTimer : Timer
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@ -5,7 +5,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class PainSpikeSpell : NecromancerSpell
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public class PainSpikeSpell : NecromancerSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Pain Spike", "In Sar",
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@ -30,11 +30,14 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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@ -108,26 +111,5 @@ namespace Server.Spells.Necromancy
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BuffInfo.RemoveBuff(m_Mobile, BuffIcon.PainSpike);
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}
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}
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private class InternalTarget : Target
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{
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private PainSpikeSpell m_Owner;
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public InternalTarget(PainSpikeSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -7,7 +7,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class PoisonStrikeSpell : NecromancerSpell
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public class PoisonStrikeSpell : NecromancerSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Poison Strike", "In Vas Nox",
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@ -30,11 +30,14 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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@ -92,27 +95,5 @@ namespace Server.Spells.Necromancy
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private PoisonStrikeSpell m_Owner;
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public InternalTarget(PoisonStrikeSpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -4,7 +4,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class StrangleSpell : NecromancerSpell
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public class StrangleSpell : NecromancerSpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Strangle", "In Bal Nox",
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@ -27,11 +27,14 @@ namespace Server.Spells.Necromancy
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public override void OnCast()
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{
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Caster.Target = new InternalTarget(this);
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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@ -208,26 +211,5 @@ namespace Server.Spells.Necromancy
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}
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}
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}
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private class InternalTarget : Target
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{
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private StrangleSpell m_Owner;
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public InternalTarget(StrangleSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
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{
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m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is Mobile mobile)
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m_Owner.Target(mobile);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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@ -4,7 +4,7 @@ using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class VengefulSpiritSpell : NecromancerSpell
|
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public class VengefulSpiritSpell : NecromancerSpell, ISpellTargetingMobile
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Vengeful Spirit", "Kal Xen Bal Beh",
|
||||
|
|
@ -26,7 +26,7 @@ namespace Server.Spells.Necromancy
|
|||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget(this);
|
||||
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
|
|
@ -45,10 +45,11 @@ namespace Server.Spells.Necromancy
|
|||
|
||||
public void Target(Mobile m)
|
||||
{
|
||||
if (m == null)
|
||||
return;
|
||||
|
||||
if (Caster == m)
|
||||
{
|
||||
Caster.SendLocalizedMessage(1061832); // You cannot exact vengeance on yourself.
|
||||
}
|
||||
else if (CheckHSequence(m))
|
||||
{
|
||||
SpellHelper.Turn(Caster, m);
|
||||
|
|
@ -70,26 +71,5 @@ namespace Server.Spells.Necromancy
|
|||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private VengefulSpiritSpell m_Owner;
|
||||
|
||||
public InternalTarget(VengefulSpiritSpell owner) : base(Core.ML ? 10 : 12, false, TargetFlags.Harmful)
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is Mobile mobile)
|
||||
m_Owner.Target(mobile);
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish(Mobile from)
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue