Clean up: Bugs, LINQ, constructors, default values, and null checks (#18)

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Kamron Batman 2019-03-11 14:29:59 -07:00 • committed by GitHub
parent e748af4430
commit 513e54f70e
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1094 changed files with 15913 additions and 21892 deletions

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@ -9,19 +9,14 @@ namespace Server.Items
private Timer m_Timer;
[Constructible]
public StarRoomGate() : this(false)
{
}
[Constructible]
public StarRoomGate(bool decays, Point3D loc, Map map) : this(decays)
public StarRoomGate(Point3D loc, Map map, bool decays) : this(decays)
{
MoveToWorld(loc, map);
Effects.PlaySound(loc, map, 0x20E);
}
[Constructible]
public StarRoomGate(bool decays) : base(new Point3D(5143, 1774, 0), Map.Felucca)
public StarRoomGate(bool decays = false) : base(new Point3D(5143, 1774, 0), Map.Felucca)
{
Dispellable = false;
ItemID = 0x1FD4;
@ -101,4 +96,4 @@ namespace Server.Items
}
}
}
}
}