Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)
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1094 changed files with 15913 additions and 21892 deletions
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@ -9,19 +9,14 @@ namespace Server.Items
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private Timer m_Timer;
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[Constructible]
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public StarRoomGate() : this(false)
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{
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}
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[Constructible]
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public StarRoomGate(bool decays, Point3D loc, Map map) : this(decays)
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public StarRoomGate(Point3D loc, Map map, bool decays) : this(decays)
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{
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MoveToWorld(loc, map);
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Effects.PlaySound(loc, map, 0x20E);
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}
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[Constructible]
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public StarRoomGate(bool decays) : base(new Point3D(5143, 1774, 0), Map.Felucca)
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public StarRoomGate(bool decays = false) : base(new Point3D(5143, 1774, 0), Map.Felucca)
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{
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Dispellable = false;
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ItemID = 0x1FD4;
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@ -101,4 +96,4 @@ namespace Server.Items
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}
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}
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}
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}
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}
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