fix(core): Fixes several serialization issues (#355)

- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
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Kamron Batman 2020-12-23 07:11:41 -08:00 • committed by GitHub
parent 0888ab9b86
commit 4ddb3de026
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162 changed files with 652 additions and 1045 deletions

View file

@ -462,12 +462,12 @@ namespace Server.Items
case 1:
case 0:
{
Poster = reader.ReadMobile();
Poster = reader.ReadEntity<Mobile>();
Subject = reader.ReadString();
Time = reader.ReadDateTime();
LastPostTime = reader.ReadDateTime();
var hasThread = reader.ReadBool();
Thread = reader.ReadItem() as BulletinMessage;
Thread = reader.ReadEntity<BulletinMessage>();
PostedName = reader.ReadString();
PostedBody = reader.ReadInt();
PostedHue = reader.ReadInt();

View file

@ -171,7 +171,7 @@ namespace Server.Items
writer.WriteEncodedInt(0); // version
writer.WriteEncodedInt(m_Charges);
writer.WriteItemList(Receivers);
writer.Write(Receivers);
}
public override void Deserialize(IGenericReader reader)
@ -181,7 +181,7 @@ namespace Server.Items
var version = reader.ReadEncodedInt();
m_Charges = reader.ReadEncodedInt();
Receivers = reader.ReadStrongItemList<ReceiverCrystal>();
Receivers = reader.ReadEntityList<ReceiverCrystal>();
}
private class InternalTarget : Target
@ -394,7 +394,7 @@ namespace Server.Items
writer.WriteEncodedInt(0); // version
writer.WriteItem(m_Sender);
writer.Write(m_Sender);
}
public override void Deserialize(IGenericReader reader)
@ -403,7 +403,7 @@ namespace Server.Items
var version = reader.ReadEncodedInt();
m_Sender = reader.ReadItem<BroadcastCrystal>();
m_Sender = reader.ReadEntity<BroadcastCrystal>();
}
private class InternalTarget : Target

View file

@ -628,7 +628,7 @@ namespace Server.Items
{
if (reader.ReadBool())
{
RestoreEquip = reader.ReadStrongItemList();
RestoreEquip = reader.ReadEntityList<Item>();
}
goto case 11;
@ -644,7 +644,7 @@ namespace Server.Items
for (var i = 0; i < count; ++i)
{
var item = reader.ReadItem();
var item = reader.ReadEntity<Item>();
if (reader.ReadBool())
{
@ -661,11 +661,11 @@ namespace Server.Items
BeginDecay(reader.ReadDeltaTime() - DateTime.UtcNow);
}
Looters = reader.ReadStrongMobileList();
Killer = reader.ReadMobile();
Looters = reader.ReadEntityList<Mobile>();
Killer = reader.ReadEntity<Mobile>();
Aggressors = reader.ReadStrongMobileList();
Owner = reader.ReadMobile();
Aggressors = reader.ReadEntityList<Mobile>();
Owner = reader.ReadEntity<Mobile>();
m_CorpseName = reader.ReadString();
@ -673,7 +673,7 @@ namespace Server.Items
reader.ReadInt(); // guild reserve
Kills = reader.ReadInt();
EquipItems = reader.ReadStrongItemList();
EquipItems = reader.ReadEntityList<Item>();
break;
}
case 10:
@ -688,7 +688,7 @@ namespace Server.Items
for (var i = 0; i < count; ++i)
{
var item = reader.ReadItem();
var item = reader.ReadEntity<Item>();
if (reader.ReadBool())
{
@ -719,8 +719,8 @@ namespace Server.Items
}
case 6:
{
Looters = reader.ReadStrongMobileList();
Killer = reader.ReadMobile();
Looters = reader.ReadEntityList<Mobile>();
Killer = reader.ReadEntity<Mobile>();
goto case 5;
}
@ -732,13 +732,13 @@ namespace Server.Items
}
case 4:
{
Aggressors = reader.ReadStrongMobileList();
Aggressors = reader.ReadEntityList<Mobile>();
goto case 3;
}
case 3:
{
Owner = reader.ReadMobile();
Owner = reader.ReadEntity<Mobile>();
goto case 2;
}
@ -781,7 +781,7 @@ namespace Server.Items
Kills = reader.ReadInt();
SetFlag(CorpseFlag.Criminal, reader.ReadBool());
EquipItems = reader.ReadStrongItemList();
EquipItems = reader.ReadEntityList<Item>();
break;
}

View file

@ -245,7 +245,7 @@ namespace Server.Items
m_Source = ReadEntity(reader);
m_Target = ReadEntity(reader);
Sequence = reader.ReadItem() as EffectController;
Sequence = reader.ReadEntity<EffectController>();
FixedDirection = reader.ReadBool();
Explodes = reader.ReadBool();

View file

@ -172,7 +172,7 @@ namespace Server.Items
}
case 1:
{
Link = reader.ReadItem();
Link = reader.ReadEntity<Item>();
goto case 0;
}

View file

@ -155,7 +155,7 @@ namespace Server.Items
writer.WriteEncodedInt(0); // version
writer.WriteItemList(Keys);
writer.Write(Keys);
}
public override void Deserialize(IGenericReader reader)
@ -164,7 +164,7 @@ namespace Server.Items
var version = reader.ReadEncodedInt();
Keys = reader.ReadStrongItemList<Key>();
Keys = reader.ReadEntityList<Key>();
}
private class InternalTarget : Target

View file

@ -347,7 +347,7 @@ namespace Server.Items
case 0:
{
Time = reader.ReadDateTime();
Poster = reader.ReadMobile();
Poster = reader.ReadEntity<Mobile>();
Message = reader.ReadString();
break;
}

View file

@ -930,7 +930,7 @@ namespace Server.Items
for (var i = 0; i < count; ++i)
{
var m = reader.ReadMobile();
var m = reader.ReadEntity<Mobile>();
var end = reader.ReadDateTime();
StartTimer(m, end - DateTime.UtcNow);
@ -973,7 +973,7 @@ namespace Server.Items
writer.Write(0); // version
writer.WriteItem(Teleporter);
writer.Write(Teleporter);
}
public override void Deserialize(IGenericReader reader)
@ -982,7 +982,7 @@ namespace Server.Items
var version = reader.ReadInt();
Teleporter = reader.ReadItem<TimeoutTeleporter>();
Teleporter = reader.ReadEntity<TimeoutTeleporter>();
}
}

View file

@ -83,7 +83,7 @@ namespace Server.Items
{
case 0:
{
m_Next = reader.ReadItem() as WayPoint;
m_Next = reader.ReadEntity<WayPoint>();
break;
}
}